revert back to use my own building of data
This commit is contained in:
49
MareSynchronos/Interop/Structs.cs
Normal file
49
MareSynchronos/Interop/Structs.cs
Normal file
@@ -0,0 +1,49 @@
|
||||
using System.Runtime.InteropServices;
|
||||
using FFXIVClientStructs.FFXIV.Client.Graphics.Render;
|
||||
using FFXIVClientStructs.FFXIV.Client.System.Resource.Handle;
|
||||
|
||||
namespace MareSynchronos.Interop;
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public unsafe struct RenderModel
|
||||
{
|
||||
[FieldOffset(0x18)]
|
||||
public RenderModel* PreviousModel;
|
||||
|
||||
[FieldOffset(0x20)]
|
||||
public RenderModel* NextModel;
|
||||
|
||||
[FieldOffset(0x30)]
|
||||
public ResourceHandle* ResourceHandle;
|
||||
|
||||
[FieldOffset(0x40)]
|
||||
public Skeleton* Skeleton;
|
||||
|
||||
[FieldOffset(0x58)]
|
||||
public void** BoneList;
|
||||
|
||||
[FieldOffset(0x60)]
|
||||
public int BoneListCount;
|
||||
|
||||
|
||||
[FieldOffset(0x98)]
|
||||
public void** Materials;
|
||||
|
||||
[FieldOffset(0xA0)]
|
||||
public int MaterialCount;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public unsafe struct Weapon
|
||||
{
|
||||
[FieldOffset(0x18)] public IntPtr Parent;
|
||||
[FieldOffset(0x20)] public IntPtr NextSibling;
|
||||
[FieldOffset(0x28)] public IntPtr PreviousSibling;
|
||||
[FieldOffset(0xA8)] public WeaponDrawObject* WeaponRenderModel;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public unsafe struct WeaponDrawObject
|
||||
{
|
||||
[FieldOffset(0x00)] public RenderModel* RenderModel;
|
||||
}
|
||||
@@ -1,13 +1,19 @@
|
||||
using System.Diagnostics;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game.Character;
|
||||
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
|
||||
using FFXIVClientStructs.FFXIV.Client.System.Resource;
|
||||
using MareSynchronos.API.Data.Enum;
|
||||
using MareSynchronos.Interop;
|
||||
using Object = FFXIVClientStructs.FFXIV.Client.Graphics.Scene.Object;
|
||||
using MareSynchronos.FileCache;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using System.Globalization;
|
||||
using MareSynchronos.PlayerData.Data;
|
||||
using MareSynchronos.PlayerData.Handlers;
|
||||
using MareSynchronos.Services;
|
||||
using FFXIVClientStructs.FFXIV.Client.Graphics.Render;
|
||||
using CharacterData = MareSynchronos.PlayerData.Data.CharacterData;
|
||||
using Weapon = MareSynchronos.Interop.Weapon;
|
||||
|
||||
namespace MareSynchronos.PlayerData.Factories;
|
||||
|
||||
@@ -100,6 +106,190 @@ public class PlayerDataFactory
|
||||
previousData.CustomizePlusScale = previousCustomize;
|
||||
}
|
||||
|
||||
private unsafe void AddPlayerSpecificReplacements(Human* human, HashSet<string> forwardResolve, HashSet<string> reverseResolve)
|
||||
{
|
||||
var weaponObject = (Weapon*)((Object*)human)->ChildObject;
|
||||
|
||||
if ((IntPtr)weaponObject != IntPtr.Zero)
|
||||
{
|
||||
var mainHandWeapon = weaponObject->WeaponRenderModel->RenderModel;
|
||||
|
||||
AddReplacementsFromRenderModel((Model*)mainHandWeapon, forwardResolve, reverseResolve);
|
||||
|
||||
foreach (var item in _transientResourceManager.GetTransientResources((IntPtr)weaponObject))
|
||||
{
|
||||
_logger.LogTrace("Found transient weapon resource: {item}", item);
|
||||
forwardResolve.Add(item);
|
||||
}
|
||||
|
||||
if (weaponObject->NextSibling != (IntPtr)weaponObject)
|
||||
{
|
||||
var offHandWeapon = ((Weapon*)weaponObject->NextSibling)->WeaponRenderModel->RenderModel;
|
||||
|
||||
AddReplacementsFromRenderModel((Model*)offHandWeapon, forwardResolve, reverseResolve);
|
||||
|
||||
foreach (var item in _transientResourceManager.GetTransientResources((IntPtr)offHandWeapon))
|
||||
{
|
||||
_logger.LogTrace("Found transient offhand weapon resource: {item}", item);
|
||||
forwardResolve.Add(item);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
AddReplacementSkeleton((human)->RaceSexId, forwardResolve);
|
||||
try
|
||||
{
|
||||
AddReplacementsFromTexture((human)->Decal->ResourceHandle.FileName.ToString(), forwardResolve, reverseResolve, doNotReverseResolve: false);
|
||||
}
|
||||
catch
|
||||
{
|
||||
_logger.LogWarning("Could not get Decal data");
|
||||
}
|
||||
try
|
||||
{
|
||||
AddReplacementsFromTexture((human)->LegacyBodyDecal->ResourceHandle.FileName.ToString(), forwardResolve, reverseResolve, doNotReverseResolve: false);
|
||||
}
|
||||
catch
|
||||
{
|
||||
_logger.LogWarning("Could not get Legacy Body Decal Data");
|
||||
}
|
||||
}
|
||||
|
||||
private unsafe void AddReplacementsFromMaterial(Material* mtrl, HashSet<string> forwardResolve, HashSet<string> reverseResolve)
|
||||
{
|
||||
string fileName;
|
||||
try
|
||||
{
|
||||
fileName = mtrl->MaterialResourceHandle->ResourceHandle.FileName.ToString();
|
||||
}
|
||||
catch
|
||||
{
|
||||
_logger.LogWarning("Could not get material data");
|
||||
return;
|
||||
}
|
||||
|
||||
_logger.LogTrace("Checking File Replacement for Material {file}", fileName);
|
||||
var mtrlPath = fileName.Split("|")[2];
|
||||
|
||||
reverseResolve.Add(mtrlPath);
|
||||
|
||||
var mtrlResourceHandle = mtrl->MaterialResourceHandle;
|
||||
for (var resIdx = 0; resIdx < mtrlResourceHandle->TextureCount; resIdx++)
|
||||
{
|
||||
string? texPath = null;
|
||||
try
|
||||
{
|
||||
texPath = mtrlResourceHandle->TexturePathString(resIdx);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_logger.LogWarning(e, "Could not get Texture data for Material {file}", fileName);
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(texPath)) continue;
|
||||
|
||||
AddReplacementsFromTexture(texPath, forwardResolve, reverseResolve);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var shpkPath = "shader/sm5/shpk/" + mtrlResourceHandle->ShpkNameString;
|
||||
_logger.LogTrace("Checking File Replacement for Shader {path}", shpkPath);
|
||||
forwardResolve.Add(shpkPath);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogWarning(ex, "Could not find shpk for Material {path}", fileName);
|
||||
}
|
||||
}
|
||||
|
||||
private unsafe void AddReplacementsFromRenderModel(Model* mdl, HashSet<string> forwardResolve, HashSet<string> reverseResolve)
|
||||
{
|
||||
if (mdl == null || mdl->ModelResourceHandle == null || (ResourceCategory)mdl->ModelResourceHandle->ResourceHandle.Type.Value != ResourceCategory.Chara)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
string mdlPath;
|
||||
try
|
||||
{
|
||||
mdlPath = mdl->ModelResourceHandle->ResourceHandle.FileName.ToString();
|
||||
}
|
||||
catch
|
||||
{
|
||||
_logger.LogWarning("Could not get model data");
|
||||
return;
|
||||
}
|
||||
_logger.LogTrace("Checking File Replacement for Model {path}", mdlPath);
|
||||
|
||||
reverseResolve.Add(mdlPath);
|
||||
|
||||
for (var mtrlIdx = 0; mtrlIdx < mdl->MaterialCount; mtrlIdx++)
|
||||
{
|
||||
var mtrl = mdl->Materials[mtrlIdx];
|
||||
if (mtrl == null) continue;
|
||||
|
||||
AddReplacementsFromMaterial(mtrl, forwardResolve, reverseResolve);
|
||||
}
|
||||
}
|
||||
|
||||
private void AddReplacementsFromTexture(string texPath, HashSet<string> forwardResolve, HashSet<string> reverseResolve, bool doNotReverseResolve = true)
|
||||
{
|
||||
if (string.IsNullOrEmpty(texPath)) return;
|
||||
|
||||
_logger.LogTrace("Checking File Replacement for Texture {path}", texPath);
|
||||
|
||||
if (doNotReverseResolve)
|
||||
forwardResolve.Add(texPath);
|
||||
else
|
||||
reverseResolve.Add(texPath);
|
||||
|
||||
if (texPath.Contains("/--", StringComparison.Ordinal)) return;
|
||||
|
||||
var dx11Path = texPath.Insert(texPath.LastIndexOf('/') + 1, "--");
|
||||
if (doNotReverseResolve)
|
||||
forwardResolve.Add(dx11Path);
|
||||
else
|
||||
reverseResolve.Add(dx11Path);
|
||||
}
|
||||
|
||||
private void AddReplacementSkeleton(ushort raceSexId, HashSet<string> forwardResolve)
|
||||
{
|
||||
string raceSexIdString = raceSexId.ToString("0000", CultureInfo.InvariantCulture);
|
||||
|
||||
string skeletonPath = $"chara/human/c{raceSexIdString}/skeleton/base/b0001/skl_c{raceSexIdString}b0001.sklb";
|
||||
|
||||
_logger.LogTrace("Checking skeleton {path}", skeletonPath);
|
||||
|
||||
forwardResolve.Add(skeletonPath);
|
||||
}
|
||||
|
||||
private unsafe (HashSet<string> forwardResolve, HashSet<string> reverseResolve) BuildDataFromModel(ObjectKind objectKind, nint charaPointer, CancellationToken token)
|
||||
{
|
||||
HashSet<string> forwardResolve = new(StringComparer.Ordinal);
|
||||
HashSet<string> reverseResolve = new(StringComparer.Ordinal);
|
||||
var human = (Human*)((Character*)charaPointer)->GameObject.GetDrawObject();
|
||||
for (var mdlIdx = 0; mdlIdx < human->CharacterBase.SlotCount; ++mdlIdx)
|
||||
{
|
||||
var mdl = human->CharacterBase.Models[mdlIdx];
|
||||
if (mdl == null || mdl->ModelResourceHandle == null || (ResourceCategory)mdl->ModelResourceHandle->ResourceHandle.Type.Value != ResourceCategory.Chara)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
token.ThrowIfCancellationRequested();
|
||||
|
||||
AddReplacementsFromRenderModel(mdl, forwardResolve, reverseResolve);
|
||||
}
|
||||
|
||||
if (objectKind == ObjectKind.Player)
|
||||
{
|
||||
AddPlayerSpecificReplacements(human, forwardResolve, reverseResolve);
|
||||
}
|
||||
|
||||
return (forwardResolve, reverseResolve);
|
||||
}
|
||||
|
||||
private async Task<bool> CheckForNullDrawObject(IntPtr playerPointer)
|
||||
{
|
||||
return await _dalamudUtil.RunOnFrameworkThread(() => CheckForNullDrawObjectUnsafe(playerPointer)).ConfigureAwait(false);
|
||||
@@ -143,12 +333,15 @@ public class PlayerDataFactory
|
||||
|
||||
Stopwatch st = Stopwatch.StartNew();
|
||||
|
||||
// gather static replacements from render model
|
||||
var data = (await _ipcManager.PenumbraGetCharacterData(_logger, playerRelatedObject).ConfigureAwait(false))![0];
|
||||
if (data == null) throw new InvalidOperationException("Penumbra returned null data");
|
||||
// penumbra call, it's currently broken
|
||||
// var data = (await _ipcManager.PenumbraGetCharacterData(_logger, playerRelatedObject).ConfigureAwait(false))![0];
|
||||
// if (data == null) throw new InvalidOperationException("Penumbra returned null data");
|
||||
|
||||
// gather static replacements from render model
|
||||
var (forwardResolve, reverseResolve) = await _dalamudUtil.RunOnFrameworkThread(() => BuildDataFromModel(objectKind, charaPointer, token)).ConfigureAwait(false);
|
||||
Dictionary<string, List<string>> resolvedPaths = await GetFileReplacementsFromPaths(forwardResolve, reverseResolve).ConfigureAwait(false);
|
||||
previousData.FileReplacements[objectKind] =
|
||||
new HashSet<FileReplacement>(data.Select(c => new FileReplacement(c.Value, c.Key, _fileCacheManager)), FileReplacementComparer.Instance)
|
||||
new HashSet<FileReplacement>(resolvedPaths.Select(c => new FileReplacement(c.Value.ToArray(), c.Key, _fileCacheManager)), FileReplacementComparer.Instance)
|
||||
.Where(p => p.HasFileReplacement).ToHashSet();
|
||||
previousData.FileReplacements[objectKind].RemoveWhere(c => c.GamePaths.Any(g => !AllowedExtensionsForGamePaths.Any(e => g.EndsWith(e, StringComparison.OrdinalIgnoreCase))));
|
||||
|
||||
|
||||
Reference in New Issue
Block a user