Files
ClubPenguinClient/MareSynchronos/Managers/PlayerManager.cs

232 lines
9.1 KiB
C#

using MareSynchronos.Factories;
using MareSynchronos.Utils;
using MareSynchronos.WebAPI;
using System;
using System.Threading;
using System.Threading.Tasks;
using MareSynchronos.API;
using FFXIVClientStructs.FFXIV.Client.Game.Character;
using System.Collections.Generic;
using System.Linq;
using MareSynchronos.Models;
namespace MareSynchronos.Managers
{
public delegate void PlayerHasChanged(CharacterCacheDto characterCache);
public class PlayerManager : IDisposable
{
private readonly ApiController _apiController;
private readonly CharacterDataFactory _characterDataFactory;
private readonly DalamudUtil _dalamudUtil;
private readonly TransientResourceManager _transientResourceManager;
private readonly IpcManager _ipcManager;
public event PlayerHasChanged? PlayerHasChanged;
public CharacterCacheDto? LastCreatedCharacterData { get; private set; }
public CharacterData PermanentDataCache { get; private set; } = new();
private readonly Dictionary<ObjectKind, Func<bool>> objectKindsToUpdate = new();
private CancellationTokenSource? _playerChangedCts = new();
private DateTime _lastPlayerObjectCheck;
private List<PlayerRelatedObject> playerRelatedObjects = new List<PlayerRelatedObject>();
public unsafe PlayerManager(ApiController apiController, IpcManager ipcManager,
CharacterDataFactory characterDataFactory, DalamudUtil dalamudUtil, TransientResourceManager transientResourceManager)
{
Logger.Verbose("Creating " + nameof(PlayerManager));
_apiController = apiController;
_ipcManager = ipcManager;
_characterDataFactory = characterDataFactory;
_dalamudUtil = dalamudUtil;
_transientResourceManager = transientResourceManager;
_apiController.Connected += ApiControllerOnConnected;
_apiController.Disconnected += ApiController_Disconnected;
_dalamudUtil.FrameworkUpdate += DalamudUtilOnFrameworkUpdate;
_transientResourceManager.TransientResourceLoaded += HandleTransientResourceLoad;
Logger.Debug("Watching Player, ApiController is Connected: " + _apiController.IsConnected);
if (_apiController.IsConnected)
{
ApiControllerOnConnected();
}
playerRelatedObjects = new List<PlayerRelatedObject>()
{
new PlayerRelatedObject(ObjectKind.Player, IntPtr.Zero, IntPtr.Zero, () => _dalamudUtil.PlayerPointer),
new PlayerRelatedObject(ObjectKind.MinionOrMount, IntPtr.Zero, IntPtr.Zero, () => (IntPtr)((Character*)_dalamudUtil.PlayerPointer)->CompanionObject),
new PlayerRelatedObject(ObjectKind.Pet, IntPtr.Zero, IntPtr.Zero, () => _dalamudUtil.GetPet()),
new PlayerRelatedObject(ObjectKind.Companion, IntPtr.Zero, IntPtr.Zero, () => _dalamudUtil.GetCompanion()),
};
}
public void HandleTransientResourceLoad(IntPtr gameObj)
{
foreach (var obj in playerRelatedObjects)
{
if (obj.Address == gameObj && !obj.HasUnprocessedUpdate)
{
obj.HasUnprocessedUpdate = true;
OnPlayerOrAttachedObjectsChanged();
return;
}
}
}
public void Dispose()
{
Logger.Verbose("Disposing " + nameof(PlayerManager));
_apiController.Connected -= ApiControllerOnConnected;
_apiController.Disconnected -= ApiController_Disconnected;
_ipcManager.PenumbraRedrawEvent -= IpcManager_PenumbraRedrawEvent;
_dalamudUtil.FrameworkUpdate -= DalamudUtilOnFrameworkUpdate;
_transientResourceManager.TransientResourceLoaded -= HandleTransientResourceLoad;
_playerChangedCts?.Cancel();
}
private unsafe void DalamudUtilOnFrameworkUpdate()
{
if (!_dalamudUtil.IsPlayerPresent || !_ipcManager.Initialized) return;
//if (DateTime.Now < _lastPlayerObjectCheck.AddSeconds(0.25)) return;
playerRelatedObjects.ForEach(k => k.CheckAndUpdateObject());
if (playerRelatedObjects.Any(c => c.HasUnprocessedUpdate && !c.IsProcessing))
{
OnPlayerOrAttachedObjectsChanged();
}
//_lastPlayerObjectCheck = DateTime.Now;
}
private void ApiControllerOnConnected()
{
Logger.Debug("ApiController Connected");
_ipcManager.PenumbraRedrawEvent += IpcManager_PenumbraRedrawEvent;
}
private void ApiController_Disconnected()
{
Logger.Debug(nameof(ApiController_Disconnected));
_ipcManager.PenumbraRedrawEvent -= IpcManager_PenumbraRedrawEvent;
}
private async Task<CharacterCacheDto?> CreateFullCharacterCacheDto(CancellationToken token)
{
foreach (var unprocessedObject in playerRelatedObjects.Where(c => c.HasUnprocessedUpdate).ToList())
{
Logger.Verbose("Building Cache for " + unprocessedObject.ObjectKind);
PermanentDataCache = _characterDataFactory.BuildCharacterData(PermanentDataCache, unprocessedObject.ObjectKind, unprocessedObject.Address, token);
if (!token.IsCancellationRequested)
{
unprocessedObject.HasUnprocessedUpdate = false;
unprocessedObject.IsProcessing = false;
}
token.ThrowIfCancellationRequested();
}
while (!PermanentDataCache.IsReady && !token.IsCancellationRequested)
{
Logger.Verbose("Waiting until cache is ready");
await Task.Delay(50, token);
}
if (token.IsCancellationRequested) return null;
Logger.Verbose("Cache creation complete");
return PermanentDataCache.ToCharacterCacheDto();
}
private void IpcManager_PenumbraRedrawEvent(IntPtr address, int idx)
{
Logger.Verbose("RedrawEvent for addr " + address);
foreach (var item in playerRelatedObjects)
{
if (address == item.Address)
{
Logger.Debug("Penumbra redraw Event for " + item.ObjectKind);
_transientResourceManager.CleanSemiTransientResources(item.ObjectKind);
item.HasUnprocessedUpdate = true;
}
}
if (playerRelatedObjects.Any(c => c.HasUnprocessedUpdate && (!c.IsProcessing || (c.IsProcessing && c.DoNotSendUpdate))))
{
OnPlayerOrAttachedObjectsChanged();
}
}
private void OnPlayerOrAttachedObjectsChanged()
{
if (_dalamudUtil.IsInGpose) return;
var unprocessedObjects = playerRelatedObjects.Where(c => c.HasUnprocessedUpdate).ToList();
foreach (var unprocessedObject in unprocessedObjects)
{
unprocessedObject.IsProcessing = true;
}
Logger.Debug("Object(s) changed: " + string.Join(", ", unprocessedObjects.Select(c => c.ObjectKind)));
bool doNotSendUpdate = unprocessedObjects.All(c => c.DoNotSendUpdate);
unprocessedObjects.ForEach(p => p.DoNotSendUpdate = false);
_playerChangedCts?.Cancel();
_playerChangedCts = new CancellationTokenSource();
var token = _playerChangedCts.Token;
// fix for redraw from anamnesis
while ((!_dalamudUtil.IsPlayerPresent || _dalamudUtil.PlayerName == "--") && !token.IsCancellationRequested)
{
Logger.Debug("Waiting Until Player is Present");
Thread.Sleep(100);
}
if (token.IsCancellationRequested)
{
Logger.Debug("Cancelled");
return;
}
if (!_ipcManager.Initialized)
{
Logger.Warn("Penumbra not active, doing nothing.");
return;
}
Task.Run(async () =>
{
foreach(var item in unprocessedObjects)
{
_dalamudUtil.WaitWhileCharacterIsDrawing(item.Address, token);
}
CharacterCacheDto? cacheDto = (await CreateFullCharacterCacheDto(token));
if (cacheDto == null || token.IsCancellationRequested) return;
if ((LastCreatedCharacterData?.GetHashCode() ?? 0) == cacheDto.GetHashCode())
{
Logger.Debug("Not sending data, already sent");
return;
}
else
{
LastCreatedCharacterData = cacheDto;
}
if (_apiController.IsConnected && !token.IsCancellationRequested && !doNotSendUpdate)
{
Logger.Verbose("Invoking PlayerHasChanged");
PlayerHasChanged?.Invoke(cacheDto);
}
}, token);
}
}
}