attempts to fix some waiting issues I guess

This commit is contained in:
Stanley Dimant
2023-02-17 09:49:18 +01:00
parent e979f15304
commit 0c48508dbc
7 changed files with 115 additions and 84 deletions

View File

@@ -3,13 +3,16 @@ using LZ4;
using MareSynchronos.FileCache;
using MareSynchronos.Managers;
using MareSynchronos.Utils;
using MareSynchronos.API.Data;
using MareSynchronos.API.Data.Enum;
using MareSynchronos.MareConfiguration;
using MareSynchronos.Mediator;
using MareSynchronos.Models;
using CharacterData = MareSynchronos.API.Data.CharacterData;
namespace MareSynchronos.Export;
public class MareCharaFileManager
{
private readonly MareMediator _mediator;
private readonly FileCacheManager _manager;
private readonly IpcManager _ipcManager;
private readonly MareConfigService _configService;
@@ -19,9 +22,10 @@ public class MareCharaFileManager
public bool CurrentlyWorking { get; private set; } = false;
private static int GlobalFileCounter = 0;
public MareCharaFileManager(FileCacheManager manager, IpcManager ipcManager, MareConfigService configService, DalamudUtil dalamudUtil)
public MareCharaFileManager(MareMediator mediator, FileCacheManager manager, IpcManager ipcManager, MareConfigService configService, DalamudUtil dalamudUtil)
{
_factory = new(manager);
_mediator = mediator;
_manager = manager;
_ipcManager = ipcManager;
_configService = configService;
@@ -119,7 +123,8 @@ public class MareCharaFileManager
_ipcManager.PenumbraSetTemporaryMods(charaTarget.Name.TextValue,
extractedFiles.Union(fileSwaps).ToDictionary(d => d.Key, d => d.Value, StringComparer.Ordinal),
LoadedCharaFile.CharaFileData.ManipulationData);
await _ipcManager.GlamourerApplyAll(LoadedCharaFile.CharaFileData.GlamourerData, charaTarget.Address, disposeCts.Token).ConfigureAwait(false);
using GameObjectHandler tempHandler = new(_mediator, ObjectKind.Player, () => charaTarget.Address, false);
await _ipcManager.GlamourerApplyAll(LoadedCharaFile.CharaFileData.GlamourerData, tempHandler, disposeCts.Token).ConfigureAwait(false);
_dalamudUtil.WaitWhileGposeCharacterIsDrawing(charaTarget.Address, 30000);
_ipcManager.PenumbraRemoveTemporaryCollection(charaTarget.Name.TextValue);
_ipcManager.ToggleGposeQueueMode(on: false);

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@@ -120,7 +120,7 @@ public class CharacterDataFactory : MediatorSubscriberBase
}
// wait until chara is not drawing and present so nothing spontaneously explodes
_dalamudUtil.WaitWhileCharacterIsDrawing(playerRelatedObject.ObjectKind.ToString(), playerRelatedObject.Address, 30000, ct: token);
_dalamudUtil.WaitWhileCharacterIsDrawing(playerRelatedObject, 30000, ct: token);
var chara = _dalamudUtil.CreateGameObject(charaPointer)!;
while (!DalamudUtil.IsObjectPresent(chara))
{

View File

@@ -281,18 +281,18 @@ public class CachedPlayer : MediatorSubscriberBase, IDisposable
switch (objectKind)
{
case ObjectKind.Player:
_dalamudUtil.WaitWhileCharacterIsDrawing(PlayerName!, PlayerCharacter, 30000);
_dalamudUtil.WaitWhileCharacterIsDrawing(_currentOtherChara!, 30000);
_ipcManager.HeelsSetOffsetForPlayer(_cachedData.HeelsOffset, PlayerCharacter);
_ipcManager.CustomizePlusSetBodyScale(PlayerCharacter, _cachedData.CustomizePlusData);
_ipcManager.PalettePlusSetPalette(PlayerCharacter, _cachedData.PalettePlusData);
Logger.Debug($"Request Redraw for {PlayerName}");
if (_ipcManager.CheckGlamourerApi() && !string.IsNullOrEmpty(glamourerData))
{
await _ipcManager.GlamourerApplyAll(glamourerData, PlayerCharacter, applicationTokenSource.Token).ConfigureAwait(false);
await _ipcManager.GlamourerApplyAll(glamourerData, _currentOtherChara!, applicationTokenSource.Token).ConfigureAwait(false);
}
else
{
await _ipcManager.PenumbraRedraw(PlayerCharacter, applicationTokenSource.Token).ConfigureAwait(false);
await _ipcManager.PenumbraRedraw(_currentOtherChara!, applicationTokenSource.Token).ConfigureAwait(false);
}
break;
@@ -301,15 +301,18 @@ public class CachedPlayer : MediatorSubscriberBase, IDisposable
var minionOrMount = _dalamudUtil.GetMinionOrMount(PlayerCharacter);
if (minionOrMount != null)
{
using GameObjectHandler tempHandler = new(Mediator, ObjectKind.MinionOrMount,
() => minionOrMount.Value, false);
Logger.Debug($"Request Redraw for {PlayerName} Minion/Mount");
_dalamudUtil.WaitWhileCharacterIsDrawing(PlayerName! + " minion or mount", (IntPtr)minionOrMount, 30000);
_dalamudUtil.WaitWhileCharacterIsDrawing(tempHandler, 30000);
if (_ipcManager.CheckGlamourerApi() && !string.IsNullOrEmpty(glamourerData))
{
await _ipcManager.GlamourerApplyAll(glamourerData, (IntPtr)minionOrMount, applicationTokenSource.Token).ConfigureAwait(false);
await _ipcManager.GlamourerApplyAll(glamourerData, tempHandler, applicationTokenSource.Token).ConfigureAwait(false);
}
else
{
await _ipcManager.PenumbraRedraw((IntPtr)minionOrMount, applicationTokenSource.Token).ConfigureAwait(false);
await _ipcManager.PenumbraRedraw(tempHandler, applicationTokenSource.Token).ConfigureAwait(false);
}
}
@@ -334,13 +337,15 @@ public class CachedPlayer : MediatorSubscriberBase, IDisposable
newPet = _dalamudUtil.GetPet(PlayerCharacter);
} while (newPet == pet && totalWait < maxWait);
using var tempHandler = new GameObjectHandler(Mediator, ObjectKind.Pet, () => newPet, false);
if (_ipcManager.CheckGlamourerApi() && !string.IsNullOrEmpty(glamourerData))
{
await _ipcManager.GlamourerApplyAll(glamourerData, newPet, applicationTokenSource.Token).ConfigureAwait(false);
await _ipcManager.GlamourerApplyAll(glamourerData, tempHandler, applicationTokenSource.Token).ConfigureAwait(false);
}
else
{
await _ipcManager.PenumbraRedraw(newPet, applicationTokenSource.Token).ConfigureAwait(false);
await _ipcManager.PenumbraRedraw(tempHandler, applicationTokenSource.Token).ConfigureAwait(false);
}
}
@@ -353,14 +358,17 @@ public class CachedPlayer : MediatorSubscriberBase, IDisposable
if (companion != IntPtr.Zero)
{
Logger.Debug($"Request Redraw for {PlayerName} Companion");
_dalamudUtil.WaitWhileCharacterIsDrawing(PlayerName! + " companion", companion, 30000);
using GameObjectHandler tempHandler = new(Mediator, ObjectKind.Companion, () => companion, false);
_dalamudUtil.WaitWhileCharacterIsDrawing(tempHandler, 30000);
if (_ipcManager.CheckGlamourerApi() && !string.IsNullOrEmpty(glamourerData))
{
await _ipcManager.GlamourerApplyAll(glamourerData, companion, applicationTokenSource.Token).ConfigureAwait(false);
await _ipcManager.GlamourerApplyAll(glamourerData, tempHandler, applicationTokenSource.Token).ConfigureAwait(false);
}
else
{
await _ipcManager.PenumbraRedraw(companion, applicationTokenSource.Token).ConfigureAwait(false);
await _ipcManager.PenumbraRedraw(tempHandler, applicationTokenSource.Token).ConfigureAwait(false);
}
}
@@ -465,7 +473,7 @@ public class CachedPlayer : MediatorSubscriberBase, IDisposable
Task.Run(async () =>
{
_dalamudUtil.WaitWhileCharacterIsDrawing(PlayerName!, PlayerCharacter, ct: token);
_dalamudUtil.WaitWhileCharacterIsDrawing(_currentOtherChara!, ct: token);
Logger.Debug("Unauthorized character change detected");
await ApplyCustomizationData(ObjectKind.Player).ConfigureAwait(false);
}, token);
@@ -481,9 +489,9 @@ public class CachedPlayer : MediatorSubscriberBase, IDisposable
if (objectKind == ObjectKind.Player)
{
Logger.Debug($"Restoring Customization for {OnlineUser.User.AliasOrUID}/{PlayerName}: {_originalGlamourerData}");
await _ipcManager.GlamourerApplyOnlyCustomization(_originalGlamourerData, PlayerCharacter, cancelToken.Token, fireAndForget: true).ConfigureAwait(false);
await _ipcManager.GlamourerApplyOnlyCustomization(_originalGlamourerData, _currentOtherChara!, cancelToken.Token, fireAndForget: true).ConfigureAwait(false);
Logger.Debug($"Restoring Equipment for {OnlineUser.User.AliasOrUID}/{PlayerName}: {_lastGlamourerData}");
await _ipcManager.GlamourerApplyOnlyEquipment(_lastGlamourerData, PlayerCharacter, cancelToken.Token, fireAndForget: true).ConfigureAwait(false);
await _ipcManager.GlamourerApplyOnlyEquipment(_lastGlamourerData, _currentOtherChara!, cancelToken.Token, fireAndForget: true).ConfigureAwait(false);
Logger.Debug($"Restoring Heels for {OnlineUser.User.AliasOrUID}/{PlayerName}");
_ipcManager.HeelsRestoreOffsetForPlayer(PlayerCharacter);
Logger.Debug($"Restoring C+ for {OnlineUser.User.AliasOrUID}/{PlayerName}");
@@ -495,7 +503,9 @@ public class CachedPlayer : MediatorSubscriberBase, IDisposable
var minionOrMount = _dalamudUtil.GetMinionOrMount(PlayerCharacter);
if (minionOrMount != null)
{
await _ipcManager.PenumbraRedraw(minionOrMount.Value, cancelToken.Token, fireAndForget: true).ConfigureAwait(false);
using GameObjectHandler tempHandler = new(Mediator, ObjectKind.MinionOrMount, () => minionOrMount.Value,
false);
await _ipcManager.PenumbraRedraw(tempHandler, cancelToken.Token, fireAndForget: true).ConfigureAwait(false);
}
}
else if (objectKind == ObjectKind.Pet)
@@ -503,7 +513,9 @@ public class CachedPlayer : MediatorSubscriberBase, IDisposable
var pet = _dalamudUtil.GetPet(PlayerCharacter);
if (pet != IntPtr.Zero)
{
await _ipcManager.PenumbraRedraw(pet, cancelToken.Token, fireAndForget: true).ConfigureAwait(false);
using GameObjectHandler tempHandler = new(Mediator, ObjectKind.Pet, () => pet,
false);
await _ipcManager.PenumbraRedraw(tempHandler, cancelToken.Token, fireAndForget: true).ConfigureAwait(false);
}
}
else if (objectKind == ObjectKind.Companion)
@@ -511,7 +523,9 @@ public class CachedPlayer : MediatorSubscriberBase, IDisposable
var companion = _dalamudUtil.GetCompanion(PlayerCharacter);
if (companion != IntPtr.Zero)
{
await _ipcManager.PenumbraRedraw(companion, cancelToken.Token, fireAndForget: true).ConfigureAwait(false);
using GameObjectHandler tempHandler = new(Mediator, ObjectKind.Pet, () => companion,
false);
await _ipcManager.PenumbraRedraw(tempHandler, cancelToken.Token, fireAndForget: true).ConfigureAwait(false);
}
}
}

View File

@@ -9,6 +9,7 @@ using Penumbra.Api.Enums;
using Penumbra.Api.Helpers;
using MareSynchronos.Mediator;
using Dalamud.Interface.Internal.Notifications;
using MareSynchronos.Models;
namespace MareSynchronos.Managers;
@@ -396,10 +397,11 @@ public class IpcManager : MediatorSubscriberBase, IDisposable
});
}
private async Task PenumbraRedrawAction(IntPtr obj, Action action, CancellationToken token, bool fireAndForget)
private async Task PenumbraRedrawAction(GameObjectHandler obj, Action action, CancellationToken token, bool fireAndForget)
{
Mediator.Publish(new PenumbraStartRedrawMessage(obj));
_penumbraRedrawRequests[obj] = !fireAndForget;
Mediator.Publish(new PenumbraStartRedrawMessage(obj.Address));
_penumbraRedrawRequests[obj.Address] = !fireAndForget;
ActionQueue.Enqueue(action);
@@ -407,48 +409,45 @@ public class IpcManager : MediatorSubscriberBase, IDisposable
{
var disposeToken = _disposalCts.Token;
var combinedToken = CancellationTokenSource.CreateLinkedTokenSource(disposeToken, token).Token;
while (_penumbraRedrawRequests[obj] && !combinedToken.IsCancellationRequested)
{
Logger.Debug("Waiting for Penumbra Reply");
await Task.Delay(100).ConfigureAwait(true);
}
Logger.Debug("Received Penumbra reply, waiting for draw");
await Task.Delay(TimeSpan.FromSeconds(1)).ConfigureAwait(false);
if (!combinedToken.IsCancellationRequested)
_dalamudUtil.WaitWhileCharacterIsDrawing(obj.ToString("X"), obj, 10000, combinedToken);
}
_dalamudUtil.WaitWhileCharacterIsDrawing(obj, 30000, combinedToken);
_penumbraRedrawRequests[obj.Address] = false;
}
Mediator.Publish(new PenumbraEndRedrawMessage(obj.Address));
Mediator.Publish(new PenumbraEndRedrawMessage(obj));
}
public async Task GlamourerApplyAll(string? customization, IntPtr obj, CancellationToken token, bool fireAndForget = false)
public async Task GlamourerApplyAll(string? customization, GameObjectHandler handler, CancellationToken token, bool fireAndForget = false)
{
if (!CheckGlamourerApi() || string.IsNullOrEmpty(customization)) return;
var gameObj = _dalamudUtil.CreateGameObject(obj);
var gameObj = _dalamudUtil.CreateGameObject(handler.Address);
if (gameObj is Character c)
{
await PenumbraRedrawAction(obj, () => _glamourerApplyAll!.InvokeAction(customization, c), token, fireAndForget).ConfigureAwait(false);
await PenumbraRedrawAction(handler, () => _glamourerApplyAll!.InvokeAction(customization, c), token, fireAndForget).ConfigureAwait(false);
}
}
public async Task GlamourerApplyOnlyEquipment(string customization, IntPtr obj, CancellationToken token, bool fireAndForget = false)
public async Task GlamourerApplyOnlyEquipment(string customization, GameObjectHandler handler, CancellationToken token, bool fireAndForget = false)
{
if (!CheckGlamourerApi() || string.IsNullOrEmpty(customization)) return;
var gameObj = _dalamudUtil.CreateGameObject(obj);
var gameObj = _dalamudUtil.CreateGameObject(handler.Address);
if (gameObj is Character c)
{
await PenumbraRedrawAction(obj, () => _glamourerApplyOnlyEquipment!.InvokeAction(customization, c), token, fireAndForget).ConfigureAwait(false);
await PenumbraRedrawAction(handler, () => _glamourerApplyOnlyEquipment!.InvokeAction(customization, c), token, fireAndForget).ConfigureAwait(false);
}
}
public async Task GlamourerApplyOnlyCustomization(string customization, IntPtr obj, CancellationToken token, bool fireAndForget = false)
public async Task GlamourerApplyOnlyCustomization(string customization, GameObjectHandler handler, CancellationToken token, bool fireAndForget = false)
{
if (!CheckGlamourerApi() || string.IsNullOrEmpty(customization)) return;
var gameObj = _dalamudUtil.CreateGameObject(obj);
var gameObj = _dalamudUtil.CreateGameObject(handler.Address);
if (gameObj is Character c)
{
await PenumbraRedrawAction(obj, () => _glamourerApplyOnlyCustomization!.InvokeAction(customization, c), token, fireAndForget).ConfigureAwait(false);
await PenumbraRedrawAction(handler, () => _glamourerApplyOnlyCustomization!.InvokeAction(customization, c), token, fireAndForget).ConfigureAwait(false);
}
}
@@ -495,13 +494,13 @@ public class IpcManager : MediatorSubscriberBase, IDisposable
return _penumbraResolveModDir!.Invoke().ToLowerInvariant();
}
public async Task PenumbraRedraw(IntPtr obj, CancellationToken token, bool fireAndForget = false)
public async Task PenumbraRedraw(GameObjectHandler handler, CancellationToken token, bool fireAndForget = false)
{
if (!CheckPenumbraApi()) return;
var gameObj = _dalamudUtil.CreateGameObject(obj);
var gameObj = _dalamudUtil.CreateGameObject(handler.Address);
if (gameObj is Character c)
{
await PenumbraRedrawAction(obj, () => _penumbraRedrawObject!.Invoke(c, RedrawType.Redraw), token, fireAndForget).ConfigureAwait(false);
await PenumbraRedrawAction(handler, () => _penumbraRedrawObject!.Invoke(c, RedrawType.Redraw), token, fireAndForget).ConfigureAwait(false);
}
}

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@@ -38,7 +38,8 @@ public class MareMediator : IDisposable
}
catch (Exception ex)
{
Logger.Error("Error executing " + subscriber.Action.Method, ex);
Logger.Error("Error executing " + subscriber, ex);
subscribers.RemoveWhere(s => s == subscriber);
}
}
}

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@@ -1,9 +1,11 @@
using FFXIVClientStructs.FFXIV.Client.Game.Character;
using FFXIVClientStructs.FFXIV.Client.Game.Object;
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
using System.Runtime.InteropServices;
using MareSynchronos.Utils;
using Penumbra.String;
using MareSynchronos.API.Data.Enum;
using MareSynchronos.Mediator;
using ObjectKind = MareSynchronos.API.Data.Enum.ObjectKind;
namespace MareSynchronos.Models;
@@ -18,9 +20,15 @@ public class GameObjectHandler : MediatorSubscriberBase
public string Name { get; private set; }
public ObjectKind ObjectKind { get; }
public IntPtr Address { get; set; }
public IntPtr DrawObjectAddress { get; set; }
private IntPtr DrawObjectAddress { get; set; }
private Task? _delayedZoningTask;
private CancellationTokenSource _zoningCts = new();
private bool _haltProcessing = false;
public override string ToString()
{
return $"{Name} (Addr: {Address.ToString("X")}, DrawObj: {DrawObjectAddress.ToString("X")})";
}
public IntPtr CurrentAddress
{
@@ -63,26 +71,24 @@ public class GameObjectHandler : MediatorSubscriberBase
Mediator.Subscribe<CutsceneStartMessage>(this, (_) =>
{
Mediator.Unsubscribe<ZoneSwitchStartMessage>(this);
Mediator.Unsubscribe<FrameworkUpdateMessage>(this);
_haltProcessing = true;
});
Mediator.Subscribe<CutsceneEndMessage>(this, (_) =>
{
Mediator.Subscribe<ZoneSwitchStartMessage>(this, (_) => ZoneSwitchStart());
Mediator.Subscribe<FrameworkUpdateMessage>(this, (_) => FrameworkUpdate());
_haltProcessing = false;
});
Mediator.Subscribe<PenumbraStartRedrawMessage>(this, (msg) =>
{
if (((PenumbraStartRedrawMessage)msg).Address == Address)
{
Mediator.Unsubscribe<FrameworkUpdateMessage>(this);
_haltProcessing = true;
}
});
Mediator.Subscribe<PenumbraEndRedrawMessage>(this, (msg) =>
{
if (((PenumbraEndRedrawMessage)msg).Address == Address)
{
Mediator.Subscribe<FrameworkUpdateMessage>(this, (_) => FrameworkUpdate());
_haltProcessing = false;
}
});
}
@@ -97,7 +103,7 @@ public class GameObjectHandler : MediatorSubscriberBase
private void ZoneSwitchEnd()
{
if (!_sendUpdates) return;
if (!_sendUpdates || _haltProcessing) return;
_clearCts?.Cancel();
_clearCts?.Dispose();
@@ -107,7 +113,7 @@ public class GameObjectHandler : MediatorSubscriberBase
private void ZoneSwitchStart()
{
if (!_sendUpdates) return;
if (!_sendUpdates || _haltProcessing) return;
_zoningCts = new();
Logger.Debug("Starting Delay After Zoning for " + ObjectKind + " " + Name);
@@ -126,18 +132,37 @@ public class GameObjectHandler : MediatorSubscriberBase
});
}
public byte[] EquipSlotData { get; set; } = new byte[40];
public byte[] CustomizeData { get; set; } = new byte[26];
public bool IsBeingDrawn { get; private set; }
private byte[] EquipSlotData { get; set; } = new byte[40];
private byte[] CustomizeData { get; set; } = new byte[26];
private Task? _clearTask;
private CancellationTokenSource? _clearCts = new();
public byte? HatState { get; set; }
public byte? VisorWeaponState { get; set; }
private byte? HatState { get; set; }
private byte? VisorWeaponState { get; set; }
private bool _doNotSendUpdate;
private unsafe bool CheckAndUpdateObject()
private unsafe void CheckAndUpdateObject()
{
var curPtr = CurrentAddress;
if (curPtr != IntPtr.Zero && (IntPtr)((Character*)curPtr)->GameObject.DrawObject != IntPtr.Zero)
bool drawObj = false;
try
{
var drawObjAddr = (IntPtr)((GameObject*)curPtr)->GetDrawObject();
drawObj = drawObjAddr != DrawObjectAddress;
DrawObjectAddress = drawObjAddr;
IsBeingDrawn = (((CharacterBase*)drawObjAddr)->HasModelInSlotLoaded != 0)
|| (((CharacterBase*)drawObjAddr)->HasModelFilesInSlotLoaded != 0)
|| (((GameObject*)curPtr)->RenderFlags & 0b100000000000) == 0b100000000000;
}
catch
{
IsBeingDrawn = true;
}
if (_haltProcessing) return;
if (curPtr != IntPtr.Zero && DrawObjectAddress != IntPtr.Zero)
{
if (_clearCts != null)
{
@@ -149,7 +174,6 @@ public class GameObjectHandler : MediatorSubscriberBase
bool addr = Address == IntPtr.Zero || Address != curPtr;
bool equip = CompareAndUpdateEquipByteData(chara->EquipSlotData);
var customize = CompareAndUpdateCustomizeData(chara->CustomizeData);
bool drawObj = (IntPtr)chara->GameObject.DrawObject != DrawObjectAddress;
var name = new ByteString(chara->GameObject.Name).ToString();
bool nameChange = (!string.Equals(name, Name, StringComparison.Ordinal));
if (addr || equip || customize || drawObj || nameChange)
@@ -169,8 +193,6 @@ public class GameObjectHandler : MediatorSubscriberBase
{
Mediator.Publish(new CharacterChangedMessage(this));
}
return true;
}
}
else if (Address != IntPtr.Zero || DrawObjectAddress != IntPtr.Zero)
@@ -187,8 +209,6 @@ public class GameObjectHandler : MediatorSubscriberBase
_clearTask = Task.Run(() => ClearTask(token), token);
}
}
return false;
}
private async Task ClearTask(CancellationToken token)

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@@ -7,6 +7,7 @@ using FFXIVClientStructs.FFXIV.Client.Game.Character;
using FFXIVClientStructs.FFXIV.Client.Game.Control;
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
using MareSynchronos.Mediator;
using MareSynchronos.Models;
using GameObject = FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject;
namespace MareSynchronos.Utils;
@@ -249,42 +250,33 @@ public class DalamudUtil : IDisposable
return await _framework.RunOnFrameworkThread(func).ConfigureAwait(false);
}
public unsafe void WaitWhileCharacterIsDrawing(string name, IntPtr characterAddress, int timeOut = 5000, CancellationToken? ct = null)
public unsafe void WaitWhileCharacterIsDrawing(GameObjectHandler handler, int timeOut = 5000, CancellationToken? ct = null)
{
if (!_clientState.IsLoggedIn || characterAddress == IntPtr.Zero) return;
if (!_clientState.IsLoggedIn || handler.Address == IntPtr.Zero) return;
Logger.Verbose($"Starting wait for {name} to draw");
Logger.Verbose($"Starting wait for {handler} to draw");
var obj = (GameObject*)characterAddress;
const int tick = 250;
int curWaitTime = 0;
try
{
// ReSharper disable once LoopVariableIsNeverChangedInsideLoop
var stillDrawing = _framework.RunOnFrameworkThread(() => ((obj->GetDrawObject() == null
|| ((CharacterBase*)obj->GetDrawObject())->HasModelInSlotLoaded != 0
|| ((CharacterBase*)obj->GetDrawObject())->HasModelFilesInSlotLoaded != 0))
|| ((obj->RenderFlags & 0b100000000000) == 0b100000000000)).Result;
while ((!ct?.IsCancellationRequested ?? true)
&& curWaitTime < timeOut
&& stillDrawing) // 0b100000000000 is "still rendering" or something
&& curWaitTime < timeOut
&& handler.IsBeingDrawn) // 0b100000000000 is "still rendering" or something
{
Logger.Verbose($"Waiting for {name} to finish drawing");
Logger.Verbose($"Waiting for {handler} to finish drawing");
curWaitTime += tick;
Thread.Sleep(tick);
stillDrawing = _framework.RunOnFrameworkThread(() => ((obj->GetDrawObject() == null
|| ((CharacterBase*)obj->GetDrawObject())->HasModelInSlotLoaded != 0
|| ((CharacterBase*)obj->GetDrawObject())->HasModelFilesInSlotLoaded != 0))
|| ((obj->RenderFlags & 0b100000000000) == 0b100000000000)).Result;
}
}
catch (NullReferenceException ex)
{
Logger.Warn("Error accessing " + characterAddress.ToString("X") + ", object does not exist anymore?", ex);
Logger.Warn("Error accessing " + handler + ", object does not exist anymore?", ex);
}
catch (AccessViolationException ex)
{
Logger.Warn("Error accessing " + characterAddress.ToString("X") + ", object does not exist anymore?", ex);
Logger.Warn("Error accessing " + handler + ", object does not exist anymore?", ex);
}
}