Potential fix for Honorific throwing away data. Still testing efficacy.
All checks were successful
Build and Update Repo / build-and-update-repo (push) Successful in 1m13s
All checks were successful
Build and Update Repo / build-and-update-repo (push) Successful in 1m13s
This commit is contained in:
@@ -149,7 +149,7 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
|
||||
public string? PlayerName { get; private set; }
|
||||
public string PlayerNameHash => Pair.Ident;
|
||||
|
||||
public void ApplyCharacterData(Guid applicationBase, CharacterData characterData, bool forceApplyCustomization = false)
|
||||
public async void ApplyCharacterData(Guid applicationBase, CharacterData characterData, bool forceApplyCustomization = false)
|
||||
{
|
||||
if (_configService.Current.HoldCombatApplication && _dalamudUtil.IsInCombatOrPerforming)
|
||||
{
|
||||
@@ -175,7 +175,7 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
|
||||
Logger.LogDebug("[BASE-{appBase}] Received data but player was in invalid state, charaHandlerIsNull: {charaIsNull}, playerPointerIsNull: {ptrIsNull}",
|
||||
applicationBase, _charaHandler == null, PlayerCharacter == IntPtr.Zero);
|
||||
var hasDiffMods = characterData.CheckUpdatedData(applicationBase, _cachedData, Logger,
|
||||
this, forceApplyCustomization, forceApplyMods: false)
|
||||
this, forceApplyCustomization, forceApplyMods: false, string.Empty)
|
||||
.Any(p => p.Value.Contains(PlayerChanges.ModManip) || p.Value.Contains(PlayerChanges.ModFiles));
|
||||
_forceApplyMods = hasDiffMods || _forceApplyMods || (PlayerCharacter == IntPtr.Zero && _cachedData == null);
|
||||
_cachedData = characterData;
|
||||
@@ -201,7 +201,7 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
|
||||
$"Not applying character data: {reasons}")));
|
||||
Logger.LogDebug("[BASE-{appBase}] Not applying due to hold: {reasons}", applicationBase, reasons);
|
||||
var hasDiffMods = characterData.CheckUpdatedData(applicationBase, _cachedData, Logger,
|
||||
this, forceApplyCustomization, forceApplyMods: false)
|
||||
this, forceApplyCustomization, forceApplyMods: false, _ipcManager.Honorific.GetTitleForPlayer(PlayerCharacter).GetAwaiter().GetResult())
|
||||
.Any(p => p.Value.Contains(PlayerChanges.ModManip) || p.Value.Contains(PlayerChanges.ModFiles));
|
||||
_forceApplyMods = hasDiffMods || _forceApplyMods || (PlayerCharacter == IntPtr.Zero && _cachedData == null);
|
||||
_cachedData = characterData;
|
||||
@@ -228,7 +228,8 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
|
||||
|
||||
_forceApplyMods |= forceApplyCustomization;
|
||||
|
||||
var charaDataToUpdate = characterData.CheckUpdatedData(applicationBase, _cachedData?.DeepClone() ?? new(), Logger, this, forceApplyCustomization, _forceApplyMods);
|
||||
string oldHonorificTitle = _ipcManager.Honorific.GetTitleForPlayer(PlayerCharacter).GetAwaiter().GetResult();
|
||||
var charaDataToUpdate = characterData.CheckUpdatedData(applicationBase, _cachedData?.DeepClone() ?? new(), Logger, this, forceApplyCustomization, _forceApplyMods, oldHonorificTitle);
|
||||
|
||||
if (_charaHandler != null && _forceApplyMods)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user