Files
ClubPenguinClient/MareSynchronos/Managers/PlayerManager.cs
2022-07-20 22:59:19 +02:00

210 lines
7.3 KiB
C#

using MareSynchronos.Factories;
using MareSynchronos.Utils;
using MareSynchronos.WebAPI;
using Newtonsoft.Json;
using System;
using System.Threading;
using System.Threading.Tasks;
using MareSynchronos.API;
using Penumbra.GameData.Structs;
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
using FFXIVClientStructs.FFXIV.Client.Game.Character;
using Penumbra.GameData.ByteString;
namespace MareSynchronos.Managers
{
public delegate void PlayerHasChanged(CharacterCacheDto characterCache);
public class PlayerManager : IDisposable
{
private readonly ApiController _apiController;
private readonly CharacterDataFactory _characterDataFactory;
private readonly DalamudUtil _dalamudUtil;
private readonly IpcManager _ipcManager;
public event PlayerHasChanged? PlayerHasChanged;
public bool SendingData { get; private set; }
public CharacterCacheDto? LastSentCharacterData { get; private set; }
private CancellationTokenSource? _playerChangedCts;
private DateTime _lastPlayerObjectCheck;
private CharacterEquipment? _currentCharacterEquipment;
private string _lastMinionName = string.Empty;
public PlayerManager(ApiController apiController, IpcManager ipcManager,
CharacterDataFactory characterDataFactory, DalamudUtil dalamudUtil)
{
Logger.Verbose("Creating " + nameof(PlayerManager));
_apiController = apiController;
_ipcManager = ipcManager;
_characterDataFactory = characterDataFactory;
_dalamudUtil = dalamudUtil;
_apiController.Connected += ApiControllerOnConnected;
_apiController.Disconnected += ApiController_Disconnected;
Logger.Debug("Watching Player, ApiController is Connected: " + _apiController.IsConnected);
if (_apiController.IsConnected)
{
ApiControllerOnConnected();
}
}
public void Dispose()
{
Logger.Verbose("Disposing " + nameof(PlayerManager));
_apiController.Connected -= ApiControllerOnConnected;
_apiController.Disconnected -= ApiController_Disconnected;
_ipcManager.PenumbraRedrawEvent -= IpcManager_PenumbraRedrawEvent;
_dalamudUtil.FrameworkUpdate -= DalamudUtilOnFrameworkUpdate;
}
private unsafe void DalamudUtilOnFrameworkUpdate()
{
if (!_dalamudUtil.IsPlayerPresent || !_ipcManager.Initialized || !_apiController.IsConnected) return;
if (DateTime.Now < _lastPlayerObjectCheck.AddSeconds(0.25)) return;
var minion = ((Character*)_dalamudUtil.PlayerPointer)->CompanionObject;
string minionName = "";
if (minion != null)
{
minionName = new Utf8String(minion->Character.GameObject.GetName()).ToString();
}
if (_dalamudUtil.IsPlayerPresent
&& (!_currentCharacterEquipment!.CompareAndUpdate(_dalamudUtil.PlayerCharacter) || minionName != _lastMinionName))
{
_lastMinionName = minionName;
OnPlayerChanged();
}
_lastPlayerObjectCheck = DateTime.Now;
}
private void ApiControllerOnConnected()
{
Logger.Debug("ApiController Connected");
_ipcManager.PenumbraRedrawEvent += IpcManager_PenumbraRedrawEvent;
_dalamudUtil.FrameworkUpdate += DalamudUtilOnFrameworkUpdate;
_currentCharacterEquipment = new CharacterEquipment(_dalamudUtil.PlayerCharacter);
PlayerChanged();
}
private void ApiController_Disconnected()
{
Logger.Debug(nameof(ApiController_Disconnected));
_ipcManager.PenumbraRedrawEvent -= IpcManager_PenumbraRedrawEvent;
_dalamudUtil.FrameworkUpdate -= DalamudUtilOnFrameworkUpdate;
LastSentCharacterData = null;
}
private async Task<CharacterCacheDto?> CreateFullCharacterCache(CancellationToken token)
{
var cache = _characterDataFactory.BuildCharacterData();
if (cache == null) return null;
CharacterCacheDto? cacheDto = null;
await Task.Run(async () =>
{
while (!cache.IsReady && !token.IsCancellationRequested)
{
await Task.Delay(50, token);
}
if (token.IsCancellationRequested) return;
cacheDto = cache.ToCharacterCacheDto();
var json = JsonConvert.SerializeObject(cacheDto);
cacheDto.Hash = Crypto.GetHash(json);
}, token);
return cacheDto;
}
private void IpcManager_PenumbraRedrawEvent(object? objectTableIndex, EventArgs e)
{
var player = _dalamudUtil.GetPlayerCharacterFromObjectTableByIndex((int)objectTableIndex!);
if (player != null && player.Name.ToString() != _dalamudUtil.PlayerName) return;
Logger.Debug("Penumbra Redraw Event for " + _dalamudUtil.PlayerName);
PlayerChanged();
}
private void PlayerChanged()
{
if (_dalamudUtil.IsInGpose) return;
Logger.Debug("Player changed: " + _dalamudUtil.PlayerName);
_playerChangedCts?.Cancel();
_playerChangedCts = new CancellationTokenSource();
var token = _playerChangedCts.Token;
// fix for redraw from anamnesis
while ((!_dalamudUtil.IsPlayerPresent || _dalamudUtil.PlayerName == "--") && !token.IsCancellationRequested)
{
Logger.Debug("Waiting Until Player is Present");
Thread.Sleep(100);
}
if (token.IsCancellationRequested)
{
Logger.Debug("Cancelled");
return;
}
if (!_ipcManager.Initialized)
{
Logger.Warn("Penumbra not active, doing nothing.");
return;
}
Task.Run(async () =>
{
SendingData = true;
int attempts = 0;
while (!_apiController.IsConnected && attempts < 10 && !token.IsCancellationRequested)
{
Logger.Warn("No connection to the API");
await Task.Delay(TimeSpan.FromSeconds(1), token);
attempts++;
}
if (attempts == 10 || token.IsCancellationRequested) return;
_dalamudUtil.WaitWhileSelfIsDrawing(token);
var characterCache = (await CreateFullCharacterCache(token));
if (characterCache == null || token.IsCancellationRequested) return;
if (characterCache.Hash == (LastSentCharacterData?.Hash ?? "-"))
{
Logger.Debug("Not sending data, already sent");
return;
}
LastSentCharacterData = characterCache;
PlayerHasChanged?.Invoke(characterCache);
SendingData = false;
}, token);
}
private void OnPlayerChanged()
{
Task.Run(() =>
{
Logger.Debug("Watcher: PlayerChanged");
PlayerChanged();
});
}
}
}