make downloads cancellable on new incoming data

This commit is contained in:
Stanley Dimant
2022-06-26 14:56:28 +02:00
parent 0df75fe085
commit 1a1aa5cac5
2 changed files with 43 additions and 31 deletions

View File

@@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Dalamud.Game.ClientState.Objects.SubKinds;
using Dalamud.Game.ClientState.Objects.Types;
@@ -42,6 +43,8 @@ public class CachedPlayer
}
}
private CancellationTokenSource _downloadCancellationTokenSource = new();
private string _lastGlamourerData = string.Empty;
private string _originalGlamourerData = string.Empty;
@@ -63,34 +66,37 @@ public class CachedPlayer
if (string.IsNullOrEmpty(PlayerName) || e.CharacterNameHash != PlayerNameHash) return;
Logger.Debug("Received data for " + this);
List<FileReplacementDto> toDownloadReplacements;
using (var db = new FileCacheContext())
_downloadCancellationTokenSource?.Cancel();
_downloadCancellationTokenSource = new CancellationTokenSource();
var downloadToken = _downloadCancellationTokenSource.Token;
Logger.Debug("Checking for files to download for player " + PlayerName);
Logger.Debug("Hash for data is " + e.CharacterData.Hash);
if (!_cache.ContainsKey(e.CharacterData.Hash))
{
Logger.Debug("Checking for files to download for player " + PlayerName);
Logger.Debug("Hash for data is " + e.CharacterData.Hash);
if (!_cache.ContainsKey(e.CharacterData.Hash))
{
Logger.Debug("Received total " + e.CharacterData.FileReplacements.Count + " file replacement data");
_cache[e.CharacterData.Hash] = e.CharacterData;
}
else
{
Logger.Debug("Had valid local cache for " + PlayerName);
}
Logger.Debug("Received total " + e.CharacterData.FileReplacements.Count + " file replacement data");
_cache[e.CharacterData.Hash] = e.CharacterData;
}
else
{
Logger.Debug("Had valid local cache for " + PlayerName);
}
// todo: make this cancellable
Task.Run(async () =>
{
List<FileReplacementDto> toDownloadReplacements;
Dictionary<string, string> moddedPaths;
while ((toDownloadReplacements = TryCalculateModdedDictionary(_cache[e.CharacterData.Hash], out moddedPaths)).Count > 0)
{
Logger.Debug("Downloading missing files for player " + PlayerName);
await _apiController.DownloadFiles(toDownloadReplacements);
await _apiController.DownloadFiles(toDownloadReplacements, downloadToken);
}
ApplyCharacterData(e.CharacterData, moddedPaths);
});
if (_downloadCancellationTokenSource.Token.IsCancellationRequested)
ApplyCharacterData(e.CharacterData, moddedPaths);
}, downloadToken);
}
private List<FileReplacementDto> TryCalculateModdedDictionary(CharacterCacheDto cache,

View File

@@ -93,31 +93,31 @@ namespace MareSynchronos.WebAPI
_ = DisposeHubConnections();
}
public async Task<string> DownloadFile(string hash)
public async Task<string> DownloadFile(string hash, CancellationToken ct)
{
var reader = await _fileHub!.StreamAsChannelAsync<byte[]>("DownloadFile", hash);
var reader = await _fileHub!.StreamAsChannelAsync<byte[]>("DownloadFile", hash, ct);
int i = 0;
string fileName = Path.GetTempFileName();
await using var fs = File.OpenWrite(fileName);
while (await reader.WaitToReadAsync())
while (await reader.WaitToReadAsync(ct) && !ct.IsCancellationRequested)
{
while (reader.TryRead(out var data))
while (reader.TryRead(out var data) && !ct.IsCancellationRequested)
{
CurrentDownloads[hash] = (CurrentDownloads[hash].Item1 + data.Length, CurrentDownloads[hash].Item2);
await fs.WriteAsync(data);
await fs.WriteAsync(data, ct);
}
}
return fileName;
}
public async Task DownloadFiles(List<FileReplacementDto> fileReplacementDto)
public async Task DownloadFiles(List<FileReplacementDto> fileReplacementDto, CancellationToken ct)
{
IsDownloading = true;
foreach (var file in fileReplacementDto)
{
var fileSize = await _fileHub!.InvokeAsync<long>("GetFileSize", file.Hash);
var fileSize = await _fileHub!.InvokeAsync<long>("GetFileSize", file.Hash, ct);
CurrentDownloads[file.Hash] = (0, fileSize);
}
@@ -128,28 +128,34 @@ namespace MareSynchronos.WebAPI
{
continue;
}
var hash = file.Hash;
var tempFile = await DownloadFile(hash);
var tempFileData = await File.ReadAllBytesAsync(tempFile);
var tempFile = await DownloadFile(hash, ct);
if (ct.IsCancellationRequested)
{
File.Delete(tempFile);
break;
}
var tempFileData = await File.ReadAllBytesAsync(tempFile, ct);
var extractedFile = LZ4Codec.Unwrap(tempFileData);
File.Delete(tempFile);
tempFileData = null;
var ext = file.GamePaths.First().Split(".").Last();
var filePath = Path.Combine(_pluginConfiguration.CacheFolder, file.Hash + "." + ext);
await File.WriteAllBytesAsync(filePath, extractedFile);
await File.WriteAllBytesAsync(filePath, extractedFile, ct);
Logger.Debug("File downloaded to " + filePath);
downloadedHashes.Add(hash);
}
bool allFilesInDb = false;
while (!allFilesInDb)
var allFilesInDb = false;
while (!allFilesInDb && !ct.IsCancellationRequested)
{
await using (var db = new FileCacheContext())
{
allFilesInDb = downloadedHashes.All(h => db.FileCaches.Any(f => f.Hash == h));
}
await Task.Delay(250);
await Task.Delay(250, ct);
}
CurrentDownloads.Clear();