add lodestone auth, add rate limiting middleware
This commit is contained in:
331
MareSynchronosServer/MareSynchronosServer/Discord/DiscordBot.cs
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331
MareSynchronosServer/MareSynchronosServer/Discord/DiscordBot.cs
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using Discord;
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using Discord.WebSocket;
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using MareSynchronosServer.Data;
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using MareSynchronosServer.Hubs;
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using MareSynchronosServer.Metrics;
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using MareSynchronosServer.Models;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.Extensions.Configuration;
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using Microsoft.Extensions.DependencyInjection;
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using Microsoft.Extensions.Hosting;
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using Microsoft.Extensions.Logging;
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using System;
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using System.Collections.Concurrent;
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using System.Linq;
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using System.Net.Http;
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using System.Security.Cryptography;
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using System.Text;
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using System.Text.RegularExpressions;
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using System.Threading;
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using System.Threading.Tasks;
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namespace MareSynchronosServer.Discord
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{
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public class DiscordBot : IHostedService
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{
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private readonly IServiceProvider services;
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private readonly IConfiguration configuration;
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private readonly ILogger<DiscordBot> logger;
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private string authToken = string.Empty;
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DiscordSocketClient discordClient;
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ConcurrentDictionary<ulong, string> DiscordLodestoneMapping = new();
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private Timer _timer;
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private readonly string[] LodestoneServers = new[] { "eu", "na", "jp", "fr", "na" };
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public DiscordBot(IServiceProvider services, IConfiguration configuration, ILogger<DiscordBot> logger)
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{
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this.services = services;
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this.configuration = configuration;
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this.logger = logger;
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discordClient = new(new DiscordSocketConfig()
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{
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DefaultRetryMode = RetryMode.AlwaysRetry
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});
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discordClient.Log += Log;
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}
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private async Task DiscordClient_SlashCommandExecuted(SocketSlashCommand arg)
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{
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if (arg.Data.Name == "register")
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{
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var modal = new ModalBuilder();
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modal.WithTitle("Verify with Lodestone");
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modal.WithCustomId("register_modal");
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modal.AddTextInput("Enter the Lodestone URL of your Character", "lodestoneurl", TextInputStyle.Short, "https://*.finalfantasyxiv.com/lodestone/character/<CHARACTERID>/", required: true);
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await arg.RespondWithModalAsync(modal.Build());
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}
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else if (arg.Data.Name == "verify")
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{
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await arg.DeferAsync(true);
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Embed response = await HandleVerifyAsync(arg.User.Id);
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await arg.FollowupAsync(embeds: new[] { response });
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}
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}
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private async Task DiscordClient_ModalSubmitted(SocketModal arg)
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{
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if (arg.Data.CustomId == "register_modal")
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{
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await arg.DeferAsync(true);
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var embed = await HandleRegisterModalAsync(arg);
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await arg.FollowupAsync(embeds: new Embed[] { embed }, ephemeral: true);
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}
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}
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private async Task<Embed> HandleVerifyAsync(ulong id)
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{
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var embedBuilder = new EmbedBuilder();
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if (!DiscordLodestoneMapping.ContainsKey(id))
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{
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embedBuilder.WithTitle("Cannot verify registration");
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embedBuilder.WithDescription("You need to **/register** first before you can **/verify**");
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}
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else
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{
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using var scope = services.CreateScope();
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var req = new HttpClient();
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using var db = scope.ServiceProvider.GetService<MareDbContext>();
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var lodestoneAuth = db.LodeStoneAuth.SingleOrDefault(u => u.DiscordId == id);
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if (lodestoneAuth != null)
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{
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Random rand = new();
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var randomServer = LodestoneServers[rand.Next(LodestoneServers.Length)];
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var response = await req.GetAsync($"https://{randomServer}.finalfantasyxiv.com/lodestone/character/{DiscordLodestoneMapping[id]}");
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if (response.IsSuccessStatusCode)
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{
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var content = await response.Content.ReadAsStringAsync();
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if (content.Contains(lodestoneAuth.LodestoneAuthString))
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{
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DiscordLodestoneMapping.TryRemove(id, out _);
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using var sha256 = SHA256.Create();
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var user = new User();
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var hasValidUid = false;
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while (!hasValidUid)
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{
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var uid = MareHub.GenerateRandomString(10);
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if (db.Users.Any(u => u.UID == uid)) continue;
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user.UID = uid;
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hasValidUid = true;
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}
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// make the first registered user on the service to admin
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if (!await db.Users.AnyAsync())
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{
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user.IsAdmin = true;
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}
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if (configuration.GetValue<bool>("PurgeUnusedAccounts"))
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{
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var purgedDays = configuration.GetValue<int>("PurgeUnusedAccountsPeriodInDays");
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user.LastLoggedIn = DateTime.UtcNow - TimeSpan.FromDays(purgedDays) + TimeSpan.FromHours(1);
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}
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var computedHash = BitConverter.ToString(sha256.ComputeHash(Encoding.UTF8.GetBytes(MareHub.GenerateRandomString(64)))).Replace("-", "");
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var auth = new Auth()
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{
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HashedKey = BitConverter.ToString(sha256.ComputeHash(Encoding.UTF8.GetBytes(computedHash)))
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.Replace("-", ""),
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User = user,
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};
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db.Users.Add(user);
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db.Auth.Add(auth);
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logger.LogInformation("User registered: " + user.UID);
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MareMetrics.UsersRegistered.Inc();
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lodestoneAuth.StartedAt = null;
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lodestoneAuth.User = user;
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lodestoneAuth.LodestoneAuthString = null;
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embedBuilder.WithTitle("Registration successful");
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embedBuilder.WithDescription("This is your private secret key. Do not share this private secret key with anyone. If you lose it, it is irrevocably lost."
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+ Environment.NewLine + Environment.NewLine
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+ $"**{computedHash}**"
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+ Environment.NewLine + Environment.NewLine
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+ "Enter this key in Mare Synchronos and hit save to connect to the service."
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+ Environment.NewLine
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+ "You should connect as soon as possible to not get caught by the automatic cleanup process."
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+ Environment.NewLine
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+ "Have fun.");
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}
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else
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{
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embedBuilder.WithTitle("Failed to verify your character");
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embedBuilder.WithDescription("Did not find requested authentication key on your profile. Start over with **/register**");
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}
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}
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else
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{
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embedBuilder.WithTitle("Failed to get response from Lodestone");
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embedBuilder.WithDescription("Try again later");
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lodestoneAuth.StartedAt = DateTime.UtcNow;
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}
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await db.SaveChangesAsync();
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}
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else
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{
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embedBuilder.WithTitle("Your auth has expired");
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embedBuilder.WithDescription("Start again with **/register**");
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DiscordLodestoneMapping.TryRemove(id, out _);
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}
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}
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return embedBuilder.Build();
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}
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private async Task<Embed> HandleRegisterModalAsync(SocketModal arg)
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{
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var embed = new EmbedBuilder();
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var lodestoneId = ParseCharacterIdFromLodestoneUrl(arg.Data.Components.Single(c => c.CustomId == "lodestoneurl").Value);
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if (lodestoneId == null)
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{
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embed.WithTitle("Invalid Lodestone URL");
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embed.WithDescription("The lodestone URL was not valid. It should have following format:" + Environment.NewLine
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+ "https://eu.finalfantasyxiv.com/lodestone/character/YOUR_LODESTONE_ID/");
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}
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else
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{
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// check if userid is already in db
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using var scope = services.CreateScope();
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using var sha256 = SHA256.Create();
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var hashedLodestoneId = BitConverter.ToString(sha256.ComputeHash(Encoding.UTF8.GetBytes(lodestoneId.ToString()))).Replace("-", "");
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var db = scope.ServiceProvider.GetService<MareDbContext>();
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if (db.LodeStoneAuth.Any(a => a.DiscordId == arg.User.Id))
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{
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// user already in db
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embed.WithTitle("Registration failed");
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embed.WithDescription("You cannot register more than one lodestone character to your discord account.");
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}
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else if (db.LodeStoneAuth.Any(a => a.HashedLodestoneId == hashedLodestoneId))
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{
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// character already in db
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embed.WithTitle("Registration failed");
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embed.WithDescription("This lodestone character already exists in the Database. If you are the rightful owner for this character and lost your secret key generated with it, contact the developer.");
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}
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else
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{
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string lodestoneAuth = await GenerateLodestoneAuth(arg.User.Id, hashedLodestoneId, db);
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// check if lodestone id is already in db
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embed.WithTitle("Authorize your character");
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embed.WithDescription("Add following key to your character profile at https://na.finalfantasyxiv.com/lodestone/my/setting/profile/"
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+ Environment.NewLine + Environment.NewLine
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+ $"**{lodestoneAuth}**"
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+ Environment.NewLine + Environment.NewLine
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+ "Once added and saved, use command **/verify** to finish registration and receive a secret key to use for Mare Synchronos."
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+ Environment.NewLine
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+ "You can delete the entry from your profile after verification."
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+ Environment.NewLine + Environment.NewLine
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+ "The verification will expire in approximately 15 minutes. If you fail to **/verify** the registration will be invalidated and you have to **/register** again.");
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DiscordLodestoneMapping[arg.User.Id] = lodestoneId.ToString();
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}
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}
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return embed.Build();
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}
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private async Task<string> GenerateLodestoneAuth(ulong discordid, string hashedLodestoneId, MareDbContext dbContext)
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{
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var auth = MareHub.GenerateRandomString(64);
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LodeStoneAuth lsAuth = new LodeStoneAuth()
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{
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DiscordId = discordid,
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HashedLodestoneId = hashedLodestoneId,
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LodestoneAuthString = auth,
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StartedAt = DateTime.UtcNow
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};
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dbContext.Add(lsAuth);
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await dbContext.SaveChangesAsync();
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return auth;
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}
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private int? ParseCharacterIdFromLodestoneUrl(string lodestoneUrl)
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{
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var isLodestoneUrl = Regex.Match(lodestoneUrl, @"https:\/\/(na|eu|de|fr|jp)\.finalfantasyxiv\.com\/lodestone\/character\/\d+").Success;
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if (!isLodestoneUrl) return null;
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lodestoneUrl = lodestoneUrl.Split('/', StringSplitOptions.RemoveEmptyEntries).Last();
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if (!int.TryParse(lodestoneUrl, out int lodestoneId))
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{
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return null;
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}
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return lodestoneId;
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}
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private async Task DiscordClient_Ready()
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{
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var cb = new SlashCommandBuilder();
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cb.WithName("register");
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cb.WithDescription("Starts the registration process for the Mare Synchronos server of this Discord");
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var cb2 = new SlashCommandBuilder();
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cb2.WithName("verify");
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cb2.WithDescription("Finishes the registration process for the Mare Synchronos server of this Discord");
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try
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{
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await discordClient.CreateGlobalApplicationCommandAsync(cb.Build());
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await discordClient.CreateGlobalApplicationCommandAsync(cb2.Build());
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}
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catch (Exception ex)
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{
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logger.LogError(ex, "Failed to create command");
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}
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}
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private Task Log(LogMessage msg)
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{
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logger.LogInformation(msg.ToString());
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return Task.CompletedTask;
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}
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public async Task StartAsync(CancellationToken cancellationToken)
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{
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authToken = configuration.GetValue<string>("DiscordBotToken");
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if (!string.IsNullOrEmpty(authToken))
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{
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await discordClient.LoginAsync(TokenType.Bot, authToken);
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await discordClient.StartAsync();
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discordClient.Ready += DiscordClient_Ready;
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discordClient.SlashCommandExecuted += DiscordClient_SlashCommandExecuted;
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discordClient.ModalSubmitted += DiscordClient_ModalSubmitted;
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_timer = new Timer(UpdateStatus, null, TimeSpan.Zero, TimeSpan.FromSeconds(15));
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}
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}
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private void UpdateStatus(object state)
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{
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using var scope = services.CreateScope();
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var db = scope.ServiceProvider.GetService<MareDbContext>();
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var users = db.Users.Count(c => c.CharacterIdentification != null);
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discordClient.SetActivityAsync(new Game("Mare for " + users + " Users"));
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}
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public async Task StopAsync(CancellationToken cancellationToken)
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{
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_timer?.Change(Timeout.Infinite, 0);
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await discordClient.LogoutAsync();
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await discordClient.StopAsync();
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}
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}
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}
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