Files
ClubPenguinClient/MareSynchronos/Models/FileReplacement.cs

93 lines
2.7 KiB
C#

using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using MareSynchronos.API;
using System.Text.RegularExpressions;
using MareSynchronos.FileCache;
using MareSynchronos.Managers;
using System;
namespace MareSynchronos.Models;
public class FileReplacement
{
private readonly FileCacheManager fileDbManager;
private readonly IpcManager ipcManager;
public FileReplacement(FileCacheManager fileDbManager, IpcManager ipcManager)
{
this.fileDbManager = fileDbManager;
this.ipcManager = ipcManager;
}
public bool Computed => IsFileSwap || !HasFileReplacement || !string.IsNullOrEmpty(Hash);
public List<string> GamePaths { get; set; } = new();
public bool HasFileReplacement => GamePaths.Count >= 1 && GamePaths.Any(p => !string.Equals(p, ResolvedPath, System.StringComparison.Ordinal));
public bool IsFileSwap => !Regex.IsMatch(ResolvedPath, @"^[a-zA-Z]:(/|\\)", RegexOptions.ECMAScript) && !string.Equals(GamePaths.First(), ResolvedPath, System.StringComparison.Ordinal);
public string Hash { get; private set; } = string.Empty;
public string ResolvedPath { get; set; } = string.Empty;
private void SetResolvedPath(string path)
{
ResolvedPath = path.ToLowerInvariant().Replace('\\', '/');
if (!HasFileReplacement || IsFileSwap) return;
_ = Task.Run(() =>
{
var cache = fileDbManager.GetFileCacheByPath(ResolvedPath)!;
Hash = cache.Hash;
});
}
public bool Verify()
{
if (!IsFileSwap)
{
var cache = fileDbManager.GetFileCacheByPath(ResolvedPath);
if (cache == null) return false;
Hash = cache.Hash;
return true;
}
var resolvedPath = fileDbManager.ResolveFileReplacement(GamePaths.First());
ResolvedPath = resolvedPath.ToLowerInvariant();
return IsFileSwap;
}
public FileReplacementDto ToFileReplacementDto()
{
return new FileReplacementDto
{
GamePaths = GamePaths.ToArray(),
Hash = Hash,
FileSwapPath = IsFileSwap ? ResolvedPath : string.Empty
};
}
public override string ToString()
{
StringBuilder builder = new();
builder.AppendLine($"Modded: {HasFileReplacement} - {string.Join(",", GamePaths)} => {ResolvedPath}");
return builder.ToString();
}
internal void ReverseResolvePath(string path)
{
GamePaths = ipcManager.PenumbraReverseResolvePlayer(path).ToList();
SetResolvedPath(path);
}
internal void ResolvePath(string path)
{
GamePaths = new List<string> { path };
SetResolvedPath(ipcManager.PenumbraResolvePath(path));
}
}