* most of the groups refactoring on client * register OnMethods for group stuff * start implementing client (still pretty broken) * finish implementing new api first iteration * idk rework everything for pair shit (still WIP); goal is to remove PairedClients and GroupPairClients from ApiController * move everything to PairManager, remove dictionaries from APiController * remove admin stuff from client, cleanup * adjust reconnection handling, add new settings, todo still to remove access from old stuff that's marked obsolete from config * add back adding servers, fix intro ui * fix obsolete calls * adjust config namespace * add UI for setting animation/sound permissions to syncshells * add ConfigurationService to hot reload config on change from external * move transient data cache to configuration * add deleting service to ui * fix saving of transient resources * fix group pair user assignments * halt scanner when penumbra inactive, add visible/online/offline split to individual pairs and tags * add presence to syncshell ui * move fullpause from config to server config * fixes in code style * more codestyle * show info icon on player in shells, don't show icon when no changes from default state are made, add online notifs * fixes to intro UI --------- Co-authored-by: rootdarkarchon <root.darkarchon@outlook.com>
259 lines
10 KiB
C#
259 lines
10 KiB
C#
using Dalamud.Game.Command;
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using Dalamud.Plugin;
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using MareSynchronos.Factories;
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using Dalamud.Game;
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using Dalamud.Game.ClientState.Objects;
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using Dalamud.Game.ClientState;
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using Dalamud.Interface.ImGuiFileDialog;
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using MareSynchronos.Managers;
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using MareSynchronos.WebAPI;
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using Dalamud.Interface.Windowing;
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using MareSynchronos.UI;
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using MareSynchronos.Utils;
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using Dalamud.Game.ClientState.Conditions;
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using MareSynchronos.FileCache;
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using Dalamud.Game.Gui;
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using MareSynchronos.Export;
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using Dalamud.Data;
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using MareSynchronos.MareConfiguration;
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namespace MareSynchronos;
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public sealed class Plugin : IDalamudPlugin
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{
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private const string _commandName = "/mare";
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private readonly ApiController _apiController;
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private readonly CommandManager _commandManager;
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private readonly PeriodicFileScanner _periodicFileScanner;
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private readonly IntroUi _introUi;
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private readonly IpcManager _ipcManager;
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private readonly DalamudPluginInterface _pluginInterface;
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private readonly SettingsUi _settingsUi;
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private readonly WindowSystem _windowSystem;
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private PlayerManager? _playerManager;
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private TransientResourceManager? _transientResourceManager;
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private readonly DalamudUtil _dalamudUtil;
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private OnlinePlayerManager? _characterCacheManager;
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private readonly DownloadUi _downloadUi;
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private readonly FileDialogManager _fileDialogManager;
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private readonly FileCacheManager _fileCacheManager;
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private readonly PairManager _pairManager;
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private readonly CompactUi _compactUi;
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private readonly UiShared _uiSharedComponent;
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private readonly Dalamud.Localization _localization;
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private readonly FileReplacementFactory _fileReplacementFactory;
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private readonly MareCharaFileManager _mareCharaFileManager;
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private readonly ServerConfigurationManager _serverConfigurationManager;
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private readonly GposeUi _gposeUi;
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private readonly ConfigurationService _configurationService;
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public Plugin(DalamudPluginInterface pluginInterface, CommandManager commandManager, DataManager gameData,
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Framework framework, ObjectTable objectTable, ClientState clientState, Condition condition, ChatGui chatGui)
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{
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Logger.Debug("Launching " + Name);
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_pluginInterface = pluginInterface;
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_pluginInterface.UiBuilder.DisableGposeUiHide = true;
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_commandManager = commandManager;
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_configurationService = new(_pluginInterface);
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_localization = new Dalamud.Localization("MareSynchronos.Localization.", "", useEmbedded: true);
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_localization.SetupWithLangCode("en");
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_windowSystem = new WindowSystem("MareSynchronos");
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// those can be initialized outside of game login
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_dalamudUtil = new DalamudUtil(clientState, objectTable, framework, condition, chatGui, gameData);
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_ipcManager = new IpcManager(_pluginInterface, _dalamudUtil);
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_fileDialogManager = new FileDialogManager();
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_fileCacheManager = new FileCacheManager(_ipcManager, _configurationService);
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_serverConfigurationManager = new ServerConfigurationManager(_configurationService, _dalamudUtil);
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_pairManager = new PairManager(new CachedPlayerFactory(_ipcManager, _dalamudUtil, _fileCacheManager), _dalamudUtil,
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new PairFactory(_configurationService, _serverConfigurationManager), _pluginInterface.UiBuilder, _configurationService);
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_apiController = new ApiController(_configurationService, _dalamudUtil, _fileCacheManager, _pairManager, _serverConfigurationManager);
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_periodicFileScanner = new PeriodicFileScanner(_ipcManager, _configurationService, _fileCacheManager, _apiController, _dalamudUtil);
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_fileReplacementFactory = new FileReplacementFactory(_fileCacheManager, _ipcManager);
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_mareCharaFileManager = new(_fileCacheManager, _ipcManager, _configurationService, _dalamudUtil);
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_uiSharedComponent =
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new UiShared(_ipcManager, _apiController, _periodicFileScanner, _fileDialogManager, _configurationService, _dalamudUtil, _pluginInterface, _localization, _serverConfigurationManager);
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_settingsUi = new SettingsUi(_windowSystem, _uiSharedComponent, _configurationService, _mareCharaFileManager, _pairManager, _serverConfigurationManager);
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_compactUi = new CompactUi(_windowSystem, _uiSharedComponent, _configurationService, _apiController, _pairManager, _serverConfigurationManager);
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_gposeUi = new GposeUi(_windowSystem, _mareCharaFileManager, _dalamudUtil, _fileDialogManager, _configurationService);
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_introUi = new IntroUi(_windowSystem, _uiSharedComponent, _configurationService, _periodicFileScanner, _serverConfigurationManager);
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_settingsUi.SwitchToIntroUi += () =>
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{
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_introUi.IsOpen = true;
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_settingsUi.IsOpen = false;
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_compactUi.IsOpen = false;
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};
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_introUi.SwitchToMainUi += () =>
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{
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_introUi.IsOpen = false;
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_compactUi.IsOpen = true;
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_periodicFileScanner.StartScan();
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ReLaunchCharacterManager();
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};
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_compactUi.OpenSettingsUi += () =>
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{
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_settingsUi.Toggle();
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};
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_downloadUi = new DownloadUi(_windowSystem, _configurationService, _apiController, _uiSharedComponent);
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_dalamudUtil.LogIn += DalamudUtilOnLogIn;
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_dalamudUtil.LogOut += DalamudUtilOnLogOut;
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if (_dalamudUtil.IsLoggedIn)
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{
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DalamudUtilOnLogIn();
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}
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}
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public string Name => "Mare Synchronos";
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public void Dispose()
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{
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Logger.Verbose("Disposing " + Name);
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_apiController?.Dispose();
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_commandManager.RemoveHandler(_commandName);
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_dalamudUtil.LogIn -= DalamudUtilOnLogIn;
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_dalamudUtil.LogOut -= DalamudUtilOnLogOut;
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_uiSharedComponent.Dispose();
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_settingsUi?.Dispose();
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_introUi?.Dispose();
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_downloadUi?.Dispose();
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_compactUi?.Dispose();
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_gposeUi?.Dispose();
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_pairManager.Dispose();
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_periodicFileScanner?.Dispose();
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_fileCacheManager?.Dispose();
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_playerManager?.Dispose();
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_characterCacheManager?.Dispose();
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_ipcManager?.Dispose();
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_transientResourceManager?.Dispose();
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_dalamudUtil.Dispose();
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_configurationService?.Dispose();
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Logger.Debug("Shut down");
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}
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private void DalamudUtilOnLogIn()
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{
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Logger.Debug("Client login");
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_pluginInterface.UiBuilder.Draw += Draw;
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_pluginInterface.UiBuilder.OpenConfigUi += OpenUi;
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_commandManager.AddHandler(_commandName, new CommandInfo(OnCommand)
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{
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HelpMessage = "Opens the Mare Synchronos UI",
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});
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if (!_configurationService.Current.HasValidSetup() || !_serverConfigurationManager.HasValidConfig())
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{
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_introUi.IsOpen = true;
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_compactUi.IsOpen = false;
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return;
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}
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_periodicFileScanner.StartScan();
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ReLaunchCharacterManager();
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}
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private void DalamudUtilOnLogOut()
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{
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Logger.Debug("Client logout");
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_characterCacheManager?.Dispose();
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_playerManager?.Dispose();
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_transientResourceManager?.Dispose();
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_pluginInterface.UiBuilder.Draw -= Draw;
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_pluginInterface.UiBuilder.OpenConfigUi -= OpenUi;
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_commandManager.RemoveHandler(_commandName);
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}
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public void ReLaunchCharacterManager()
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{
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_characterCacheManager?.Dispose();
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_playerManager?.Dispose();
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_transientResourceManager?.Dispose();
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Task.Run(WaitForPlayerAndLaunchCharacterManager);
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}
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private async Task WaitForPlayerAndLaunchCharacterManager()
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{
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while (!_dalamudUtil.IsPlayerPresent)
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{
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await Task.Delay(100).ConfigureAwait(false);
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}
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try
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{
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Logger.Debug("Launching Managers");
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_transientResourceManager = new TransientResourceManager(_ipcManager, _configurationService, _dalamudUtil, _fileReplacementFactory);
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var characterCacheFactory =
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new CharacterDataFactory(_dalamudUtil, _ipcManager, _transientResourceManager, _fileReplacementFactory);
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_playerManager = new PlayerManager(_apiController, _ipcManager,
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characterCacheFactory, _dalamudUtil, _transientResourceManager, _periodicFileScanner, _settingsUi);
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_characterCacheManager = new OnlinePlayerManager(_apiController,
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_dalamudUtil, _playerManager, _fileCacheManager, _pairManager);
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}
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catch (Exception ex)
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{
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Logger.Warn(ex.Message);
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}
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}
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private void Draw()
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{
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_windowSystem.Draw();
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_fileDialogManager.Draw();
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}
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private void OnCommand(string command, string args)
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{
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var splitArgs = args.ToLowerInvariant().Trim().Split(" ", StringSplitOptions.RemoveEmptyEntries);
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if (splitArgs == null || splitArgs.Length == 0)
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{
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// Interpret this as toggling the UI
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OpenUi();
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return;
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}
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if (string.Equals(splitArgs[0], "toggle", StringComparison.OrdinalIgnoreCase))
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{
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if (_serverConfigurationManager.CurrentServer == null) return;
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var fullPause = splitArgs.Length > 1 ? splitArgs[1] switch
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{
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"on" => false,
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"off" => true,
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_ => !_serverConfigurationManager.CurrentServer.FullPause,
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} : !_serverConfigurationManager.CurrentServer.FullPause;
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if (fullPause != _serverConfigurationManager.CurrentServer.FullPause)
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{
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_serverConfigurationManager.CurrentServer.FullPause = fullPause;
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_serverConfigurationManager.Save();
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_ = _apiController.CreateConnections();
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}
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}
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else if (string.Equals(splitArgs[0], "gpose", StringComparison.OrdinalIgnoreCase))
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{
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_gposeUi.Toggle();
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}
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}
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private void OpenUi()
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{
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if (_configurationService.Current.HasValidSetup())
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_compactUi.Toggle();
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else
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_introUi.Toggle();
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}
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}
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