adjust gamepaths regex for special characters
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@@ -121,7 +121,7 @@ public partial class MareHub
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[GeneratedRegex(@"^[A-Z0-9]{40}$", RegexOptions.IgnoreCase | RegexOptions.Compiled | RegexOptions.ECMAScript)]
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private static partial Regex HashRegex();
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[GeneratedRegex(@"^([a-z0-9_]{3,}\/)+([a-z0-9_-]+\.[a-z]{3,4})$", RegexOptions.IgnoreCase | RegexOptions.Compiled | RegexOptions.ECMAScript)]
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[GeneratedRegex(@"^([a-z0-9_ '+&,\.-]{3,}\/)+([a-z0-9_ '+&,\.-]+\.[a-z]{3,4})$", RegexOptions.IgnoreCase | RegexOptions.Compiled | RegexOptions.ECMAScript)]
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private static partial Regex GamePathRegex();
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[Authorize(Policy = "Identified")]
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@@ -132,7 +132,7 @@ public partial class MareHub
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foreach (var replacement in characterCache.FileReplacements.SelectMany(p => p.Value))
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{
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replacement.GamePaths = replacement.GamePaths.Where(p => GamePathRegex().IsMatch(p)).ToArray();
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bool validGamePaths = replacement.GamePaths.Any();
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validGamePaths = replacement.GamePaths.Any();
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bool validHash = string.IsNullOrEmpty(replacement.Hash) || HashRegex().IsMatch(replacement.Hash);
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bool validFileSwapPath = string.IsNullOrEmpty(replacement.FileSwapPath) || GamePathRegex().IsMatch(replacement.FileSwapPath);
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if (!validGamePaths || !validHash || !validFileSwapPath)
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