Files
ClubPenguinClient/MareSynchronos/Factories/CharacterDataFactory.cs

185 lines
7.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading;
using FFXIVClientStructs.FFXIV.Client.Game.Character;
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
using FFXIVClientStructs.FFXIV.Client.System.Resource;
using MareSynchronos.Interop;
using MareSynchronos.Managers;
using MareSynchronos.Models;
using MareSynchronos.Utils;
using Penumbra.GameData.ByteString;
using Penumbra.Interop.Structs;
using Object = FFXIVClientStructs.FFXIV.Client.Graphics.Scene.Object;
namespace MareSynchronos.Factories;
public class CharacterDataFactory
{
private readonly DalamudUtil _dalamudUtil;
private readonly IpcManager _ipcManager;
public CharacterDataFactory(DalamudUtil dalamudUtil, IpcManager ipcManager)
{
Logger.Verbose("Creating " + nameof(CharacterDataFactory));
_dalamudUtil = dalamudUtil;
_ipcManager = ipcManager;
}
public CharacterData BuildCharacterData()
{
if (!_ipcManager.Initialized)
{
throw new ArgumentException("Penumbra is not connected");
}
return CreateCharacterData();
}
private (string, string) GetIndentationForInheritanceLevel(int inheritanceLevel)
{
return (string.Join("", Enumerable.Repeat("\t", inheritanceLevel)), string.Join("", Enumerable.Repeat("\t", inheritanceLevel + 2)));
}
private void DebugPrint(FileReplacement fileReplacement, string objectKind, string resourceType, int inheritanceLevel)
{
var indentation = GetIndentationForInheritanceLevel(inheritanceLevel);
objectKind += string.IsNullOrEmpty(objectKind) ? "" : " ";
Logger.Verbose(indentation.Item1 + objectKind + resourceType + " [" + string.Join(", ", fileReplacement.GamePaths) + "]");
Logger.Verbose(indentation.Item2 + "=> " + fileReplacement.ResolvedPath);
}
private unsafe void AddReplacementsFromRenderModel(RenderModel* mdl, CharacterData cache, int inheritanceLevel = 0, string objectKind = "")
{
if (mdl == null || mdl->ResourceHandle == null || mdl->ResourceHandle->Category != ResourceCategory.Chara)
{
return;
}
var mdlPath = new Utf8String(mdl->ResourceHandle->FileName()).ToString();
FileReplacement mdlFileReplacement = CreateFileReplacement(mdlPath);
DebugPrint(mdlFileReplacement, objectKind, "Model", inheritanceLevel);
cache.AddFileReplacement(mdlFileReplacement);
for (var mtrlIdx = 0; mtrlIdx < mdl->MaterialCount; mtrlIdx++)
{
var mtrl = (Material*)mdl->Materials[mtrlIdx];
if (mtrl == null) continue;
AddReplacementsFromMaterial(mtrl, cache, inheritanceLevel + 1, objectKind);
}
}
private unsafe void AddReplacementsFromMaterial(Material* mtrl, CharacterData cache, int inheritanceLevel = 0, string objectKind = "")
{
var mtrlPath = new Utf8String(mtrl->ResourceHandle->FileName()).ToString().Split("|")[2];
var mtrlFileReplacement = CreateFileReplacement(mtrlPath);
DebugPrint(mtrlFileReplacement, objectKind, "Material", inheritanceLevel);
cache.AddFileReplacement(mtrlFileReplacement);
var mtrlResourceHandle = (MtrlResource*)mtrl->ResourceHandle;
for (var resIdx = 0; resIdx < mtrlResourceHandle->NumTex; resIdx++)
{
var texPath = new Utf8String(mtrlResourceHandle->TexString(resIdx)).ToString();
if (string.IsNullOrEmpty(texPath)) continue;
AddReplacementsFromTexture(texPath, cache, inheritanceLevel + 1, objectKind);
}
}
private void AddReplacementsFromTexture(string texPath, CharacterData cache, int inheritanceLevel = 0, string objectKind = "", bool doNotReverseResolve = true)
{
var texFileReplacement = CreateFileReplacement(texPath, doNotReverseResolve);
DebugPrint(texFileReplacement, objectKind, "Texture", inheritanceLevel);
cache.AddFileReplacement(texFileReplacement);
if (texPath.Contains("/--")) return;
var texDx11Replacement =
CreateFileReplacement(texPath.Insert(texPath.LastIndexOf('/') + 1, "--"), true);
DebugPrint(texDx11Replacement, objectKind, "Texture (DX11)", inheritanceLevel);
cache.AddFileReplacement(texDx11Replacement);
}
private unsafe CharacterData CreateCharacterData()
{
Stopwatch st = Stopwatch.StartNew();
while (!_dalamudUtil.IsPlayerPresent)
{
Logger.Verbose("Character is null but it shouldn't be, waiting");
Thread.Sleep(50);
}
_dalamudUtil.WaitWhileCharacterIsDrawing(_dalamudUtil.PlayerPointer);
var cache = new CharacterData
{
JobId = _dalamudUtil.PlayerJobId,
GlamourerString = _ipcManager.GlamourerGetCharacterCustomization(_dalamudUtil.PlayerCharacter),
ManipulationString = _ipcManager.PenumbraGetMetaManipulations(_dalamudUtil.PlayerName)
};
var human = (Human*)((Character*)_dalamudUtil.PlayerPointer)->GameObject.GetDrawObject();
for (var mdlIdx = 0; mdlIdx < human->CharacterBase.SlotCount; ++mdlIdx)
{
var mdl = (RenderModel*)human->CharacterBase.ModelArray[mdlIdx];
if (mdl == null || mdl->ResourceHandle == null || mdl->ResourceHandle->Category != ResourceCategory.Chara)
{
continue;
}
AddReplacementsFromRenderModel(mdl, cache, 0, "Character");
}
var weaponObject = (Weapon*)((Object*)human)->ChildObject;
if ((IntPtr)weaponObject != IntPtr.Zero)
{
var mainHandWeapon = weaponObject->WeaponRenderModel->RenderModel;
AddReplacementsFromRenderModel(mainHandWeapon, cache, 0, "Weapon");
if (weaponObject->NextSibling != (IntPtr)weaponObject)
{
var offHandWeapon = ((Weapon*)weaponObject->NextSibling)->WeaponRenderModel->RenderModel;
AddReplacementsFromRenderModel(offHandWeapon, cache, 1, "OffHand Weapon");
}
}
AddReplacementsFromTexture(new Utf8String(((HumanExt*)human)->Decal->FileName()).ToString(), cache, 0, "Decal", false);
AddReplacementsFromTexture(new Utf8String(((HumanExt*)human)->LegacyBodyDecal->FileName()).ToString(), cache, 0, "Legacy Decal", false);
st.Stop();
Logger.Verbose("Building Character Data took " + st.Elapsed);
return cache;
}
private FileReplacement CreateFileReplacement(string path, bool doNotReverseResolve = false)
{
var fileReplacement = new FileReplacement(_ipcManager.PenumbraModDirectory()!);
if (!doNotReverseResolve)
{
fileReplacement.GamePaths =
_ipcManager.PenumbraReverseResolvePath(path, _dalamudUtil.PlayerName).ToList();
fileReplacement.SetResolvedPath(path);
}
else
{
fileReplacement.GamePaths = new List<string> { path };
fileReplacement.SetResolvedPath(_ipcManager.PenumbraResolvePath(path, _dalamudUtil.PlayerName)!);
}
return fileReplacement;
}
}