rootdarkarchon
5b8e6a3d9f
add some logging, fix cache handling on load
2022-12-13 12:39:54 +01:00
Stanley Dimant
9ba6827816
experimental first iteration of persistent transient resources on startup
2022-12-13 12:01:40 +01:00
rootdarkarchon
56dd3c2f65
up version
2022-11-03 10:34:06 +01:00
Stanley Dimant
5694eb7d08
fixes to upload logic
2022-11-03 10:16:58 +01:00
Stanley Dimant
260c4a48ee
add analyzers and api
2022-10-03 15:58:51 +02:00
Stanley Dimant
ac6c46390c
add api to mare, change all to file scoped namespace
2022-09-29 15:52:33 +02:00
Stanley Dimant
c2e92c094c
remove database, use in-memory
2022-09-28 15:44:29 +02:00
Stanley Dimant
afb1cf1429
fix issue when penumbra mod folder contains a part of the path of cache folder
2022-09-25 20:51:03 +02:00
Stanley Dimant
0d7e173a97
add periodic file scanner, parallelize downloads, fix transient files being readded when not necessary, fix disposal of players on plugin shutdown
2022-09-25 14:38:06 +02:00
Stanley Dimant
b4792138ae
resolve material issues
2022-09-13 23:10:44 +02:00
Stanley Dimant
a618fad7d9
0.4.2: fix heels integration, potentially fix crashes, delay handling of transient resource loads, change transients to concurrent dictionary
2022-09-11 01:23:41 +02:00
Stanley Dimant
ddb762c698
add fileswaps first test
2022-09-04 21:17:52 +02:00
Stanley Dimant
8459fe8f25
add some preliminary vfx work
2022-08-15 17:36:43 +02:00
Stanley Dimant
4226f2e16d
add penumbra ipc for pathchanges, change all tolower to tolowerinvariant
2022-08-13 21:16:05 +02:00
Stanley Dimant
4e988984d7
do not recreate cache when weapon got drawn
2022-07-30 01:57:30 +02:00
Stanley Dimant
a486954248
take last instead of first detected hash
2022-07-29 12:56:11 +02:00
Stanley Dimant
145dc50f8a
fix file cache size calculation exception, add more logging to character data factory, add more resilience into file system scan
2022-07-06 09:14:09 +02:00
Stanley Dimant
db4d5f37f9
fix crash on logout, change several logger.debug to verbose, adjustments to player cache generation, fixes to file scan manager, better handling disconnects, some refactoring, adjustments to intro UI, correct display of server state
2022-07-04 01:52:08 +02:00
Stanley Dimant
320b80e3ae
fix some random texture loading issues I don't understand, fix loading issues
2022-07-01 00:16:43 +02:00
Stanley Dimant
3ee082d371
some fixes for models sharing materials and code cleanup
2022-06-28 12:20:40 +02:00
Stanley Dimant
9aaab87c91
add mare synchronos full pause
2022-06-26 16:39:28 +02:00
Stanley Dimant
6ee159f716
more refactoring, rework FileCacheManager
2022-06-24 11:22:46 +02:00
Stanley Dimant
2dcd02d170
major refactoring, maybe some bugfixes, idk
2022-06-24 00:47:47 +02:00
Stanley Dimant
0fe3f1cf25
somewhat working integration of penumbra
2022-06-23 21:29:52 +02:00
Stanley Dimant
1312086a8d
add the whole API stuff first iteration
2022-06-19 01:57:37 +02:00
Stanley Dimant
176eb2a344
remove DrawHooks, use new penumbra IPC calls (otter pls)
2022-06-17 01:08:36 +02:00
Stanley Dimant
4f72daa0eb
refactor and fix some shit
2022-06-15 21:30:08 +02:00
Stanley Dimant
80960c86d3
update logo, fix incorrectly generating data in duties and other situations (we just don't know)
2022-06-14 23:43:38 +02:00
Stanley Dimant
da2b2701e8
actually start to bring structure into the project
...
make it resilent against restarts/reloads
remove all user interaction for resource gathering
compute hashes on first time file resolving and on updates of said file on resolving
2022-06-14 21:53:41 +02:00
Stanley Dimant
c0de781421
I should actually be working
2022-06-14 15:12:02 +02:00
Stanley Dimant
b6b00f21e2
add spaghetti
2022-06-13 13:05:05 +02:00