[Draft] Update 0.8 (#46)

* move stuff out into file transfer manager

* obnoxious unsupported version text, adjustments to filetransfermanager

* add back file upload transfer progress

* restructure code

* cleanup some more stuff I guess

* downloadids by playername

* individual anim/sound bs

* fix migration stuff, finalize impl of individual sound/anim pause

* fixes with logging stuff

* move download manager to transient

* rework dl ui first iteration

* some refactoring and cleanup

* more code cleanup

* refactoring

* switch to hostbuilder

* some more rework I guess

* more refactoring

* clean up mediator calls and disposal

* fun code cleanup

* push error message when log level is set to anything but information in non-debug builds

* remove notificationservice

* move message to after login

* add download bars to gameworld

* fixes download progress bar

* set gpose ui min and max size

* remove unnecessary usings

* adjustments to reconnection logic

* add options to set visible/offline groups visibility

* add impl of uploading display, transfer list in settings ui

* attempt to fix issues with server selection

* add back download status to compact ui

* make dl bar fixed size based

* some fixes for upload/download handling

* adjust text from Syncing back to Uploading

---------

Co-authored-by: rootdarkarchon <root.darkarchon@outlook.com>
Co-authored-by: Stanley Dimant <stanley.dimant@varian.com>
This commit is contained in:
rootdarkarchon
2023-03-14 19:48:35 +01:00
committed by GitHub
parent 0824ba434b
commit 0c87e84f25
109 changed files with 7323 additions and 6488 deletions

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using System.Text;
using MareSynchronos.API.Data.Enum;
using MareSynchronos.API.Data;
namespace MareSynchronos.PlayerData.Data;
public class CharacterData
{
public string CustomizePlusScale { get; set; } = string.Empty;
public Dictionary<ObjectKind, HashSet<FileReplacement>> FileReplacements { get; set; } = new();
public Dictionary<ObjectKind, string> GlamourerString { get; set; } = new();
public float HeelsOffset { get; set; } = 0f;
public bool IsReady => FileReplacements.SelectMany(k => k.Value).All(f => f.Computed);
public string ManipulationString { get; set; } = string.Empty;
public string PalettePlusPalette { get; set; } = string.Empty;
public API.Data.CharacterData ToAPI()
{
var fileReplacements = FileReplacements.ToDictionary(k => k.Key, k => k.Value.Where(f => f.HasFileReplacement && !f.IsFileSwap).GroupBy(f => f.Hash, StringComparer.OrdinalIgnoreCase).Select(g =>
{
return new FileReplacementData()
{
GamePaths = g.SelectMany(f => f.GamePaths).Distinct(StringComparer.OrdinalIgnoreCase).ToArray(),
Hash = g.First().Hash,
};
}).ToList());
foreach (var item in FileReplacements)
{
var fileSwapsToAdd = item.Value.Where(f => f.IsFileSwap).Select(f => f.ToFileReplacementDto());
fileReplacements[item.Key].AddRange(fileSwapsToAdd);
}
return new API.Data.CharacterData()
{
FileReplacements = fileReplacements,
GlamourerData = GlamourerString.ToDictionary(d => d.Key, d => d.Value),
ManipulationData = ManipulationString,
HeelsOffset = HeelsOffset,
CustomizePlusData = CustomizePlusScale,
PalettePlusData = PalettePlusPalette,
};
}
public override string ToString()
{
StringBuilder stringBuilder = new();
foreach (var fileReplacement in FileReplacements.SelectMany(k => k.Value).OrderBy(a => a.GamePaths.First(), StringComparer.Ordinal))
{
stringBuilder.Append(fileReplacement).AppendLine();
}
return stringBuilder.ToString();
}
}

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using System.Text.RegularExpressions;
using MareSynchronos.FileCache;
using MareSynchronos.API.Data;
namespace MareSynchronos.PlayerData.Data;
public partial class FileReplacement
{
private readonly Lazy<string> _hashLazy;
public FileReplacement(List<string> gamePaths, string filePath, FileCacheManager fileDbManager)
{
GamePaths = gamePaths.Select(g => g.Replace('\\', '/')).ToHashSet(StringComparer.Ordinal);
ResolvedPath = filePath.Replace('\\', '/');
_hashLazy = new(() => !IsFileSwap ? fileDbManager.GetFileCacheByPath(ResolvedPath)?.Hash ?? string.Empty : string.Empty);
}
public bool Computed => IsFileSwap || !HasFileReplacement || !string.IsNullOrEmpty(Hash);
public HashSet<string> GamePaths { get; init; }
public bool HasFileReplacement => GamePaths.Count >= 1 && GamePaths.Any(p => !string.Equals(p, ResolvedPath, StringComparison.Ordinal));
public string Hash => _hashLazy.Value;
public bool IsFileSwap => !LocalPathRegex().IsMatch(ResolvedPath) && !string.Equals(GamePaths.First(), ResolvedPath, StringComparison.Ordinal);
public string ResolvedPath { get; init; }
public FileReplacementData ToFileReplacementDto()
{
return new FileReplacementData
{
GamePaths = GamePaths.ToArray(),
Hash = Hash,
FileSwapPath = IsFileSwap ? ResolvedPath : string.Empty,
};
}
public override string ToString()
{
return $"Modded: {HasFileReplacement} - {string.Join(",", GamePaths)} => {ResolvedPath}";
}
[GeneratedRegex(@"^[a-zA-Z]:(/|\\)", RegexOptions.ECMAScript)]
private static partial Regex LocalPathRegex();
}

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namespace MareSynchronos.PlayerData.Data;
public class FileReplacementComparer : IEqualityComparer<FileReplacement>
{
private static readonly FileReplacementComparer _instance = new();
private FileReplacementComparer()
{ }
public static FileReplacementComparer Instance => _instance;
public bool Equals(FileReplacement? x, FileReplacement? y)
{
if (x == null || y == null) return false;
return x.ResolvedPath.Equals(y.ResolvedPath) && CompareLists(x.GamePaths, y.GamePaths);
}
public int GetHashCode(FileReplacement obj)
{
return HashCode.Combine(obj.ResolvedPath.GetHashCode(StringComparison.OrdinalIgnoreCase), GetOrderIndependentHashCode(obj.GamePaths));
}
private static bool CompareLists(HashSet<string> list1, HashSet<string> list2)
{
if (list1.Count != list2.Count)
return false;
for (int i = 0; i < list1.Count; i++)
{
if (!string.Equals(list1.ElementAt(i), list2.ElementAt(i), StringComparison.OrdinalIgnoreCase))
return false;
}
return true;
}
private static int GetOrderIndependentHashCode<T>(IEnumerable<T> source)
{
int hash = 0;
foreach (T element in source)
{
hash = unchecked(hash +
EqualityComparer<T>.Default.GetHashCode(element));
}
return hash;
}
}

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using MareSynchronos.API.Data;
namespace MareSynchronos.PlayerData.Data;
public class FileReplacementDataComparer : IEqualityComparer<FileReplacementData>
{
private static readonly FileReplacementDataComparer _instance = new();
private FileReplacementDataComparer()
{ }
public static FileReplacementDataComparer Instance => _instance;
public bool Equals(FileReplacementData? x, FileReplacementData? y)
{
if (x == null || y == null) return false;
return x.Hash.Equals(y.Hash) && CompareHashSets(x.GamePaths.ToHashSet(StringComparer.Ordinal), y.GamePaths.ToHashSet(StringComparer.Ordinal)) && string.Equals(x.FileSwapPath, y.FileSwapPath, StringComparison.Ordinal);
}
public int GetHashCode(FileReplacementData obj)
{
return HashCode.Combine(obj.Hash.GetHashCode(StringComparison.OrdinalIgnoreCase), GetOrderIndependentHashCode(obj.GamePaths), StringComparer.Ordinal.GetHashCode(obj.FileSwapPath));
}
private static bool CompareHashSets(HashSet<string> list1, HashSet<string> list2)
{
if (list1.Count != list2.Count)
return false;
for (int i = 0; i < list1.Count; i++)
{
if (!string.Equals(list1.ElementAt(i), list2.ElementAt(i), StringComparison.OrdinalIgnoreCase))
return false;
}
return true;
}
private static int GetOrderIndependentHashCode<T>(IEnumerable<T> source)
{
int hash = 0;
foreach (T element in source)
{
hash = unchecked(hash +
EqualityComparer<T>.Default.GetHashCode(element));
}
return hash;
}
}

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using MareSynchronos.API.Data;
using MareSynchronos.API.Data.Enum;
using MareSynchronos.FileCache;
using System.Text;
using System.Text.Json;
namespace MareSynchronos.PlayerData.Export;
public record MareCharaFileData
{
public string Description { get; set; } = string.Empty;
public string GlamourerData { get; set; } = string.Empty;
public string CustomizePlusData { get; set; } = string.Empty;
public string PalettePlusData { get; set; } = string.Empty;
public string ManipulationData { get; set; } = string.Empty;
public List<FileData> Files { get; set; } = new();
public List<FileSwap> FileSwaps { get; set; } = new();
public MareCharaFileData() { }
public MareCharaFileData(FileCacheManager manager, string description, CharacterData dto)
{
Description = description;
if (dto.GlamourerData.TryGetValue(ObjectKind.Player, out var glamourerData))
{
GlamourerData = glamourerData;
}
CustomizePlusData = dto.CustomizePlusData;
PalettePlusData = dto.PalettePlusData;
ManipulationData = dto.ManipulationData;
if (dto.FileReplacements.TryGetValue(ObjectKind.Player, out var fileReplacements))
{
foreach (var file in fileReplacements)
{
if (!string.IsNullOrEmpty(file.FileSwapPath))
{
FileSwaps.Add(new FileSwap(file.GamePaths, file.FileSwapPath));
}
else
{
var filePath = manager.GetFileCacheByHash(file.Hash)?.ResolvedFilepath;
if (filePath != null)
{
Files.Add(new FileData(file.GamePaths, new FileInfo(filePath).Length));
}
}
}
}
}
public byte[] ToByteArray()
{
return Encoding.UTF8.GetBytes(JsonSerializer.Serialize(this));
}
public static MareCharaFileData FromByteArray(byte[] data)
{
return JsonSerializer.Deserialize<MareCharaFileData>(Encoding.UTF8.GetString(data))!;
}
public record FileSwap(IEnumerable<string> GamePaths, string FileSwapPath);
public record FileData(IEnumerable<string> GamePaths, long Length);
}

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using MareSynchronos.API.Data;
using MareSynchronos.FileCache;
namespace MareSynchronos.PlayerData.Export;
internal sealed class MareCharaFileDataFactory
{
private readonly FileCacheManager _fileCacheManager;
public MareCharaFileDataFactory(FileCacheManager fileCacheManager)
{
_fileCacheManager = fileCacheManager;
}
public MareCharaFileData Create(string description, CharacterData characterCacheDto)
{
return new MareCharaFileData(_fileCacheManager, description, characterCacheDto);
}
}

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namespace MareSynchronos.PlayerData.Export;
public record MareCharaFileHeader(byte Version, MareCharaFileData CharaFileData)
{
public static readonly byte CurrentVersion = 1;
public byte Version { get; set; } = Version;
public MareCharaFileData CharaFileData { get; set; } = CharaFileData;
public string FilePath { get; private set; } = string.Empty;
public void WriteToStream(BinaryWriter writer)
{
writer.Write('M');
writer.Write('C');
writer.Write('D');
writer.Write('F');
writer.Write(Version);
var charaFileDataArray = CharaFileData.ToByteArray();
writer.Write(charaFileDataArray.Length);
writer.Write(charaFileDataArray);
}
public static MareCharaFileHeader? FromBinaryReader(string path, BinaryReader reader)
{
var chars = new string(reader.ReadChars(4));
if (!string.Equals(chars, "MCDF", StringComparison.Ordinal)) throw new InvalidDataException("Not a Mare Chara File");
MareCharaFileHeader? decoded = null;
var version = reader.ReadByte();
if (version == 1)
{
var dataLength = reader.ReadInt32();
decoded = new(version, MareCharaFileData.FromByteArray(reader.ReadBytes(dataLength)))
{
FilePath = path,
};
}
return decoded;
}
public static void AdvanceReaderToData(BinaryReader reader)
{
reader.ReadChars(4);
var version = reader.ReadByte();
if (version == 1)
{
var length = reader.ReadInt32();
_ = reader.ReadBytes(length);
}
}
}

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using Dalamud.Game.ClientState.Objects.Types;
using LZ4;
using MareSynchronos.FileCache;
using MareSynchronos.API.Data.Enum;
using MareSynchronos.MareConfiguration;
using CharacterData = MareSynchronos.API.Data.CharacterData;
using Microsoft.Extensions.Logging;
using MareSynchronos.PlayerData.Handlers;
using MareSynchronos.Interop;
using MareSynchronos.Services;
namespace MareSynchronos.PlayerData.Export;
public class MareCharaFileManager
{
private readonly MareConfigService _configService;
private readonly DalamudUtilService _dalamudUtil;
private readonly MareCharaFileDataFactory _factory;
private readonly Func<ObjectKind, Func<IntPtr>, bool, GameObjectHandler> _gameObjectHandlerFactory;
private readonly IpcManager _ipcManager;
private readonly ILogger<MareCharaFileManager> _logger;
private readonly FileCacheManager _manager;
private int _globalFileCounter = 0;
public MareCharaFileManager(ILogger<MareCharaFileManager> logger, Func<ObjectKind, Func<IntPtr>, bool, GameObjectHandler> gameObjectHandlerFactory,
FileCacheManager manager, IpcManager ipcManager, MareConfigService configService, DalamudUtilService dalamudUtil)
{
_factory = new(manager);
_logger = logger;
_gameObjectHandlerFactory = gameObjectHandlerFactory;
_manager = manager;
_ipcManager = ipcManager;
_configService = configService;
_dalamudUtil = dalamudUtil;
}
public bool CurrentlyWorking { get; private set; } = false;
public MareCharaFileHeader? LoadedCharaFile { get; private set; }
public async Task ApplyMareCharaFile(GameObject? charaTarget)
{
Dictionary<string, string> extractedFiles = new(StringComparer.Ordinal);
CurrentlyWorking = true;
try
{
if (LoadedCharaFile == null || charaTarget == null || !File.Exists(LoadedCharaFile.FilePath)) return;
var unwrapped = File.OpenRead(LoadedCharaFile.FilePath);
await using (unwrapped.ConfigureAwait(false))
{
CancellationTokenSource disposeCts = new();
using var lz4Stream = new LZ4Stream(unwrapped, LZ4StreamMode.Decompress, LZ4StreamFlags.HighCompression);
using var reader = new BinaryReader(lz4Stream);
MareCharaFileHeader.AdvanceReaderToData(reader);
_logger.LogDebug("Applying to {chara}", charaTarget.Name.TextValue);
extractedFiles = ExtractFilesFromCharaFile(LoadedCharaFile, reader);
Dictionary<string, string> fileSwaps = new(StringComparer.Ordinal);
foreach (var fileSwap in LoadedCharaFile.CharaFileData.FileSwaps)
{
foreach (var path in fileSwap.GamePaths)
{
fileSwaps.Add(path, fileSwap.FileSwapPath);
}
}
var applicationId = Guid.NewGuid();
_ipcManager.ToggleGposeQueueMode(on: true);
_ipcManager.PenumbraRemoveTemporaryCollection(_logger, applicationId, charaTarget.Name.TextValue);
_ipcManager.PenumbraSetTemporaryMods(_logger, applicationId, charaTarget.Name.TextValue,
extractedFiles.Union(fileSwaps).ToDictionary(d => d.Key, d => d.Value, StringComparer.Ordinal),
LoadedCharaFile.CharaFileData.ManipulationData);
using GameObjectHandler tempHandler = _gameObjectHandlerFactory(ObjectKind.Player, () => charaTarget.Address, false);
await _ipcManager.GlamourerApplyAll(_logger, tempHandler, LoadedCharaFile.CharaFileData.GlamourerData, applicationId, disposeCts.Token).ConfigureAwait(false);
_dalamudUtil.WaitWhileGposeCharacterIsDrawing(charaTarget.Address, 30000);
_ipcManager.PenumbraRemoveTemporaryCollection(_logger, applicationId, charaTarget.Name.TextValue);
_ipcManager.ToggleGposeQueueMode(on: false);
}
}
finally
{
CurrentlyWorking = false;
_logger.LogDebug("Clearing local files");
foreach (var file in extractedFiles)
{
File.Delete(file.Value);
}
}
}
public void ClearMareCharaFile()
{
LoadedCharaFile = null;
}
public void LoadMareCharaFile(string filePath)
{
CurrentlyWorking = true;
try
{
using var unwrapped = File.OpenRead(filePath);
using var lz4Stream = new LZ4Stream(unwrapped, LZ4StreamMode.Decompress, LZ4StreamFlags.HighCompression);
using var reader = new BinaryReader(lz4Stream);
LoadedCharaFile = MareCharaFileHeader.FromBinaryReader(filePath, reader);
/*using var unwrapped2 = File.OpenRead(filePath);
using var lz4Stream2 = new LZ4Stream(unwrapped2, LZ4StreamMode.Decompress, LZ4StreamFlags.HighCompression);
using var reader2 = new BinaryReader(lz4Stream2);
using var writer = File.OpenWrite(filePath + ".raw");
using var wr = new BinaryWriter(writer);
var bufferSize = 4 * 1024 * 1024;
var buffer = new byte[bufferSize];
int chunk = 0;
int length = 0;
while ((length = reader2.Read(buffer)) > 0)
{
if (length < bufferSize) bufferSize = (int)length;
_logger.LogTrace($"Reading chunk {chunk++} {bufferSize}/{length} of {filePath}");
wr.Write(length > bufferSize ? buffer : buffer.Take((int)length).ToArray());
}*/
_logger.LogInformation("Read Mare Chara File");
_logger.LogInformation("Version: {ver}", (LoadedCharaFile?.Version ?? -1));
long expectedLength = 0;
if (LoadedCharaFile != null)
{
_logger.LogTrace("Data");
foreach (var item in LoadedCharaFile.CharaFileData.FileSwaps)
{
foreach (var gamePath in item.GamePaths)
{
_logger.LogTrace("Swap: {gamePath} => {fileSwapPath}", gamePath, item.FileSwapPath);
}
}
var itemNr = 0;
foreach (var item in LoadedCharaFile.CharaFileData.Files)
{
itemNr++;
expectedLength += item.Length;
foreach (var gamePath in item.GamePaths)
{
_logger.LogTrace("File {itemNr}: {gamePath} = {len}", itemNr, gamePath, item.Length);
}
}
_logger.LogInformation("Expected length: {expected}", expectedLength);
}
}
finally { CurrentlyWorking = false; }
}
public void SaveMareCharaFile(CharacterData? dto, string description, string filePath)
{
CurrentlyWorking = true;
try
{
if (dto == null) return;
var mareCharaFileData = _factory.Create(description, dto);
MareCharaFileHeader output = new(MareCharaFileHeader.CurrentVersion, mareCharaFileData);
using var fs = new FileStream(filePath, FileMode.Create);
using var lz4 = new LZ4Stream(fs, LZ4StreamMode.Compress, LZ4StreamFlags.HighCompression);
using var writer = new BinaryWriter(lz4);
output.WriteToStream(writer);
var bufferSize = 4 * 1024 * 1024;
byte[] buffer = new byte[bufferSize];
var playerReplacements = dto.FileReplacements[ObjectKind.Player];
foreach (var item in output.CharaFileData.Files)
{
var itemFromData = playerReplacements.First(f => f.GamePaths.Any(p => item.GamePaths.Contains(p, StringComparer.OrdinalIgnoreCase)));
var file = _manager.GetFileCacheByHash(itemFromData.Hash)!;
using var fsRead = File.OpenRead(file.ResolvedFilepath);
using var br = new BinaryReader(fsRead);
int readBytes = 0;
while ((readBytes = br.Read(buffer, 0, bufferSize)) > 0)
{
writer.Write(readBytes == bufferSize ? buffer : buffer.Take(readBytes).ToArray());
}
}
}
finally { CurrentlyWorking = false; }
}
private Dictionary<string, string> ExtractFilesFromCharaFile(MareCharaFileHeader charaFileHeader, BinaryReader reader)
{
Dictionary<string, string> gamePathToFilePath = new(StringComparer.Ordinal);
foreach (var fileData in charaFileHeader.CharaFileData.Files)
{
var fileName = Path.Combine(_configService.Current.CacheFolder, "mare_" + _globalFileCounter++ + ".tmp");
var length = fileData.Length;
var bufferSize = 4 * 1024 * 1024;
using var fs = File.OpenWrite(fileName);
using var wr = new BinaryWriter(fs);
int chunk = 0;
while (length > 0)
{
if (length < bufferSize) bufferSize = (int)length;
_logger.LogTrace("Reading chunk {chunk} {bufferSize}/{length} of {fileName}", chunk++, bufferSize, length, fileName);
var buffer = reader.ReadBytes(bufferSize);
wr.Write(length > bufferSize ? buffer : buffer.Take((int)length).ToArray());
length -= bufferSize;
}
wr.Flush();
foreach (var path in fileData.GamePaths)
{
gamePathToFilePath[path] = fileName;
_logger.LogTrace("{path} => {fileName}", path, fileName);
}
}
return gamePathToFilePath;
}
}

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using System.Diagnostics;
using FFXIVClientStructs.FFXIV.Client.Game.Character;
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
using FFXIVClientStructs.FFXIV.Client.System.Resource;
using MareSynchronos.API.Data.Enum;
using MareSynchronos.Interop;
using Object = FFXIVClientStructs.FFXIV.Client.Graphics.Scene.Object;
using Penumbra.String;
using Weapon = MareSynchronos.Interop.FFXIV.Weapon;
using MareSynchronos.FileCache;
using Microsoft.Extensions.Logging;
using System.Globalization;
using MareSynchronos.PlayerData.Data;
using MareSynchronos.PlayerData.Handlers;
using MareSynchronos.Interop.FFXIV;
using MareSynchronos.Services;
namespace MareSynchronos.PlayerData.Factories;
public class PlayerDataFactory
{
private readonly DalamudUtilService _dalamudUtil;
private readonly FileCacheManager _fileCacheManager;
private readonly IpcManager _ipcManager;
private readonly ILogger<PlayerDataFactory> _logger;
private readonly PerformanceCollectorService _performanceCollector;
private readonly TransientResourceManager _transientResourceManager;
public PlayerDataFactory(ILogger<PlayerDataFactory> logger, DalamudUtilService dalamudUtil, IpcManager ipcManager,
TransientResourceManager transientResourceManager, FileCacheManager fileReplacementFactory,
PerformanceCollectorService performanceCollector)
{
_logger = logger;
_dalamudUtil = dalamudUtil;
_ipcManager = ipcManager;
_transientResourceManager = transientResourceManager;
_fileCacheManager = fileReplacementFactory;
_performanceCollector = performanceCollector;
_logger.LogTrace("Creating " + nameof(PlayerDataFactory));
}
public async Task BuildCharacterData(CharacterData previousData, GameObjectHandler playerRelatedObject, CancellationToken token)
{
if (!_ipcManager.Initialized)
{
throw new InvalidOperationException("Penumbra is not connected");
}
if (playerRelatedObject == null) return;
bool pointerIsZero = true;
try
{
pointerIsZero = playerRelatedObject.Address == IntPtr.Zero;
try
{
pointerIsZero = CheckForNullDrawObject(playerRelatedObject.Address);
}
catch
{
pointerIsZero = true;
_logger.LogDebug("NullRef for {object}", playerRelatedObject);
}
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Could not create data for {object}", playerRelatedObject);
}
if (pointerIsZero)
{
_logger.LogTrace("Pointer was zero for {objectKind}", playerRelatedObject.ObjectKind);
previousData.FileReplacements.Remove(playerRelatedObject.ObjectKind);
previousData.GlamourerString.Remove(playerRelatedObject.ObjectKind);
return;
}
var previousFileReplacements = previousData.FileReplacements.ToDictionary(d => d.Key, d => d.Value);
var previousGlamourerData = previousData.GlamourerString.ToDictionary(d => d.Key, d => d.Value);
try
{
await _performanceCollector.LogPerformance(this, "CreateCharacterData>" + playerRelatedObject.ObjectKind, async () =>
{
await CreateCharacterData(previousData, playerRelatedObject, token).ConfigureAwait(false);
}).ConfigureAwait(true);
return;
}
catch (OperationCanceledException)
{
_logger.LogDebug("Cancelled creating Character data for {object}", playerRelatedObject);
throw;
}
catch (Exception e)
{
_logger.LogWarning(e, "Failed to create {object} data", playerRelatedObject);
}
previousData.FileReplacements = previousFileReplacements;
previousData.GlamourerString = previousGlamourerData;
}
private static unsafe bool CheckForNullDrawObject(IntPtr playerPointer)
{
return ((Character*)playerPointer)->GameObject.DrawObject == null;
}
private unsafe void AddPlayerSpecificReplacements(Human* human, HashSet<string> forwardResolve, HashSet<string> reverseResolve)
{
var weaponObject = (Weapon*)((Object*)human)->ChildObject;
if ((IntPtr)weaponObject != IntPtr.Zero)
{
var mainHandWeapon = weaponObject->WeaponRenderModel->RenderModel;
AddReplacementsFromRenderModel(mainHandWeapon, forwardResolve, reverseResolve);
foreach (var item in _transientResourceManager.GetTransientResources((IntPtr)weaponObject))
{
_logger.LogTrace("Found transient weapon resource: {item}", item);
forwardResolve.Add(item);
}
if (weaponObject->NextSibling != (IntPtr)weaponObject)
{
var offHandWeapon = ((Weapon*)weaponObject->NextSibling)->WeaponRenderModel->RenderModel;
AddReplacementsFromRenderModel(offHandWeapon, forwardResolve, reverseResolve);
foreach (var item in _transientResourceManager.GetTransientResources((IntPtr)offHandWeapon))
{
_logger.LogTrace("Found transient offhand weapon resource: {item}", item);
forwardResolve.Add(item);
}
}
}
AddReplacementSkeleton(((HumanExt*)human)->Human.RaceSexId, forwardResolve);
try
{
AddReplacementsFromTexture(new ByteString(((HumanExt*)human)->Decal->FileName()).ToString(), forwardResolve, reverseResolve, doNotReverseResolve: false);
}
catch
{
_logger.LogWarning("Could not get Decal data");
}
try
{
AddReplacementsFromTexture(new ByteString(((HumanExt*)human)->LegacyBodyDecal->FileName()).ToString(), forwardResolve, reverseResolve, doNotReverseResolve: false);
}
catch
{
_logger.LogWarning("Could not get Legacy Body Decal Data");
}
}
private unsafe void AddReplacementsFromMaterial(Material* mtrl, HashSet<string> forwardResolve, HashSet<string> reverseResolve)
{
string fileName;
try
{
fileName = new ByteString(mtrl->ResourceHandle->FileName()).ToString();
}
catch
{
_logger.LogWarning("Could not get material data");
return;
}
_logger.LogTrace("Checking File Replacement for Material {file}", fileName);
var mtrlPath = fileName.Split("|")[2];
reverseResolve.Add(mtrlPath);
var mtrlResourceHandle = (MtrlResource*)mtrl->ResourceHandle;
for (var resIdx = 0; resIdx < mtrlResourceHandle->NumTex; resIdx++)
{
string? texPath = null;
try
{
texPath = new ByteString(mtrlResourceHandle->TexString(resIdx)).ToString();
}
catch (Exception e)
{
_logger.LogWarning(e, "Could not get Texture data for Material {file}", fileName);
}
if (string.IsNullOrEmpty(texPath)) continue;
_logger.LogTrace("Checking File Replacement for Texture {file}", texPath);
AddReplacementsFromTexture(texPath, forwardResolve, reverseResolve);
}
try
{
var shpkPath = "shader/sm5/shpk/" + new ByteString(mtrlResourceHandle->ShpkString).ToString();
_logger.LogTrace("Checking File Replacement for Shader {path}", shpkPath);
forwardResolve.Add(shpkPath);
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Could not find shpk for Material {path}", fileName);
}
}
private unsafe void AddReplacementsFromRenderModel(RenderModel* mdl, HashSet<string> forwardResolve, HashSet<string> reverseResolve)
{
if (mdl == null || mdl->ResourceHandle == null || mdl->ResourceHandle->Category != ResourceCategory.Chara)
{
return;
}
string mdlPath;
try
{
mdlPath = new ByteString(mdl->ResourceHandle->FileName()).ToString();
}
catch
{
_logger.LogWarning("Could not get model data");
return;
}
_logger.LogTrace("Checking File Replacement for Model {path}", mdlPath);
reverseResolve.Add(mdlPath);
for (var mtrlIdx = 0; mtrlIdx < mdl->MaterialCount; mtrlIdx++)
{
var mtrl = (Material*)mdl->Materials[mtrlIdx];
if (mtrl == null) continue;
AddReplacementsFromMaterial(mtrl, forwardResolve, reverseResolve);
}
}
private void AddReplacementsFromTexture(string texPath, HashSet<string> forwardResolve, HashSet<string> reverseResolve, bool doNotReverseResolve = true)
{
if (string.IsNullOrEmpty(texPath)) return;
_logger.LogTrace("Checking file Replacement for texture {path}", texPath);
if (doNotReverseResolve)
forwardResolve.Add(texPath);
else
reverseResolve.Add(texPath);
if (texPath.Contains("/--", StringComparison.Ordinal)) return;
var dx11Path = texPath.Insert(texPath.LastIndexOf('/') + 1, "--");
if (doNotReverseResolve)
forwardResolve.Add(dx11Path);
else
reverseResolve.Add(dx11Path);
}
private void AddReplacementSkeleton(ushort raceSexId, HashSet<string> forwardResolve)
{
string raceSexIdString = raceSexId.ToString("0000", CultureInfo.InvariantCulture);
string skeletonPath = $"chara/human/c{raceSexIdString}/skeleton/base/b0001/skl_c{raceSexIdString}b0001.sklb";
_logger.LogTrace("Checking skeleton {path}", skeletonPath);
forwardResolve.Add(skeletonPath);
}
private unsafe (HashSet<string> forwardResolve, HashSet<string> reverseResolve) BuildDataFromModel(ObjectKind objectKind, nint charaPointer, CancellationToken token)
{
HashSet<string> forwardResolve = new(StringComparer.Ordinal);
HashSet<string> reverseResolve = new(StringComparer.Ordinal);
var human = (Human*)((Character*)charaPointer)->GameObject.GetDrawObject();
for (var mdlIdx = 0; mdlIdx < human->CharacterBase.SlotCount; ++mdlIdx)
{
var mdl = (RenderModel*)human->CharacterBase.ModelArray[mdlIdx];
if (mdl == null || mdl->ResourceHandle == null || mdl->ResourceHandle->Category != ResourceCategory.Chara)
{
continue;
}
token.ThrowIfCancellationRequested();
AddReplacementsFromRenderModel(mdl, forwardResolve, reverseResolve);
}
if (objectKind == ObjectKind.Player)
{
AddPlayerSpecificReplacements(human, forwardResolve, reverseResolve);
}
return (forwardResolve, reverseResolve);
}
private async Task<CharacterData> CreateCharacterData(CharacterData previousData, GameObjectHandler playerRelatedObject, CancellationToken token)
{
var objectKind = playerRelatedObject.ObjectKind;
var charaPointer = playerRelatedObject.Address;
_logger.LogDebug("Building character data for {obj}", playerRelatedObject);
if (!previousData.FileReplacements.ContainsKey(objectKind))
{
previousData.FileReplacements[objectKind] = new(FileReplacementComparer.Instance);
}
else
{
previousData.FileReplacements[objectKind].Clear();
}
// wait until chara is not drawing and present so nothing spontaneously explodes
await _dalamudUtil.WaitWhileCharacterIsDrawing(_logger, playerRelatedObject, Guid.NewGuid(), 30000, ct: token).ConfigureAwait(false);
int totalWaitTime = 10000;
while (!DalamudUtilService.IsObjectPresent(_dalamudUtil.CreateGameObject(charaPointer)) && totalWaitTime > 0)
{
_logger.LogTrace("Character is null but it shouldn't be, waiting");
await Task.Delay(50, token).ConfigureAwait(false);
totalWaitTime -= 50;
}
Stopwatch st = Stopwatch.StartNew();
// gather up data from ipc
previousData.ManipulationString = _ipcManager.PenumbraGetMetaManipulations();
previousData.HeelsOffset = _ipcManager.GetHeelsOffset();
Task<string> getGlamourerData = Task.Run(() => _ipcManager.GlamourerGetCharacterCustomization(playerRelatedObject.Address));
Task<string> getCustomizeData = Task.Run(_ipcManager.GetCustomizePlusScale);
Task<string> getPalettePlusData = Task.Run(_ipcManager.PalettePlusBuildPalette);
previousData.GlamourerString[playerRelatedObject.ObjectKind] = await getGlamourerData.ConfigureAwait(false);
_logger.LogDebug("Glamourer is now: {data}", previousData.GlamourerString[playerRelatedObject.ObjectKind]);
previousData.CustomizePlusScale = await getCustomizeData.ConfigureAwait(false);
_logger.LogDebug("Customize is now: {data}", previousData.CustomizePlusScale);
previousData.PalettePlusPalette = await getPalettePlusData.ConfigureAwait(false);
_logger.LogDebug("Palette is now: {data}", previousData.PalettePlusPalette);
// gather static replacements from render model
var (forwardResolve, reverseResolve) = BuildDataFromModel(objectKind, charaPointer, token);
Dictionary<string, List<string>> resolvedPaths = GetFileReplacementsFromPaths(forwardResolve, reverseResolve);
previousData.FileReplacements[objectKind] =
new HashSet<FileReplacement>(resolvedPaths.Select(c => new FileReplacement(c.Value, c.Key, _fileCacheManager)), FileReplacementComparer.Instance)
.Where(p => p.HasFileReplacement).ToHashSet();
_logger.LogDebug("== Static Replacements ==");
foreach (var replacement in previousData.FileReplacements[objectKind].Where(i => i.HasFileReplacement).OrderBy(i => i.GamePaths.First(), StringComparer.OrdinalIgnoreCase))
{
_logger.LogDebug("=> {repl}", replacement);
}
// if it's pet then it's summoner, if it's summoner we actually want to keep all filereplacements alive at all times
// or we get into redraw city for every change and nothing works properly
if (objectKind == ObjectKind.Pet)
{
foreach (var item in previousData.FileReplacements[objectKind].Where(i => i.HasFileReplacement).SelectMany(p => p.GamePaths))
{
_transientResourceManager.AddSemiTransientResource(objectKind, item);
}
}
_logger.LogDebug("Handling transient update for {obj}", playerRelatedObject);
// remove all potentially gathered paths from the transient resource manager that are resolved through static resolving
_transientResourceManager.ClearTransientPaths(charaPointer, previousData.FileReplacements[objectKind].SelectMany(c => c.GamePaths).ToList());
// get all remaining paths and resolve them
var transientPaths = ManageSemiTransientData(objectKind, charaPointer);
var resolvedTransientPaths = GetFileReplacementsFromPaths(transientPaths, new HashSet<string>(StringComparer.Ordinal));
_logger.LogDebug("== Transient Replacements ==");
foreach (var replacement in resolvedTransientPaths.Select(c => new FileReplacement(c.Value, c.Key, _fileCacheManager)).OrderBy(f => f.ResolvedPath, StringComparer.Ordinal))
{
_logger.LogDebug("=> {repl}", replacement);
previousData.FileReplacements[objectKind].Add(replacement);
}
// clean up all semi transient resources that don't have any file replacement (aka null resolve)
_transientResourceManager.CleanUpSemiTransientResources(objectKind, previousData.FileReplacements[objectKind].ToList());
// make sure we only return data that actually has file replacements
foreach (var item in previousData.FileReplacements)
{
previousData.FileReplacements[item.Key] = new HashSet<FileReplacement>(item.Value.Where(v => v.HasFileReplacement).OrderBy(v => v.ResolvedPath, StringComparer.Ordinal), FileReplacementComparer.Instance);
}
st.Stop();
_logger.LogInformation("Building character data for {obj} took {time}ms", objectKind, TimeSpan.FromTicks(st.ElapsedTicks).TotalMilliseconds);
return previousData;
}
private Dictionary<string, List<string>> GetFileReplacementsFromPaths(HashSet<string> forwardResolve, HashSet<string> reverseResolve)
{
var forwardPaths = forwardResolve.ToArray();
var reversePaths = reverseResolve.ToArray();
Dictionary<string, List<string>> resolvedPaths = new(StringComparer.Ordinal);
var (forward, reverse) = _ipcManager.PenumbraResolvePaths(forwardPaths, reversePaths);
for (int i = 0; i < forwardPaths.Length; i++)
{
var filePath = forward[i].ToLowerInvariant();
if (resolvedPaths.TryGetValue(filePath, out var list))
{
list.Add(forwardPaths[i].ToLowerInvariant());
}
else
{
resolvedPaths[filePath] = new List<string> { forwardPaths[i].ToLowerInvariant() };
}
}
for (int i = 0; i < reversePaths.Length; i++)
{
var filePath = reversePaths[i].ToLowerInvariant();
if (resolvedPaths.TryGetValue(filePath, out var list))
{
list.AddRange(reverse[i].Select(c => c.ToLowerInvariant()));
}
else
{
resolvedPaths[filePath] = new List<string>(reverse[i].Select(c => c.ToLowerInvariant()).ToList());
}
}
return resolvedPaths;
}
private HashSet<string> ManageSemiTransientData(ObjectKind objectKind, IntPtr charaPointer)
{
_transientResourceManager.PersistTransientResources(charaPointer, objectKind);
HashSet<string> pathsToResolve = new(StringComparer.Ordinal);
foreach (var path in _transientResourceManager.GetSemiTransientResources(objectKind).Where(path => !string.IsNullOrEmpty(path)))
{
pathsToResolve.Add(path);
}
return pathsToResolve;
}
}

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using FFXIVClientStructs.FFXIV.Client.Game.Character;
using FFXIVClientStructs.FFXIV.Client.Game.Object;
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
using MareSynchronos.Services;
using MareSynchronos.Services.Mediator;
using Microsoft.Extensions.Logging;
using Penumbra.String;
using System.Runtime.InteropServices;
using ObjectKind = MareSynchronos.API.Data.Enum.ObjectKind;
namespace MareSynchronos.PlayerData.Handlers;
public sealed class GameObjectHandler : DisposableMediatorSubscriberBase
{
private readonly DalamudUtilService _dalamudUtil;
private readonly Func<IntPtr> _getAddress;
private readonly bool _isOwnedObject;
private readonly PerformanceCollectorService _performanceCollector;
private CancellationTokenSource? _clearCts = new();
private Task? _delayedZoningTask;
private bool _haltProcessing = false;
private bool _ignoreSendAfterRedraw = false;
private CancellationTokenSource _zoningCts = new();
public GameObjectHandler(ILogger<GameObjectHandler> logger, PerformanceCollectorService performanceCollector,
MareMediator mediator, DalamudUtilService dalamudUtil, ObjectKind objectKind, Func<IntPtr> getAddress, bool watchedObject = true) : base(logger, mediator)
{
_performanceCollector = performanceCollector;
ObjectKind = objectKind;
_dalamudUtil = dalamudUtil;
_getAddress = getAddress;
_isOwnedObject = watchedObject;
Name = string.Empty;
if (watchedObject)
{
Mediator.Subscribe<TransientResourceChangedMessage>(this, (msg) =>
{
if (_delayedZoningTask?.IsCompleted ?? true)
{
if (msg.Address != Address) return;
Mediator.Publish(new CreateCacheForObjectMessage(this));
}
});
Mediator.Publish(new AddWatchedGameObjectHandler(this));
}
Mediator.Subscribe<FrameworkUpdateMessage>(this, (_) => FrameworkUpdate());
Mediator.Subscribe<ZoneSwitchEndMessage>(this, (_) => ZoneSwitchEnd());
Mediator.Subscribe<ZoneSwitchStartMessage>(this, (_) => ZoneSwitchStart());
Mediator.Subscribe<CutsceneStartMessage>(this, (_) =>
{
_haltProcessing = true;
});
Mediator.Subscribe<CutsceneEndMessage>(this, (_) =>
{
_haltProcessing = false;
});
Mediator.Subscribe<PenumbraStartRedrawMessage>(this, (msg) =>
{
if (msg.Address == Address)
{
_haltProcessing = true;
}
});
Mediator.Subscribe<PenumbraEndRedrawMessage>(this, (msg) =>
{
if (msg.Address == Address)
{
_haltProcessing = false;
Task.Run(async () =>
{
_ignoreSendAfterRedraw = true;
await Task.Delay(500).ConfigureAwait(false);
_ignoreSendAfterRedraw = false;
});
}
});
CheckAndUpdateObject();
}
public IntPtr Address { get; set; }
public unsafe Character* Character => (Character*)Address;
public Lazy<Dalamud.Game.ClientState.Objects.Types.GameObject?> GameObjectLazy { get; private set; }
public IntPtr CurrentAddress => _getAddress.Invoke();
public string Name { get; private set; }
public ObjectKind ObjectKind { get; }
private byte[] CustomizeData { get; set; } = new byte[26];
private IntPtr DrawObjectAddress { get; set; }
private byte[] EquipSlotData { get; set; } = new byte[40];
public async Task<bool> IsBeingDrawnRunOnFramework()
{
return await _dalamudUtil.RunOnFrameworkThread(() =>
{
var curPtr = _getAddress.Invoke();
try
{
var drawObj = GetDrawObj();
return IsBeingDrawn(drawObj, curPtr);
}
catch (Exception)
{
if (curPtr != IntPtr.Zero)
{
return true;
}
return false;
}
}).ConfigureAwait(false);
}
public override string ToString()
{
var owned = _isOwnedObject ? "Self" : "Other";
return $"{owned}/{ObjectKind}:{Name} ({Address:X},{DrawObjectAddress:X})";
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (_isOwnedObject)
Mediator.Publish(new RemoveWatchedGameObjectHandler(this));
}
private unsafe void CheckAndUpdateObject()
{
if (_haltProcessing) return;
var curPtr = _getAddress.Invoke();
bool drawObjDiff = false;
try
{
if (curPtr != IntPtr.Zero)
{
var drawObjAddr = (IntPtr)((GameObject*)curPtr)->GetDrawObject();
drawObjDiff = drawObjAddr != DrawObjectAddress;
DrawObjectAddress = drawObjAddr;
}
}
catch (Exception ex)
{
Logger.LogError(ex, "Error during checking for draw object for {name}", this);
}
if (curPtr != IntPtr.Zero && DrawObjectAddress != IntPtr.Zero)
{
if (_clearCts != null)
{
Logger.LogDebug("[{this}] Cancelling Clear Task", this);
_clearCts?.Cancel();
_clearCts = null;
}
bool addrDiff = Address != curPtr;
Address = curPtr;
if (addrDiff)
{
GameObjectLazy = new(() => _dalamudUtil.CreateGameObject(curPtr));
}
var chara = (Character*)curPtr;
var name = new ByteString(chara->GameObject.Name).ToString();
bool nameChange = !string.Equals(name, Name, StringComparison.Ordinal);
Name = name;
bool equipDiff = CompareAndUpdateEquipByteData(chara->EquipSlotData);
if (equipDiff && !_isOwnedObject && !_ignoreSendAfterRedraw) // send the message out immediately and cancel out, no reason to continue if not self
{
Logger.LogTrace("[{this}] Changed", this);
Mediator.Publish(new CharacterChangedMessage(this));
return;
}
var customizeDiff = CompareAndUpdateCustomizeData(chara->CustomizeData);
if ((addrDiff || equipDiff || customizeDiff || drawObjDiff || nameChange) && _isOwnedObject)
{
Logger.LogTrace("[{this}] Changed", this);
Logger.LogDebug("[{this}] Sending CreateCacheObjectMessage", this);
Mediator.Publish(new CreateCacheForObjectMessage(this));
}
}
else if (Address != IntPtr.Zero || DrawObjectAddress != IntPtr.Zero)
{
Address = IntPtr.Zero;
DrawObjectAddress = IntPtr.Zero;
Logger.LogTrace("[{this}] Changed -> Null", this);
if (_isOwnedObject && ObjectKind != ObjectKind.Player)
{
_clearCts?.Cancel();
_clearCts?.Dispose();
_clearCts = new();
var token = _clearCts.Token;
_ = Task.Run(() => ClearTask(token), token);
}
}
}
private async Task ClearTask(CancellationToken token)
{
Logger.LogDebug("[{this}] Running Clear Task", this);
await Task.Delay(TimeSpan.FromSeconds(1), token).ConfigureAwait(false);
Logger.LogDebug("[{this}] Sending ClearCachedForObjectMessage", this);
Mediator.Publish(new ClearCacheForObjectMessage(this));
_clearCts = null;
}
private unsafe bool CompareAndUpdateCustomizeData(byte* customizeData)
{
bool hasChanges = false;
for (int i = 0; i < CustomizeData.Length; i++)
{
var data = Marshal.ReadByte((IntPtr)customizeData, i);
if (CustomizeData[i] != data)
{
CustomizeData[i] = data;
hasChanges = true;
}
}
return hasChanges;
}
private unsafe bool CompareAndUpdateEquipByteData(byte* equipSlotData)
{
bool hasChanges = false;
for (int i = 0; i < EquipSlotData.Length; i++)
{
var data = Marshal.ReadByte((IntPtr)equipSlotData, i);
if (EquipSlotData[i] != data)
{
EquipSlotData[i] = data;
hasChanges = true;
}
}
return hasChanges;
}
private void FrameworkUpdate()
{
if (!_delayedZoningTask?.IsCompleted ?? false) return;
try
{
_performanceCollector.LogPerformance(this, "CheckAndUpdateObject>" + (_isOwnedObject ? "Self+" : "Other+") + ObjectKind + "/"
+ (string.IsNullOrEmpty(Name) ? "Unk" : Name) + "+" + Address.ToString("X"), CheckAndUpdateObject);
}
catch (Exception ex)
{
Logger.LogWarning(ex, "Error during FrameworkUpdate of {this}", this);
}
}
private unsafe IntPtr GetDrawObj()
{
return (IntPtr)((GameObject*)_getAddress.Invoke())->GetDrawObject();
}
private unsafe bool IsBeingDrawn(IntPtr drawObj, IntPtr curPtr)
{
Logger.LogTrace("IsBeingDrawn for ptr {curPtr} : {drawObj}", curPtr.ToString("X"), drawObj.ToString("X"));
return drawObj == IntPtr.Zero
|| (((CharacterBase*)drawObj)->HasModelInSlotLoaded != 0)
|| (((CharacterBase*)drawObj)->HasModelFilesInSlotLoaded != 0)
|| (((GameObject*)curPtr)->RenderFlags & 0b100000000000) == 0b100000000000;
}
private void ZoneSwitchEnd()
{
if (!_isOwnedObject || _haltProcessing) return;
_clearCts?.Cancel();
_clearCts?.Dispose();
_clearCts = null;
_zoningCts.CancelAfter(2500);
}
private void ZoneSwitchStart()
{
if (!_isOwnedObject || _haltProcessing) return;
_zoningCts = new();
Logger.LogDebug("[{obj}] Starting Delay After Zoning", this);
_delayedZoningTask = Task.Run(async () =>
{
try
{
await Task.Delay(TimeSpan.FromSeconds(120), _zoningCts.Token).ConfigureAwait(false);
}
catch
{
// ignore cancelled
}
finally
{
Logger.LogDebug("[{this}] Delay after zoning complete", this);
_zoningCts.Dispose();
}
});
}
}

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using Dalamud.Interface.Internal.Notifications;
using Dalamud.Logging;
using MareSynchronos.API.Data;
using MareSynchronos.API.Data.Enum;
using MareSynchronos.API.Dto.User;
using MareSynchronos.FileCache;
using MareSynchronos.Interop;
using MareSynchronos.PlayerData.Handlers;
using MareSynchronos.Services;
using MareSynchronos.Services.Mediator;
using MareSynchronos.Utils;
using MareSynchronos.WebAPI.Files;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Logging;
namespace MareSynchronos.PlayerData.Pairs;
public sealed class CachedPlayer : DisposableMediatorSubscriberBase
{
private readonly DalamudUtilService _dalamudUtil;
private readonly FileDownloadManager _downloadManager;
private readonly FileCacheManager _fileDbManager;
private readonly Func<ObjectKind, Func<nint>, bool, GameObjectHandler> _gameObjectHandlerFactory;
private readonly IpcManager _ipcManager;
private readonly IHostApplicationLifetime _lifetime;
private Guid _applicationId;
private Task? _applicationTask;
private CharacterData _cachedData = new();
private GameObjectHandler? _charaHandler;
private CancellationTokenSource? _downloadCancellationTokenSource = new();
private string _lastGlamourerData = string.Empty;
private string _originalGlamourerData = string.Empty;
private CancellationTokenSource _redrawCts = new();
public CachedPlayer(ILogger<CachedPlayer> logger, OnlineUserIdentDto onlineUser,
Func<ObjectKind, Func<nint>, bool, GameObjectHandler> gameObjectHandlerFactory,
IpcManager ipcManager, FileDownloadManager transferManager,
DalamudUtilService dalamudUtil, IHostApplicationLifetime lifetime, FileCacheManager fileDbManager, MareMediator mediator) : base(logger, mediator)
{
OnlineUser = onlineUser;
_gameObjectHandlerFactory = gameObjectHandlerFactory;
_ipcManager = ipcManager;
_downloadManager = transferManager;
_dalamudUtil = dalamudUtil;
_lifetime = lifetime;
_fileDbManager = fileDbManager;
}
private enum PlayerChanges
{
Heels = 1,
Customize = 2,
Palette = 3,
Mods = 4
}
public string? PlayerName { get; private set; }
public string PlayerNameHash => OnlineUser.Ident;
private OnlineUserIdentDto OnlineUser { get; set; }
private IntPtr PlayerCharacter => _charaHandler?.Address ?? IntPtr.Zero;
public void ApplyCharacterData(CharacterData characterData, OptionalPluginWarning warning, bool forced = false)
{
SetUploading(false);
Logger.LogDebug("Received data for {player}", this);
Logger.LogDebug("Checking for files to download for player {name}", this);
Logger.LogDebug("Hash for data is {newHash}, current cache hash is {oldHash}", characterData.DataHash.Value, _cachedData.DataHash.Value);
if (!_ipcManager.CheckPenumbraApi()) return;
if (!_ipcManager.CheckGlamourerApi()) return;
if (string.Equals(characterData.DataHash.Value, _cachedData.DataHash.Value, StringComparison.Ordinal) && !forced) return;
var charaDataToUpdate = CheckUpdatedData(_cachedData.DeepClone(), characterData, forced);
if (charaDataToUpdate.TryGetValue(ObjectKind.Player, out var playerChanges))
{
NotifyForMissingPlugins(playerChanges, warning);
}
Logger.LogDebug("Downloading and applying character for {name}", this);
DownloadAndApplyCharacter(characterData, charaDataToUpdate);
_cachedData = characterData;
}
public bool CheckExistence()
{
if (PlayerName == null || _charaHandler == null
|| !string.Equals(PlayerName, _charaHandler.Name, StringComparison.Ordinal)
|| _charaHandler.CurrentAddress == IntPtr.Zero)
{
return false;
}
return true;
}
public void Initialize(string name)
{
PlayerName = name;
_charaHandler = _gameObjectHandlerFactory(ObjectKind.Player, () => _dalamudUtil.GetPlayerCharacterFromObjectTableByName(PlayerName)?.Address ?? IntPtr.Zero, false);
_originalGlamourerData = _ipcManager.GlamourerGetCharacterCustomization(PlayerCharacter);
_lastGlamourerData = _originalGlamourerData;
Mediator.Subscribe<PenumbraRedrawMessage>(this, IpcManagerOnPenumbraRedrawEvent);
Mediator.Subscribe<CharacterChangedMessage>(this, (msg) =>
{
if (msg.GameObjectHandler == _charaHandler && (_applicationTask?.IsCompleted ?? true))
{
Logger.LogTrace("Saving new Glamourer Data for {this}", this);
_lastGlamourerData = _ipcManager.GlamourerGetCharacterCustomization(PlayerCharacter);
}
});
Logger.LogDebug("Initializing Player {obj}", this);
}
public override string ToString()
{
return OnlineUser == null
? (base.ToString() ?? string.Empty)
: (OnlineUser.User.AliasOrUID + ":" + PlayerName + ":" + (PlayerCharacter != IntPtr.Zero ? "HasChar" : "NoChar"));
}
internal void SetUploading(bool isUploading = true)
{
Logger.LogTrace("Setting {this} uploading {uploading}", this, isUploading);
if (_charaHandler != null)
{
Mediator.Publish(new PlayerUploadingMessage(_charaHandler, isUploading));
}
}
protected override void Dispose(bool disposing)
{
if (string.IsNullOrEmpty(PlayerName)) return; // already disposed
base.Dispose(disposing);
SetUploading(false);
_downloadManager.Dispose();
var name = PlayerName;
Logger.LogDebug("Disposing {name} ({user})", name, OnlineUser);
try
{
Guid applicationId = Guid.NewGuid();
_downloadCancellationTokenSource?.Cancel();
_downloadCancellationTokenSource?.Dispose();
_downloadCancellationTokenSource = null;
nint ptr = PlayerCharacter;
_charaHandler?.Dispose();
_charaHandler = null;
if (!_lifetime.ApplicationStopping.IsCancellationRequested && ptr != IntPtr.Zero && !_dalamudUtil.IsZoning)
{
Logger.LogTrace("[{applicationId}] Restoring state for {name} ({OnlineUser})", applicationId, name, OnlineUser);
_ipcManager.PenumbraRemoveTemporaryCollection(Logger, applicationId, name);
foreach (KeyValuePair<ObjectKind, List<FileReplacementData>> item in _cachedData.FileReplacements)
{
RevertCustomizationData(ptr, item.Key, name, applicationId).GetAwaiter().GetResult();
}
}
}
catch (Exception ex)
{
Logger.LogWarning(ex, "Error on disposal of {name}", name);
}
finally
{
PlayerName = null;
_cachedData = new();
Logger.LogDebug("Disposing {name} complete", name);
}
}
private async Task ApplyBaseData(Guid applicationId, Dictionary<string, string> moddedPaths, string manipulationData)
{
await _dalamudUtil.RunOnFrameworkThread(() => _ipcManager.PenumbraRemoveTemporaryCollection(Logger, applicationId, PlayerName!)).ConfigureAwait(false);
await _dalamudUtil.RunOnFrameworkThread(() => _ipcManager.PenumbraSetTemporaryMods(Logger, applicationId, PlayerName!, moddedPaths, manipulationData)).ConfigureAwait(false);
}
private async Task ApplyCustomizationData(Guid applicationId, KeyValuePair<ObjectKind, HashSet<PlayerChanges>> changes, API.Data.CharacterData charaData)
{
if (PlayerCharacter == IntPtr.Zero) return;
var ptr = PlayerCharacter;
var handler = changes.Key switch
{
ObjectKind.Player => _charaHandler!,
ObjectKind.Companion => _gameObjectHandlerFactory(changes.Key, () => _dalamudUtil.GetCompanion(ptr), false),
ObjectKind.MinionOrMount => _gameObjectHandlerFactory(changes.Key, () => _dalamudUtil.GetMinionOrMount(ptr), false),
ObjectKind.Pet => _gameObjectHandlerFactory(changes.Key, () => _dalamudUtil.GetPet(ptr), false),
_ => throw new NotSupportedException("ObjectKind not supported: " + changes.Key)
};
CancellationTokenSource applicationTokenSource = new();
applicationTokenSource.CancelAfter(TimeSpan.FromSeconds(30));
if (handler.Address == IntPtr.Zero)
{
if (handler != _charaHandler) handler.Dispose();
return;
}
Logger.LogDebug("[{applicationId}] Applying Customization Data for {handler}", applicationId, handler);
await _dalamudUtil.WaitWhileCharacterIsDrawing(Logger, handler, applicationId, 30000).ConfigureAwait(false);
foreach (var change in changes.Value)
{
Logger.LogDebug("[{applicationId}] Processing {change} for {handler}", applicationId, change, handler);
switch (change)
{
case PlayerChanges.Palette:
await _ipcManager.PalettePlusSetPalette(handler.Address, charaData.PalettePlusData).ConfigureAwait(false);
break;
case PlayerChanges.Customize:
await _ipcManager.CustomizePlusSetBodyScale(handler.Address, charaData.CustomizePlusData).ConfigureAwait(false);
break;
case PlayerChanges.Heels:
await _ipcManager.HeelsSetOffsetForPlayer(handler.Address, charaData.HeelsOffset).ConfigureAwait(false);
break;
case PlayerChanges.Mods:
if (charaData.GlamourerData.TryGetValue(changes.Key, out var glamourerData))
{
await _ipcManager.GlamourerApplyAll(Logger, handler, glamourerData, applicationId, applicationTokenSource.Token).ConfigureAwait(false);
}
else
{
await _ipcManager.PenumbraRedraw(Logger, handler, applicationId, applicationTokenSource.Token).ConfigureAwait(false);
}
break;
}
}
if (handler != _charaHandler) handler.Dispose();
}
private Dictionary<ObjectKind, HashSet<PlayerChanges>> CheckUpdatedData(CharacterData oldData, CharacterData newData, bool forced)
{
var charaDataToUpdate = new Dictionary<ObjectKind, HashSet<PlayerChanges>>();
foreach (ObjectKind objectKind in Enum.GetValues<ObjectKind>())
{
charaDataToUpdate[objectKind] = new();
oldData.FileReplacements.TryGetValue(objectKind, out var existingFileReplacements);
newData.FileReplacements.TryGetValue(objectKind, out var newFileReplacements);
oldData.GlamourerData.TryGetValue(objectKind, out var existingGlamourerData);
newData.GlamourerData.TryGetValue(objectKind, out var newGlamourerData);
bool hasNewButNotOldFileReplacements = newFileReplacements != null && existingFileReplacements == null;
bool hasOldButNotNewFileReplacements = existingFileReplacements != null && newFileReplacements == null;
bool hasNewButNotOldGlamourerData = newGlamourerData != null && existingGlamourerData == null;
bool hasOldButNotNewGlamourerData = existingGlamourerData != null && newGlamourerData == null;
bool hasNewAndOldFileReplacements = newFileReplacements != null && existingFileReplacements != null;
bool hasNewAndOldGlamourerData = newGlamourerData != null && existingGlamourerData != null;
if (hasNewButNotOldFileReplacements || hasOldButNotNewFileReplacements || hasNewButNotOldGlamourerData || hasOldButNotNewGlamourerData)
{
Logger.LogDebug("Updating {object}/{kind} (Some new data arrived: NewButNotOldFiles:{hasNewButNotOldFileReplacements}," +
" OldButNotNewFiles:{hasOldButNotNewFileReplacements}, NewButNotOldGlam:{hasNewButNotOldGlamourerData}, OldButNotNewGlam:{hasOldButNotNewGlamourerData}) => {change}",
this, objectKind, hasNewButNotOldFileReplacements, hasOldButNotNewFileReplacements, hasNewButNotOldGlamourerData, hasOldButNotNewGlamourerData, PlayerChanges.Mods);
charaDataToUpdate[objectKind].Add(PlayerChanges.Mods);
}
else
{
if (hasNewAndOldFileReplacements)
{
bool listsAreEqual = oldData.FileReplacements[objectKind].SequenceEqual(newData.FileReplacements[objectKind], Data.FileReplacementDataComparer.Instance);
if (!listsAreEqual || forced)
{
Logger.LogDebug("Updating {object}/{kind} (FileReplacements not equal) => {change}", this, objectKind, PlayerChanges.Mods);
charaDataToUpdate[objectKind].Add(PlayerChanges.Mods);
}
}
if (hasNewAndOldGlamourerData)
{
bool glamourerDataDifferent = !string.Equals(oldData.GlamourerData[objectKind], newData.GlamourerData[objectKind], StringComparison.Ordinal);
if (glamourerDataDifferent || forced)
{
Logger.LogDebug("Updating {object}/{kind} (Glamourer different) => {change}", this, objectKind, PlayerChanges.Mods);
charaDataToUpdate[objectKind].Add(PlayerChanges.Mods);
}
}
}
if (objectKind != ObjectKind.Player) continue;
bool manipDataDifferent = !string.Equals(oldData.ManipulationData, newData.ManipulationData, StringComparison.Ordinal);
if (manipDataDifferent || forced)
{
Logger.LogDebug("Updating {object}/{kind} (Diff manip data) => {change}", this, objectKind, PlayerChanges.Mods);
charaDataToUpdate[objectKind].Add(PlayerChanges.Mods);
}
bool heelsOffsetDifferent = oldData.HeelsOffset != newData.HeelsOffset;
if (heelsOffsetDifferent || forced)
{
Logger.LogDebug("Updating {object}/{kind} (Diff heels data) => {change}", this, objectKind, PlayerChanges.Heels);
charaDataToUpdate[objectKind].Add(PlayerChanges.Heels);
}
bool customizeDataDifferent = !string.Equals(oldData.CustomizePlusData, newData.CustomizePlusData, StringComparison.Ordinal);
if (customizeDataDifferent || forced)
{
Logger.LogDebug("Updating {object}/{kind} (Diff customize data) => {change}", this, objectKind, PlayerChanges.Customize);
charaDataToUpdate[objectKind].Add(PlayerChanges.Customize);
}
bool palettePlusDataDifferent = !string.Equals(oldData.PalettePlusData, newData.PalettePlusData, StringComparison.Ordinal);
if (palettePlusDataDifferent || forced)
{
Logger.LogDebug("Updating {object}/{kind} (Diff palette data) => {change}", this, objectKind, PlayerChanges.Palette);
charaDataToUpdate[objectKind].Add(PlayerChanges.Palette);
}
}
foreach (KeyValuePair<ObjectKind, HashSet<PlayerChanges>> data in charaDataToUpdate.ToList())
{
if (!data.Value.Any()) charaDataToUpdate.Remove(data.Key);
else charaDataToUpdate[data.Key] = data.Value.OrderByDescending(p => (int)p).ToHashSet();
}
return charaDataToUpdate;
}
private void DownloadAndApplyCharacter(CharacterData charaData, Dictionary<ObjectKind, HashSet<PlayerChanges>> updatedData)
{
if (!updatedData.Any())
{
Logger.LogDebug("Nothing to update for {obj}", this);
}
var updateModdedPaths = updatedData.Values.Any(v => v.Any(p => p == PlayerChanges.Mods));
_downloadCancellationTokenSource?.Cancel();
_downloadCancellationTokenSource?.Dispose();
_downloadCancellationTokenSource = new CancellationTokenSource();
var downloadToken = _downloadCancellationTokenSource.Token;
Task.Run(async () =>
{
List<FileReplacementData> toDownloadReplacements;
Dictionary<string, string> moddedPaths = new(StringComparer.Ordinal);
if (updateModdedPaths)
{
int attempts = 0;
while ((toDownloadReplacements = TryCalculateModdedDictionary(charaData, out moddedPaths)).Count > 0 && attempts++ <= 10)
{
_downloadManager.CancelDownload();
Logger.LogDebug("Downloading missing files for player {name}, {kind}", PlayerName, updatedData);
if (toDownloadReplacements.Any())
{
await _downloadManager.DownloadFiles(_charaHandler, toDownloadReplacements, downloadToken).ConfigureAwait(false);
_downloadManager.CancelDownload();
}
if (downloadToken.IsCancellationRequested)
{
Logger.LogTrace("Detected cancellation");
_downloadManager.CancelDownload();
return;
}
if (TryCalculateModdedDictionary(charaData, out moddedPaths).All(c => _downloadManager.ForbiddenTransfers.Any(f => string.Equals(f.Hash, c.Hash, StringComparison.Ordinal))))
{
break;
}
await Task.Delay(TimeSpan.FromSeconds(2)).ConfigureAwait(false);
}
}
while ((!_applicationTask?.IsCompleted ?? false) && !downloadToken.IsCancellationRequested)
{
// block until current application is done
Logger.LogDebug("Waiting for current data application (Id: {id}) to finish", _applicationId);
await Task.Delay(250).ConfigureAwait(false);
}
if (downloadToken.IsCancellationRequested) return;
_applicationTask = Task.Run(async () =>
{
_applicationId = Guid.NewGuid();
Logger.LogDebug("[{applicationId}] Starting application task", _applicationId);
if (updateModdedPaths && (moddedPaths.Any() || !string.IsNullOrEmpty(charaData.ManipulationData)))
{
await ApplyBaseData(_applicationId, moddedPaths, charaData.ManipulationData).ConfigureAwait(false);
}
foreach (var kind in updatedData)
{
await ApplyCustomizationData(_applicationId, kind, charaData).ConfigureAwait(false);
}
Logger.LogDebug("[{applicationId}] Application finished", _applicationId);
});
}, downloadToken);
}
private void IpcManagerOnPenumbraRedrawEvent(PenumbraRedrawMessage msg)
{
var player = _dalamudUtil.GetCharacterFromObjectTableByIndex(msg.ObjTblIdx);
if (player == null || !string.Equals(player.Name.ToString(), PlayerName, StringComparison.OrdinalIgnoreCase)) return;
_redrawCts.Cancel();
_redrawCts.Dispose();
_redrawCts = new();
_redrawCts.CancelAfter(TimeSpan.FromSeconds(30));
var token = _redrawCts.Token;
Task.Run(async () =>
{
var applicationId = Guid.NewGuid();
await _dalamudUtil.WaitWhileCharacterIsDrawing(Logger, _charaHandler!, applicationId, ct: token).ConfigureAwait(false);
Logger.LogDebug("Unauthorized character change detected");
await ApplyCustomizationData(applicationId, new(ObjectKind.Player,
new HashSet<PlayerChanges>(new[] { PlayerChanges.Palette, PlayerChanges.Customize, PlayerChanges.Heels, PlayerChanges.Mods })),
_cachedData).ConfigureAwait(false);
}, token);
}
private void NotifyForMissingPlugins(HashSet<PlayerChanges> changes, OptionalPluginWarning warning)
{
List<string> missingPluginsForData = new();
if (changes.Contains(PlayerChanges.Heels) && !warning.ShownHeelsWarning && !_ipcManager.CheckHeelsApi())
{
missingPluginsForData.Add("Heels");
warning.ShownHeelsWarning = true;
}
if (changes.Contains(PlayerChanges.Customize) && !warning.ShownCustomizePlusWarning && !_ipcManager.CheckCustomizePlusApi())
{
missingPluginsForData.Add("Customize+");
warning.ShownCustomizePlusWarning = true;
}
if (changes.Contains(PlayerChanges.Palette) && !warning.ShownPalettePlusWarning && !_ipcManager.CheckPalettePlusApi())
{
missingPluginsForData.Add("Palette+");
warning.ShownPalettePlusWarning = true;
}
if (missingPluginsForData.Any())
{
Mediator.Publish(new NotificationMessage("Missing plugins for " + PlayerName,
$"Received data for {PlayerName} that contained information for plugins you have not installed. Install {string.Join(", ", missingPluginsForData)} to experience their character fully.",
NotificationType.Warning, 10000));
}
}
private async Task RevertCustomizationData(IntPtr address, ObjectKind objectKind, string name, Guid applicationId)
{
if (address == IntPtr.Zero) return;
var cancelToken = new CancellationTokenSource();
cancelToken.CancelAfter(TimeSpan.FromSeconds(10));
Logger.LogDebug("[{applicationId}] Reverting all Customization for {alias}/{name} {objectKind}", applicationId, OnlineUser.User.AliasOrUID, name, objectKind);
if (objectKind == ObjectKind.Player)
{
using GameObjectHandler tempHandler = _gameObjectHandlerFactory(ObjectKind.Player, () => address, false);
Logger.LogDebug("[{applicationId}] Restoring Customization for {alias}/{name}: {data}", applicationId, OnlineUser.User.AliasOrUID, name, _originalGlamourerData);
await _ipcManager.GlamourerApplyOnlyCustomization(Logger, tempHandler, _originalGlamourerData, applicationId, cancelToken.Token, fireAndForget: false).ConfigureAwait(false);
Logger.LogDebug("[{applicationId}] Restoring Equipment for {alias}/{name}: {data}", applicationId, OnlineUser.User.AliasOrUID, name, _lastGlamourerData);
await _ipcManager.GlamourerApplyOnlyEquipment(Logger, tempHandler, _lastGlamourerData, applicationId, cancelToken.Token, fireAndForget: false).ConfigureAwait(false);
Logger.LogDebug("[{applicationId}] Restoring Heels for {alias}/{name}", applicationId, OnlineUser.User.AliasOrUID, name);
await _ipcManager.HeelsRestoreOffsetForPlayer(address).ConfigureAwait(false);
Logger.LogDebug("[{applicationId}] Restoring C+ for {alias}/{name}", applicationId, OnlineUser.User.AliasOrUID, name);
await _ipcManager.CustomizePlusRevert(address).ConfigureAwait(false);
Logger.LogDebug("[{applicationId}] Restoring Palette+ for {alias}/{name}", applicationId, OnlineUser.User.AliasOrUID, name);
await _ipcManager.PalettePlusRemovePalette(address).ConfigureAwait(false);
}
else if (objectKind == ObjectKind.MinionOrMount)
{
var minionOrMount = _dalamudUtil.GetMinionOrMount(address);
if (minionOrMount != IntPtr.Zero)
{
using GameObjectHandler tempHandler = _gameObjectHandlerFactory(ObjectKind.MinionOrMount, () => minionOrMount, false);
await _ipcManager.PenumbraRedraw(Logger, tempHandler, applicationId, cancelToken.Token, fireAndForget: false).ConfigureAwait(false);
}
}
else if (objectKind == ObjectKind.Pet)
{
var pet = _dalamudUtil.GetPet(address);
if (pet != IntPtr.Zero)
{
using GameObjectHandler tempHandler = _gameObjectHandlerFactory(ObjectKind.Pet, () => pet, false);
await _ipcManager.PenumbraRedraw(Logger, tempHandler, applicationId, cancelToken.Token, fireAndForget: false).ConfigureAwait(false);
}
}
else if (objectKind == ObjectKind.Companion)
{
var companion = _dalamudUtil.GetCompanion(address);
if (companion != IntPtr.Zero)
{
using GameObjectHandler tempHandler = _gameObjectHandlerFactory(ObjectKind.Pet, () => companion, false);
await _ipcManager.PenumbraRedraw(Logger, tempHandler, applicationId, cancelToken.Token, fireAndForget: false).ConfigureAwait(false);
}
}
}
private List<FileReplacementData> TryCalculateModdedDictionary(CharacterData charaData, out Dictionary<string, string> moddedDictionary)
{
List<FileReplacementData> missingFiles = new();
moddedDictionary = new Dictionary<string, string>(StringComparer.Ordinal);
try
{
foreach (var item in charaData.FileReplacements.SelectMany(k => k.Value.Where(v => string.IsNullOrEmpty(v.FileSwapPath))).ToList())
{
foreach (var gamePath in item.GamePaths)
{
var fileCache = _fileDbManager.GetFileCacheByHash(item.Hash);
if (fileCache != null)
{
moddedDictionary[gamePath] = fileCache.ResolvedFilepath;
}
else
{
Logger.LogTrace("Missing file: {hash}", item.Hash);
missingFiles.Add(item);
}
}
}
foreach (var item in charaData.FileReplacements.SelectMany(k => k.Value.Where(v => !string.IsNullOrEmpty(v.FileSwapPath))).ToList())
{
foreach (var gamePath in item.GamePaths)
{
Logger.LogTrace("Adding file swap for {path}: {fileSwap}", gamePath, item.FileSwapPath);
moddedDictionary[gamePath] = item.FileSwapPath;
}
}
}
catch (Exception ex)
{
PluginLog.Error(ex, "Something went wrong during calculation replacements");
}
Logger.LogDebug("ModdedPaths calculated, missing files: {count}", missingFiles.Count);
return missingFiles;
}
}

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using MareSynchronos.API.Data;
using MareSynchronos.Services;
using MareSynchronos.Services.Mediator;
using MareSynchronos.Utils;
using MareSynchronos.WebAPI;
using MareSynchronos.WebAPI.Files;
using Microsoft.Extensions.Logging;
namespace MareSynchronos.PlayerData.Pairs;
public class OnlinePlayerManager : DisposableMediatorSubscriberBase
{
private readonly ApiController _apiController;
private readonly DalamudUtilService _dalamudUtil;
private readonly FileUploadManager _fileTransferManager;
private readonly PairManager _pairManager;
private CharacterData? _lastSentData;
public OnlinePlayerManager(ILogger<OnlinePlayerManager> logger, ApiController apiController, DalamudUtilService dalamudUtil,
PairManager pairManager, MareMediator mediator, FileUploadManager fileTransferManager) : base(logger, mediator)
{
_apiController = apiController;
_dalamudUtil = dalamudUtil;
_pairManager = pairManager;
_fileTransferManager = fileTransferManager;
Mediator.Subscribe<PlayerChangedMessage>(this, (_) => PlayerManagerOnPlayerHasChanged());
Mediator.Subscribe<DelayedFrameworkUpdateMessage>(this, (_) => FrameworkOnUpdate());
Mediator.Subscribe<CharacterDataCreatedMessage>(this, (msg) =>
{
var newData = msg.CharacterData;
if (_lastSentData == null || (!string.Equals(newData.DataHash.Value, _lastSentData.DataHash.Value, StringComparison.Ordinal)))
{
Logger.LogDebug("Pushing data for visible players");
_lastSentData = newData;
PushCharacterData(_pairManager.GetVisibleUsers());
}
else
{
Logger.LogDebug("Not sending data for {hash}", newData.DataHash.Value);
}
});
}
private void FrameworkOnUpdate()
{
if (!_dalamudUtil.IsPlayerPresent || !_apiController.IsConnected) return;
var playerCharacters = _dalamudUtil.GetPlayerCharacters();
var newVisiblePlayers = new List<UserData>();
foreach (var pChar in playerCharacters)
{
var pair = _pairManager.FindPair(pChar);
if (pair == null) continue;
if (pair.InitializePair(pChar.Name.ToString()))
{
newVisiblePlayers.Add(pair.UserData ?? pair.GroupPair.First().Value.User);
}
}
if (newVisiblePlayers.Any())
{
Logger.LogTrace("Has new visible players, pushing character data");
PushCharacterData(newVisiblePlayers);
}
}
private void PlayerManagerOnPlayerHasChanged()
{
PushCharacterData(_pairManager.GetVisibleUsers());
}
private void PushCharacterData(List<UserData> visiblePlayers)
{
if (visiblePlayers.Any() && _lastSentData != null)
{
Task.Run(async () =>
{
var dataToSend = await _fileTransferManager.UploadFiles(_lastSentData.DeepClone(), visiblePlayers).ConfigureAwait(false);
await _apiController.PushCharacterData(dataToSend, visiblePlayers).ConfigureAwait(false);
});
}
}
}

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namespace MareSynchronos.PlayerData.Pairs;
public record OptionalPluginWarning
{
public bool ShownHeelsWarning { get; set; } = false;
public bool ShownCustomizePlusWarning { get; set; } = false;
public bool ShownPalettePlusWarning { get; set; } = false;
}

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using Dalamud.Utility;
using MareSynchronos.API.Data;
using MareSynchronos.API.Data.Comparer;
using MareSynchronos.API.Data.Extensions;
using MareSynchronos.API.Dto.Group;
using MareSynchronos.API.Dto.User;
using MareSynchronos.MareConfiguration;
using MareSynchronos.Services.ServerConfiguration;
using MareSynchronos.Utils;
using Microsoft.Extensions.Logging;
namespace MareSynchronos.PlayerData.Pairs;
public class Pair
{
private readonly Func<OnlineUserIdentDto, CachedPlayer> _cachedPlayerFactory;
private readonly MareConfigService _configService;
private readonly ILogger<Pair> _logger;
private readonly ServerConfigurationManager _serverConfigurationManager;
private OnlineUserIdentDto? _onlineUserIdentDto = null;
private OptionalPluginWarning? _pluginWarnings;
public Pair(ILogger<Pair> logger, Func<OnlineUserIdentDto, CachedPlayer> cachedPlayerFactory, MareConfigService configService, ServerConfigurationManager serverConfigurationManager)
{
_logger = logger;
_cachedPlayerFactory = cachedPlayerFactory;
_configService = configService;
_serverConfigurationManager = serverConfigurationManager;
}
public bool CachedPlayerExists => CachedPlayer?.CheckExistence() ?? false;
public Dictionary<GroupFullInfoDto, GroupPairFullInfoDto> GroupPair { get; set; } = new(GroupDtoComparer.Instance);
public bool HasCachedPlayer => CachedPlayer != null && !string.IsNullOrEmpty(CachedPlayer.PlayerName);
public bool IsOnline => CachedPlayer != null;
public bool IsPaused => UserPair != null && UserPair.OtherPermissions.IsPaired() ? UserPair.OtherPermissions.IsPaused() || UserPair.OwnPermissions.IsPaused()
: GroupPair.All(p => p.Key.GroupUserPermissions.IsPaused() || p.Value.GroupUserPermissions.IsPaused());
public bool IsVisible => CachedPlayer?.PlayerName != null;
public CharacterData? LastReceivedCharacterData { get; set; }
public string? PlayerName => CachedPlayer?.PlayerName ?? string.Empty;
public string PlayerNameHash => CachedPlayer?.PlayerNameHash ?? string.Empty;
public UserData UserData => UserPair?.User ?? GroupPair.First().Value.User;
public UserPairDto? UserPair { get; set; }
private CachedPlayer? CachedPlayer { get; set; }
public void ApplyData(OnlineUserCharaDataDto data)
{
if (CachedPlayer == null) throw new InvalidOperationException("CachedPlayer not initialized");
if (string.Equals(LastReceivedCharacterData?.DataHash.Value, data.CharaData.DataHash.Value, StringComparison.Ordinal)) return;
LastReceivedCharacterData = data.CharaData;
ApplyLastReceivedData();
}
public void ApplyLastReceivedData(bool forced = false)
{
if (CachedPlayer == null) return;
if (LastReceivedCharacterData == null) return;
_pluginWarnings ??= new()
{
ShownCustomizePlusWarning = _configService.Current.DisableOptionalPluginWarnings,
ShownHeelsWarning = _configService.Current.DisableOptionalPluginWarnings,
ShownPalettePlusWarning = _configService.Current.DisableOptionalPluginWarnings,
};
CachedPlayer.ApplyCharacterData(RemoveNotSyncedFiles(LastReceivedCharacterData.DeepClone())!, _pluginWarnings, forced);
}
public string? GetNote()
{
return _serverConfigurationManager.GetNoteForUid(UserData.UID);
}
public bool HasAnyConnection()
{
return UserPair != null || GroupPair.Any();
}
public bool InitializePair(string name)
{
if (!PlayerName.IsNullOrEmpty()) return false;
if (CachedPlayer == null) throw new InvalidOperationException("CachedPlayer not initialized");
_pluginWarnings ??= new()
{
ShownCustomizePlusWarning = _configService.Current.DisableOptionalPluginWarnings,
ShownHeelsWarning = _configService.Current.DisableOptionalPluginWarnings,
ShownPalettePlusWarning = _configService.Current.DisableOptionalPluginWarnings,
};
CachedPlayer.Initialize(name);
ApplyLastReceivedData();
return true;
}
public void MarkOffline()
{
_onlineUserIdentDto = null;
LastReceivedCharacterData = null;
CachedPlayer?.Dispose();
CachedPlayer = null;
}
public void RecreateCachedPlayer(OnlineUserIdentDto? dto = null)
{
if (dto == null && _onlineUserIdentDto == null) return;
if (dto != null)
{
_onlineUserIdentDto = dto;
}
CachedPlayer?.Dispose();
CachedPlayer = _cachedPlayerFactory(_onlineUserIdentDto!);
}
public void SetNote(string note)
{
_serverConfigurationManager.SetNoteForUid(UserData.UID, note);
}
internal void SetIsUploading()
{
CachedPlayer?.SetUploading();
}
private CharacterData? RemoveNotSyncedFiles(CharacterData? data)
{
_logger.LogTrace("Removing not synced files");
if (data == null)
{
_logger.LogTrace("Nothing to remove");
return data;
}
bool disableIndividualAnimations = UserPair != null && (UserPair.OtherPermissions.IsDisableAnimations() || UserPair.OwnPermissions.IsDisableAnimations());
bool disableGroupAnimations = GroupPair.All(pair => pair.Value.GroupUserPermissions.IsDisableAnimations() || pair.Key.GroupPermissions.IsDisableAnimations() || pair.Key.GroupUserPermissions.IsDisableAnimations());
bool disableAnimations = (UserPair != null && disableIndividualAnimations) || (UserPair == null && disableGroupAnimations);
bool disableIndividualSounds = UserPair != null && (UserPair.OtherPermissions.IsDisableSounds() || UserPair.OwnPermissions.IsDisableSounds());
bool disableGroupSounds = GroupPair.All(pair => pair.Value.GroupUserPermissions.IsDisableSounds() || pair.Key.GroupPermissions.IsDisableSounds() || pair.Key.GroupUserPermissions.IsDisableSounds());
bool disableSounds = (UserPair != null && disableIndividualSounds) || (UserPair == null && disableGroupSounds);
_logger.LogTrace("Individual Sounds: {disableIndividualSounds}, Individual Anims: {disableIndividualAnims}; " +
"Group Sounds: {disableGroupSounds}, Group Anims: {disableGroupAnims} => Disable Sounds: {disableSounds}, Disable Anims: {disableAnims}",
disableIndividualSounds, disableIndividualAnimations, disableGroupSounds, disableGroupAnimations, disableSounds, disableAnimations);
if (disableAnimations || disableSounds)
{
_logger.LogTrace("Data cleaned up: Animations disabled: {disableAnimations}, Sounds disabled: {disableSounds}", disableAnimations, disableSounds);
foreach (var kvp in data.FileReplacements)
{
if (disableSounds)
data.FileReplacements[kvp.Key] = data.FileReplacements[kvp.Key]
.Where(f => !f.GamePaths.Any(p => p.EndsWith("scd", StringComparison.OrdinalIgnoreCase)))
.ToList();
if (disableAnimations)
data.FileReplacements[kvp.Key] = data.FileReplacements[kvp.Key]
.Where(f => !f.GamePaths.Any(p => p.EndsWith("tmb", StringComparison.OrdinalIgnoreCase) || p.EndsWith("pap", StringComparison.OrdinalIgnoreCase)))
.ToList();
}
}
return data;
}
}

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using Dalamud.Game.ClientState.Objects.SubKinds;
using Dalamud.Interface.Internal.Notifications;
using Dalamud.Utility;
using MareSynchronos.API.Data;
using MareSynchronos.API.Data.Comparer;
using MareSynchronos.API.Data.Extensions;
using MareSynchronos.API.Dto.Group;
using MareSynchronos.API.Dto.User;
using MareSynchronos.MareConfiguration;
using MareSynchronos.Services.Mediator;
using MareSynchronos.Utils;
using Microsoft.Extensions.Logging;
using System.Collections.Concurrent;
namespace MareSynchronos.PlayerData.Pairs;
public sealed class PairManager : DisposableMediatorSubscriberBase
{
private readonly ConcurrentDictionary<UserData, Pair> _allClientPairs = new(UserDataComparer.Instance);
private readonly ConcurrentDictionary<GroupData, GroupFullInfoDto> _allGroups = new(GroupDataComparer.Instance);
private readonly MareConfigService _configurationService;
private readonly Func<Pair> _pairFactory;
private Lazy<List<Pair>> _directPairsInternal;
private Lazy<Dictionary<GroupFullInfoDto, List<Pair>>> _groupPairsInternal;
public PairManager(ILogger<PairManager> logger, Func<Pair> pairFactory,
MareConfigService configurationService, MareMediator mediator) : base(logger, mediator)
{
_pairFactory = pairFactory;
_configurationService = configurationService;
Mediator.Subscribe<ZoneSwitchStartMessage>(this, (_) => DalamudUtilOnZoneSwitched());
Mediator.Subscribe<DelayedFrameworkUpdateMessage>(this, (_) => DalamudUtilOnDelayedFrameworkUpdate());
Mediator.Subscribe<DisconnectedMessage>(this, (_) => ClearPairs());
_directPairsInternal = DirectPairsLazy();
_groupPairsInternal = GroupPairsLazy();
}
public List<Pair> DirectPairs => _directPairsInternal.Value;
public Dictionary<GroupFullInfoDto, List<Pair>> GroupPairs => _groupPairsInternal.Value;
public Pair? LastAddedUser { get; internal set; }
public void AddGroup(GroupFullInfoDto dto)
{
_allGroups[dto.Group] = dto;
RecreateLazy();
}
public void AddGroupPair(GroupPairFullInfoDto dto)
{
if (!_allClientPairs.ContainsKey(dto.User)) _allClientPairs[dto.User] = _pairFactory.Invoke();
var group = _allGroups[dto.Group];
_allClientPairs[dto.User].GroupPair[group] = dto;
RecreateLazy();
}
public void AddUserPair(UserPairDto dto, bool addToLastAddedUser = true)
{
if (!_allClientPairs.ContainsKey(dto.User))
{
_allClientPairs[dto.User] = _pairFactory.Invoke();
}
else
{
addToLastAddedUser = false;
}
_allClientPairs[dto.User].UserPair = dto;
if (addToLastAddedUser)
LastAddedUser = _allClientPairs[dto.User];
_allClientPairs[dto.User].ApplyLastReceivedData();
RecreateLazy();
}
public void ClearPairs()
{
Logger.LogDebug("Clearing all Pairs");
DisposePairs();
_allClientPairs.Clear();
_allGroups.Clear();
RecreateLazy();
}
public Pair? FindPair(PlayerCharacter? pChar)
{
if (pChar == null) return null;
var hash = pChar.GetHash256();
return GetOnlineUserPairs().Find(p => string.Equals(p.PlayerNameHash, hash, StringComparison.Ordinal));
}
public List<Pair> GetOnlineUserPairs() => _allClientPairs.Where(p => !string.IsNullOrEmpty(p.Value.PlayerNameHash)).Select(p => p.Value).ToList();
public List<UserData> GetVisibleUsers() => _allClientPairs.Where(p => p.Value.HasCachedPlayer).Select(p => p.Key).ToList();
public void MarkPairOffline(UserData user)
{
if (_allClientPairs.TryGetValue(user, out var pair))
{
pair.MarkOffline();
RecreateLazy();
}
}
public void MarkPairOnline(OnlineUserIdentDto dto, bool sendNotif = true)
{
if (!_allClientPairs.ContainsKey(dto.User)) throw new InvalidOperationException("No user found for " + dto);
var pair = _allClientPairs[dto.User];
if (pair.HasCachedPlayer) return;
if (sendNotif && _configurationService.Current.ShowOnlineNotifications
&& (_configurationService.Current.ShowOnlineNotificationsOnlyForIndividualPairs && pair.UserPair != null
|| !_configurationService.Current.ShowOnlineNotificationsOnlyForIndividualPairs)
&& (_configurationService.Current.ShowOnlineNotificationsOnlyForNamedPairs && !string.IsNullOrEmpty(pair.GetNote())
|| !_configurationService.Current.ShowOnlineNotificationsOnlyForNamedPairs))
{
string? note = pair.GetNote();
var msg = !string.IsNullOrEmpty(note)
? $"{note} ({pair.UserData.AliasOrUID}) is now online"
: $"{pair.UserData.AliasOrUID} is now online";
Mediator.Publish(new NotificationMessage("User online", msg, NotificationType.Info, 5000));
}
pair.RecreateCachedPlayer(dto);
RecreateLazy();
}
public void ReceiveCharaData(OnlineUserCharaDataDto dto)
{
if (!_allClientPairs.ContainsKey(dto.User)) throw new InvalidOperationException("No user found for " + dto.User);
var pair = _allClientPairs[dto.User];
if (!pair.PlayerName.IsNullOrEmpty())
{
pair.ApplyData(dto);
}
else
{
_allClientPairs[dto.User].LastReceivedCharacterData = dto.CharaData;
}
}
public void RemoveGroup(GroupData data)
{
_allGroups.TryRemove(data, out _);
foreach (var item in _allClientPairs.ToList())
{
foreach (var grpPair in item.Value.GroupPair.Select(k => k.Key).Where(grpPair => GroupDataComparer.Instance.Equals(grpPair.Group, data)).ToList())
{
_allClientPairs[item.Key].GroupPair.Remove(grpPair);
}
if (!_allClientPairs[item.Key].HasAnyConnection() && _allClientPairs.TryRemove(item.Key, out var pair))
{
pair.MarkOffline();
}
}
RecreateLazy();
}
public void RemoveGroupPair(GroupPairDto dto)
{
if (_allClientPairs.TryGetValue(dto.User, out var pair))
{
var group = _allGroups[dto.Group];
pair.GroupPair.Remove(group);
if (!pair.HasAnyConnection())
{
pair.MarkOffline();
_allClientPairs.TryRemove(dto.User, out _);
}
RecreateLazy();
}
}
public void RemoveUserPair(UserDto dto)
{
if (_allClientPairs.TryGetValue(dto.User, out var pair))
{
pair.UserPair = null;
if (!pair.HasAnyConnection())
{
pair.MarkOffline();
_allClientPairs.TryRemove(dto.User, out _);
}
else
{
pair.ApplyLastReceivedData();
}
RecreateLazy();
}
}
public void SetGroupInfo(GroupInfoDto dto)
{
_allGroups[dto.Group].Group = dto.Group;
_allGroups[dto.Group].Owner = dto.Owner;
_allGroups[dto.Group].GroupPermissions = dto.GroupPermissions;
RecreateLazy();
}
public void UpdatePairPermissions(UserPermissionsDto dto)
{
if (!_allClientPairs.TryGetValue(dto.User, out var pair))
{
throw new InvalidOperationException("No such pair for " + dto);
}
if (pair.UserPair == null) throw new InvalidOperationException("No direct pair for " + dto);
pair.UserPair.OtherPermissions = dto.Permissions;
Logger.LogTrace("Paired: {synced}, Paused: {paused}, Anims: {anims}, Sounds: {sounds}",
pair.UserPair.OwnPermissions.IsPaired(), pair.UserPair.OwnPermissions.IsPaused(), pair.UserPair.OwnPermissions.IsDisableAnimations(), pair.UserPair.OwnPermissions.IsDisableSounds());
pair.ApplyLastReceivedData();
}
public void UpdateSelfPairPermissions(UserPermissionsDto dto)
{
if (!_allClientPairs.TryGetValue(dto.User, out var pair))
{
throw new InvalidOperationException("No such pair for " + dto);
}
if (pair.UserPair == null) throw new InvalidOperationException("No direct pair for " + dto);
pair.UserPair.OwnPermissions = dto.Permissions;
Logger.LogTrace("Paired: {synced}, Paused: {paused}, Anims: {anims}, Sounds: {sounds}",
pair.UserPair.OwnPermissions.IsPaired(), pair.UserPair.OwnPermissions.IsPaused(), pair.UserPair.OwnPermissions.IsDisableAnimations(), pair.UserPair.OwnPermissions.IsDisableSounds());
pair.ApplyLastReceivedData();
}
internal void ReceiveUploadStatus(UserDto dto)
{
if (_allClientPairs.TryGetValue(dto.User, out var existingPair) && existingPair.IsVisible)
{
existingPair.SetIsUploading();
}
}
internal void SetGroupPairStatusInfo(GroupPairUserInfoDto dto)
{
var group = _allGroups[dto.Group];
_allClientPairs[dto.User].GroupPair[group].GroupPairStatusInfo = dto.GroupUserInfo;
RecreateLazy();
}
internal void SetGroupPairUserPermissions(GroupPairUserPermissionDto dto)
{
var group = _allGroups[dto.Group];
var prevPermissions = _allClientPairs[dto.User].GroupPair[group].GroupUserPermissions;
_allClientPairs[dto.User].GroupPair[group].GroupUserPermissions = dto.GroupPairPermissions;
if (prevPermissions.IsDisableAnimations() != dto.GroupPairPermissions.IsDisableAnimations()
|| prevPermissions.IsDisableSounds() != dto.GroupPairPermissions.IsDisableSounds())
{
_allClientPairs[dto.User].ApplyLastReceivedData();
}
RecreateLazy();
}
internal void SetGroupPermissions(GroupPermissionDto dto)
{
var prevPermissions = _allGroups[dto.Group].GroupPermissions;
_allGroups[dto.Group].GroupPermissions = dto.Permissions;
if (prevPermissions.IsDisableAnimations() != dto.Permissions.IsDisableAnimations()
|| prevPermissions.IsDisableSounds() != dto.Permissions.IsDisableSounds())
{
RecreateLazy();
var group = _allGroups[dto.Group];
GroupPairs[group].ForEach(p => p.ApplyLastReceivedData());
}
RecreateLazy();
}
internal void SetGroupStatusInfo(GroupPairUserInfoDto dto)
{
_allGroups[dto.Group].GroupUserInfo = dto.GroupUserInfo;
}
internal void SetGroupUserPermissions(GroupPairUserPermissionDto dto)
{
var prevPermissions = _allGroups[dto.Group].GroupUserPermissions;
_allGroups[dto.Group].GroupUserPermissions = dto.GroupPairPermissions;
if (prevPermissions.IsDisableAnimations() != dto.GroupPairPermissions.IsDisableAnimations()
|| prevPermissions.IsDisableSounds() != dto.GroupPairPermissions.IsDisableSounds())
{
RecreateLazy();
var group = _allGroups[dto.Group];
GroupPairs[group].ForEach(p => p.ApplyLastReceivedData());
}
RecreateLazy();
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
DisposePairs();
}
private void DalamudUtilOnDelayedFrameworkUpdate()
{
foreach (Pair pair in _allClientPairs.Select(p => p.Value).Where(p => p.HasCachedPlayer).ToList())
{
if (!pair.CachedPlayerExists)
{
pair.RecreateCachedPlayer();
}
}
}
private void DalamudUtilOnZoneSwitched()
{
DisposePairs(recreate: true);
}
private Lazy<List<Pair>> DirectPairsLazy() => new(() => _allClientPairs.Select(k => k.Value).Where(k => k.UserPair != null).ToList());
private void DisposePairs(bool recreate = false)
{
Logger.LogDebug("Disposing all Pairs");
foreach (var item in _allClientPairs)
{
if (recreate)
item.Value.RecreateCachedPlayer();
else
item.Value.MarkOffline();
}
RecreateLazy();
}
private Lazy<Dictionary<GroupFullInfoDto, List<Pair>>> GroupPairsLazy()
{
return new Lazy<Dictionary<GroupFullInfoDto, List<Pair>>>(() =>
{
Dictionary<GroupFullInfoDto, List<Pair>> outDict = new();
foreach (var group in _allGroups)
{
outDict[group.Value] = _allClientPairs.Select(p => p.Value).Where(p => p.GroupPair.Any(g => GroupDataComparer.Instance.Equals(group.Key, g.Key.Group))).ToList();
}
return outDict;
});
}
private void RecreateLazy()
{
_directPairsInternal = DirectPairsLazy();
_groupPairsInternal = GroupPairsLazy();
}
}

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using MareSynchronos.API.Data.Enum;
using MareSynchronos.PlayerData.Data;
using MareSynchronos.PlayerData.Factories;
using MareSynchronos.PlayerData.Handlers;
using MareSynchronos.Services;
using MareSynchronos.Services.Mediator;
using Microsoft.Extensions.Logging;
namespace MareSynchronos.PlayerData.Services;
public sealed class CacheCreationService : DisposableMediatorSubscriberBase
{
private readonly SemaphoreSlim _cacheCreateLock = new(1);
private readonly Dictionary<ObjectKind, GameObjectHandler> _cachesToCreate = new();
private readonly PlayerDataFactory _characterDataFactory;
private readonly CancellationTokenSource _cts = new();
private readonly CharacterData _playerData = new();
private readonly List<GameObjectHandler> _playerRelatedObjects = new();
private Task? _cacheCreationTask;
private CancellationTokenSource _palettePlusCts = new();
public CacheCreationService(ILogger<CacheCreationService> logger, MareMediator mediator, Func<ObjectKind, Func<IntPtr>, bool, GameObjectHandler> gameObjectHandlerFactory,
PlayerDataFactory characterDataFactory, DalamudUtilService dalamudUtil) : base(logger, mediator)
{
_characterDataFactory = characterDataFactory;
Mediator.Subscribe<CreateCacheForObjectMessage>(this, (msg) =>
{
_cacheCreateLock.Wait();
_cachesToCreate[msg.ObjectToCreateFor.ObjectKind] = msg.ObjectToCreateFor;
_cacheCreateLock.Release();
});
_playerRelatedObjects.AddRange(new List<GameObjectHandler>()
{
gameObjectHandlerFactory(ObjectKind.Player, () => dalamudUtil.PlayerPointer, true),
gameObjectHandlerFactory(ObjectKind.MinionOrMount, () => dalamudUtil.GetMinionOrMount(), true),
gameObjectHandlerFactory(ObjectKind.Pet, () => dalamudUtil.GetPet(), true),
gameObjectHandlerFactory(ObjectKind.Companion, () => dalamudUtil.GetCompanion(), true),
});
Mediator.Subscribe<ClearCacheForObjectMessage>(this, (msg) =>
{
Task.Run(() =>
{
_playerData.FileReplacements.Remove(msg.ObjectToCreateFor.ObjectKind);
_playerData.GlamourerString.Remove(msg.ObjectToCreateFor.ObjectKind);
Mediator.Publish(new CharacterDataCreatedMessage(_playerData.ToAPI()));
});
});
Mediator.Subscribe<DelayedFrameworkUpdateMessage>(this, (msg) => ProcessCacheCreation());
Mediator.Subscribe<CustomizePlusMessage>(this, async (_) => await AddPlayerCacheToCreate().ConfigureAwait(false));
Mediator.Subscribe<HeelsOffsetMessage>(this, async (_) => await AddPlayerCacheToCreate().ConfigureAwait(false));
Mediator.Subscribe<PalettePlusMessage>(this, (_) => PalettePlusChanged());
Mediator.Subscribe<PenumbraModSettingChangedMessage>(this, async (msg) => await AddPlayerCacheToCreate().ConfigureAwait(false));
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
_playerRelatedObjects.ForEach(p => p.Dispose());
_cts.Dispose();
}
private async Task AddPlayerCacheToCreate()
{
await _cacheCreateLock.WaitAsync().ConfigureAwait(false);
_cachesToCreate[ObjectKind.Player] = _playerRelatedObjects.First(p => p.ObjectKind == ObjectKind.Player);
_cacheCreateLock.Release();
}
private void PalettePlusChanged()
{
_palettePlusCts?.Cancel();
_palettePlusCts?.Dispose();
_palettePlusCts = new();
var token = _palettePlusCts.Token;
Task.Run(async () =>
{
await Task.Delay(TimeSpan.FromSeconds(1), token).ConfigureAwait(false);
await AddPlayerCacheToCreate().ConfigureAwait(false);
}, token);
}
private void ProcessCacheCreation()
{
if (_cachesToCreate.Any() && (_cacheCreationTask?.IsCompleted ?? true))
{
_cacheCreateLock.Wait();
var toCreate = _cachesToCreate.ToList();
_cachesToCreate.Clear();
_cacheCreateLock.Release();
_cacheCreationTask = Task.Run(async () =>
{
try
{
foreach (var obj in toCreate)
{
await _characterDataFactory.BuildCharacterData(_playerData, obj.Value, _cts.Token).ConfigureAwait(false);
}
int maxWaitingTime = 10000;
while (!_playerData.IsReady && maxWaitingTime > 0)
{
await Task.Delay(100).ConfigureAwait(false);
maxWaitingTime -= 100;
Logger.LogTrace("Waiting for Cache to be ready");
}
Mediator.Publish(new CharacterDataCreatedMessage(_playerData.ToAPI()));
}
catch (Exception ex)
{
Logger.LogCritical(ex, "Error during Cache Creation Processing");
}
finally
{
Logger.LogDebug("Cache Creation complete");
}
}, _cts.Token);
}
else if (_cachesToCreate.Any())
{
Logger.LogDebug("Cache Creation stored until previous creation finished");
}
}
}