why did I start writing this plugin

This commit is contained in:
Stanley Dimant
2022-06-27 12:31:41 +02:00
parent 61b178e2c0
commit c7439ac769
7 changed files with 53 additions and 39 deletions

View File

@@ -43,13 +43,17 @@ namespace MareSynchronos.Factories
private unsafe CharacterData CreateCharacterData()
{
Stopwatch st = Stopwatch.StartNew();
var cache = new CharacterData();
while (!_dalamudUtil.IsPlayerPresent)
{
Logger.Debug("Character is null but it shouldn't be, waiting");
Thread.Sleep(50);
}
var cache = new CharacterData
{
JobId = _dalamudUtil.PlayerJobId,
GlamourerString = _ipcManager.GlamourerGetCharacterCustomization(_dalamudUtil.PlayerName),
ManipulationString = _ipcManager.PenumbraGetMetaManipulations(_dalamudUtil.PlayerName)
};
var model = (CharacterBase*)((Character*)_dalamudUtil.PlayerPointer)->GameObject.GetDrawObject();
for (var idx = 0; idx < model->SlotCount; ++idx)
{
@@ -107,10 +111,6 @@ namespace MareSynchronos.Factories
}
}
cache.GlamourerString = _ipcManager.GlamourerGetCharacterCustomization(_dalamudUtil.PlayerName)!;
cache.ManipulationString = _ipcManager.PenumbraGetMetaManipulations(_dalamudUtil.PlayerName);
cache.JobId = _dalamudUtil.PlayerJobId;
st.Stop();
Logger.Debug("Building Character Data took " + st.Elapsed);

View File

@@ -144,7 +144,7 @@ namespace MareSynchronos.Managers
{
try
{
using var fs = file.Open(FileMode.Open, FileAccess.ReadWrite, FileShare.None);
using var fs = file.Open(FileMode.Open, FileAccess.Read, FileShare.Read);
}
catch
{

View File

@@ -21,6 +21,7 @@ namespace MareSynchronos.Managers
private readonly IpcManager _ipcManager;
private string _lastSentHash = string.Empty;
private Task? _playerChangedTask;
private CancellationTokenSource? _playerChangedCts;
public PlayerManager(ApiController apiController, IpcManager ipcManager,
CharacterDataFactory characterDataFactory, CachedPlayersManager cachedPlayersManager, DalamudUtil dalamudUtil)
@@ -77,21 +78,23 @@ namespace MareSynchronos.Managers
_dalamudUtil.PlayerChanged -= Watcher_PlayerChanged;
}
private async Task<CharacterData> CreateFullCharacterCache()
private async Task<CharacterData> CreateFullCharacterCache(CancellationToken token)
{
var cache = _characterDataFactory.BuildCharacterData();
await Task.Run(async () =>
{
while (!cache.IsReady)
while (!cache.IsReady && !token.IsCancellationRequested)
{
await Task.Delay(50);
await Task.Delay(50, token);
}
if (token.IsCancellationRequested) return;
var json = JsonConvert.SerializeObject(cache, Formatting.Indented);
cache.CacheHash = Crypto.GetHash(json);
});
}, token);
return cache;
}
@@ -108,11 +111,14 @@ namespace MareSynchronos.Managers
{
//if (sender == null) return;
Logger.Debug("Player changed: " + name);
_playerChangedCts?.Cancel();
_playerChangedCts = new CancellationTokenSource();
var token = _playerChangedCts.Token;/*
if (_playerChangedTask is { IsCompleted: false })
{
PluginLog.Warning("PlayerChanged Task still running");
return;
}
}*/
if (!_ipcManager.Initialized)
{
@@ -123,23 +129,30 @@ namespace MareSynchronos.Managers
_playerChangedTask = Task.Run(async () =>
{
int attempts = 0;
while (!_apiController.IsConnected && attempts < 10)
while (!_apiController.IsConnected && attempts < 10 && !token.IsCancellationRequested)
{
Logger.Warn("No connection to the API");
await Task.Delay(TimeSpan.FromSeconds(1));
await Task.Delay(TimeSpan.FromSeconds(1), token);
attempts++;
}
if (attempts == 10) return;
if (attempts == 10 || token.IsCancellationRequested) return;
Stopwatch st = Stopwatch.StartNew();
_dalamudUtil.WaitWhileSelfIsDrawing();
_dalamudUtil.WaitWhileSelfIsDrawing(token);
var characterCacheTask = await CreateFullCharacterCache();
var characterCacheTask = await CreateFullCharacterCache(token);
if (token.IsCancellationRequested) return;
var cacheDto = characterCacheTask.ToCharacterCacheDto();
st.Stop();
if (token.IsCancellationRequested)
{
return;
}
Logger.Debug("Elapsed time PlayerChangedTask: " + st.Elapsed);
if (cacheDto.Hash == _lastSentHash)
{
@@ -148,7 +161,7 @@ namespace MareSynchronos.Managers
}
_ = _apiController.SendCharacterData(cacheDto, _dalamudUtil.GetLocalPlayers().Select(d => d.Key).ToList());
_lastSentHash = cacheDto.Hash;
});
}, token);
}
private void Watcher_PlayerChanged(Dalamud.Game.ClientState.Objects.Types.Character actor)

View File

@@ -70,12 +70,12 @@ public class CachedPlayer
{
Logger.Debug("Received total " + e.CharacterData.FileReplacements.Count + " file replacement data");
_cache[e.CharacterData.Hash] = e.CharacterData;
_lastAppliedEquipmentHash = e.CharacterData.Hash;
}
else
{
Logger.Debug("Had valid local cache for " + PlayerName);
}
_lastAppliedEquipmentHash = e.CharacterData.Hash;
DownloadAndApplyCharacter();
}
@@ -158,15 +158,19 @@ public class CachedPlayer
try
{
Logger.Debug("Restoring state for " + PlayerName);
IsVisible = false;
_downloadCancellationTokenSource?.Cancel();
_downloadCancellationTokenSource?.Dispose();
_downloadCancellationTokenSource = null;
_dalamudUtil.RemovePlayerFromWatch(PlayerName);
_ipcManager.PenumbraRemoveTemporaryCollection(PlayerName);
_ipcManager.GlamourerRevertCharacterCustomization(PlayerName);
_ipcManager.GlamourerApplyOnlyCustomization(_originalGlamourerData, PlayerName);
_ipcManager.GlamourerApplyOnlyEquipment(_lastGlamourerData, PlayerName);
if (IsVisible)
{
_ipcManager.GlamourerRevertCharacterCustomization(PlayerName);
_ipcManager.GlamourerApplyOnlyCustomization(_originalGlamourerData, PlayerName);
_ipcManager.GlamourerApplyOnlyEquipment(_lastGlamourerData, PlayerName);
}
IsVisible = false;
}
catch (Exception ex)
{
@@ -215,6 +219,7 @@ public class CachedPlayer
if (RequestedPenumbraRedraw == false && !string.IsNullOrEmpty(_lastAppliedEquipmentHash))
{
Logger.Warn("Unauthorized character change detected");
DownloadAndApplyCharacter();
}
else

View File

@@ -50,7 +50,7 @@ public class DownloadUi : Window, IDisposable
var basePosition = ImGui.GetWindowPos() + ImGui.GetWindowContentRegionMin();
if (_apiController.IsUploading)
if (_apiController.CurrentUploads.Any())
{
var doneUploads = _apiController.CurrentUploads.Count(c => c.Value.Item1 == c.Value.Item2);
var totalUploads = _apiController.CurrentUploads.Keys.Count;
@@ -67,9 +67,9 @@ public class DownloadUi : Window, IDisposable
UiShared.Color(255, 255, 255, 255), UiShared.Color(0, 0, 0, 255), 2);
}
if (_apiController.IsDownloading)
if (_apiController.CurrentDownloads.Any())
{
var multBase = _apiController.IsDownloading ? 0 : 2;
var multBase = _apiController.CurrentUploads.Any() ? 0 : 2;
var doneDownloads = _apiController.CurrentDownloads.Count(c => c.Value.Item1 == c.Value.Item2);
var totalDownloads = _apiController.CurrentDownloads.Keys.Count;
var totalDownloaded = _apiController.CurrentDownloads.Sum(c => c.Value.Item1);

View File

@@ -100,24 +100,25 @@ namespace MareSynchronos.Utils
return null;
}
public unsafe void WaitWhileCharacterIsDrawing(IntPtr characterAddress)
public unsafe void WaitWhileCharacterIsDrawing(IntPtr characterAddress, CancellationToken? ct = null)
{
if (!_clientState.IsLoggedIn) return;
var obj = (GameObject*)characterAddress;
// ReSharper disable once LoopVariableIsNeverChangedInsideLoop
while ((obj->RenderFlags & 0b100000000000) == 0b100000000000) // 0b100000000000 is "still rendering" or something
while ((obj->RenderFlags & 0b100000000000) == 0b100000000000 && (!ct?.IsCancellationRequested ?? true)) // 0b100000000000 is "still rendering" or something
{
Logger.Debug("Waiting for character to finish drawing");
Thread.Sleep(1000);
}
if (ct?.IsCancellationRequested ?? false) return;
// wait half a second just in case
Thread.Sleep(500);
}
public void WaitWhileSelfIsDrawing() => WaitWhileCharacterIsDrawing(_clientState.LocalPlayer?.Address ?? new IntPtr());
public void WaitWhileSelfIsDrawing(CancellationToken token) => WaitWhileCharacterIsDrawing(_clientState.LocalPlayer?.Address ?? new IntPtr(), token);
public void Dispose()
{

View File

@@ -247,19 +247,14 @@ namespace MareSynchronos.WebAPI
public async Task<string> DownloadFile(string hash, CancellationToken ct)
{
var reader = await _fileHub!.StreamAsChannelAsync<byte[]>("DownloadFile", hash, ct);
int i = 0;
var reader = _fileHub!.StreamAsync<byte[]>("DownloadFileAsync", hash, ct);
string fileName = Path.GetTempFileName();
await using var fs = File.OpenWrite(fileName);
while (await reader.WaitToReadAsync(ct) && !ct.IsCancellationRequested)
await foreach (var data in reader.WithCancellation(ct))
{
while (reader.TryRead(out var data) && !ct.IsCancellationRequested)
{
CurrentDownloads[hash] = (CurrentDownloads[hash].Item1 + data.Length, CurrentDownloads[hash].Item2);
await fs.WriteAsync(data, ct);
}
CurrentDownloads[hash] = (CurrentDownloads[hash].Item1 + data.Length, CurrentDownloads[hash].Item2);
await fs.WriteAsync(data, ct);
}
return fileName;
}