87 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			87 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using Dalamud.Interface;
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| using Dalamud.Interface.Colors;
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| using Dalamud.Interface.ImGuiFileDialog;
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| using MareSynchronos.MareConfiguration;
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| using MareSynchronos.PlayerData.Export;
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| using MareSynchronos.Services;
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| using MareSynchronos.Services.Mediator;
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| using Microsoft.Extensions.Logging;
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| 
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| namespace MareSynchronos.UI;
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| 
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| public class GposeUi : WindowMediatorSubscriberBase
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| {
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|     private readonly MareConfigService _configService;
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|     private readonly DalamudUtilService _dalamudUtil;
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|     private readonly FileDialogManager _fileDialogManager;
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|     private readonly MareCharaFileManager _mareCharaFileManager;
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| 
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|     public GposeUi(ILogger<GposeUi> logger, MareCharaFileManager mareCharaFileManager,
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|         DalamudUtilService dalamudUtil, FileDialogManager fileDialogManager, MareConfigService configService,
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|         MareMediator mediator) : base(logger, mediator, "Mare Synchronos Gpose Import UI###MareSynchronosGposeUI")
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|     {
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|         _mareCharaFileManager = mareCharaFileManager;
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|         _dalamudUtil = dalamudUtil;
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|         _fileDialogManager = fileDialogManager;
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|         _configService = configService;
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| 
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|         Mediator.Subscribe<GposeStartMessage>(this, (_) => StartGpose());
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|         Mediator.Subscribe<GposeEndMessage>(this, (_) => EndGpose());
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|         IsOpen = _dalamudUtil.IsInGpose;
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|         this.SizeConstraints = new()
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|         {
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|             MinimumSize = new(200, 200),
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|             MaximumSize = new(400, 400)
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|         };
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|     }
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| 
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|     public override void Draw()
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|     {
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|         if (!_dalamudUtil.IsInGpose) IsOpen = false;
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| 
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|         if (!_mareCharaFileManager.CurrentlyWorking)
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|         {
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|             if (UiSharedService.IconTextButton(FontAwesomeIcon.FolderOpen, "Load MCDF"))
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|             {
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|                 _fileDialogManager.OpenFileDialog("Pick MCDF file", ".mcdf", (success, paths) =>
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|                 {
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|                     if (!success) return;
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|                     if (paths.FirstOrDefault() is not string path) return;
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| 
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|                     _configService.Current.ExportFolder = Path.GetDirectoryName(path) ?? string.Empty;
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|                     _configService.Save();
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| 
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|                     Task.Run(() => _mareCharaFileManager.LoadMareCharaFile(path));
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|                 }, 1, Directory.Exists(_configService.Current.ExportFolder) ? _configService.Current.ExportFolder : null);
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|             }
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|             UiSharedService.AttachToolTip("Applies it to the currently selected GPose actor");
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|             if (_mareCharaFileManager.LoadedCharaFile != null)
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|             {
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|                 UiSharedService.TextWrapped("Loaded file: " + _mareCharaFileManager.LoadedCharaFile.FilePath);
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|                 UiSharedService.TextWrapped("File Description: " + _mareCharaFileManager.LoadedCharaFile.CharaFileData.Description);
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|                 if (UiSharedService.IconTextButton(FontAwesomeIcon.Check, "Apply loaded MCDF"))
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|                 {
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|                     Task.Run(async () => await _mareCharaFileManager.ApplyMareCharaFile(_dalamudUtil.GposeTargetGameObject).ConfigureAwait(false));
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|                 }
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|                 UiSharedService.AttachToolTip("Applies it to the currently selected GPose actor");
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|                 UiSharedService.ColorTextWrapped("Warning: redrawing or changing the character will revert all applied mods.", ImGuiColors.DalamudYellow);
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|             }
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|         }
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|         else
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|         {
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|             UiSharedService.ColorTextWrapped("Loading Character...", ImGuiColors.DalamudYellow);
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|         }
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|         UiSharedService.TextWrapped("Hint: You can disable the automatic loading of this window in the Mare settings and open it manually with /mare gpose");
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|     }
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| 
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|     private void EndGpose()
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|     {
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|         IsOpen = false;
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|         _mareCharaFileManager.ClearMareCharaFile();
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|     }
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| 
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|     private void StartGpose()
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|     {
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|         IsOpen = _configService.Current.OpenGposeImportOnGposeStart;
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|     }
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| } | 
