add analyzers and api
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@@ -158,7 +158,7 @@ public class CharacterDataFactory
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if (cache.FileReplacements.ContainsKey(objectKind))
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{
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if (cache.FileReplacements[objectKind].Any(c => c.ResolvedPath.Contains(mtrlPath)))
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if (cache.FileReplacements[objectKind].Any(c => c.ResolvedPath.Contains(mtrlPath, StringComparison.Ordinal)))
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{
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return;
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}
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@@ -196,7 +196,7 @@ public class CharacterDataFactory
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if (cache.FileReplacements.ContainsKey(objectKind))
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{
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if (cache.FileReplacements[objectKind].Any(c => c.GamePaths.Contains(varPath)))
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if (cache.FileReplacements[objectKind].Any(c => c.GamePaths.Contains(varPath, StringComparer.Ordinal)))
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{
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return;
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}
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@@ -214,7 +214,7 @@ public class CharacterDataFactory
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if (cache.FileReplacements.ContainsKey(objectKind))
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{
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if (cache.FileReplacements[objectKind].Any(c => c.GamePaths.Contains(texPath)))
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if (cache.FileReplacements[objectKind].Any(c => c.GamePaths.Contains(texPath, StringComparer.Ordinal)))
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{
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return;
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}
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@@ -225,7 +225,7 @@ public class CharacterDataFactory
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cache.AddFileReplacement(objectKind, texFileReplacement);
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if (texPath.Contains("/--")) return;
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if (texPath.Contains("/--", StringComparison.Ordinal)) return;
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var texDx11Replacement =
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CreateFileReplacement(texPath.Insert(texPath.LastIndexOf('/') + 1, "--"), doNotReverseResolve);
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@@ -322,11 +322,11 @@ public class CharacterDataFactory
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previousData.FileReplacements.Add(objectKind, new());
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}
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if (!previousData.FileReplacements[objectKind].Any(k => k.GamePaths.Any(p => item.GamePaths.Select(p => p.ToLowerInvariant()).Contains(p.ToLowerInvariant()))))
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if (!previousData.FileReplacements[objectKind].Any(k => k.GamePaths.Any(p => item.GamePaths.Contains(p, StringComparer.OrdinalIgnoreCase))))
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{
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var penumResolve = _ipcManager.PenumbraResolvePath(item.GamePaths.First()).ToLowerInvariant();
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var gamePath = item.GamePaths.First().ToLowerInvariant();
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if (penumResolve == gamePath)
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if (string.Equals(penumResolve, gamePath, StringComparison.Ordinal))
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{
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Logger.Debug("PenumResolve was same as GamePath, not adding " + item);
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transientResourceManager.RemoveTransientResource(charaPointer, item);
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