refactor + add resiliency against penumbra/api shutdowns
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@@ -70,7 +70,6 @@ namespace MareSynchronos.Managers
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{
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var apiTask = _apiController.SendCharacterName(_dalamudUtil.PlayerNameHashed);
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_lastSentHash = string.Empty;
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_characterCacheManager.Initialize();
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Task.WaitAll(apiTask);
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@@ -81,8 +80,6 @@ namespace MareSynchronos.Managers
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private void ApiController_Disconnected(object? sender, EventArgs args)
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{
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_characterCacheManager.Dispose();
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Logger.Debug(nameof(ApiController_Disconnected));
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_ipcManager.PenumbraRedrawEvent -= IpcManager_PenumbraRedrawEvent;
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@@ -126,6 +123,12 @@ namespace MareSynchronos.Managers
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return;
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}
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if (!_ipcManager.Initialized)
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{
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PluginLog.Warning("Penumbra not active, doing nothing.");
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return;
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}
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_playerChangedTask = Task.Run(async () =>
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{
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Stopwatch st = Stopwatch.StartNew();
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@@ -152,28 +155,21 @@ namespace MareSynchronos.Managers
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Logger.Debug("Watcher Player Changed");
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Task.Run(() =>
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{
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try
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// fix for redraw from anamnesis
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while (!_dalamudUtil.IsPlayerPresent)
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{
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// fix for redraw from anamnesis
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while (!_dalamudUtil.IsPlayerPresent)
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{
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Logger.Debug("Waiting Until Player is Present");
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Thread.Sleep(100);
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}
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if (actor.Name.ToString() == _dalamudUtil.PlayerName)
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{
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Logger.Debug("Watcher: PlayerChanged");
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PlayerChanged(actor.Name.ToString());
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}
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else
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{
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Logger.Debug("PlayerChanged: " + actor.Name.ToString());
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}
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Logger.Debug("Waiting Until Player is Present");
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Thread.Sleep(100);
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}
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catch (Exception ex)
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if (actor.Name.ToString() == _dalamudUtil.PlayerName)
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{
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PluginLog.Error(ex, "Actor was null or broken " + actor);
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Logger.Debug("Watcher: PlayerChanged");
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PlayerChanged(actor.Name.ToString());
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}
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else
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{
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Logger.Debug("PlayerChanged: " + actor.Name.ToString());
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}
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});
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}
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