temporarily disable path validation again

This commit is contained in:
rootdarkarchon
2022-11-10 13:57:12 +01:00
parent f41e233aa0
commit f37f0f8699

View File

@@ -118,6 +118,12 @@ public partial class MareHub
}).ToList();
}
[GeneratedRegex(@"^[A-Z0-9]{40}$", RegexOptions.IgnoreCase | RegexOptions.Compiled | RegexOptions.ECMAScript)]
private static partial Regex HashRegex();
[GeneratedRegex(@"^([a-z0-9_]+\/)+(([a-z0-9_])+(\.[a-z]{3,4}))$", RegexOptions.IgnoreCase | RegexOptions.Compiled | RegexOptions.ECMAScript)]
private static partial Regex GamePathRegex();
[Authorize(Policy = "Identified")]
public async Task UserPushData(CharacterCacheDto characterCache, List<string> visibleCharacterIds)
{
@@ -125,9 +131,11 @@ public partial class MareHub
foreach (var replacement in characterCache.FileReplacements.SelectMany(p => p.Value))
{
bool validGamePaths = replacement.GamePaths.All(p => GamePathRegex().IsMatch(p));
//bool validGamePaths = replacement.GamePaths.All(p => GamePathRegex().IsMatch(p));
bool validGamePaths = true;
bool validHash = string.IsNullOrEmpty(replacement.Hash) || HashRegex().IsMatch(replacement.Hash);
bool validFileSwapPath = string.IsNullOrEmpty(replacement.FileSwapPath) || GamePathRegex().IsMatch(replacement.FileSwapPath);
//bool validFileSwapPath = string.IsNullOrEmpty(replacement.FileSwapPath) || GamePathRegex().IsMatch(replacement.FileSwapPath);
bool validFileSwapPath = true;
if (!validGamePaths || !validHash || !validFileSwapPath)
{
_logger.LogCallWarning(MareHubLogger.Args("Invalid Data", "GamePaths", validGamePaths, "Hash", validHash, "FileSwap", validFileSwapPath));
@@ -341,10 +349,4 @@ public partial class MareHub
private ClientPair OppositeEntry(string otherUID) =>
_dbContext.ClientPairs.AsNoTracking().SingleOrDefault(w => w.User.UID == otherUID && w.OtherUser.UID == AuthenticatedUserId);
[GeneratedRegex(@"^[A-Z0-9]{40}$", RegexOptions.IgnoreCase | RegexOptions.Compiled | RegexOptions.ECMAScript)]
private static partial Regex HashRegex();
[GeneratedRegex(@"^([a-z0-9_]+\\)+(([a-z0-9_])+(\.[a-z]{3,4}))$", RegexOptions.IgnoreCase | RegexOptions.Compiled | RegexOptions.ECMAScript)]
private static partial Regex GamePathRegex();
}