make downloads cancellable on new incoming data
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@@ -1,6 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using Dalamud.Game.ClientState.Objects.SubKinds;
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using Dalamud.Game.ClientState.Objects.Types;
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@@ -42,6 +43,8 @@ public class CachedPlayer
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}
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}
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private CancellationTokenSource _downloadCancellationTokenSource = new();
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private string _lastGlamourerData = string.Empty;
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private string _originalGlamourerData = string.Empty;
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@@ -63,34 +66,37 @@ public class CachedPlayer
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if (string.IsNullOrEmpty(PlayerName) || e.CharacterNameHash != PlayerNameHash) return;
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Logger.Debug("Received data for " + this);
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List<FileReplacementDto> toDownloadReplacements;
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using (var db = new FileCacheContext())
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_downloadCancellationTokenSource?.Cancel();
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_downloadCancellationTokenSource = new CancellationTokenSource();
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var downloadToken = _downloadCancellationTokenSource.Token;
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Logger.Debug("Checking for files to download for player " + PlayerName);
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Logger.Debug("Hash for data is " + e.CharacterData.Hash);
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if (!_cache.ContainsKey(e.CharacterData.Hash))
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{
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Logger.Debug("Checking for files to download for player " + PlayerName);
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Logger.Debug("Hash for data is " + e.CharacterData.Hash);
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if (!_cache.ContainsKey(e.CharacterData.Hash))
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{
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Logger.Debug("Received total " + e.CharacterData.FileReplacements.Count + " file replacement data");
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_cache[e.CharacterData.Hash] = e.CharacterData;
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}
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else
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{
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Logger.Debug("Had valid local cache for " + PlayerName);
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}
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Logger.Debug("Received total " + e.CharacterData.FileReplacements.Count + " file replacement data");
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_cache[e.CharacterData.Hash] = e.CharacterData;
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}
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else
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{
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Logger.Debug("Had valid local cache for " + PlayerName);
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}
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// todo: make this cancellable
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Task.Run(async () =>
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{
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List<FileReplacementDto> toDownloadReplacements;
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Dictionary<string, string> moddedPaths;
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while ((toDownloadReplacements = TryCalculateModdedDictionary(_cache[e.CharacterData.Hash], out moddedPaths)).Count > 0)
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{
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Logger.Debug("Downloading missing files for player " + PlayerName);
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await _apiController.DownloadFiles(toDownloadReplacements);
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await _apiController.DownloadFiles(toDownloadReplacements, downloadToken);
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}
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ApplyCharacterData(e.CharacterData, moddedPaths);
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});
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if (_downloadCancellationTokenSource.Token.IsCancellationRequested)
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ApplyCharacterData(e.CharacterData, moddedPaths);
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}, downloadToken);
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}
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private List<FileReplacementDto> TryCalculateModdedDictionary(CharacterCacheDto cache,
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