actually start to bring structure into the project
make it resilent against restarts/reloads remove all user interaction for resource gathering compute hashes on first time file resolving and on updates of said file on resolving
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@@ -6,6 +6,8 @@ using System.Text;
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using System.Threading.Tasks;
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using Newtonsoft.Json;
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using MareSynchronos.FileCacheDB;
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using System.IO;
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using MareSynchronos.Utils;
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namespace MareSynchronos.Models
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{
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@@ -24,6 +26,9 @@ namespace MareSynchronos.Models
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[JsonProperty]
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public string ImcData { get; set; } = string.Empty;
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public bool HasFileReplacement => GamePath != ResolvedPath;
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public bool Computed => (computationTask == null || (computationTask?.IsCompleted ?? true)) && Associated.All(f => f.Computed);
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private Task? computationTask = null;
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public FileReplacement(string gamePath, string penumbraDirectory)
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{
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GamePath = gamePath;
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@@ -50,15 +55,58 @@ namespace MareSynchronos.Models
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ResolvedPath = path.ToLower().Replace('/', '\\').Replace(penumbraDirectory, "").Replace('\\', '/');
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if (!HasFileReplacement) return;
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Task.Run(() =>
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computationTask = Task.Run(() =>
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{
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using FileCacheContext db = new FileCacheContext();
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var fileCache = db.FileCaches.SingleOrDefault(f => f.Filepath == path.ToLower());
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FileCache? fileCache;
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using (FileCacheContext db = new())
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{
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fileCache = db.FileCaches.SingleOrDefault(f => f.Filepath == path.ToLower());
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}
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if (fileCache != null)
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Hash = fileCache.Hash;
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{
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FileInfo fi = new(fileCache.Filepath);
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if (fi.LastWriteTimeUtc.Ticks == long.Parse(fileCache.LastModifiedDate))
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{
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Hash = fileCache.Hash;
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}
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else
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{
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Hash = ComputeHash(fi);
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using var db = new FileCacheContext();
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var newTempCache = db.FileCaches.Single(f => f.Filepath == path.ToLower());
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newTempCache.Hash = Hash;
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db.Update(newTempCache);
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db.SaveChanges();
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}
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}
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else
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{
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Hash = ComputeHash(new FileInfo(path));
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}
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});
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}
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private string ComputeHash(FileInfo fi)
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{
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// compute hash if hash is not present
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string hash = Crypto.GetFileHash(fi.FullName);
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using FileCacheContext db = new();
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var fileAddedDuringCompute = db.FileCaches.SingleOrDefault(f => f.Filepath == fi.FullName.ToLower());
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if (fileAddedDuringCompute != null) return fileAddedDuringCompute.Hash;
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db.Add(new FileCache()
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{
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Hash = hash,
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Filepath = fi.FullName.ToLower(),
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LastModifiedDate = fi.LastWriteTimeUtc.Ticks.ToString()
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});
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db.SaveChanges();
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return hash;
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}
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public bool IsReplacedByThis(string path)
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{
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return GamePath.ToLower() == path.ToLower() || ResolvedPath.ToLower() == path.ToLower();
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@@ -83,5 +131,16 @@ namespace MareSynchronos.Models
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}
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return builder.ToString();
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}
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public override bool Equals(object? obj)
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{
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if (obj == null) return true;
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if (obj.GetType() == typeof(FileReplacement))
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{
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return Hash == ((FileReplacement)obj).Hash && GamePath == ((FileReplacement)obj).GamePath;
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}
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return base.Equals(obj);
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}
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}
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}
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