fix some minor stuff
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@@ -67,8 +67,9 @@ namespace MareSynchronos.Factories
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FileReplacement cachedMdlResource = CreateBaseFileReplacement();
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cachedMdlResource.GamePaths = _ipcManager.PenumbraReverseResolvePath(mdlPath, _dalamudUtil.PlayerName);
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//Logger.Debug("Model " + string.Join(", ", cachedMdlResource.GamePaths));
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cachedMdlResource.SetResolvedPath(mdlPath);
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//PluginLog.Verbose("Resolving for model " + mdlPath);
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//Logger.Debug("\t\t=> " + cachedMdlResource.ResolvedPath);
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cache.AddAssociatedResource(cachedMdlResource, null!, null!);
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@@ -79,11 +80,12 @@ namespace MareSynchronos.Factories
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//var mtrlFileResource = factory.CreateBaseFileReplacement();
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var mtrlPath = new Utf8String(mtrl->ResourceHandle->FileName()).ToString().Split("|")[2];
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//PluginLog.Verbose("Resolving for material " + mtrlPath);
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var cachedMtrlResource = CreateBaseFileReplacement();
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cachedMtrlResource.GamePaths = _ipcManager.PenumbraReverseResolvePath(mtrlPath, _dalamudUtil.PlayerName);
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//Logger.Debug("\tMaterial " + string.Join(", ", cachedMtrlResource.GamePaths));
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cachedMtrlResource.SetResolvedPath(mtrlPath);
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cache.AddAssociatedResource(cachedMtrlResource, cachedMdlResource, null!);
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//Logger.Debug("\t\t\t=> " + cachedMtrlResource.ResolvedPath);
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var mtrlResource = (MtrlResource*)mtrl->ResourceHandle;
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for (int resIdx = 0; resIdx < mtrlResource->NumTex; resIdx++)
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@@ -106,6 +108,8 @@ namespace MareSynchronos.Factories
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cachedTexResource.SetResolvedPath(reResolvedPath);
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}
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}
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//Logger.Debug("\t\tTexture " + string.Join(", ", cachedTexResource.GamePaths));
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//Logger.Debug("\t\t\t\t=> " + cachedTexResource.ResolvedPath);
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cache.AddAssociatedResource(cachedTexResource, cachedMdlResource, cachedMtrlResource);
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}
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}
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