Files
ClubPenguinClient/MareSynchronos/PlayerData/Pairs/Pair.cs
Loporrit d601b6fcd1 Merge tag '0.9.17' into mare-classic
* tag '0.9.17':
  add census popup on connection
  api update
  census update
  heave fewer redraws as main method for data application, minor fixes
  remove unnecessary exists check
  add visibility for loaded mods size for pair, use menu bar for settings, remove settings button
  fix staging issues
  add download throttling, change header of mare, fix reverting players when going offline/paused when not visible
  use name for glamourer revert
  fix startup breaking
  add inner exception stacktraces
  calc correct button size
  wording
  add permission popup ui
  fix getting identifier during zoning
  indent nonscaled
  remove unnecessary usings
  ui icon boogaloo
  fix cache dict wtf
  add normalized icons
  add owner/moderator/pinned user icons
  check tokentime more precisely in both directions
  more cleanup
  fix sorting and cleanup
  make local groups more usable for pause/resume
  fix outlined font
  rework creation of popout windows into factory and some refactoring in general
  make syncshell admin ui to standalone window
  remove close button on intro ui
  do not allow to open main ui without finishing setup
  readonly bla
  wait for plugin disposal
  fix palette
  wording
  fix palette application and add experimental less redraws option
  some minor fixes
  check for timezone
  idk
  adjust token handling
  fix total user count in syncshell (distinct by UIDs)
  fix text alignment
  fix some shit maybe
  idk some fixes I guess
  fix offset for transfer bar at the bottom, use async collections, clear filter on tab change + add button to clear, require ctrl for align syncshells
  blah
  Some display options for DTR tooltip (#66)
  add ordering
  adjust api to latest
  rework main ui
  add total count on mouseover, make syncshell windows non-blocking
  fix token for character change, add online count to syncshells and groups
  argh
  fix broken font in header
  add more options for the compactui
  fix icons and text of buttons being static in place
  remove logspam
2023-12-08 16:35:14 +00:00

242 lines
10 KiB
C#

using Dalamud.ContextMenu;
using Dalamud.Game.Text.SeStringHandling;
using MareSynchronos.API.Data;
using MareSynchronos.API.Data.Comparer;
using MareSynchronos.API.Data.Enum;
using MareSynchronos.API.Data.Extensions;
using MareSynchronos.API.Dto.Group;
using MareSynchronos.API.Dto.User;
using MareSynchronos.PlayerData.Factories;
using MareSynchronos.PlayerData.Handlers;
using MareSynchronos.Services.Mediator;
using MareSynchronos.Services.ServerConfiguration;
using MareSynchronos.Utils;
using Microsoft.Extensions.Logging;
namespace MareSynchronos.PlayerData.Pairs;
public class Pair
{
private readonly PairHandlerFactory _cachedPlayerFactory;
private readonly SemaphoreSlim _creationSemaphore = new(1);
private readonly ILogger<Pair> _logger;
private readonly MareMediator _mediator;
private readonly ServerConfigurationManager _serverConfigurationManager;
private CancellationTokenSource _applicationCts = new CancellationTokenSource();
private OnlineUserIdentDto? _onlineUserIdentDto = null;
public Pair(ILogger<Pair> logger, PairHandlerFactory cachedPlayerFactory,
MareMediator mediator, ServerConfigurationManager serverConfigurationManager)
{
_logger = logger;
_cachedPlayerFactory = cachedPlayerFactory;
_mediator = mediator;
_serverConfigurationManager = serverConfigurationManager;
}
public Dictionary<GroupFullInfoDto, GroupPairFullInfoDto> GroupPair { get; set; } = new(GroupDtoComparer.Instance);
public bool HasCachedPlayer => CachedPlayer != null && !string.IsNullOrEmpty(CachedPlayer.PlayerName) && _onlineUserIdentDto != null;
public bool IsOnline => CachedPlayer != null;
public bool IsPaused => UserPair != null && UserPair.OtherPermissions.IsPaired() ? UserPair.OtherPermissions.IsPaused() || UserPair.OwnPermissions.IsPaused()
: GroupPair.All(p => p.Key.GroupUserPermissions.IsPaused() || p.Value.GroupUserPermissions.IsPaused());
public bool IsVisible => CachedPlayer?.IsVisible ?? false;
public CharacterData? LastReceivedCharacterData { get; set; }
public string? PlayerName => CachedPlayer?.PlayerName ?? string.Empty;
public long LastAppliedDataSize => CachedPlayer?.LastAppliedDataSize ?? -1;
public UserData UserData => UserPair?.User ?? GroupPair.First().Value.User;
public UserPairDto? UserPair { get; set; }
private PairHandler? CachedPlayer { get; set; }
public void AddContextMenu(GameObjectContextMenuOpenArgs args)
{
if (CachedPlayer == null || args.ObjectId != CachedPlayer.PlayerCharacterId || IsPaused) return;
SeStringBuilder seStringBuilder = new();
SeStringBuilder seStringBuilder2 = new();
SeStringBuilder seStringBuilder3 = new();
SeStringBuilder seStringBuilder4 = new();
var openProfileSeString = seStringBuilder.AddUiForeground(526).AddText(" ").AddUiForegroundOff().AddText("Open Profile").Build();
var reapplyDataSeString = seStringBuilder2.AddUiForeground(526).AddText(" ").AddUiForegroundOff().AddText("Reapply last data").Build();
var cyclePauseState = seStringBuilder3.AddUiForeground(526).AddText(" ").AddUiForegroundOff().AddText("Cycle pause state").Build();
var changePermissions = seStringBuilder4.AddUiForeground(526).AddText(" ").AddUiForegroundOff().AddText("Change Permissions").Build();
args.AddCustomItem(new GameObjectContextMenuItem(openProfileSeString, (a) =>
{
_mediator.Publish(new ProfileOpenStandaloneMessage(this));
}));
args.AddCustomItem(new GameObjectContextMenuItem(reapplyDataSeString, (a) =>
{
ApplyLastReceivedData(forced: true);
}, useDalamudIndicator: false));
args.AddCustomItem(new GameObjectContextMenuItem(changePermissions, (a) =>
{
_mediator.Publish(new OpenPermissionWindow(this));
}, useDalamudIndicator: false));
args.AddCustomItem(new GameObjectContextMenuItem(cyclePauseState, (a) =>
{
_mediator.Publish(new CyclePauseMessage(UserData));
}, useDalamudIndicator: false));
}
public void ApplyData(OnlineUserCharaDataDto data)
{
_applicationCts = _applicationCts.CancelRecreate();
LastReceivedCharacterData = data.CharaData;
if (CachedPlayer == null)
{
_logger.LogDebug("Received Data for {uid} but CachedPlayer does not exist, waiting", data.User.UID);
_ = Task.Run(async () =>
{
using var timeoutCts = new CancellationTokenSource();
timeoutCts.CancelAfter(TimeSpan.FromSeconds(120));
var appToken = _applicationCts.Token;
using var combined = CancellationTokenSource.CreateLinkedTokenSource(timeoutCts.Token, appToken);
while (CachedPlayer == null && !combined.Token.IsCancellationRequested)
{
await Task.Delay(250, combined.Token).ConfigureAwait(false);
}
if (!combined.IsCancellationRequested)
{
_logger.LogDebug("Applying delayed data for {uid}", data.User.UID);
ApplyLastReceivedData();
}
});
return;
}
ApplyLastReceivedData();
}
public void ApplyLastReceivedData(bool forced = false)
{
if (CachedPlayer == null) return;
if (LastReceivedCharacterData == null) return;
CachedPlayer.ApplyCharacterData(Guid.NewGuid(), RemoveNotSyncedFiles(LastReceivedCharacterData.DeepClone())!, forced);
}
public void CreateCachedPlayer(OnlineUserIdentDto? dto = null)
{
try
{
_creationSemaphore.Wait();
if (CachedPlayer != null) return;
if (dto == null && _onlineUserIdentDto == null)
{
CachedPlayer?.Dispose();
CachedPlayer = null;
return;
}
if (dto != null)
{
_onlineUserIdentDto = dto;
}
CachedPlayer?.Dispose();
CachedPlayer = _cachedPlayerFactory.Create(_onlineUserIdentDto!);
}
finally
{
_creationSemaphore.Release();
}
}
public string? GetNote()
{
return _serverConfigurationManager.GetNoteForUid(UserData.UID);
}
public string GetPlayerNameHash()
{
return CachedPlayer?.PlayerNameHash ?? string.Empty;
}
public bool HasAnyConnection()
{
return UserPair != null || GroupPair.Any();
}
public void MarkOffline()
{
try
{
_creationSemaphore.Wait();
_onlineUserIdentDto = null;
LastReceivedCharacterData = null;
var player = CachedPlayer;
CachedPlayer = null;
player?.Dispose();
}
finally
{
_creationSemaphore.Release();
}
}
public void SetNote(string note)
{
_serverConfigurationManager.SetNoteForUid(UserData.UID, note);
}
internal void SetIsUploading()
{
CachedPlayer?.SetUploading();
}
private CharacterData? RemoveNotSyncedFiles(CharacterData? data)
{
_logger.LogTrace("Removing not synced files");
if (data == null)
{
_logger.LogTrace("Nothing to remove");
return data;
}
bool disableIndividualAnimations = UserPair != null && (UserPair.OtherPermissions.IsDisableAnimations() || UserPair.OwnPermissions.IsDisableAnimations());
bool disableIndividualVFX = UserPair != null && (UserPair.OtherPermissions.IsDisableVFX() || UserPair.OwnPermissions.IsDisableVFX());
bool disableGroupAnimations = GroupPair.All(pair => pair.Value.GroupUserPermissions.IsDisableAnimations() || pair.Key.GroupPermissions.IsDisableAnimations() || pair.Key.GroupUserPermissions.IsDisableAnimations());
bool disableAnimations = (UserPair != null && disableIndividualAnimations) || (UserPair == null && disableGroupAnimations);
bool disableIndividualSounds = UserPair != null && (UserPair.OtherPermissions.IsDisableSounds() || UserPair.OwnPermissions.IsDisableSounds());
bool disableGroupSounds = GroupPair.All(pair => pair.Value.GroupUserPermissions.IsDisableSounds() || pair.Key.GroupPermissions.IsDisableSounds() || pair.Key.GroupUserPermissions.IsDisableSounds());
bool disableGroupVFX = GroupPair.All(pair => pair.Value.GroupUserPermissions.IsDisableVFX() || pair.Key.GroupPermissions.IsDisableVFX() || pair.Key.GroupUserPermissions.IsDisableVFX());
bool disableSounds = (UserPair != null && disableIndividualSounds) || (UserPair == null && disableGroupSounds);
bool disableVFX = (UserPair != null && disableIndividualVFX) || (UserPair == null && disableGroupVFX);
_logger.LogTrace("Disable: Sounds: {disableSounds}, Anims: {disableAnimations}, VFX: {disableVFX}",
disableSounds, disableAnimations, disableVFX);
if (disableAnimations || disableSounds || disableVFX)
{
_logger.LogTrace("Data cleaned up: Animations disabled: {disableAnimations}, Sounds disabled: {disableSounds}, VFX disabled: {disableVFX}",
disableAnimations, disableSounds, disableVFX);
foreach (var objectKind in data.FileReplacements.Select(k => k.Key))
{
if (disableSounds)
data.FileReplacements[objectKind] = data.FileReplacements[objectKind]
.Where(f => !f.GamePaths.Any(p => p.EndsWith("scd", StringComparison.OrdinalIgnoreCase)))
.ToList();
if (disableAnimations)
data.FileReplacements[objectKind] = data.FileReplacements[objectKind]
.Where(f => !f.GamePaths.Any(p => p.EndsWith("tmb", StringComparison.OrdinalIgnoreCase) || p.EndsWith("pap", StringComparison.OrdinalIgnoreCase)))
.ToList();
if (disableVFX)
data.FileReplacements[objectKind] = data.FileReplacements[objectKind]
.Where(f => !f.GamePaths.Any(p => p.EndsWith("atex", StringComparison.OrdinalIgnoreCase) || p.EndsWith("avfx", StringComparison.OrdinalIgnoreCase)))
.ToList();
}
}
return data;
}
}