209 lines
9.5 KiB
C#
209 lines
9.5 KiB
C#
using Discord;
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using Discord.Interactions;
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using Discord.Rest;
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using Discord.WebSocket;
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using MareSynchronosShared.Data;
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using MareSynchronosShared.Services;
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using MareSynchronosShared.Utils;
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using Microsoft.EntityFrameworkCore;
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using StackExchange.Redis;
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namespace MareSynchronosServices.Discord;
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internal class DiscordBot : IHostedService
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{
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private readonly DiscordBotServices _botServices;
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private readonly IServiceProvider _services;
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private readonly IConfigurationService<ServicesConfiguration> _configurationService;
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private readonly ILogger<DiscordBot> _logger;
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private readonly IConnectionMultiplexer _connectionMultiplexer;
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private readonly DiscordSocketClient _discordClient;
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private CancellationTokenSource? _updateStatusCts;
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private CancellationTokenSource? _vanityUpdateCts;
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public DiscordBot(DiscordBotServices botServices, IServiceProvider services, IConfigurationService<ServicesConfiguration> configuration,
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ILogger<DiscordBot> logger, IConnectionMultiplexer connectionMultiplexer)
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{
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_botServices = botServices;
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_services = services;
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_configurationService = configuration;
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_logger = logger;
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_connectionMultiplexer = connectionMultiplexer;
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_discordClient = new(new DiscordSocketConfig()
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{
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DefaultRetryMode = RetryMode.AlwaysRetry
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});
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_discordClient.Log += Log;
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}
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private async Task DiscordClient_Ready()
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{
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var guild = (await _discordClient.Rest.GetGuildsAsync()).First();
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var interactionModule = new InteractionService(_discordClient);
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await interactionModule.AddModuleAsync(typeof(MareModule), _services).ConfigureAwait(false);
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await interactionModule.RegisterCommandsToGuildAsync(guild.Id, true).ConfigureAwait(false);
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_discordClient.InteractionCreated += async (x) =>
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{
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var ctx = new SocketInteractionContext(_discordClient, x);
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await interactionModule.ExecuteCommandAsync(ctx, _services);
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};
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_ = RemoveUsersNotInVanityRole();
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}
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private Task Log(LogMessage msg)
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{
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_logger.LogInformation("{msg}", msg);
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return Task.CompletedTask;
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}
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private async Task RemoveUsersNotInVanityRole()
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{
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_vanityUpdateCts = new();
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var guild = (await _discordClient.Rest.GetGuildsAsync()).First();
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var commands = await guild.GetApplicationCommandsAsync();
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var appId = await _discordClient.GetApplicationInfoAsync().ConfigureAwait(false);
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var vanityCommandId = commands.First(c => c.ApplicationId == appId.Id && c.Name == "setvanityuid").Id;
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while (!_vanityUpdateCts.IsCancellationRequested)
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{
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try
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{
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_logger.LogInformation($"Cleaning up Vanity UIDs");
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_logger.LogInformation("Getting application commands from guild {guildName}", guild.Name);
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var restGuild = await _discordClient.Rest.GetGuildAsync(guild.Id);
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var vanityCommand = await restGuild.GetSlashCommandAsync(vanityCommandId).ConfigureAwait(false);
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GuildApplicationCommandPermission commandPermissions = null;
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try
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{
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_logger.LogInformation($"Getting command permissions");
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commandPermissions = await vanityCommand.GetCommandPermission().ConfigureAwait(false);
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}
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catch (Exception ex)
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{
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_logger.LogError(ex, "Error getting command permissions");
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throw new Exception("Can't get command permissions");
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}
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_logger.LogInformation($"Getting allowed role ids from permissions");
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List<ulong> allowedRoleIds = new();
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try
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{
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allowedRoleIds = (from perm in commandPermissions.Permissions where perm.TargetType == ApplicationCommandPermissionTarget.Role where perm.Permission select perm.TargetId).ToList();
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}
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catch (Exception ex)
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{
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_logger.LogError(ex, "Error resolving permissions to roles");
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}
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_logger.LogInformation($"Found allowed role ids: {string.Join(", ", allowedRoleIds)}");
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if (allowedRoleIds.Any())
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{
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await using var scope = _services.CreateAsyncScope();
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await using (var db = scope.ServiceProvider.GetRequiredService<MareDbContext>())
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{
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var aliasedUsers = await db.LodeStoneAuth.Include("User")
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.Where(c => c.User != null && !string.IsNullOrEmpty(c.User.Alias)).ToListAsync().ConfigureAwait(false);
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var aliasedGroups = await db.Groups.Include(u => u.Owner)
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.Where(c => !string.IsNullOrEmpty(c.Alias)).ToListAsync().ConfigureAwait(false);
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foreach (var lodestoneAuth in aliasedUsers)
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{
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var discordUser = await restGuild.GetUserAsync(lodestoneAuth.DiscordId).ConfigureAwait(false);
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_logger.LogInformation($"Checking User: {lodestoneAuth.DiscordId}, {lodestoneAuth.User.UID} ({lodestoneAuth.User.Alias}), User in Roles: {string.Join(", ", discordUser?.RoleIds ?? new List<ulong>())}");
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if (discordUser == null || !discordUser.RoleIds.Any(u => allowedRoleIds.Contains(u)))
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{
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_logger.LogInformation($"User {lodestoneAuth.User.UID} not in allowed roles, deleting alias");
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lodestoneAuth.User.Alias = string.Empty;
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db.Update(lodestoneAuth.User);
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}
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await db.SaveChangesAsync().ConfigureAwait(false);
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await Task.Delay(1000);
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}
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foreach (var group in aliasedGroups)
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{
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var lodestoneUser = await db.LodeStoneAuth.Include(u => u.User).SingleOrDefaultAsync(f => f.User.UID == group.OwnerUID).ConfigureAwait(false);
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RestGuildUser discordUser = null;
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if (lodestoneUser != null)
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{
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discordUser = await restGuild.GetUserAsync(lodestoneUser.DiscordId).ConfigureAwait(false);
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}
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_logger.LogInformation($"Checking Group: {group.GID}, owned by {lodestoneUser?.User?.UID ?? string.Empty} ({lodestoneUser?.User?.Alias ?? string.Empty}), User in Roles: {string.Join(", ", discordUser?.RoleIds ?? new List<ulong>())}");
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if (lodestoneUser == null || discordUser == null || !discordUser.RoleIds.Any(u => allowedRoleIds.Contains(u)))
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{
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_logger.LogInformation($"User {lodestoneUser.User.UID} not in allowed roles, deleting group alias");
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group.Alias = null;
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db.Update(group);
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}
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await db.SaveChangesAsync().ConfigureAwait(false);
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await Task.Delay(1000);
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}
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}
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}
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else
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{
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_logger.LogInformation("No roles for command defined, no cleanup performed");
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}
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}
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catch (Exception ex)
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{
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_logger.LogError(ex, "Something failed during checking vanity user uids");
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}
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_logger.LogInformation("Vanity UID cleanup complete");
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await Task.Delay(TimeSpan.FromHours(12), _vanityUpdateCts.Token).ConfigureAwait(false);
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}
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}
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private async Task UpdateStatusAsync()
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{
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_updateStatusCts = new();
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while (!_updateStatusCts.IsCancellationRequested)
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{
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var endPoint = _connectionMultiplexer.GetEndPoints().First();
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var onlineUsers = await _connectionMultiplexer.GetServer(endPoint).KeysAsync(pattern: "UID:*").CountAsync();
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_logger.LogInformation("Users online: " + onlineUsers);
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await _discordClient.SetActivityAsync(new Game("Mare for " + onlineUsers + " Users")).ConfigureAwait(false);
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await Task.Delay(TimeSpan.FromSeconds(15)).ConfigureAwait(false);
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}
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}
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public async Task StartAsync(CancellationToken cancellationToken)
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{
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var token = _configurationService.GetValueOrDefault(nameof(ServicesConfiguration.DiscordBotToken), string.Empty);
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if (!string.IsNullOrEmpty(token))
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{
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await _discordClient.LoginAsync(TokenType.Bot, token).ConfigureAwait(false);
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await _discordClient.StartAsync().ConfigureAwait(false);
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_discordClient.Ready += DiscordClient_Ready;
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await _botServices.Start();
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_ = UpdateStatusAsync();
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}
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}
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public async Task StopAsync(CancellationToken cancellationToken)
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{
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if (!string.IsNullOrEmpty(_configurationService.GetValueOrDefault(nameof(ServicesConfiguration.DiscordBotToken), string.Empty)))
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{
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await _botServices.Stop();
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_updateStatusCts?.Cancel();
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_vanityUpdateCts?.Cancel();
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await _discordClient.LogoutAsync().ConfigureAwait(false);
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await _discordClient.StopAsync().ConfigureAwait(false);
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}
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}
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} |