130 lines
4.4 KiB
C#
130 lines
4.4 KiB
C#
using MareSynchronos.API;
|
|
using MareSynchronos.Models;
|
|
using MareSynchronos.Utils;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace MareSynchronos.Managers
|
|
{
|
|
public delegate void TransientResourceLoadedEvent(IntPtr drawObject);
|
|
|
|
public class TransientResourceManager : IDisposable
|
|
{
|
|
private readonly IpcManager manager;
|
|
private readonly DalamudUtil dalamudUtil;
|
|
public event TransientResourceLoadedEvent? TransientResourceLoaded;
|
|
|
|
private Dictionary<IntPtr, HashSet<string>> TransientResources { get; } = new();
|
|
private Dictionary<ObjectKind, HashSet<string>> SemiTransientResources { get; } = new();
|
|
public TransientResourceManager(IpcManager manager, DalamudUtil dalamudUtil)
|
|
{
|
|
manager.PenumbraResourceLoadEvent += Manager_PenumbraResourceLoadEvent;
|
|
this.manager = manager;
|
|
this.dalamudUtil = dalamudUtil;
|
|
dalamudUtil.FrameworkUpdate += DalamudUtil_FrameworkUpdate;
|
|
}
|
|
|
|
private void DalamudUtil_FrameworkUpdate()
|
|
{
|
|
foreach (var item in TransientResources.ToList())
|
|
{
|
|
if (!dalamudUtil.IsGameObjectPresent(item.Key))
|
|
{
|
|
Logger.Debug("Object not present anymore: " + item.Key);
|
|
TransientResources.Remove(item.Key);
|
|
}
|
|
}
|
|
}
|
|
|
|
public void CleanSemiTransientResources(ObjectKind objectKind)
|
|
{
|
|
if (SemiTransientResources.ContainsKey(objectKind))
|
|
{
|
|
SemiTransientResources[objectKind].Clear();
|
|
}
|
|
}
|
|
|
|
public List<string> GetTransientResources(IntPtr gameObject)
|
|
{
|
|
if (TransientResources.TryGetValue(gameObject, out var result))
|
|
{
|
|
return result.ToList();
|
|
}
|
|
|
|
return new List<string>();
|
|
}
|
|
|
|
public List<string> GetSemiTransientResources(ObjectKind objectKind)
|
|
{
|
|
if (SemiTransientResources.TryGetValue(objectKind, out var result))
|
|
{
|
|
return result.ToList();
|
|
}
|
|
|
|
return new List<string>();
|
|
}
|
|
|
|
private void Manager_PenumbraResourceLoadEvent(IntPtr gameObject, string gamePath, string filePath)
|
|
{
|
|
if (!TransientResources.ContainsKey(gameObject))
|
|
{
|
|
TransientResources[gameObject] = new();
|
|
}
|
|
|
|
if (filePath.StartsWith("|"))
|
|
{
|
|
filePath = filePath.Split("|")[2];
|
|
}
|
|
|
|
var newPath = filePath.ToLowerInvariant().Replace("\\", "/");
|
|
|
|
if (filePath != gamePath && !TransientResources[gameObject].Contains(newPath) && !SemiTransientResources.Any(r => r.Value.Contains(newPath)))
|
|
{
|
|
TransientResources[gameObject].Add(newPath);
|
|
Logger.Debug($"Adding {filePath.ToLowerInvariant().Replace("\\", "/")} for {gameObject}");
|
|
TransientResourceLoaded?.Invoke(gameObject);
|
|
}
|
|
}
|
|
|
|
public void RemoveTransientResource(IntPtr gameObject, FileReplacement fileReplacement)
|
|
{
|
|
if (TransientResources.ContainsKey(gameObject))
|
|
{
|
|
TransientResources[gameObject].RemoveWhere(f => fileReplacement.ResolvedPath == f);
|
|
}
|
|
}
|
|
|
|
public void PersistTransientResources(IntPtr gameObject, ObjectKind objectKind)
|
|
{
|
|
if (!SemiTransientResources.ContainsKey(objectKind))
|
|
{
|
|
SemiTransientResources[objectKind] = new HashSet<string>();
|
|
}
|
|
|
|
if (!TransientResources.TryGetValue(gameObject, out var resources))
|
|
{
|
|
return;
|
|
}
|
|
|
|
var transientResources = resources.ToList();
|
|
Logger.Debug("Persisting " + transientResources.Count + " transient resources");
|
|
foreach (var item in transientResources)
|
|
{
|
|
SemiTransientResources[objectKind].Add(item);
|
|
}
|
|
|
|
TransientResources[gameObject].Clear();
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
dalamudUtil.FrameworkUpdate -= DalamudUtil_FrameworkUpdate;
|
|
manager.PenumbraResourceLoadEvent -= Manager_PenumbraResourceLoadEvent;
|
|
TransientResources.Clear();
|
|
}
|
|
}
|
|
}
|