fixes for handling gameobjects
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@@ -38,7 +38,7 @@ public class MareMediator : IDisposable
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}
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catch (Exception ex)
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{
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Logger.Error("Error executing " + subscriber, ex);
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Logger.Error("Error executing " + message.GetType() + " for subscriber " + subscriber + ", removing from Mediator", ex);
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subscribers.RemoveWhere(s => s == subscriber);
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}
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}
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