add analyzers and api
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@@ -82,7 +82,7 @@ public class TransientResourceManager : IDisposable
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private void Manager_PenumbraResourceLoadEvent(IntPtr gameObject, string gamePath, string filePath)
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{
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if (!FileTypesToHandle.Any(type => gamePath.ToLowerInvariant().EndsWith(type)))
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if (!FileTypesToHandle.Any(type => gamePath.EndsWith(type, StringComparison.OrdinalIgnoreCase)))
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{
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return;
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}
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@@ -93,25 +93,25 @@ public class TransientResourceManager : IDisposable
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if (!TransientResources.ContainsKey(gameObject))
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{
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TransientResources[gameObject] = new();
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TransientResources[gameObject] = new(StringComparer.OrdinalIgnoreCase);
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}
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if (filePath.StartsWith("|"))
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if (filePath.StartsWith("|", StringComparison.OrdinalIgnoreCase))
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{
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filePath = filePath.Split("|")[2];
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}
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filePath = filePath.ToLowerInvariant().Replace("\\", "/");
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filePath = filePath.ToLowerInvariant().Replace("\\", "/", StringComparison.OrdinalIgnoreCase);
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var replacedGamePath = gamePath.ToLowerInvariant().Replace("\\", "/");
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var replacedGamePath = gamePath.ToLowerInvariant().Replace("\\", "/", StringComparison.OrdinalIgnoreCase);
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if (TransientResources[gameObject].Contains(replacedGamePath) ||
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SemiTransientResources.Any(r => r.Value.Any(f => f.GamePaths.First().ToLowerInvariant() == replacedGamePath
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&& f.ResolvedPath.ToLowerInvariant() == filePath)))
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SemiTransientResources.Any(r => r.Value.Any(f => string.Equals(f.GamePaths.First(), replacedGamePath , StringComparison.OrdinalIgnoreCase)
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&& string.Equals(f.ResolvedPath, filePath, StringComparison.OrdinalIgnoreCase))))
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{
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Logger.Debug("Not adding " + replacedGamePath + ":" + filePath);
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Logger.Verbose("SemiTransientAny: " + SemiTransientResources.Any(r => r.Value.Any(f => string.Equals(f.GamePaths.First(), replacedGamePath, StringComparison.OrdinalIgnoreCase) && string.Equals(f.ResolvedPath.ToLowerInvariant(), filePath, StringComparison.OrdinalIgnoreCase))).ToString() + ", TransientAny: " + TransientResources[gameObject].Contains(replacedGamePath));
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&& f.ResolvedPath.ToLowerInvariant() == filePath)).ToString() + ", TransientAny: " + TransientResources[gameObject].Contains(replacedGamePath));
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Logger.Verbose("SemiTransientAny: " + SemiTransientResources.Any(r => r.Value.Any(f => string.Equals(f.GamePaths.First(), replacedGamePath, StringComparison.OrdinalIgnoreCase)
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&& string.Equals(f.ResolvedPath, filePath, StringComparison.OrdinalIgnoreCase))).ToString() + ", TransientAny: " + TransientResources[gameObject].Contains(replacedGamePath));
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}
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else
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{
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@@ -125,7 +125,7 @@ public class TransientResourceManager : IDisposable
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{
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if (TransientResources.ContainsKey(gameObject))
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{
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TransientResources[gameObject].RemoveWhere(f => fileReplacement.GamePaths.Any(g => g.ToLowerInvariant() == f.ToLowerInvariant()));
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TransientResources[gameObject].RemoveWhere(f => fileReplacement.GamePaths.Any(g => string.Equals(g, f, StringComparison.OrdinalIgnoreCase)));
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}
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}
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@@ -145,11 +145,11 @@ public class TransientResourceManager : IDisposable
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Logger.Debug("Persisting " + transientResources.Count + " transient resources");
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foreach (var gamePath in transientResources)
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{
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var existingResource = SemiTransientResources[objectKind].Any(f => f.GamePaths.First().ToLowerInvariant() == gamePath.ToLowerInvariant());
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var existingResource = SemiTransientResources[objectKind].Any(f => string.Equals(f.GamePaths.First(), gamePath, StringComparison.OrdinalIgnoreCase));
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if (existingResource)
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{
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Logger.Debug("Semi Transient resource replaced: " + gamePath);
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SemiTransientResources[objectKind].RemoveWhere(f => f.GamePaths.First().ToLowerInvariant() == gamePath.ToLowerInvariant());
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SemiTransientResources[objectKind].RemoveWhere(f => string.Equals(f.GamePaths.First(), gamePath, StringComparison.OrdinalIgnoreCase));
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}
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try
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@@ -196,7 +196,7 @@ public class TransientResourceManager : IDisposable
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SemiTransientResources[objectKind] = new HashSet<FileReplacement>();
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}
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if (!SemiTransientResources[objectKind].Any(f => f.ResolvedPath.ToLowerInvariant() == item.ResolvedPath.ToLowerInvariant()))
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if (!SemiTransientResources[objectKind].Any(f => string.Equals(f.ResolvedPath, item.ResolvedPath, StringComparison.OrdinalIgnoreCase)))
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{
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SemiTransientResources[objectKind].Add(item);
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}
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