Files
ClubPenguinClient/MareSynchronos/Models/CharacterData.cs
Stanley Dimant d5068d5515 add heels support
2022-09-10 14:11:52 +02:00

72 lines
2.6 KiB
C#

using Newtonsoft.Json;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MareSynchronos.API;
namespace MareSynchronos.Models
{
[JsonObject(MemberSerialization.OptIn)]
public class CharacterData
{
[JsonProperty]
public Dictionary<ObjectKind, List<FileReplacement>> FileReplacements { get; set; } = new();
[JsonProperty]
public Dictionary<ObjectKind, string> GlamourerString { get; set; } = new();
public bool IsReady => FileReplacements.SelectMany(k => k.Value).All(f => f.Computed);
[JsonProperty]
public string ManipulationString { get; set; } = string.Empty;
[JsonProperty]
public float HeelsOffset { get; set; } = 0.0f;
public void AddFileReplacement(ObjectKind objectKind, FileReplacement fileReplacement)
{
if (!fileReplacement.HasFileReplacement) return;
if (!FileReplacements.ContainsKey(objectKind)) FileReplacements.Add(objectKind, new List<FileReplacement>());
var existingReplacement = FileReplacements[objectKind].SingleOrDefault(f => f.ResolvedPath == fileReplacement.ResolvedPath);
if (existingReplacement != null)
{
existingReplacement.GamePaths.AddRange(fileReplacement.GamePaths.Where(e => !existingReplacement.GamePaths.Contains(e)));
}
else
{
FileReplacements[objectKind].Add(fileReplacement);
}
}
public CharacterCacheDto ToCharacterCacheDto()
{
return new CharacterCacheDto()
{
FileReplacements = FileReplacements.ToDictionary(k => k.Key, k => k.Value.Where(f => f.HasFileReplacement).GroupBy(f => f.Hash).Select(g =>
{
return new FileReplacementDto()
{
GamePaths = g.SelectMany(g => g.GamePaths).Distinct().ToArray(),
Hash = g.First().Hash
};
}).ToList()),
GlamourerData = GlamourerString.ToDictionary(d => d.Key, d => d.Value),
ManipulationData = ManipulationString,
HeelsOffset = HeelsOffset
};
}
public override string ToString()
{
StringBuilder stringBuilder = new();
foreach (var fileReplacement in FileReplacements.SelectMany(k => k.Value).OrderBy(a => a.GamePaths[0]))
{
stringBuilder.AppendLine(fileReplacement.ToString());
}
return stringBuilder.ToString();
}
}
}