837 lines
36 KiB
C#
837 lines
36 KiB
C#
using Dalamud.Plugin;
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using Dalamud.Plugin.Ipc;
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using Dalamud.Game.ClientState.Objects.SubKinds;
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using Dalamud.Game.ClientState.Objects.Types;
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using System.Collections.Concurrent;
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using System.Text;
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using Penumbra.Api.Enums;
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using Penumbra.Api.Helpers;
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using Dalamud.Interface.Internal.Notifications;
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using Microsoft.Extensions.Logging;
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using MareSynchronos.PlayerData.Handlers;
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using MareSynchronos.Services.Mediator;
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using MareSynchronos.Services;
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using Dalamud.Utility;
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namespace MareSynchronos.Interop;
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public sealed class IpcManager : DisposableMediatorSubscriberBase
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{
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private readonly ICallGateSubscriber<(int, int)> _customizePlusApiVersion;
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private readonly ICallGateSubscriber<Character?, string?> _customizePlusGetBodyScale;
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private readonly ICallGateSubscriber<string?, string?, object> _customizePlusOnScaleUpdate;
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private readonly ICallGateSubscriber<Character?, object> _customizePlusRevertCharacter;
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private readonly ICallGateSubscriber<string, Character?, object> _customizePlusSetBodyScaleToCharacter;
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private readonly DalamudUtilService _dalamudUtil;
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private readonly ICallGateSubscriber<int> _glamourerApiVersion;
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private readonly ICallGateSubscriber<(int, int)> _glamourerApiVersions;
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private readonly ICallGateSubscriber<string, GameObject?, object>? _glamourerApplyAll;
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private readonly ICallGateSubscriber<string, GameObject?, object>? _glamourerApplyOnlyCustomization;
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private readonly ICallGateSubscriber<string, GameObject?, object>? _glamourerApplyOnlyEquipment;
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private readonly ICallGateSubscriber<GameObject?, string>? _glamourerGetAllCustomization;
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private readonly ICallGateSubscriber<Character?, object?> _glamourerRevert;
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private readonly ICallGateSubscriber<(int, int)> _heelsGetApiVersion;
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private readonly ICallGateSubscriber<string> _heelsGetOffset;
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private readonly ICallGateSubscriber<string, object?> _heelsOffsetUpdate;
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private readonly ICallGateSubscriber<GameObject, string, object?> _heelsRegisterPlayer;
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private readonly ICallGateSubscriber<GameObject, object?> _heelsUnregisterPlayer;
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private readonly ICallGateSubscriber<(uint major, uint minor)> _honorificApiVersion;
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private readonly ICallGateSubscriber<Character, object> _honorificClearCharacterTitle;
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private readonly ICallGateSubscriber<object> _honorificDisposing;
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private readonly ICallGateSubscriber<string> _honorificGetLocalCharacterTitle;
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private readonly ICallGateSubscriber<string, object> _honorificLocalCharacterTitleChanged;
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private readonly ICallGateSubscriber<object> _honorificReady;
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private readonly ICallGateSubscriber<Character, string, object> _honorificSetCharacterTitle;
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private readonly ICallGateSubscriber<string> _palettePlusApiVersion;
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private readonly ICallGateSubscriber<Character, string> _palettePlusBuildCharaPalette;
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private readonly ICallGateSubscriber<Character, string, object> _palettePlusPaletteChanged;
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private readonly ICallGateSubscriber<Character, object> _palettePlusRemoveCharaPalette;
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private readonly ICallGateSubscriber<Character, string, object> _palettePlusSetCharaPalette;
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private readonly FuncSubscriber<string, string, Dictionary<string, string>, string, int, PenumbraApiEc> _penumbraAddTemporaryMod;
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private readonly FuncSubscriber<(int, int)> _penumbraApiVersion;
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private readonly FuncSubscriber<string, int, bool, PenumbraApiEc> _penumbraAssignTemporaryCollection;
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private readonly FuncSubscriber<string, PenumbraApiEc> _penumbraCreateNamedTemporaryCollection;
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private readonly EventSubscriber _penumbraDispose;
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private readonly FuncSubscriber<bool> _penumbraEnabled;
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private readonly EventSubscriber<nint, string, string> _penumbraGameObjectResourcePathResolved;
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private readonly FuncSubscriber<string> _penumbraGetMetaManipulations;
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private readonly EventSubscriber _penumbraInit;
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private readonly EventSubscriber<ModSettingChange, string, string, bool> _penumbraModSettingChanged;
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private readonly FuncSubscriber<string, string, TextureType, bool, Task> _penumbraConvertTextureFile;
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private readonly EventSubscriber<nint, int> _penumbraObjectIsRedrawn;
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private readonly ActionSubscriber<string, RedrawType> _penumbraRedraw;
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private readonly ActionSubscriber<GameObject, RedrawType> _penumbraRedrawObject;
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private readonly ConcurrentDictionary<IntPtr, bool> _penumbraRedrawRequests = new();
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private readonly FuncSubscriber<string, PenumbraApiEc> _penumbraRemoveTemporaryCollection;
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private readonly FuncSubscriber<string, string, int, PenumbraApiEc> _penumbraRemoveTemporaryMod;
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private readonly FuncSubscriber<string> _penumbraResolveModDir;
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private readonly FuncSubscriber<string[], string[], (string[], string[][])> _penumbraResolvePaths;
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private readonly SemaphoreSlim _redrawSemaphore = new(2);
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private bool _customizePlusAvailable = false;
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private CancellationTokenSource _disposalCts = new();
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private bool _glamourerAvailable = false;
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private bool _glamourerTestingAvailable = false;
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private bool _heelsAvailable = false;
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private bool _honorificAvailable = false;
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private bool _palettePlusAvailable = false;
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private bool _penumbraAvailable = false;
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private bool _shownGlamourerUnavailable = false;
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private bool _shownPenumbraUnavailable = false;
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public IpcManager(ILogger<IpcManager> logger, DalamudPluginInterface pi, DalamudUtilService dalamudUtil, MareMediator mediator) : base(logger, mediator)
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{
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_dalamudUtil = dalamudUtil;
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_penumbraInit = Penumbra.Api.Ipc.Initialized.Subscriber(pi, PenumbraInit);
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_penumbraDispose = Penumbra.Api.Ipc.Disposed.Subscriber(pi, PenumbraDispose);
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_penumbraResolveModDir = Penumbra.Api.Ipc.GetModDirectory.Subscriber(pi);
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_penumbraRedraw = Penumbra.Api.Ipc.RedrawObjectByName.Subscriber(pi);
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_penumbraRedrawObject = Penumbra.Api.Ipc.RedrawObject.Subscriber(pi);
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_penumbraApiVersion = Penumbra.Api.Ipc.ApiVersions.Subscriber(pi);
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_penumbraObjectIsRedrawn = Penumbra.Api.Ipc.GameObjectRedrawn.Subscriber(pi, RedrawEvent);
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_penumbraGetMetaManipulations = Penumbra.Api.Ipc.GetPlayerMetaManipulations.Subscriber(pi);
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_penumbraRemoveTemporaryMod = Penumbra.Api.Ipc.RemoveTemporaryMod.Subscriber(pi);
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_penumbraAddTemporaryMod = Penumbra.Api.Ipc.AddTemporaryMod.Subscriber(pi);
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_penumbraCreateNamedTemporaryCollection = Penumbra.Api.Ipc.CreateNamedTemporaryCollection.Subscriber(pi);
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_penumbraRemoveTemporaryCollection = Penumbra.Api.Ipc.RemoveTemporaryCollectionByName.Subscriber(pi);
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_penumbraAssignTemporaryCollection = Penumbra.Api.Ipc.AssignTemporaryCollection.Subscriber(pi);
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_penumbraResolvePaths = Penumbra.Api.Ipc.ResolvePlayerPaths.Subscriber(pi);
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_penumbraEnabled = Penumbra.Api.Ipc.GetEnabledState.Subscriber(pi);
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_penumbraModSettingChanged = Penumbra.Api.Ipc.ModSettingChanged.Subscriber(pi, (change, arg1, arg, b) =>
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{
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if (change == ModSettingChange.EnableState)
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Mediator.Publish(new PenumbraModSettingChangedMessage());
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});
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_penumbraConvertTextureFile = Penumbra.Api.Ipc.ConvertTextureFile.Subscriber(pi);
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_penumbraGameObjectResourcePathResolved = Penumbra.Api.Ipc.GameObjectResourcePathResolved.Subscriber(pi, ResourceLoaded);
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_glamourerApiVersion = pi.GetIpcSubscriber<int>("Glamourer.ApiVersion");
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_glamourerApiVersions = pi.GetIpcSubscriber<(int, int)>("Glamourer.ApiVersions");
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_glamourerGetAllCustomization = pi.GetIpcSubscriber<GameObject?, string>("Glamourer.GetAllCustomizationFromCharacter");
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_glamourerApplyAll = pi.GetIpcSubscriber<string, GameObject?, object>("Glamourer.ApplyAllToCharacter");
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_glamourerApplyOnlyCustomization = pi.GetIpcSubscriber<string, GameObject?, object>("Glamourer.ApplyOnlyCustomizationToCharacter");
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_glamourerApplyOnlyEquipment = pi.GetIpcSubscriber<string, GameObject?, object>("Glamourer.ApplyOnlyEquipmentToCharacter");
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_glamourerRevert = pi.GetIpcSubscriber<Character?, object?>("Glamourer.RevertCharacter");
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_heelsGetApiVersion = pi.GetIpcSubscriber<(int, int)>("SimpleHeels.ApiVersion");
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_heelsGetOffset = pi.GetIpcSubscriber<string>("SimpleHeels.GetLocalPlayer");
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_heelsRegisterPlayer = pi.GetIpcSubscriber<GameObject, string, object?>("SimpleHeels.RegisterPlayer");
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_heelsUnregisterPlayer = pi.GetIpcSubscriber<GameObject, object?>("SimpleHeels.UnregisterPlayer");
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_heelsOffsetUpdate = pi.GetIpcSubscriber<string, object?>("SimpleHeels.LocalChanged");
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_heelsOffsetUpdate.Subscribe(HeelsOffsetChange);
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_customizePlusApiVersion = pi.GetIpcSubscriber<(int, int)>("CustomizePlus.GetApiVersion");
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_customizePlusGetBodyScale = pi.GetIpcSubscriber<Character?, string?>("CustomizePlus.GetProfileFromCharacter");
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_customizePlusRevertCharacter = pi.GetIpcSubscriber<Character?, object>("CustomizePlus.RevertCharacter");
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_customizePlusSetBodyScaleToCharacter = pi.GetIpcSubscriber<string, Character?, object>("CustomizePlus.SetProfileToCharacter");
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_customizePlusOnScaleUpdate = pi.GetIpcSubscriber<string?, string?, object>("CustomizePlus.OnProfileUpdate");
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_customizePlusOnScaleUpdate.Subscribe(OnCustomizePlusScaleChange);
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_palettePlusApiVersion = pi.GetIpcSubscriber<string>("PalettePlus.ApiVersion");
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_palettePlusBuildCharaPalette = pi.GetIpcSubscriber<Character, string>("PalettePlus.BuildCharaPaletteOrEmpty");
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_palettePlusSetCharaPalette = pi.GetIpcSubscriber<Character, string, object>("PalettePlus.SetCharaPalette");
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_palettePlusRemoveCharaPalette = pi.GetIpcSubscriber<Character, object>("PalettePlus.RemoveCharaPalette");
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_palettePlusPaletteChanged = pi.GetIpcSubscriber<Character, string, object>("PalettePlus.PaletteChanged");
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_palettePlusPaletteChanged.Subscribe(OnPalettePlusPaletteChange);
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_honorificApiVersion = pi.GetIpcSubscriber<(uint, uint)>("Honorific.ApiVersion");
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_honorificGetLocalCharacterTitle = pi.GetIpcSubscriber<string>("Honorific.GetLocalCharacterTitle");
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_honorificClearCharacterTitle = pi.GetIpcSubscriber<Character, object>("Honorific.ClearCharacterTitle");
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_honorificSetCharacterTitle = pi.GetIpcSubscriber<Character, string, object>("Honorific.SetCharacterTitle");
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_honorificLocalCharacterTitleChanged = pi.GetIpcSubscriber<string, object>("Honorific.LocalCharacterTitleChanged");
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_honorificDisposing = pi.GetIpcSubscriber<object>("Honorific.Disposing");
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_honorificReady = pi.GetIpcSubscriber<object>("Honorific.Ready");
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_honorificLocalCharacterTitleChanged.Subscribe(OnHonorificLocalCharacterTitleChanged);
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_honorificDisposing.Subscribe(OnHonorificDisposing);
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_honorificReady.Subscribe(OnHonorificReady);
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if (Initialized)
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{
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Mediator.Publish(new PenumbraInitializedMessage());
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}
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Mediator.Subscribe<DelayedFrameworkUpdateMessage>(this, (_) => PeriodicApiStateCheck());
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PeriodicApiStateCheck();
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}
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public bool Initialized => CheckPenumbraApiInternal() && CheckGlamourerApiInternal();
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public string? PenumbraModDirectory { get; private set; }
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public bool CheckCustomizePlusApi() => _customizePlusAvailable;
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public bool CheckGlamourerApi() => _glamourerAvailable;
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public bool CheckGlamourerTestingApi() => _glamourerTestingAvailable;
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public bool CheckHeelsApi() => _heelsAvailable;
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public bool CheckHonorificApi() => _honorificAvailable;
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public bool CheckPalettePlusApi() => _palettePlusAvailable;
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public bool CheckPenumbraApi() => _penumbraAvailable;
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public async Task CustomizePlusRevertAsync(IntPtr character)
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{
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if (!CheckCustomizePlusApi()) return;
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await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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var gameObj = _dalamudUtil.CreateGameObject(character);
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if (gameObj is Character c)
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{
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Logger.LogTrace("CustomizePlus reverting for {chara}", c.Address.ToString("X"));
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_customizePlusRevertCharacter!.InvokeAction(c);
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}
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}).ConfigureAwait(false);
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}
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public async Task CustomizePlusSetBodyScaleAsync(IntPtr character, string scale)
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{
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if (!CheckCustomizePlusApi()) return;
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await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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var gameObj = _dalamudUtil.CreateGameObject(character);
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if (gameObj is Character c)
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{
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string decodedScale = Encoding.UTF8.GetString(Convert.FromBase64String(scale));
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Logger.LogTrace("CustomizePlus applying for {chara}", c.Address.ToString("X"));
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if (scale.IsNullOrEmpty())
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{
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_customizePlusRevertCharacter!.InvokeAction(c);
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}
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else
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{
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_customizePlusSetBodyScaleToCharacter!.InvokeAction(decodedScale, c);
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}
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}
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}).ConfigureAwait(false);
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}
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public async Task<string?> GetCustomizePlusScaleAsync(IntPtr character)
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{
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if (!CheckCustomizePlusApi()) return null;
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var scale = await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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var gameObj = _dalamudUtil.CreateGameObject(character);
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if (gameObj is Character c)
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{
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return _customizePlusGetBodyScale.InvokeFunc(c);
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}
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return string.Empty;
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}).ConfigureAwait(false);
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if (string.IsNullOrEmpty(scale)) return string.Empty;
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return Convert.ToBase64String(Encoding.UTF8.GetBytes(scale));
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}
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public async Task<string> GetHeelsOffsetAsync()
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{
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if (!CheckHeelsApi()) return string.Empty;
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return await _dalamudUtil.RunOnFrameworkThread(_heelsGetOffset.InvokeFunc).ConfigureAwait(false);
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}
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public async Task GlamourerApplyAllAsync(ILogger logger, GameObjectHandler handler, string? customization, Guid applicationId, CancellationToken token, bool fireAndForget = false)
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{
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if (!CheckGlamourerApi() || string.IsNullOrEmpty(customization) || _dalamudUtil.IsZoning) return;
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try
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{
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await _redrawSemaphore.WaitAsync(token).ConfigureAwait(false);
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await PenumbraRedrawInternalAsync(logger, handler, applicationId, (chara) =>
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{
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try
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{
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logger.LogDebug("[{appid}] Calling on IPC: GlamourerApplyAll", applicationId);
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_glamourerApplyAll!.InvokeAction(customization, chara);
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}
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catch (Exception)
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{
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logger.LogWarning("[{appid}] Failed to apply Glamourer data", applicationId);
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}
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if (_glamourerTestingAvailable)
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{
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logger.LogDebug("[{appid}] Calling on IPC: PenumbraRedraw", applicationId);
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_penumbraRedrawObject.Invoke(chara, RedrawType.Redraw);
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}
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}).ConfigureAwait(false);
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}
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finally
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{
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_redrawSemaphore.Release();
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}
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}
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public async Task GlamourerRevert(ILogger logger, GameObjectHandler handler, Guid applicationId, CancellationToken token)
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{
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if ((!CheckGlamourerApi() && !CheckGlamourerTestingApi()) || _dalamudUtil.IsZoning) return;
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try
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{
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await _redrawSemaphore.WaitAsync(token).ConfigureAwait(false);
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await PenumbraRedrawInternalAsync(logger, handler, applicationId, (chara) =>
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{
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logger.LogDebug("[{appid}] Calling On IPC: GlamourerRevert", applicationId);
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_glamourerRevert.InvokeAction(chara);
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logger.LogDebug("[{appid}] Calling On IPC: PenumbraRedraw", applicationId);
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_penumbraRedrawObject.Invoke(chara, RedrawType.Redraw);
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}).ConfigureAwait(false);
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}
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finally
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{
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_redrawSemaphore.Release();
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}
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}
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public async Task GlamourerApplyCustomizationAndEquipmentAsync(ILogger logger, GameObjectHandler handler, string customization, string equipment, Guid applicationid, CancellationToken token, bool fireAndForget = false)
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{
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if (!CheckGlamourerApi() || string.IsNullOrEmpty(customization) || _dalamudUtil.IsZoning) return;
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try
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{
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await _redrawSemaphore.WaitAsync(token).ConfigureAwait(false);
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await PenumbraRedrawInternalAsync(logger, handler, applicationid, (chara) =>
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{
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logger.LogDebug("[{appid}] Calling on IPC: GlamourerApplyOnlyCustomization", applicationid);
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_glamourerApplyOnlyCustomization!.InvokeAction(customization, chara);
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}).ConfigureAwait(false);
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await PenumbraRedrawInternalAsync(logger, handler, applicationid, (chara) =>
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{
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logger.LogDebug("[{appid}] Calling on IPC: GlamourerApplyOnlyEquipment", applicationid);
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_glamourerApplyOnlyEquipment!.InvokeAction(equipment, chara);
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}).ConfigureAwait(false);
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}
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finally
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{
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_redrawSemaphore.Release();
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}
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}
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public async Task<string> GlamourerGetCharacterCustomizationAsync(IntPtr character)
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{
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if (!CheckGlamourerApi()) return string.Empty;
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try
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{
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return await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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var gameObj = _dalamudUtil.CreateGameObject(character);
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if (gameObj is Character c)
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{
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var glamourerString = _glamourerGetAllCustomization!.InvokeFunc(c);
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byte[] bytes = Convert.FromBase64String(glamourerString);
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// ignore transparency
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bytes[88] = 128;
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bytes[89] = 63;
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return Convert.ToBase64String(bytes);
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}
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return string.Empty;
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}).ConfigureAwait(false);
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}
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catch
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{
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return string.Empty;
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}
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}
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public async Task HeelsRestoreOffsetForPlayerAsync(IntPtr character)
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{
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if (!CheckHeelsApi()) return;
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await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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var gameObj = _dalamudUtil.CreateGameObject(character);
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if (gameObj != null)
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{
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Logger.LogTrace("Restoring Heels data to {chara}", character.ToString("X"));
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_heelsUnregisterPlayer.InvokeAction(gameObj);
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}
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}).ConfigureAwait(false);
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}
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public async Task HeelsSetOffsetForPlayerAsync(IntPtr character, string data)
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{
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if (!CheckHeelsApi()) return;
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await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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var gameObj = _dalamudUtil.CreateGameObject(character);
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if (gameObj != null)
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{
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Logger.LogTrace("Applying Heels data to {chara}", character.ToString("X"));
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_heelsRegisterPlayer.InvokeAction(gameObj, data);
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}
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}).ConfigureAwait(false);
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}
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public async Task HonorificClearTitleAsync(nint character)
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{
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if (!CheckHonorificApi()) return;
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await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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var gameObj = _dalamudUtil.CreateGameObject(character);
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if (gameObj is PlayerCharacter c)
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{
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Logger.LogTrace("Honorific removing for {addr}", c.Address.ToString("X"));
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_honorificClearCharacterTitle!.InvokeAction(c);
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}
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}).ConfigureAwait(false);
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}
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public string HonorificGetTitle()
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{
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if (!CheckHonorificApi()) return string.Empty;
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string title = _honorificGetLocalCharacterTitle.InvokeFunc();
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return string.IsNullOrEmpty(title) ? string.Empty : Convert.ToBase64String(Encoding.UTF8.GetBytes(title));
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}
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public async Task HonorificSetTitleAsync(IntPtr character, string honorificDataB64)
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{
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if (!CheckHonorificApi()) return;
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Logger.LogTrace("Applying Honorific data to {chara}", character.ToString("X"));
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try
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{
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await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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var gameObj = _dalamudUtil.CreateGameObject(character);
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if (gameObj is PlayerCharacter pc)
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{
|
|
string honorificData = string.IsNullOrEmpty(honorificDataB64) ? string.Empty : Encoding.UTF8.GetString(Convert.FromBase64String(honorificDataB64));
|
|
if (string.IsNullOrEmpty(honorificData))
|
|
{
|
|
_honorificClearCharacterTitle!.InvokeAction(pc);
|
|
}
|
|
else
|
|
{
|
|
_honorificSetCharacterTitle!.InvokeAction(pc, honorificData);
|
|
}
|
|
}
|
|
}).ConfigureAwait(false);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Logger.LogWarning(e, "Could not apply Honorific data");
|
|
}
|
|
}
|
|
|
|
public async Task<string> PalettePlusBuildPaletteAsync()
|
|
{
|
|
if (!CheckPalettePlusApi()) return string.Empty;
|
|
var palette = await _dalamudUtil.RunOnFrameworkThread(() => _palettePlusBuildCharaPalette.InvokeFunc(_dalamudUtil.GetPlayerCharacter())).ConfigureAwait(false);
|
|
if (string.IsNullOrEmpty(palette)) return string.Empty;
|
|
return Convert.ToBase64String(Encoding.UTF8.GetBytes(palette));
|
|
}
|
|
|
|
public async Task PalettePlusRemovePaletteAsync(IntPtr character)
|
|
{
|
|
if (!CheckPalettePlusApi()) return;
|
|
await _dalamudUtil.RunOnFrameworkThread(() =>
|
|
{
|
|
var gameObj = _dalamudUtil.CreateGameObject(character);
|
|
if (gameObj is Character c)
|
|
{
|
|
Logger.LogTrace("PalettePlus removing for {addr}", c.Address.ToString("X"));
|
|
_palettePlusRemoveCharaPalette!.InvokeAction(c);
|
|
}
|
|
}).ConfigureAwait(false);
|
|
}
|
|
|
|
public async Task PalettePlusSetPaletteAsync(IntPtr character, string palette)
|
|
{
|
|
if (!CheckPalettePlusApi()) return;
|
|
string decodedPalette = Encoding.UTF8.GetString(Convert.FromBase64String(palette));
|
|
await _dalamudUtil.RunOnFrameworkThread(() =>
|
|
{
|
|
var gameObj = _dalamudUtil.CreateGameObject(character);
|
|
if (gameObj is Character c)
|
|
{
|
|
if (string.IsNullOrEmpty(decodedPalette))
|
|
{
|
|
Logger.LogTrace("PalettePlus removing for {addr}", c.Address.ToString("X"));
|
|
_palettePlusRemoveCharaPalette!.InvokeAction(c);
|
|
}
|
|
else
|
|
{
|
|
Logger.LogTrace("PalettePlus applying for {addr}", c.Address.ToString("X"));
|
|
_palettePlusSetCharaPalette!.InvokeAction(c, decodedPalette);
|
|
}
|
|
}
|
|
}).ConfigureAwait(false);
|
|
}
|
|
|
|
public async Task PenumbraAssignTemporaryCollectionAsync(ILogger logger, string collName, int idx)
|
|
{
|
|
if (!CheckPenumbraApi()) return;
|
|
|
|
await _dalamudUtil.RunOnFrameworkThread(() =>
|
|
{
|
|
var retAssign = _penumbraAssignTemporaryCollection.Invoke(collName, idx, c: true);
|
|
logger.LogTrace("Assigning Temp Collection {collName} to index {idx}, Success: {ret}", collName, idx, retAssign);
|
|
return collName;
|
|
}).ConfigureAwait(false);
|
|
}
|
|
|
|
public async Task<string> PenumbraCreateTemporaryCollectionAsync(ILogger logger, string uid)
|
|
{
|
|
if (!CheckPenumbraApi()) return string.Empty;
|
|
|
|
return await _dalamudUtil.RunOnFrameworkThread(() =>
|
|
{
|
|
var collName = "Mare_" + uid;
|
|
var retCreate = _penumbraCreateNamedTemporaryCollection.Invoke(collName);
|
|
logger.LogTrace("Creating Temp Collection {collName}, Success: {ret}", collName, retCreate);
|
|
return collName;
|
|
}).ConfigureAwait(false);
|
|
}
|
|
|
|
public string PenumbraGetMetaManipulations()
|
|
{
|
|
if (!CheckPenumbraApi()) return string.Empty;
|
|
return _penumbraGetMetaManipulations.Invoke();
|
|
}
|
|
|
|
public async Task PenumbraRedrawAsync(ILogger logger, GameObjectHandler handler, Guid applicationId, CancellationToken token)
|
|
{
|
|
if (!CheckPenumbraApi() || _dalamudUtil.IsZoning) return;
|
|
try
|
|
{
|
|
await _redrawSemaphore.WaitAsync(token).ConfigureAwait(false);
|
|
await PenumbraRedrawInternalAsync(logger, handler, applicationId, (chara) =>
|
|
{
|
|
logger.LogDebug("[{appid}] Calling on IPC: PenumbraRedraw", applicationId);
|
|
_penumbraRedrawObject!.Invoke(chara, RedrawType.Redraw);
|
|
}).ConfigureAwait(false);
|
|
}
|
|
finally
|
|
{
|
|
_redrawSemaphore.Release();
|
|
}
|
|
}
|
|
|
|
public async Task PenumbraRemoveTemporaryCollectionAsync(ILogger logger, Guid applicationId, string collName)
|
|
{
|
|
if (!CheckPenumbraApi()) return;
|
|
await _dalamudUtil.RunOnFrameworkThread(() =>
|
|
{
|
|
logger.LogTrace("[{applicationId}] Removing temp collection for {collName}", applicationId, collName);
|
|
var ret2 = _penumbraRemoveTemporaryCollection.Invoke(collName);
|
|
logger.LogTrace("[{applicationId}] RemoveTemporaryCollection: {ret2}", applicationId, ret2);
|
|
}).ConfigureAwait(false);
|
|
}
|
|
|
|
public async Task<(string[] forward, string[][] reverse)> PenumbraResolvePathsAsync(string[] forward, string[] reverse)
|
|
{
|
|
return await _dalamudUtil.RunOnFrameworkThread(() => _penumbraResolvePaths.Invoke(forward, reverse)).ConfigureAwait(false);
|
|
}
|
|
|
|
public async Task PenumbraSetManipulationDataAsync(ILogger logger, Guid applicationId, string collName, string manipulationData)
|
|
{
|
|
if (!CheckPenumbraApi()) return;
|
|
|
|
await _dalamudUtil.RunOnFrameworkThread(() =>
|
|
{
|
|
logger.LogTrace("[{applicationId}] Manip: {data}", applicationId, manipulationData);
|
|
var retAdd = _penumbraAddTemporaryMod.Invoke("MareChara_Meta", collName, new Dictionary<string, string>(), manipulationData, 0);
|
|
logger.LogTrace("[{applicationId}] Setting temp meta mod for {collName}, Success: {ret}", applicationId, collName, retAdd);
|
|
}).ConfigureAwait(false);
|
|
}
|
|
|
|
public async Task PenumbraSetTemporaryModsAsync(ILogger logger, Guid applicationId, string collName, Dictionary<string, string> modPaths)
|
|
{
|
|
if (!CheckPenumbraApi()) return;
|
|
|
|
await _dalamudUtil.RunOnFrameworkThread(() =>
|
|
{
|
|
foreach (var mod in modPaths)
|
|
{
|
|
logger.LogTrace("[{applicationId}] Change: {from} => {to}", applicationId, mod.Key, mod.Value);
|
|
}
|
|
var retRemove = _penumbraRemoveTemporaryMod.Invoke("MareChara_Files", collName, 0);
|
|
logger.LogTrace("[{applicationId}] Removing temp files mod for {collName}, Success: {ret}", applicationId, collName, retRemove);
|
|
var retAdd = _penumbraAddTemporaryMod.Invoke("MareChara_Files", collName, modPaths, string.Empty, 0);
|
|
logger.LogTrace("[{applicationId}] Setting temp files mod for {collName}, Success: {ret}", applicationId, collName, retAdd);
|
|
}).ConfigureAwait(false);
|
|
}
|
|
|
|
public async Task PenumbraConvertTextureFiles(ILogger logger, Dictionary<string, string[]> textures, IProgress<(string, int)> progress, CancellationToken token)
|
|
{
|
|
if (!CheckPenumbraApi()) return;
|
|
|
|
Mediator.Publish(new HaltScanMessage("TextureConversion"));
|
|
int currentTexture = 0;
|
|
foreach (var texture in textures)
|
|
{
|
|
if (token.IsCancellationRequested) break;
|
|
|
|
progress.Report((texture.Key, ++currentTexture));
|
|
|
|
logger.LogInformation("Converting Texture {path} to {type}", texture.Key, TextureType.Bc7Tex);
|
|
var convertTask = _penumbraConvertTextureFile.Invoke(texture.Key, texture.Key, TextureType.Bc7Tex, true);
|
|
await convertTask.ConfigureAwait(false);
|
|
if (convertTask.IsCompletedSuccessfully && texture.Value.Any())
|
|
{
|
|
foreach (var duplicatedTexture in texture.Value)
|
|
{
|
|
logger.LogInformation("Migrating duplicate {dup}", duplicatedTexture);
|
|
try
|
|
{
|
|
File.Copy(texture.Key, duplicatedTexture, true);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
logger.LogError(ex, "Failed to copy duplicate {dup}", duplicatedTexture);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
Mediator.Publish(new ResumeScanMessage("TextureConversion"));
|
|
|
|
var gameObject = await _dalamudUtil.CreateGameObjectAsync(await _dalamudUtil.GetPlayerPointerAsync());
|
|
_penumbraRedrawObject.Invoke(gameObject!, RedrawType.Redraw);
|
|
}
|
|
|
|
protected override void Dispose(bool disposing)
|
|
{
|
|
base.Dispose(disposing);
|
|
|
|
_disposalCts.Cancel();
|
|
|
|
_penumbraModSettingChanged.Dispose();
|
|
_penumbraGameObjectResourcePathResolved.Dispose();
|
|
_penumbraDispose.Dispose();
|
|
_penumbraInit.Dispose();
|
|
_penumbraObjectIsRedrawn.Dispose();
|
|
_heelsOffsetUpdate.Unsubscribe(HeelsOffsetChange);
|
|
_palettePlusPaletteChanged.Unsubscribe(OnPalettePlusPaletteChange);
|
|
_customizePlusOnScaleUpdate.Unsubscribe(OnCustomizePlusScaleChange);
|
|
_honorificLocalCharacterTitleChanged.Unsubscribe(OnHonorificLocalCharacterTitleChanged);
|
|
_honorificDisposing.Unsubscribe(OnHonorificDisposing);
|
|
_honorificReady.Unsubscribe(OnHonorificReady);
|
|
}
|
|
|
|
private bool CheckCustomizePlusApiInternal()
|
|
{
|
|
try
|
|
{
|
|
var version = _customizePlusApiVersion.InvokeFunc();
|
|
if (version.Item1 == 3 && version.Item2 >= 0) return true;
|
|
return false;
|
|
}
|
|
catch
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
private bool CheckGlamourerApiInternal()
|
|
{
|
|
bool apiAvailable = false;
|
|
try
|
|
{
|
|
apiAvailable = _glamourerApiVersion.InvokeFunc() >= 0;
|
|
_shownGlamourerUnavailable = _shownGlamourerUnavailable && !apiAvailable;
|
|
return apiAvailable;
|
|
}
|
|
catch
|
|
{
|
|
return apiAvailable;
|
|
}
|
|
finally
|
|
{
|
|
if (!apiAvailable && !_shownGlamourerUnavailable)
|
|
{
|
|
_shownGlamourerUnavailable = true;
|
|
Mediator.Publish(new NotificationMessage("Glamourer inactive", "Your Glamourer installation is not active or out of date. Update Glamourer to continue to use Mare.", NotificationType.Error));
|
|
}
|
|
}
|
|
}
|
|
|
|
private bool CheckGlamourerTestingApiInternal()
|
|
{
|
|
bool apiAvailable = false;
|
|
try
|
|
{
|
|
var version = _glamourerApiVersions.InvokeFunc();
|
|
if (version.Item1 == 0 && version.Item2 >= 1)
|
|
{
|
|
apiAvailable = true;
|
|
}
|
|
return apiAvailable;
|
|
}
|
|
catch
|
|
{
|
|
return apiAvailable;
|
|
}
|
|
}
|
|
|
|
private bool CheckHeelsApiInternal()
|
|
{
|
|
try
|
|
{
|
|
return _heelsGetApiVersion.InvokeFunc() is { Item1: 1, Item2: >= 0 };
|
|
}
|
|
catch
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
private bool CheckHonorificApiInternal()
|
|
{
|
|
try
|
|
{
|
|
return _honorificApiVersion.InvokeFunc() is { Item1: 2, Item2: >= 0 };
|
|
}
|
|
catch
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
private bool CheckPalettePlusApiInternal()
|
|
{
|
|
try
|
|
{
|
|
return string.Equals(_palettePlusApiVersion.InvokeFunc(), "1.1.0", StringComparison.Ordinal);
|
|
}
|
|
catch
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
private bool CheckPenumbraApiInternal()
|
|
{
|
|
bool apiAvailable = false;
|
|
try
|
|
{
|
|
apiAvailable = _penumbraApiVersion.Invoke() is { Item1: 4, Item2: >= 21 } && _penumbraEnabled.Invoke();
|
|
_shownPenumbraUnavailable = _shownPenumbraUnavailable && !apiAvailable;
|
|
return apiAvailable;
|
|
}
|
|
catch
|
|
{
|
|
return apiAvailable;
|
|
}
|
|
finally
|
|
{
|
|
if (!apiAvailable && !_shownPenumbraUnavailable)
|
|
{
|
|
_shownPenumbraUnavailable = true;
|
|
Mediator.Publish(new NotificationMessage("Penumbra inactive", "Your Penumbra installation is not active or out of date. Update Penumbra and/or the Enable Mods setting in Penumbra to continue to use Mare.", NotificationType.Error));
|
|
}
|
|
}
|
|
}
|
|
|
|
private string? GetPenumbraModDirectoryInternal()
|
|
{
|
|
if (!CheckPenumbraApi()) return null;
|
|
return _penumbraResolveModDir!.Invoke().ToLowerInvariant();
|
|
}
|
|
|
|
private void HeelsOffsetChange(string offset)
|
|
{
|
|
Mediator.Publish(new HeelsOffsetMessage());
|
|
}
|
|
|
|
private void OnCustomizePlusScaleChange(string? profileName, string? scale)
|
|
{
|
|
Mediator.Publish(new CustomizePlusMessage(profileName ?? string.Empty));
|
|
}
|
|
|
|
private void OnHonorificDisposing()
|
|
{
|
|
Mediator.Publish(new HonorificMessage(string.Empty));
|
|
}
|
|
|
|
private void OnHonorificLocalCharacterTitleChanged(string titleJson)
|
|
{
|
|
string titleData = string.IsNullOrEmpty(titleJson) ? string.Empty : Convert.ToBase64String(Encoding.UTF8.GetBytes(titleJson));
|
|
Mediator.Publish(new HonorificMessage(titleData));
|
|
}
|
|
|
|
private void OnHonorificReady()
|
|
{
|
|
_honorificAvailable = CheckHonorificApiInternal();
|
|
Mediator.Publish(new HonorificReadyMessage());
|
|
}
|
|
|
|
private void OnPalettePlusPaletteChange(Character character, string palette)
|
|
{
|
|
Mediator.Publish(new PalettePlusMessage(character));
|
|
}
|
|
|
|
private void PenumbraDispose()
|
|
{
|
|
_disposalCts.Cancel();
|
|
_disposalCts.Dispose();
|
|
Mediator.Publish(new PenumbraDisposedMessage());
|
|
_disposalCts = new();
|
|
}
|
|
|
|
private void PenumbraInit()
|
|
{
|
|
_penumbraAvailable = true;
|
|
PenumbraModDirectory = _penumbraResolveModDir.Invoke();
|
|
Mediator.Publish(new PenumbraInitializedMessage());
|
|
_penumbraRedraw!.Invoke("self", RedrawType.Redraw);
|
|
}
|
|
|
|
private async Task PenumbraRedrawInternalAsync(ILogger logger, GameObjectHandler handler, Guid applicationId, Action<Character> action)
|
|
{
|
|
Mediator.Publish(new PenumbraStartRedrawMessage(handler.Address));
|
|
|
|
_penumbraRedrawRequests[handler.Address] = true;
|
|
|
|
try
|
|
{
|
|
CancellationTokenSource cancelToken = new CancellationTokenSource();
|
|
cancelToken.CancelAfter(TimeSpan.FromSeconds(15));
|
|
await handler.ActOnFrameworkAfterEnsureNoDrawAsync(action, cancelToken.Token).ConfigureAwait(false);
|
|
|
|
if (!_disposalCts.Token.IsCancellationRequested)
|
|
await _dalamudUtil.WaitWhileCharacterIsDrawing(logger, handler, applicationId, 30000, _disposalCts.Token).ConfigureAwait(false);
|
|
}
|
|
finally
|
|
{
|
|
_penumbraRedrawRequests[handler.Address] = false;
|
|
}
|
|
|
|
Mediator.Publish(new PenumbraEndRedrawMessage(handler.Address));
|
|
}
|
|
|
|
private void PeriodicApiStateCheck()
|
|
{
|
|
_glamourerAvailable = CheckGlamourerApiInternal();
|
|
_glamourerTestingAvailable = CheckGlamourerTestingApiInternal();
|
|
_penumbraAvailable = CheckPenumbraApiInternal();
|
|
_heelsAvailable = CheckHeelsApiInternal();
|
|
_customizePlusAvailable = CheckCustomizePlusApiInternal();
|
|
_palettePlusAvailable = CheckPalettePlusApiInternal();
|
|
_honorificAvailable = CheckHonorificApiInternal();
|
|
PenumbraModDirectory = GetPenumbraModDirectoryInternal();
|
|
}
|
|
|
|
private void RedrawEvent(IntPtr objectAddress, int objectTableIndex)
|
|
{
|
|
bool wasRequested = false;
|
|
if (_penumbraRedrawRequests.TryGetValue(objectAddress, out var redrawRequest) && redrawRequest)
|
|
{
|
|
_penumbraRedrawRequests[objectAddress] = false;
|
|
}
|
|
else
|
|
{
|
|
Mediator.Publish(new PenumbraRedrawMessage(objectAddress, objectTableIndex, wasRequested));
|
|
}
|
|
}
|
|
|
|
private void ResourceLoaded(IntPtr ptr, string arg1, string arg2)
|
|
{
|
|
if (ptr != IntPtr.Zero && string.Compare(arg1, arg2, ignoreCase: true, System.Globalization.CultureInfo.InvariantCulture) != 0)
|
|
{
|
|
Mediator.Publish(new PenumbraResourceLoadMessage(ptr, arg1, arg2));
|
|
}
|
|
}
|
|
} |