using Newtonsoft.Json; using System.Collections.Generic; using System.Linq; using System.Text; using MareSynchronos.API; namespace MareSynchronos.Models { [JsonObject(MemberSerialization.OptIn)] public class CharacterData { [JsonProperty] public Dictionary> FileReplacements { get; set; } = new(); [JsonProperty] public Dictionary GlamourerString { get; set; } = new(); public bool IsReady => FileReplacements.SelectMany(k => k.Value).All(f => f.Computed); [JsonProperty] public string ManipulationString { get; set; } = string.Empty; [JsonProperty] public float HeelsOffset { get; set; } = 0.0f; public void AddFileReplacement(ObjectKind objectKind, FileReplacement fileReplacement) { if (!fileReplacement.HasFileReplacement) return; if (!FileReplacements.ContainsKey(objectKind)) FileReplacements.Add(objectKind, new List()); var existingReplacement = FileReplacements[objectKind].SingleOrDefault(f => f.ResolvedPath == fileReplacement.ResolvedPath); if (existingReplacement != null) { existingReplacement.GamePaths.AddRange(fileReplacement.GamePaths.Where(e => !existingReplacement.GamePaths.Contains(e))); } else { FileReplacements[objectKind].Add(fileReplacement); } } public CharacterCacheDto ToCharacterCacheDto() { return new CharacterCacheDto() { FileReplacements = FileReplacements.ToDictionary(k => k.Key, k => k.Value.Where(f => f.HasFileReplacement).GroupBy(f => f.Hash).Select(g => { return new FileReplacementDto() { GamePaths = g.SelectMany(g => g.GamePaths).Distinct().ToArray(), Hash = g.First().Hash }; }).ToList()), GlamourerData = GlamourerString.ToDictionary(d => d.Key, d => d.Value), ManipulationData = ManipulationString, HeelsOffset = HeelsOffset }; } public override string ToString() { StringBuilder stringBuilder = new(); foreach (var fileReplacement in FileReplacements.SelectMany(k => k.Value).OrderBy(a => a.GamePaths[0])) { stringBuilder.AppendLine(fileReplacement.ToString()); } return stringBuilder.ToString(); } } }