I really can't be assed to write changelogs (resilience on change, live updating players, ipc enhancements, probably more idk)
This commit is contained in:
@@ -31,156 +31,45 @@ namespace MareSynchronos.Managers
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{
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public class CharacterManager : IDisposable
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{
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private readonly ClientState clientState;
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private readonly ApiController _apiController;
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readonly Dictionary<string, string> _cachedLocalPlayers = new();
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private readonly Dictionary<(string, int), CharacterCacheDto> _characterCache = new();
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private readonly ClientState _clientState;
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private readonly FileReplacementFactory _factory;
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private readonly Framework _framework;
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private readonly ApiController apiController;
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private readonly ObjectTable objectTable;
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private readonly IpcManager ipcManager;
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private readonly FileReplacementFactory factory;
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private readonly IpcManager _ipcManager;
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private readonly ObjectTable _objectTable;
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private readonly Configuration _pluginConfiguration;
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private readonly IPlayerWatcher watcher;
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private Task? playerChangedTask = null;
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private readonly IPlayerWatcher _watcher;
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private DateTime _lastPlayerObjectCheck = DateTime.Now;
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private string _lastSentHash = string.Empty;
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private Task? _playerChangedTask = null;
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private HashSet<string> onlineWhitelistedUsers = new();
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public CharacterManager(ClientState clientState, Framework framework, ApiController apiController, ObjectTable objectTable, IpcManager ipcManager, FileReplacementFactory factory,
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Configuration pluginConfiguration)
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Configuration pluginConfiguration)
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{
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this.clientState = clientState;
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this._clientState = clientState;
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this._framework = framework;
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this.apiController = apiController;
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this.objectTable = objectTable;
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this.ipcManager = ipcManager;
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this.factory = factory;
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this._apiController = apiController;
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this._objectTable = objectTable;
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this._ipcManager = ipcManager;
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this._factory = factory;
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_pluginConfiguration = pluginConfiguration;
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watcher = PlayerWatchFactory.Create(framework, clientState, objectTable);
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}
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private void IpcManager_PenumbraRedrawEvent(object? objectTableIndex, EventArgs e)
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{
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var objTableObj = objectTable[(int)objectTableIndex!];
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if (objTableObj!.ObjectKind == Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player)
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{
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if (objTableObj.Name.ToString() == GetPlayerName())
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{
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PluginLog.Debug("Penumbra Redraw Event");
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PlayerChanged(GetPlayerName());
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}
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}
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}
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private readonly Dictionary<(string, int), CharacterCacheDto> _characterCache = new();
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Dictionary<string, string> localPlayers = new();
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private DateTime lastCheck = DateTime.Now;
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private unsafe void Framework_Update(Framework framework)
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{
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try
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{
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if (clientState.LocalPlayer == null) return;
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if (DateTime.Now < lastCheck.AddSeconds(5)) return;
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List<string> localPlayersList = new();
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foreach (var obj in objectTable)
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{
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if (obj.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player) continue;
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string playerName = obj.Name.ToString();
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if (playerName == GetPlayerName()) continue;
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var pObj = (PlayerCharacter)obj;
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var hashedName = Crypto.GetHash256(pObj.Name.ToString() + pObj.HomeWorld.Id.ToString());
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localPlayersList.Add(hashedName);
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localPlayers[hashedName] = pObj.Name.ToString();
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}
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foreach (var item in localPlayers.ToList())
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{
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if (!localPlayersList.Contains(item.Key))
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{
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localPlayers.Remove(item.Key);
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}
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}
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lastCheck = DateTime.Now;
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}
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catch (Exception ex)
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{
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PluginLog.Error(ex, "error");
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}
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}
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private string GetPlayerName()
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{
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return clientState.LocalPlayer!.Name.ToString();
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}
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private void Watcher_PlayerChanged(Dalamud.Game.ClientState.Objects.Types.Character actor)
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{
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if (actor.Name.ToString() == clientState.LocalPlayer!.Name.ToString())
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{
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PlayerChanged(actor.Name.ToString());
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}
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else
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{
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PluginLog.Debug("PlayerChanged: " + actor.Name.ToString());
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}
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}
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private unsafe void PlayerChanged(string name)
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{
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//if (sender == null) return;
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PluginLog.Debug("Player changed: " + name);
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if (playerChangedTask is { IsCompleted: false }) return;
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playerChangedTask = Task.Run(() =>
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{
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var obj = (GameObject*)clientState.LocalPlayer!.Address;
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PluginLog.Debug("Waiting for charater to be drawn");
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while ((obj->RenderFlags & 0b100000000000) == 0b100000000000) // 0b100000000000 is "still rendering" or something
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{
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//PluginLog.Debug("Waiting for character to finish drawing");
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Thread.Sleep(10);
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}
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PluginLog.Debug("Character finished drawing");
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// wait half a second just in case
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Thread.Sleep(500);
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var cache = CreateFullCharacterCache();
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while (!cache.IsCompleted)
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{
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Thread.Sleep(50);
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}
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_ = apiController.SendCharacterData(cache.Result.ToCharacterCacheDto(), GetLocalPlayers().Select(d => d.Key).ToList());
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});
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}
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private Dictionary<string, PlayerCharacter> GetLocalPlayers()
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{
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Dictionary<string, PlayerCharacter> allLocalPlayers = new();
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foreach (var obj in objectTable)
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{
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if (obj.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player) continue;
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string playerName = obj.Name.ToString();
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if (playerName == GetPlayerName()) continue;
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var playerObject = (PlayerCharacter)obj;
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allLocalPlayers.Add(Crypto.GetHash256(playerObject.Name.ToString() + playerObject.HomeWorld.Id.ToString()), playerObject);
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}
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return allLocalPlayers;
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_watcher = PlayerWatchFactory.Create(framework, clientState, objectTable);
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}
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public unsafe CharacterCache BuildCharacterCache()
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{
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var cache = new CharacterCache();
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while (clientState.LocalPlayer == null)
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while (_clientState.LocalPlayer == null)
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{
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PluginLog.Debug("Character is null but it shouldn't be, waiting");
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Thread.Sleep(50);
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}
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var model = (CharacterBase*)((Character*)clientState.LocalPlayer!.Address)->GameObject.GetDrawObject();
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var model = (CharacterBase*)((Character*)_clientState.LocalPlayer!.Address)->GameObject.GetDrawObject();
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for (var idx = 0; idx < model->SlotCount; ++idx)
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{
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var mdl = (RenderModel*)model->ModelArray[idx];
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@@ -191,8 +80,8 @@ namespace MareSynchronos.Managers
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var mdlPath = new Utf8String(mdl->ResourceHandle->FileName()).ToString();
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FileReplacement cachedMdlResource = factory.Create();
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cachedMdlResource.GamePaths = ipcManager.PenumbraReverseResolvePath(mdlPath, GetPlayerName());
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FileReplacement cachedMdlResource = _factory.Create();
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cachedMdlResource.GamePaths = _ipcManager.PenumbraReverseResolvePath(mdlPath, GetPlayerName());
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cachedMdlResource.SetResolvedPath(mdlPath);
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PluginLog.Verbose("Resolving for model " + mdlPath);
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@@ -216,8 +105,8 @@ namespace MareSynchronos.Managers
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//var mtrlFileResource = factory.Create();
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var mtrlPath = new Utf8String(mtrl->ResourceHandle->FileName()).ToString().Split("|")[2];
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PluginLog.Verbose("Resolving for material " + mtrlPath);
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var cachedMtrlResource = factory.Create();
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cachedMtrlResource.GamePaths = ipcManager.PenumbraReverseResolvePath(mtrlPath, GetPlayerName());
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var cachedMtrlResource = _factory.Create();
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cachedMtrlResource.GamePaths = _ipcManager.PenumbraReverseResolvePath(mtrlPath, GetPlayerName());
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cachedMtrlResource.SetResolvedPath(mtrlPath);
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cache.AddAssociatedResource(cachedMtrlResource, cachedMdlResource, null!);
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@@ -229,9 +118,9 @@ namespace MareSynchronos.Managers
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if (string.IsNullOrEmpty(texPath.ToString())) continue;
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PluginLog.Verbose("Resolving for texture " + texPath);
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var cachedTexResource = factory.Create();
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var cachedTexResource = _factory.Create();
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cachedTexResource.GamePaths = new[] { texPath };
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cachedTexResource.SetResolvedPath(ipcManager.PenumbraResolvePath(texPath, GetPlayerName())!);
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cachedTexResource.SetResolvedPath(_ipcManager.PenumbraResolvePath(texPath, GetPlayerName())!);
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cache.AddAssociatedResource(cachedTexResource, cachedMdlResource, cachedMtrlResource);
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}
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}
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@@ -240,92 +129,98 @@ namespace MareSynchronos.Managers
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return cache;
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}
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private void ClientState_TerritoryChanged(object? sender, ushort e)
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public async Task DebugJson()
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{
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localPlayers.Clear();
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_ = Task.Run(async () =>
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var cache = CreateFullCharacterCache();
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while (!cache.IsCompleted)
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{
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while (clientState.LocalPlayer == null)
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{
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await Task.Delay(250);
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}
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await AssignLocalPlayersData();
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});
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}
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private async Task AssignLocalPlayersData()
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{
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PluginLog.Debug("Temp assigning local players from cache");
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var currentLocalPlayers = GetLocalPlayers();
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foreach (var player in _characterCache)
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{
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if (currentLocalPlayers.ContainsKey(player.Key.Item1))
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{
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await Task.Run(() => ApiControllerOnCharacterReceived(null, new CharacterReceivedEventArgs
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{
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CharacterNameHash = player.Key.Item1,
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CharacterData = player.Value
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}));
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}
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await Task.Delay(50);
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}
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PluginLog.Debug(JsonConvert.SerializeObject(cache.Result, Formatting.Indented));
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}
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public void Dispose()
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{
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_ipcManager.PenumbraRedrawEvent -= IpcManager_PenumbraRedrawEvent;
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_framework.Update -= Framework_Update;
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_clientState.TerritoryChanged -= ClientState_TerritoryChanged;
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_apiController.Connected -= ApiController_Connected;
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_apiController.Disconnected -= ApiController_Disconnected;
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_apiController.CharacterReceived -= ApiControllerOnCharacterReceived;
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_apiController.RemovedFromWhitelist -= ApiControllerOnRemovedFromWhitelist;
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_apiController.AddedToWhitelist -= ApiControllerOnAddedToWhitelist;
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_apiController.WhitelistedPlayerOffline -= ApiControllerOnWhitelistedPlayerOffline;
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_watcher.Disable();
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_watcher.PlayerChanged -= Watcher_PlayerChanged;
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_watcher?.Dispose();
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}
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public void StopWatchPlayer(string name)
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{
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_watcher.RemovePlayerFromWatch(name);
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}
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public async Task UpdatePlayersFromService(Dictionary<string, PlayerCharacter> currentLocalPlayers)
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{
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PluginLog.Debug("Updating local players from service");
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await apiController.GetCharacterData(currentLocalPlayers
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currentLocalPlayers = currentLocalPlayers.Where(k => onlineWhitelistedUsers.Contains(k.Key))
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.ToDictionary(k => k.Key, k => k.Value);
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await _apiController.GetCharacterData(currentLocalPlayers
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.ToDictionary(
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k => k.Key,
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k => (int)k.Value.ClassJob.Id));
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}
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public void Dispose()
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public void WatchPlayer(string name)
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{
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ipcManager.PenumbraRedrawEvent -= IpcManager_PenumbraRedrawEvent;
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_framework.Update -= Framework_Update;
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clientState.TerritoryChanged -= ClientState_TerritoryChanged;
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apiController.Connected -= ApiController_Connected;
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apiController.Disconnected -= ApiController_Disconnected;
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apiController.CharacterReceived -= ApiControllerOnCharacterReceived;
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apiController.RemovedFromWhitelist -= ApiControllerOnRemovedFromWhitelist;
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apiController.AddedToWhitelist -= ApiControllerOnAddedToWhitelist;
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watcher.Disable();
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watcher.PlayerChanged -= Watcher_PlayerChanged;
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watcher?.Dispose();
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_watcher.AddPlayerToWatch(name);
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}
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internal void StartWatchingPlayer()
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{
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watcher.AddPlayerToWatch(GetPlayerName());
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watcher.PlayerChanged += Watcher_PlayerChanged;
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watcher.Enable();
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apiController.Connected += ApiController_Connected;
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apiController.Disconnected += ApiController_Disconnected;
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apiController.CharacterReceived += ApiControllerOnCharacterReceived;
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apiController.RemovedFromWhitelist += ApiControllerOnRemovedFromWhitelist;
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apiController.AddedToWhitelist += ApiControllerOnAddedToWhitelist;
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_watcher.AddPlayerToWatch(GetPlayerName());
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_watcher.PlayerChanged += Watcher_PlayerChanged;
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_watcher.Enable();
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_apiController.Connected += ApiController_Connected;
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_apiController.Disconnected += ApiController_Disconnected;
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_apiController.CharacterReceived += ApiControllerOnCharacterReceived;
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_apiController.RemovedFromWhitelist += ApiControllerOnRemovedFromWhitelist;
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_apiController.AddedToWhitelist += ApiControllerOnAddedToWhitelist;
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_apiController.WhitelistedPlayerOffline += ApiControllerOnWhitelistedPlayerOffline;
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_apiController.WhitelistedPlayerOnline += ApiControllerOnWhitelistedPlayerOnline;
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PluginLog.Debug("Watching Player, ApiController is Connected: " + apiController.IsConnected);
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if (apiController.IsConnected)
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PluginLog.Debug("Watching Player, ApiController is Connected: " + _apiController.IsConnected);
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if (_apiController.IsConnected)
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{
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ApiController_Connected(null, EventArgs.Empty);
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}
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}
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private void ApiControllerOnRemovedFromWhitelist(object? sender, EventArgs e)
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private void ApiController_Connected(object? sender, EventArgs args)
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{
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var characterHash = (string?)sender;
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if (string.IsNullOrEmpty(characterHash)) return;
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var players = GetLocalPlayers();
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foreach (var entry in _characterCache.Where(c => c.Key.Item1 == characterHash))
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{
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_characterCache.Remove(entry.Key);
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}
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PluginLog.Debug(nameof(ApiController_Connected));
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PluginLog.Debug("MyHashedName:" + Crypto.GetHash256(GetPlayerName() + _clientState.LocalPlayer!.HomeWorld.Id));
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var apiTask = _apiController.SendCharacterName(Crypto.GetHash256(GetPlayerName() + _clientState.LocalPlayer!.HomeWorld.Id));
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var playerName = players.SingleOrDefault(p => p.Key == characterHash).Value.Name.ToString() ?? null;
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if (playerName != null)
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{
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PluginLog.Debug("You got removed from whitelist, restoring glamourer state for " + playerName);
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ipcManager.GlamourerRevertCharacterCustomization(playerName);
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}
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Task.WaitAll(apiTask);
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onlineWhitelistedUsers = new HashSet<string>(apiTask.Result);
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var assignTask = AssignLocalPlayersData();
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Task.WaitAll(assignTask);
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PluginLog.Debug("Online and whitelisted users: " + string.Join(",", onlineWhitelistedUsers));
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_framework.Update += Framework_Update;
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_ipcManager.PenumbraRedrawEvent += IpcManager_PenumbraRedrawEvent;
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_clientState.TerritoryChanged += ClientState_TerritoryChanged;
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}
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private void ApiController_Disconnected(object? sender, EventArgs args)
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{
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PluginLog.Debug(nameof(ApiController_Disconnected));
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_framework.Update -= Framework_Update;
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_ipcManager.PenumbraRedrawEvent -= IpcManager_PenumbraRedrawEvent;
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_clientState.TerritoryChanged -= ClientState_TerritoryChanged;
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}
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private void ApiControllerOnAddedToWhitelist(object? sender, EventArgs e)
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@@ -336,7 +231,7 @@ namespace MareSynchronos.Managers
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if (players.ContainsKey(characterHash))
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{
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PluginLog.Debug("You got added to a whitelist, restoring data for " + characterHash);
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_ = apiController.GetCharacterData(new Dictionary<string, int> { { characterHash, (int)players[characterHash].ClassJob.Id } });
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_ = _apiController.GetCharacterData(new Dictionary<string, int> { { characterHash, (int)players[characterHash].ClassJob.Id } });
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}
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}
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@@ -344,7 +239,7 @@ namespace MareSynchronos.Managers
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{
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PlayerCharacter? playerObject = null;
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PluginLog.Debug("Received hash for " + e.CharacterNameHash);
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foreach (var obj in objectTable)
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foreach (var obj in _objectTable)
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{
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if (obj.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player) continue;
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string playerName = obj.Name.ToString();
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@@ -369,84 +264,122 @@ namespace MareSynchronos.Managers
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PluginLog.Debug("Found suitable player for hash: " + playerObject.Name.ToString());
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}
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var otherPlayerName = playerObject.Name.ToString();
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_characterCache[(e.CharacterNameHash, e.CharacterData.JobId)] = e.CharacterData;
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foreach (var file in e.CharacterData.FileReplacements)
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List<FileReplacementDto> toDownloadReplacements;
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using (var db = new FileCacheContext())
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{
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var hash = file.Hash;
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bool hasLocalFile;
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using (var db = new FileCacheContext())
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{
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hasLocalFile = db.FileCaches.Any(f => f.Hash == hash);
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}
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if (hasLocalFile) continue;
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PluginLog.Debug("Downloading file for " + hash);
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var task = apiController.DownloadData(hash);
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while (!task.IsCompleted)
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{
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Thread.Sleep(TimeSpan.FromSeconds(0.5));
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}
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PluginLog.Debug("Download finished: " + hash);
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var extractedFile = LZ4.LZ4Codec.Unwrap(task.Result);
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var ext = file.GamePaths.First().Split(".", StringSplitOptions.None).Last();
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var filePath = Path.Combine(_pluginConfiguration.CacheFolder, file.Hash + "." + ext);
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File.WriteAllBytes(filePath, extractedFile);
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PluginLog.Debug("File written to : " + filePath);
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using (var db = new FileCacheContext())
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{
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||||
db.Add(new FileCache
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||||
{
|
||||
Filepath = filePath.ToLower(),
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||||
Hash = file.Hash,
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||||
LastModifiedDate = DateTime.Now.Ticks.ToString(),
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||||
});
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||||
db.SaveChanges();
|
||||
}
|
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PluginLog.Debug("Added hash to db: " + hash);
|
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PluginLog.Debug("Checking for files to download for player " + otherPlayerName);
|
||||
PluginLog.Debug("Received total " + e.CharacterData.FileReplacements.Count + " file replacement data");
|
||||
PluginLog.Debug("Hash for data is " + e.CharacterData.Hash);
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||||
toDownloadReplacements =
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||||
e.CharacterData.FileReplacements.Where(f => !db.FileCaches.Any(c => c.Hash == f.Hash))
|
||||
.ToList();
|
||||
}
|
||||
|
||||
PluginLog.Debug("Assigned hash to visible player: " + playerObject.Name.ToString());
|
||||
ipcManager.GlamourerApplyCharacterCustomization(e.CharacterData.GlamourerData, playerObject.Name.ToString());
|
||||
PluginLog.Debug("Downloading missing files for player " + otherPlayerName);
|
||||
var downloadTask = _apiController.DownloadFiles(toDownloadReplacements, _pluginConfiguration.CacheFolder);
|
||||
while (!downloadTask.IsCompleted)
|
||||
{
|
||||
Thread.Sleep(100);
|
||||
}
|
||||
|
||||
PluginLog.Debug("Assigned hash to visible player: " + otherPlayerName);
|
||||
/*ipcManager.PenumbraRemoveTemporaryCollection(otherPlayerName);
|
||||
ipcManager.PenumbraCreateTemporaryCollection(otherPlayerName);
|
||||
Dictionary<string, string> moddedPaths = new();
|
||||
using (var db = new FileCacheContext())
|
||||
{
|
||||
foreach (var item in e.CharacterData.FileReplacements)
|
||||
{
|
||||
foreach (var gamePath in item.GamePaths)
|
||||
{
|
||||
var fileCache = db.FileCaches.FirstOrDefault(f => f.Hash == item.Hash);
|
||||
if (fileCache != null)
|
||||
{
|
||||
PluginLog.Debug("Modifying: " + gamePath + " => " + fileCache.Filepath);
|
||||
moddedPaths.Add(gamePath, fileCache.Filepath);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ipcManager.PenumbraSetTemporaryMods(otherPlayerName, moddedPaths);*/
|
||||
_ipcManager.GlamourerApplyCharacterCustomization(e.CharacterData.GlamourerData, otherPlayerName);
|
||||
//ipcManager.PenumbraRedraw(otherPlayerName);
|
||||
}
|
||||
|
||||
private void ApiController_Disconnected(object? sender, EventArgs args)
|
||||
private void ApiControllerOnRemovedFromWhitelist(object? sender, EventArgs e)
|
||||
{
|
||||
PluginLog.Debug(nameof(ApiController_Disconnected));
|
||||
_framework.Update -= Framework_Update;
|
||||
ipcManager.PenumbraRedrawEvent -= IpcManager_PenumbraRedrawEvent;
|
||||
clientState.TerritoryChanged -= ClientState_TerritoryChanged;
|
||||
var characterHash = (string?)sender;
|
||||
if (string.IsNullOrEmpty(characterHash)) return;
|
||||
var players = GetLocalPlayers();
|
||||
foreach (var entry in _characterCache.Where(c => c.Key.Item1 == characterHash))
|
||||
{
|
||||
_characterCache.Remove(entry.Key);
|
||||
}
|
||||
|
||||
var playerName = players.SingleOrDefault(p => p.Key == characterHash).Value.Name.ToString() ?? null;
|
||||
if (playerName != null)
|
||||
{
|
||||
RestorePreviousCharacter(playerName);
|
||||
PluginLog.Debug("Removed from whitelist, restoring glamourer state for " + playerName);
|
||||
_ipcManager.PenumbraRemoveTemporaryCollection(playerName);
|
||||
_ipcManager.GlamourerRevertCharacterCustomization(playerName);
|
||||
}
|
||||
}
|
||||
|
||||
private void ApiController_Connected(object? sender, EventArgs args)
|
||||
private void ApiControllerOnWhitelistedPlayerOffline(object? sender, EventArgs e)
|
||||
{
|
||||
PluginLog.Debug(nameof(ApiController_Connected));
|
||||
PluginLog.Debug("MyHashedName:" + Crypto.GetHash256(GetPlayerName() + clientState.LocalPlayer!.HomeWorld.Id));
|
||||
var apiTask = apiController.SendCharacterName(Crypto.GetHash256(GetPlayerName() + clientState.LocalPlayer!.HomeWorld.Id));
|
||||
var assignTask = AssignLocalPlayersData();
|
||||
|
||||
Task.WaitAll(apiTask, assignTask);
|
||||
|
||||
_framework.Update += Framework_Update;
|
||||
ipcManager.PenumbraRedrawEvent += IpcManager_PenumbraRedrawEvent;
|
||||
clientState.TerritoryChanged += ClientState_TerritoryChanged;
|
||||
PluginLog.Debug("Player offline: " + sender!);
|
||||
onlineWhitelistedUsers.Remove((string)sender!);
|
||||
}
|
||||
|
||||
public void StopWatchPlayer(string name)
|
||||
private void ApiControllerOnWhitelistedPlayerOnline(object? sender, EventArgs e)
|
||||
{
|
||||
watcher.RemovePlayerFromWatch(name);
|
||||
PluginLog.Debug("Player online: " + sender!);
|
||||
onlineWhitelistedUsers.Add((string)sender!);
|
||||
}
|
||||
|
||||
public void WatchPlayer(string name)
|
||||
private async Task AssignLocalPlayersData()
|
||||
{
|
||||
watcher.AddPlayerToWatch(name);
|
||||
PluginLog.Debug("Temp assigning local players from cache");
|
||||
var currentLocalPlayers = GetLocalPlayers();
|
||||
foreach (var player in _characterCache)
|
||||
{
|
||||
if (currentLocalPlayers.ContainsKey(player.Key.Item1))
|
||||
{
|
||||
await Task.Run(() => ApiControllerOnCharacterReceived(null, new CharacterReceivedEventArgs
|
||||
{
|
||||
CharacterNameHash = player.Key.Item1,
|
||||
CharacterData = player.Value
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
||||
await UpdatePlayersFromService(currentLocalPlayers);
|
||||
}
|
||||
|
||||
private void ClientState_TerritoryChanged(object? sender, ushort e)
|
||||
{
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
while (_clientState.LocalPlayer == null)
|
||||
{
|
||||
await Task.Delay(250);
|
||||
}
|
||||
|
||||
await AssignLocalPlayersData();
|
||||
});
|
||||
}
|
||||
|
||||
private async Task<CharacterCache> CreateFullCharacterCache()
|
||||
{
|
||||
var cache = BuildCharacterCache();
|
||||
cache.SetGlamourerData(ipcManager.GlamourerGetCharacterCustomization()!);
|
||||
cache.JobId = clientState.LocalPlayer!.ClassJob.Id;
|
||||
cache.SetGlamourerData(_ipcManager.GlamourerGetCharacterCustomization()!);
|
||||
cache.JobId = _clientState.LocalPlayer!.ClassJob.Id;
|
||||
await Task.Run(async () =>
|
||||
{
|
||||
while (!cache.IsReady)
|
||||
@@ -462,15 +395,146 @@ namespace MareSynchronos.Managers
|
||||
return cache;
|
||||
}
|
||||
|
||||
public async Task DebugJson()
|
||||
private unsafe void Framework_Update(Framework framework)
|
||||
{
|
||||
var cache = CreateFullCharacterCache();
|
||||
while (!cache.IsCompleted)
|
||||
try
|
||||
{
|
||||
await Task.Delay(50);
|
||||
if (_clientState.LocalPlayer == null) return;
|
||||
|
||||
if (DateTime.Now < _lastPlayerObjectCheck.AddSeconds(2)) return;
|
||||
|
||||
List<string> localPlayersList = new();
|
||||
Dictionary<string, PlayerCharacter> newPlayers = new();
|
||||
foreach (var obj in _objectTable)
|
||||
{
|
||||
if (obj.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player) continue;
|
||||
string playerName = obj.Name.ToString();
|
||||
if (playerName == GetPlayerName()) continue;
|
||||
var pObj = (PlayerCharacter)obj;
|
||||
var hashedName = Crypto.GetHash256(pObj.Name.ToString() + pObj.HomeWorld.Id.ToString());
|
||||
|
||||
if (!onlineWhitelistedUsers.Contains(hashedName)) continue;
|
||||
|
||||
localPlayersList.Add(hashedName);
|
||||
if (!_cachedLocalPlayers.ContainsKey(hashedName)) newPlayers[hashedName] = pObj;
|
||||
_cachedLocalPlayers[hashedName] = pObj.Name.ToString();
|
||||
}
|
||||
|
||||
foreach (var item in _cachedLocalPlayers.ToList().Where(item => !localPlayersList.Contains(item.Key)))
|
||||
{
|
||||
foreach (var cachedPlayerNameJobId in _characterCache.Keys.ToList().Where(cachedPlayerNameJobId => cachedPlayerNameJobId.Item1 == item.Key))
|
||||
{
|
||||
PluginLog.Debug("Player not visible anymore: " + cachedPlayerNameJobId.Item1);
|
||||
RestorePreviousCharacter(_cachedLocalPlayers[cachedPlayerNameJobId.Item1]);
|
||||
_characterCache.Remove(cachedPlayerNameJobId);
|
||||
}
|
||||
|
||||
_cachedLocalPlayers.Remove(item.Key);
|
||||
}
|
||||
|
||||
if (newPlayers.Any())
|
||||
{
|
||||
PluginLog.Debug("Getting data for new players: " + string.Join(Environment.NewLine, newPlayers));
|
||||
_ = UpdatePlayersFromService(newPlayers);
|
||||
}
|
||||
|
||||
_lastPlayerObjectCheck = DateTime.Now;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
PluginLog.Error(ex, "error");
|
||||
}
|
||||
}
|
||||
|
||||
private Dictionary<string, PlayerCharacter> GetLocalPlayers()
|
||||
{
|
||||
Dictionary<string, PlayerCharacter> allLocalPlayers = new();
|
||||
foreach (var obj in _objectTable)
|
||||
{
|
||||
if (obj.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player) continue;
|
||||
string playerName = obj.Name.ToString();
|
||||
if (playerName == GetPlayerName()) continue;
|
||||
var playerObject = (PlayerCharacter)obj;
|
||||
allLocalPlayers.Add(Crypto.GetHash256(playerObject.Name.ToString() + playerObject.HomeWorld.Id.ToString()), playerObject);
|
||||
}
|
||||
|
||||
PluginLog.Debug(JsonConvert.SerializeObject(cache.Result, Formatting.Indented));
|
||||
return allLocalPlayers;
|
||||
}
|
||||
|
||||
private string GetPlayerName()
|
||||
{
|
||||
return _clientState.LocalPlayer!.Name.ToString();
|
||||
}
|
||||
|
||||
private void IpcManager_PenumbraRedrawEvent(object? objectTableIndex, EventArgs e)
|
||||
{
|
||||
var objTableObj = _objectTable[(int)objectTableIndex!];
|
||||
if (objTableObj!.ObjectKind == Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player)
|
||||
{
|
||||
if (objTableObj.Name.ToString() == GetPlayerName())
|
||||
{
|
||||
PluginLog.Debug("Penumbra Redraw Event");
|
||||
PlayerChanged(GetPlayerName());
|
||||
}
|
||||
}
|
||||
}
|
||||
private unsafe void PlayerChanged(string name)
|
||||
{
|
||||
//if (sender == null) return;
|
||||
PluginLog.Debug("Player changed: " + name);
|
||||
if (_playerChangedTask is { IsCompleted: false })
|
||||
{
|
||||
PluginLog.Warning("PlayerChanged Task still running");
|
||||
return;
|
||||
}
|
||||
|
||||
_playerChangedTask = Task.Run(() =>
|
||||
{
|
||||
var obj = (GameObject*)_clientState.LocalPlayer!.Address;
|
||||
|
||||
PluginLog.Debug("Waiting for charater to be drawn");
|
||||
while ((obj->RenderFlags & 0b100000000000) == 0b100000000000) // 0b100000000000 is "still rendering" or something
|
||||
{
|
||||
//PluginLog.Debug("Waiting for character to finish drawing");
|
||||
Thread.Sleep(10);
|
||||
}
|
||||
PluginLog.Debug("Character finished drawing");
|
||||
|
||||
// wait half a second just in case
|
||||
Thread.Sleep(500);
|
||||
|
||||
var characterCacheTask = CreateFullCharacterCache();
|
||||
Task.WaitAll(characterCacheTask);
|
||||
|
||||
var cacheDto = characterCacheTask.Result.ToCharacterCacheDto();
|
||||
if (cacheDto.Hash == _lastSentHash)
|
||||
{
|
||||
PluginLog.Warning("Not sending data, already sent");
|
||||
return;
|
||||
}
|
||||
Task.WaitAll(_apiController.SendCharacterData(cacheDto, GetLocalPlayers().Select(d => d.Key).ToList()));
|
||||
_lastSentHash = cacheDto.Hash;
|
||||
});
|
||||
}
|
||||
|
||||
private void RestorePreviousCharacter(string playerName)
|
||||
{
|
||||
PluginLog.Debug("Restoring state for " + playerName);
|
||||
_ipcManager.PenumbraRemoveTemporaryCollection(playerName);
|
||||
_ipcManager.GlamourerRevertCharacterCustomization(playerName);
|
||||
}
|
||||
|
||||
private void Watcher_PlayerChanged(Dalamud.Game.ClientState.Objects.Types.Character actor)
|
||||
{
|
||||
if (actor.Name.ToString() == _clientState.LocalPlayer!.Name.ToString())
|
||||
{
|
||||
PluginLog.Debug("Watcher: PlayerChanged");
|
||||
PlayerChanged(actor.Name.ToString());
|
||||
}
|
||||
else
|
||||
{
|
||||
PluginLog.Debug("PlayerChanged: " + actor.Name.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,6 +2,9 @@
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Plugin.Ipc;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Reflection.Metadata;
|
||||
|
||||
namespace MareSynchronos.Managers
|
||||
{
|
||||
@@ -20,6 +23,11 @@ namespace MareSynchronos.Managers
|
||||
private ICallGateSubscriber<string, string, string[]>? penumbraReverseResolvePath;
|
||||
private ICallGateSubscriber<string, object> glamourerRevertCustomization;
|
||||
|
||||
private ICallGateSubscriber<string, string, IReadOnlyDictionary<string, string>, List<string>, int, int>
|
||||
penumbraSetTemporaryMod;
|
||||
private ICallGateSubscriber<string, string, bool, (int, string)> penumbraCreateTemporaryCollection;
|
||||
private ICallGateSubscriber<string, int> penumbraRemoveTemporaryCollection;
|
||||
|
||||
public bool Initialized { get; private set; } = false;
|
||||
|
||||
public event EventHandler? PenumbraRedrawEvent;
|
||||
@@ -39,9 +47,20 @@ namespace MareSynchronos.Managers
|
||||
glamourerApiVersion = pluginInterface.GetIpcSubscriber<int>("Glamourer.ApiVersion");
|
||||
glamourerRevertCustomization = pluginInterface.GetIpcSubscriber<string, object>("Glamourer.RevertCharacterCustomization");
|
||||
penumbraObjectIsRedrawn = pluginInterface.GetIpcSubscriber<IntPtr, int, object?>("Penumbra.GameObjectRedrawn");
|
||||
|
||||
penumbraObjectIsRedrawn.Subscribe(RedrawEvent);
|
||||
penumbraInit.Subscribe(RedrawSelf);
|
||||
|
||||
penumbraSetTemporaryMod =
|
||||
pluginInterface
|
||||
.GetIpcSubscriber<string, string, IReadOnlyDictionary<string, string>, List<string>, int,
|
||||
int>("Penumbra.AddTemporaryMod");
|
||||
|
||||
penumbraCreateTemporaryCollection =
|
||||
pluginInterface.GetIpcSubscriber<string, string, bool, (int, string)>("Penumbra.CreateTemporaryCollection");
|
||||
penumbraRemoveTemporaryCollection =
|
||||
pluginInterface.GetIpcSubscriber<string, int>("Penumbra.RemoveTemporaryCollection");
|
||||
|
||||
Initialized = true;
|
||||
}
|
||||
|
||||
@@ -134,6 +153,35 @@ namespace MareSynchronos.Managers
|
||||
penumbraRedraw!.InvokeAction(actorName, 0);
|
||||
}
|
||||
|
||||
public void PenumbraCreateTemporaryCollection(string characterName)
|
||||
{
|
||||
if (!CheckPenumbraAPI()) return;
|
||||
PluginLog.Debug("Creating temp collection for " + characterName);
|
||||
//penumbraCreateTemporaryCollection.InvokeFunc("MareSynchronos", characterName, true);
|
||||
}
|
||||
|
||||
public void PenumbraRemoveTemporaryCollection(string characterName)
|
||||
{
|
||||
if (!CheckPenumbraAPI()) return;
|
||||
PluginLog.Debug("Removing temp collection for " + characterName);
|
||||
//penumbraRemoveTemporaryCollection.InvokeFunc(characterName);
|
||||
}
|
||||
|
||||
public void PenumbraSetTemporaryMods(string characterName, IReadOnlyDictionary<string, string> modPaths)
|
||||
{
|
||||
if (!CheckPenumbraAPI()) return;
|
||||
PluginLog.Debug("Assigning temp mods for " + characterName);
|
||||
try
|
||||
{
|
||||
//var result = penumbraSetTemporaryMod.InvokeFunc("MareSynchronos", characterName, modPaths, new List<string>(), 0);
|
||||
//PluginLog.Debug("Success: " + result);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
PluginLog.Error(ex, "Error during IPC call");
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Uninitialize();
|
||||
|
||||
@@ -98,6 +98,55 @@ namespace MareSynchronos
|
||||
configuration.CacheFolder = cachePath;
|
||||
configuration.Save();
|
||||
}
|
||||
ImGui.Separator();
|
||||
ImGui.Text("Pending uploads");
|
||||
ImGui.Text($"Total: {ByteToKiB(apiController.CurrentUploads.Sum(a => a.Value.Item1))} / {ByteToKiB(apiController.CurrentUploads.Sum(a => a.Value.Item2))}");
|
||||
if (ImGui.BeginTable("Uploads", 3))
|
||||
{
|
||||
ImGui.TableSetupColumn("File");
|
||||
ImGui.TableSetupColumn("Uploaded");
|
||||
ImGui.TableSetupColumn("Size");
|
||||
ImGui.TableHeadersRow();
|
||||
foreach (var hash in apiController.CurrentUploads.Keys)
|
||||
{
|
||||
var color = UploadColor(apiController.CurrentUploads[hash]);
|
||||
ImGui.PushStyleColor(ImGuiCol.Text, color);
|
||||
ImGui.TableNextColumn();
|
||||
ImGui.Text(hash);
|
||||
ImGui.TableNextColumn();
|
||||
ImGui.Text(ByteToKiB(apiController.CurrentUploads[hash].Item1));
|
||||
ImGui.TableNextColumn();
|
||||
ImGui.Text(ByteToKiB(apiController.CurrentUploads[hash].Item2));
|
||||
ImGui.PopStyleColor();
|
||||
ImGui.TableNextRow();
|
||||
}
|
||||
ImGui.EndTable();
|
||||
}
|
||||
ImGui.Separator();
|
||||
ImGui.Text("Pending Downloads");
|
||||
ImGui.Text($"Total: {ByteToKiB(apiController.CurrentDownloads.Sum(a => a.Value.Item1))} / {ByteToKiB(apiController.CurrentDownloads.Sum(a => a.Value.Item2))}");
|
||||
if (ImGui.BeginTable("Downloads", 3))
|
||||
{
|
||||
ImGui.TableSetupColumn("File");
|
||||
ImGui.TableSetupColumn("Downloaded");
|
||||
ImGui.TableSetupColumn("Size");
|
||||
ImGui.TableHeadersRow();
|
||||
foreach (var hash in apiController.CurrentDownloads.Keys)
|
||||
{
|
||||
var color = UploadColor(apiController.CurrentDownloads[hash]);
|
||||
ImGui.PushStyleColor(ImGuiCol.Text, color);
|
||||
ImGui.TableNextColumn();
|
||||
ImGui.Text(hash);
|
||||
ImGui.TableNextColumn();
|
||||
ImGui.Text(ByteToKiB(apiController.CurrentDownloads[hash].Item1));
|
||||
ImGui.TableNextColumn();
|
||||
ImGui.Text(ByteToKiB(apiController.CurrentDownloads[hash].Item2));
|
||||
ImGui.PopStyleColor();
|
||||
ImGui.TableNextRow();
|
||||
}
|
||||
ImGui.EndTable();
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -105,6 +154,11 @@ namespace MareSynchronos
|
||||
}
|
||||
}
|
||||
|
||||
private Vector4 UploadColor((long, long) data) => data.Item1 == 0 ? ImGuiColors.DalamudGrey :
|
||||
data.Item1 == data.Item2 ? ImGuiColors.ParsedGreen : ImGuiColors.DalamudYellow;
|
||||
|
||||
private string ByteToKiB(long bytes) => (bytes / 1024.0).ToString("0.00") + " KiB";
|
||||
|
||||
private void DrawWhiteListContent()
|
||||
{
|
||||
if (!apiController.ServerAlive) return;
|
||||
|
||||
@@ -4,6 +4,7 @@ using MareSynchronos.Models;
|
||||
using System;
|
||||
using System.Buffers.Text;
|
||||
using System.Collections;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.IO;
|
||||
@@ -13,12 +14,14 @@ using System.Runtime.InteropServices.ComTypes;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Channels;
|
||||
using System.Threading.Tasks;
|
||||
using Dalamud.Game.ClientState.Objects.Types;
|
||||
using LZ4;
|
||||
using MareSynchronos.API;
|
||||
using MareSynchronos.FileCacheDB;
|
||||
using Microsoft.AspNetCore.SignalR.Client;
|
||||
using Microsoft.VisualBasic;
|
||||
|
||||
namespace MareSynchronos.WebAPI
|
||||
{
|
||||
@@ -35,6 +38,11 @@ namespace MareSynchronos.WebAPI
|
||||
public string UID { get; private set; } = string.Empty;
|
||||
public string SecretKey => pluginConfiguration.ClientSecret.ContainsKey(ApiUri) ? pluginConfiguration.ClientSecret[ApiUri] : "-";
|
||||
private string CacheFolder => pluginConfiguration.CacheFolder;
|
||||
public ConcurrentDictionary<string, (long, long)> CurrentUploads { get; private set; } = new();
|
||||
public ConcurrentDictionary<string, (long, long)> CurrentDownloads { get; private set; } = new();
|
||||
public bool IsDownloading { get; private set; } = false;
|
||||
public bool IsUploading { get; private set; } = false;
|
||||
public int TotalTransfersPending { get; set; } = 0;
|
||||
public bool UseCustomService
|
||||
{
|
||||
get => pluginConfiguration.UseCustomService;
|
||||
@@ -55,14 +63,16 @@ namespace MareSynchronos.WebAPI
|
||||
public event EventHandler<CharacterReceivedEventArgs>? CharacterReceived;
|
||||
public event EventHandler? RemovedFromWhitelist;
|
||||
public event EventHandler? AddedToWhitelist;
|
||||
public event EventHandler? WhitelistedPlayerOnline;
|
||||
public event EventHandler? WhitelistedPlayerOffline;
|
||||
|
||||
public List<WhitelistDto> WhitelistEntries { get; set; } = new List<WhitelistDto>();
|
||||
|
||||
readonly CancellationTokenSource cts;
|
||||
private HubConnection? _heartbeatHub;
|
||||
private IDisposable? _fileUploadRequest;
|
||||
private HubConnection? _fileHub;
|
||||
private HubConnection? _userHub;
|
||||
private CancellationTokenSource? uploadCancellationTokenSource;
|
||||
|
||||
public ApiController(Configuration pluginConfiguration)
|
||||
{
|
||||
@@ -164,7 +174,7 @@ namespace MareSynchronos.WebAPI
|
||||
if (_fileHub != null)
|
||||
{
|
||||
PluginLog.Debug("Disposing File Hub");
|
||||
_fileUploadRequest?.Dispose();
|
||||
CancelUpload();
|
||||
await _fileHub!.StopAsync();
|
||||
await _fileHub!.DisposeAsync();
|
||||
}
|
||||
@@ -200,6 +210,8 @@ namespace MareSynchronos.WebAPI
|
||||
await _userHub.StartAsync();
|
||||
_userHub.On<WhitelistDto, string>("UpdateWhitelist", UpdateLocalWhitelist);
|
||||
_userHub.On<CharacterCacheDto, string>("ReceiveCharacterData", ReceiveCharacterData);
|
||||
_userHub.On<string>("RemoveOnlineWhitelistedPlayer", (s) => WhitelistedPlayerOffline?.Invoke(s, EventArgs.Empty));
|
||||
_userHub.On<string>("AddOnlineWhitelistedPlayer", (s) => WhitelistedPlayerOnline?.Invoke(s, EventArgs.Empty));
|
||||
|
||||
PluginLog.Debug("Creating File Hub");
|
||||
_fileHub = new HubConnectionBuilder()
|
||||
@@ -218,8 +230,6 @@ namespace MareSynchronos.WebAPI
|
||||
})
|
||||
.Build();
|
||||
await _fileHub.StartAsync(cts.Token);
|
||||
|
||||
_fileUploadRequest = _fileHub!.On<string>("FileRequest", UploadFile);
|
||||
}
|
||||
|
||||
private void UpdateLocalWhitelist(WhitelistDto dto, string characterIdentifier)
|
||||
@@ -247,16 +257,36 @@ namespace MareSynchronos.WebAPI
|
||||
}
|
||||
}
|
||||
|
||||
private async Task UploadFile(string fileHash)
|
||||
private async Task<(string, byte[])> GetCompressedFileData(string fileHash, CancellationToken uploadToken)
|
||||
{
|
||||
PluginLog.Debug("Requested fileHash: " + fileHash);
|
||||
|
||||
await using var db = new FileCacheContext();
|
||||
var fileCache = db.FileCaches.First(f => f.Hash == fileHash);
|
||||
var compressedFile = LZ4Codec.WrapHC(await File.ReadAllBytesAsync(fileCache.Filepath), 0,
|
||||
(int)new FileInfo(fileCache.Filepath).Length);
|
||||
var response = await _fileHub!.InvokeAsync<bool>("UploadFile", fileHash, compressedFile, cts.Token);
|
||||
PluginLog.Debug("Success: " + response);
|
||||
return (fileHash, LZ4Codec.WrapHC(await File.ReadAllBytesAsync(fileCache.Filepath, uploadToken), 0,
|
||||
(int)new FileInfo(fileCache.Filepath).Length));
|
||||
}
|
||||
|
||||
private async Task UploadFile(byte[] compressedFile, string fileHash, CancellationToken uploadToken)
|
||||
{
|
||||
if (uploadToken.IsCancellationRequested) return;
|
||||
var chunkSize = 1024 * 512; // 512kb
|
||||
var chunks = (int)Math.Ceiling(compressedFile.Length / (double)chunkSize);
|
||||
var channel = Channel.CreateBounded<byte[]>(new BoundedChannelOptions(chunkSize)
|
||||
{
|
||||
FullMode = BoundedChannelFullMode.Wait,
|
||||
AllowSynchronousContinuations = true,
|
||||
SingleReader = true,
|
||||
SingleWriter = true
|
||||
});
|
||||
await _fileHub!.SendAsync("UploadFile", fileHash, channel.Reader, uploadToken);
|
||||
for (var i = 0; i < chunks; i++)
|
||||
{
|
||||
var uploadChunk = compressedFile.Skip(i * chunkSize).Take(chunkSize).ToArray();
|
||||
channel.Writer.TryWrite(uploadChunk);
|
||||
CurrentUploads[fileHash] = (CurrentUploads[fileHash].Item1 + uploadChunk.Length, CurrentUploads[fileHash].Item2);
|
||||
if (uploadToken.IsCancellationRequested) break;
|
||||
}
|
||||
|
||||
channel.Writer.Complete();
|
||||
}
|
||||
|
||||
public async Task Register()
|
||||
@@ -269,20 +299,74 @@ namespace MareSynchronos.WebAPI
|
||||
RestartHeartbeat();
|
||||
}
|
||||
|
||||
public void CancelUpload()
|
||||
{
|
||||
if (uploadCancellationTokenSource != null)
|
||||
{
|
||||
PluginLog.Warning("Cancelling upload");
|
||||
uploadCancellationTokenSource?.Cancel();
|
||||
_fileHub!.InvokeAsync("AbortUpload");
|
||||
}
|
||||
}
|
||||
|
||||
public async Task SendCharacterData(CharacterCacheDto character, List<string> visibleCharacterIds)
|
||||
{
|
||||
if (!IsConnected || SecretKey == "-") return;
|
||||
PluginLog.Debug("Sending Character data to service " + ApiUri);
|
||||
|
||||
await _fileHub!.InvokeAsync("SendFiles", character.FileReplacements, cts.Token);
|
||||
CancelUpload();
|
||||
uploadCancellationTokenSource = new CancellationTokenSource();
|
||||
var uploadToken = uploadCancellationTokenSource.Token;
|
||||
PluginLog.Warning("New Token Created");
|
||||
|
||||
while (await _fileHub!.InvokeAsync<bool>("IsUploadFinished"))
|
||||
var filesToUpload = await _fileHub!.InvokeAsync<List<string>>("SendFiles", character.FileReplacements, uploadToken);
|
||||
|
||||
IsUploading = true;
|
||||
|
||||
PluginLog.Debug("Compressing files");
|
||||
Dictionary<string, byte[]> compressedFileData = new();
|
||||
foreach (var file in filesToUpload)
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromSeconds(0.5));
|
||||
var data = await GetCompressedFileData(file, uploadToken);
|
||||
compressedFileData.Add(data.Item1, data.Item2);
|
||||
CurrentUploads[data.Item1] = (0, data.Item2.Length);
|
||||
}
|
||||
PluginLog.Debug("Files compressed, uploading files");
|
||||
foreach (var data in compressedFileData)
|
||||
{
|
||||
await UploadFile(data.Value, data.Key, uploadToken);
|
||||
if (uploadToken.IsCancellationRequested)
|
||||
{
|
||||
PluginLog.Warning("Cancel in filesToUpload loop detected");
|
||||
CurrentUploads.Clear();
|
||||
break;
|
||||
}
|
||||
}
|
||||
PluginLog.Debug("Upload tasks complete, waiting for server to confirm");
|
||||
var anyUploadsOpen = await _fileHub!.InvokeAsync<bool>("IsUploadFinished", uploadToken);
|
||||
PluginLog.Warning("Uploads open: " + anyUploadsOpen);
|
||||
while (anyUploadsOpen && !uploadToken.IsCancellationRequested)
|
||||
{
|
||||
anyUploadsOpen = await _fileHub!.InvokeAsync<bool>("IsUploadFinished", uploadToken);
|
||||
await Task.Delay(TimeSpan.FromSeconds(0.5), uploadToken);
|
||||
PluginLog.Debug("Waiting for uploads to finish");
|
||||
}
|
||||
|
||||
await _userHub!.InvokeAsync("PushCharacterData", character, visibleCharacterIds);
|
||||
CurrentUploads.Clear();
|
||||
IsUploading = false;
|
||||
|
||||
if (!uploadToken.IsCancellationRequested)
|
||||
{
|
||||
PluginLog.Warning("=== Pushing character data ===");
|
||||
await _userHub!.InvokeAsync("PushCharacterData", character, visibleCharacterIds, uploadToken);
|
||||
}
|
||||
else
|
||||
{
|
||||
PluginLog.Warning("=== Upload operation was cancelled ===");
|
||||
}
|
||||
|
||||
PluginLog.Debug("== Upload complete for " + character.JobId);
|
||||
uploadCancellationTokenSource = null;
|
||||
}
|
||||
|
||||
public Task ReceiveCharacterData(CharacterCacheDto character, string characterHash)
|
||||
@@ -296,9 +380,60 @@ namespace MareSynchronos.WebAPI
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public async Task<byte[]> DownloadData(string hash)
|
||||
public async Task UpdateCurrentDownloadSize(string hash)
|
||||
{
|
||||
return await _fileHub!.InvokeAsync<byte[]>("DownloadFile", hash);
|
||||
long fileSize = await _fileHub!.InvokeAsync<long>("GetFileSize", hash);
|
||||
}
|
||||
|
||||
public async Task DownloadFiles(List<FileReplacementDto> fileReplacementDto, string cacheFolder)
|
||||
{
|
||||
foreach (var file in fileReplacementDto)
|
||||
{
|
||||
var fileSize = await _fileHub!.InvokeAsync<long>("GetFileSize", file.Hash);
|
||||
CurrentDownloads[file.Hash] = (0, fileSize);
|
||||
}
|
||||
|
||||
foreach (var file in fileReplacementDto.Where(f => CurrentDownloads[f.Hash].Item2 > 0))
|
||||
{
|
||||
var hash = file.Hash;
|
||||
var data = await DownloadFile(hash);
|
||||
var extractedFile = LZ4.LZ4Codec.Unwrap(data);
|
||||
var ext = file.GamePaths.First().Split(".", StringSplitOptions.None).Last();
|
||||
var filePath = Path.Combine(cacheFolder, file.Hash + "." + ext);
|
||||
await File.WriteAllBytesAsync(filePath, extractedFile);
|
||||
await using (var db = new FileCacheContext())
|
||||
{
|
||||
db.Add(new FileCache
|
||||
{
|
||||
Filepath = filePath.ToLower(),
|
||||
Hash = file.Hash,
|
||||
LastModifiedDate = DateTime.Now.Ticks.ToString(),
|
||||
});
|
||||
await db.SaveChangesAsync();
|
||||
}
|
||||
PluginLog.Debug("File downloaded to " + filePath);
|
||||
}
|
||||
|
||||
CurrentDownloads.Clear();
|
||||
}
|
||||
|
||||
public async Task<byte[]> DownloadFile(string hash)
|
||||
{
|
||||
IsDownloading = true;
|
||||
var reader = await _fileHub!.StreamAsChannelAsync<byte[]>("DownloadFile", hash);
|
||||
List<byte> downloadedData = new();
|
||||
while (await reader.WaitToReadAsync())
|
||||
{
|
||||
while (reader.TryRead(out var data))
|
||||
{
|
||||
CurrentDownloads[hash] = (CurrentDownloads[hash].Item1 + data.Length, CurrentDownloads[hash].Item2);
|
||||
downloadedData.AddRange(data);
|
||||
//await Task.Delay(25);
|
||||
}
|
||||
}
|
||||
|
||||
IsDownloading = false;
|
||||
return downloadedData.ToArray();
|
||||
}
|
||||
|
||||
public async Task GetCharacterData(Dictionary<string, int> hashedCharacterNames)
|
||||
@@ -346,9 +481,9 @@ namespace MareSynchronos.WebAPI
|
||||
_ = DisposeHubConnections();
|
||||
}
|
||||
|
||||
public async Task SendCharacterName(string hashedName)
|
||||
public async Task<List<string>> SendCharacterName(string hashedName)
|
||||
{
|
||||
await _userHub!.SendAsync("SendCharacterNameHash", hashedName);
|
||||
return await _userHub!.InvokeAsync<List<string>>("SendCharacterNameHash", hashedName);
|
||||
}
|
||||
|
||||
public async Task SendVisibilityData(List<string> visibilities)
|
||||
|
||||
Reference in New Issue
Block a user