443 lines
19 KiB
C#
443 lines
19 KiB
C#
using System.Collections.Concurrent;
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using System.Security.Cryptography;
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using System.Text;
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using System.Text.RegularExpressions;
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using Discord;
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using Discord.WebSocket;
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using MareSynchronosServices.Metrics;
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using MareSynchronosShared.Data;
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using MareSynchronosShared.Metrics;
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using MareSynchronosShared.Models;
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using Microsoft.EntityFrameworkCore;
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namespace MareSynchronosServices.Discord;
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public class DiscordBot : IHostedService
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{
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private readonly CleanupService cleanupService;
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private readonly MareMetrics metrics;
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private readonly IServiceProvider services;
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private readonly IConfiguration configuration;
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private readonly ILogger<DiscordBot> logger;
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private readonly Random random;
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private string authToken = string.Empty;
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DiscordSocketClient discordClient;
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ConcurrentDictionary<ulong, string> DiscordLodestoneMapping = new();
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private CancellationTokenSource verificationTaskCts;
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private CancellationTokenSource updateStatusCts;
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private readonly string[] LodestoneServers = new[] { "eu", "na", "jp", "fr", "de" };
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private readonly ConcurrentQueue<SocketSlashCommand> verificationQueue = new();
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private SemaphoreSlim semaphore;
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public DiscordBot(CleanupService cleanupService, MareMetrics metrics, IServiceProvider services, IConfiguration configuration, ILogger<DiscordBot> logger)
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{
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this.cleanupService = cleanupService;
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this.metrics = metrics;
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this.services = services;
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this.configuration = configuration;
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this.logger = logger;
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this.verificationQueue = new ConcurrentQueue<SocketSlashCommand>();
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this.semaphore = new SemaphoreSlim(1);
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random = new();
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authToken = configuration.GetValue<string>("DiscordBotToken");
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discordClient = new(new DiscordSocketConfig()
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{
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DefaultRetryMode = RetryMode.AlwaysRetry
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});
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discordClient.Log += Log;
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}
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private async Task DiscordClient_SlashCommandExecuted(SocketSlashCommand arg)
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{
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await semaphore.WaitAsync().ConfigureAwait(false);
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try
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{
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if (arg.Data.Name == "register")
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{
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if (arg.Data.Options.FirstOrDefault(f => f.Name == "overwrite_old_account") != null)
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{
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await DeletePreviousUserAccount(arg.User.Id).ConfigureAwait(false);
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}
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var modal = new ModalBuilder();
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modal.WithTitle("Verify with Lodestone");
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modal.WithCustomId("register_modal");
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modal.AddTextInput("Enter the Lodestone URL of your Character", "lodestoneurl", TextInputStyle.Short, "https://*.finalfantasyxiv.com/lodestone/character/<CHARACTERID>/", required: true);
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await arg.RespondWithModalAsync(modal.Build()).ConfigureAwait(false);
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}
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else if (arg.Data.Name == "verify")
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{
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EmbedBuilder eb = new();
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if (verificationQueue.Any(u => u.User.Id == arg.User.Id))
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{
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eb.WithTitle("Already queued for verfication");
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eb.WithDescription("You are already queued for verification. Please wait.");
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await arg.RespondAsync(embeds: new[] { eb.Build() }, ephemeral: true).ConfigureAwait(false);
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}
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else if (!DiscordLodestoneMapping.ContainsKey(arg.User.Id))
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{
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eb.WithTitle("Cannot verify registration");
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eb.WithDescription("You need to **/register** first before you can **/verify**");
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await arg.RespondAsync(embeds: new[] { eb.Build() }, ephemeral: true).ConfigureAwait(false);
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}
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else
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{
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await arg.DeferAsync(ephemeral: true).ConfigureAwait(false);
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verificationQueue.Enqueue(arg);
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}
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}
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else
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{
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await arg.RespondAsync("idk what you did to get here to start, just follow the instructions as provided.", ephemeral: true).ConfigureAwait(false);
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}
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}
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finally
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{
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semaphore.Release();
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}
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}
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private async Task DeletePreviousUserAccount(ulong id)
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{
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using var scope = services.CreateScope();
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using var db = scope.ServiceProvider.GetService<MareDbContext>();
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var discordAuthedUser = await db.LodeStoneAuth.Include(u => u.User).FirstOrDefaultAsync(u => u.DiscordId == id).ConfigureAwait(false);
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if (discordAuthedUser != null)
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{
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if (discordAuthedUser.User != null)
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{
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cleanupService.PurgeUser(discordAuthedUser.User, db, configuration);
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}
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else
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{
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db.Remove(discordAuthedUser);
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}
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await db.SaveChangesAsync().ConfigureAwait(false);
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}
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}
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private async Task DiscordClient_ModalSubmitted(SocketModal arg)
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{
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if (arg.Data.CustomId == "register_modal")
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{
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var embed = await HandleRegisterModalAsync(arg).ConfigureAwait(false);
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await arg.RespondAsync(embeds: new Embed[] { embed }, ephemeral: true).ConfigureAwait(false);
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}
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}
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private async Task<Embed> HandleVerifyAsync(ulong id)
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{
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var embedBuilder = new EmbedBuilder();
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using var scope = services.CreateScope();
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var req = new HttpClient();
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using var db = scope.ServiceProvider.GetService<MareDbContext>();
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var lodestoneAuth = db.LodeStoneAuth.SingleOrDefault(u => u.DiscordId == id);
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if (lodestoneAuth != null && DiscordLodestoneMapping.ContainsKey(id))
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{
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var randomServer = LodestoneServers[random.Next(LodestoneServers.Length)];
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var response = await req.GetAsync($"https://{randomServer}.finalfantasyxiv.com/lodestone/character/{DiscordLodestoneMapping[id]}").ConfigureAwait(false);
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if (response.IsSuccessStatusCode)
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{
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var content = await response.Content.ReadAsStringAsync().ConfigureAwait(false);
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if (content.Contains(lodestoneAuth.LodestoneAuthString))
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{
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DiscordLodestoneMapping.TryRemove(id, out _);
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using var sha256 = SHA256.Create();
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var user = new User();
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var hasValidUid = false;
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while (!hasValidUid)
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{
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var uid = GenerateRandomString(10);
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if (db.Users.Any(u => u.UID == uid)) continue;
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user.UID = uid;
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hasValidUid = true;
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}
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// make the first registered user on the service to admin
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if (!await db.Users.AnyAsync().ConfigureAwait(false))
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{
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user.IsAdmin = true;
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}
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if (configuration.GetValue<bool>("PurgeUnusedAccounts"))
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{
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var purgedDays = configuration.GetValue<int>("PurgeUnusedAccountsPeriodInDays");
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user.LastLoggedIn = DateTime.UtcNow - TimeSpan.FromDays(purgedDays) + TimeSpan.FromDays(1);
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}
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var computedHash = BitConverter.ToString(sha256.ComputeHash(Encoding.UTF8.GetBytes(GenerateRandomString(64)))).Replace("-", "");
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var auth = new Auth()
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{
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HashedKey = BitConverter.ToString(sha256.ComputeHash(Encoding.UTF8.GetBytes(computedHash)))
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.Replace("-", ""),
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User = user,
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};
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await db.Users.AddAsync(user).ConfigureAwait(false);
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await db.Auth.AddAsync(auth).ConfigureAwait(false);
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logger.LogInformation("User registered: {userUID}", user.UID);
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metrics.IncGaugeBy(MetricsAPI.GaugeUsersRegistered, 1);
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lodestoneAuth.StartedAt = null;
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lodestoneAuth.User = user;
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lodestoneAuth.LodestoneAuthString = null;
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embedBuilder.WithTitle("Registration successful");
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embedBuilder.WithDescription("This is your private secret key. Do not share this private secret key with anyone. **If you lose it, it is irrevocably lost.**"
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+ Environment.NewLine + Environment.NewLine
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+ $"**{computedHash}**"
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+ Environment.NewLine + Environment.NewLine
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+ "Enter this key in Mare Synchronos and hit save to connect to the service."
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+ Environment.NewLine
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+ "You should connect as soon as possible to not get caught by the automatic cleanup process."
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+ Environment.NewLine
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+ "Have fun.");
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}
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else
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{
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embedBuilder.WithTitle("Failed to verify your character");
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embedBuilder.WithDescription("Did not find requested authentication key on your profile. Make sure you have saved *twice*, then do **/verify** again.");
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lodestoneAuth.StartedAt = DateTime.UtcNow;
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}
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}
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await db.SaveChangesAsync().ConfigureAwait(false);
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}
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else
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{
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embedBuilder.WithTitle("Your auth has expired or something else went wrong");
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embedBuilder.WithDescription("Start again with **/register**");
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DiscordLodestoneMapping.TryRemove(id, out _);
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}
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return embedBuilder.Build();
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}
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private async Task<Embed> HandleRegisterModalAsync(SocketModal arg)
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{
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var embed = new EmbedBuilder();
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var lodestoneId = ParseCharacterIdFromLodestoneUrl(arg.Data.Components.Single(c => c.CustomId == "lodestoneurl").Value);
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if (lodestoneId == null)
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{
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embed.WithTitle("Invalid Lodestone URL");
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embed.WithDescription("The lodestone URL was not valid. It should have following format:" + Environment.NewLine
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+ "https://eu.finalfantasyxiv.com/lodestone/character/YOUR_LODESTONE_ID/");
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}
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else
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{
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// check if userid is already in db
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using var scope = services.CreateScope();
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using var sha256 = SHA256.Create();
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var hashedLodestoneId = BitConverter.ToString(sha256.ComputeHash(Encoding.UTF8.GetBytes(lodestoneId.ToString()))).Replace("-", "");
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using var db = scope.ServiceProvider.GetService<MareDbContext>();
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// check if discord id or lodestone id is banned
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if (db.BannedRegistrations.Any(a => a.DiscordIdOrLodestoneAuth == arg.User.Id.ToString() || a.DiscordIdOrLodestoneAuth == hashedLodestoneId))
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{
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embed.WithTitle("no");
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embed.WithDescription("your account is banned");
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}
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else if (db.LodeStoneAuth.Any(a => a.DiscordId == arg.User.Id))
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{
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// user already in db
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embed.WithTitle("Registration failed");
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embed.WithDescription("You cannot register more than one lodestone character to your discord account.");
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}
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else if (db.LodeStoneAuth.Any(a => a.HashedLodestoneId == hashedLodestoneId))
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{
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// character already in db
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embed.WithTitle("Registration failed");
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embed.WithDescription("This lodestone character already exists in the Database. If you are the rightful owner for this character and lost your secret key generated with it, contact the developer.");
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}
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else
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{
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string lodestoneAuth = await GenerateLodestoneAuth(arg.User.Id, hashedLodestoneId, db).ConfigureAwait(false);
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// check if lodestone id is already in db
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embed.WithTitle("Authorize your character");
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embed.WithDescription("Add following key to your character profile at https://na.finalfantasyxiv.com/lodestone/my/setting/profile/"
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+ Environment.NewLine + Environment.NewLine
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+ $"**{lodestoneAuth}**"
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+ Environment.NewLine + Environment.NewLine
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+ $"**! THIS IS NOT THE KEY YOU HAVE TO ENTER IN MARE !**"
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+ Environment.NewLine + Environment.NewLine
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+ "Once added and saved, use command **/verify** to finish registration and receive a secret key to use for Mare Synchronos."
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+ Environment.NewLine
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+ "You can delete the entry from your profile after verification."
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+ Environment.NewLine + Environment.NewLine
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+ "The verification will expire in approximately 15 minutes. If you fail to **/verify** the registration will be invalidated and you have to **/register** again.");
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DiscordLodestoneMapping[arg.User.Id] = lodestoneId.ToString();
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}
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}
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return embed.Build();
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}
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private async Task<string> GenerateLodestoneAuth(ulong discordid, string hashedLodestoneId, MareDbContext dbContext)
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{
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var auth = GenerateRandomString(32);
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LodeStoneAuth lsAuth = new LodeStoneAuth()
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{
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DiscordId = discordid,
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HashedLodestoneId = hashedLodestoneId,
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LodestoneAuthString = auth,
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StartedAt = DateTime.UtcNow
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};
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dbContext.Add(lsAuth);
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await dbContext.SaveChangesAsync().ConfigureAwait(false);
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return auth;
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}
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private int? ParseCharacterIdFromLodestoneUrl(string lodestoneUrl)
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{
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var regex = new Regex(@"https:\/\/(na|eu|de|fr|jp)\.finalfantasyxiv\.com\/lodestone\/character\/\d+");
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var matches = regex.Match(lodestoneUrl);
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var isLodestoneUrl = matches.Success;
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if (!isLodestoneUrl || matches.Groups.Count < 1) return null;
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lodestoneUrl = matches.Groups[0].ToString();
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var stringId = lodestoneUrl.Split('/', StringSplitOptions.RemoveEmptyEntries).Last();
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if (!int.TryParse(stringId, out int lodestoneId))
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{
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return null;
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}
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return lodestoneId;
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}
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private async Task DiscordClient_Ready()
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{
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var register = new SlashCommandBuilder()
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.WithName("register")
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.WithDescription("Registration for the Mare Synchronos server of this Discord")
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.AddOption(new SlashCommandOptionBuilder()
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.WithName("new_account")
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.WithDescription("Starts the registration process for the Mare Synchronos server of this Discord")
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.WithType(ApplicationCommandOptionType.SubCommand))
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.AddOption(new SlashCommandOptionBuilder()
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.WithName("overwrite_old_account")
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.WithDescription("Will forcefully overwrite your current character on the service, if present")
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.WithType(ApplicationCommandOptionType.SubCommand));
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var verify = new SlashCommandBuilder();
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verify.WithName("verify");
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verify.WithDescription("Finishes the registration process for the Mare Synchronos server of this Discord");
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try
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{
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await discordClient.CreateGlobalApplicationCommandAsync(register.Build()).ConfigureAwait(false);
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await discordClient.CreateGlobalApplicationCommandAsync(verify.Build()).ConfigureAwait(false);
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}
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catch (Exception ex)
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{
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logger.LogError(ex, "Failed to create command");
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}
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}
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private Task Log(LogMessage msg)
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{
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logger.LogInformation("{msg}", msg);
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return Task.CompletedTask;
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}
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public async Task StartAsync(CancellationToken cancellationToken)
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{
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if (!string.IsNullOrEmpty(authToken))
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{
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authToken = configuration.GetValue<string>("DiscordBotToken");
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await discordClient.LoginAsync(TokenType.Bot, authToken).ConfigureAwait(false);
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await discordClient.StartAsync().ConfigureAwait(false);
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discordClient.Ready += DiscordClient_Ready;
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discordClient.SlashCommandExecuted += DiscordClient_SlashCommandExecuted;
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discordClient.ModalSubmitted += DiscordClient_ModalSubmitted;
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_ = ProcessQueueWork();
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_ = UpdateStatusAsync();
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}
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}
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private async Task ProcessQueueWork()
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{
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verificationTaskCts = new CancellationTokenSource();
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while (!verificationTaskCts.IsCancellationRequested)
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{
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if (verificationQueue.TryDequeue(out var queueitem))
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{
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try
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{
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var dataEmbed = await HandleVerifyAsync(queueitem.User.Id).ConfigureAwait(false);
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await queueitem.FollowupAsync(embed: dataEmbed, ephemeral: true).ConfigureAwait(false);
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logger.LogInformation("Sent login information to user");
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}
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catch (Exception e)
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{
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logger.LogError(e, "Error during queue work");
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}
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}
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await Task.Delay(TimeSpan.FromSeconds(2), verificationTaskCts.Token).ConfigureAwait(false);
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}
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}
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private async Task UpdateStatusAsync()
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{
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updateStatusCts = new();
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while (!updateStatusCts.IsCancellationRequested)
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{
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await using var scope = services.CreateAsyncScope();
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await using var db = scope.ServiceProvider.GetService<MareDbContext>();
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var users = db.Users.Count(c => c.CharacterIdentification != null);
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await discordClient.SetActivityAsync(new Game("Mare for " + users + " Users")).ConfigureAwait(false);
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await Task.Delay(TimeSpan.FromSeconds(15)).ConfigureAwait(false);
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}
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}
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public async Task StopAsync(CancellationToken cancellationToken)
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{
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verificationTaskCts?.Cancel();
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updateStatusCts?.Cancel();
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await discordClient.LogoutAsync().ConfigureAwait(false);
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await discordClient.StopAsync().ConfigureAwait(false);
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}
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public static string GenerateRandomString(int length, string allowableChars = null)
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{
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if (string.IsNullOrEmpty(allowableChars))
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allowableChars = @"ABCDEFGHJKLMNPQRSTUVWXYZ0123456789";
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// Generate random data
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var rnd = RandomNumberGenerator.GetBytes(length);
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// Generate the output string
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var allowable = allowableChars.ToCharArray();
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var l = allowable.Length;
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var chars = new char[length];
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for (var i = 0; i < length; i++)
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chars[i] = allowable[rnd[i] % l];
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return new string(chars);
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}
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} |