- Do not sync with pairs handled by Lightless/Snowcloak. - Easy to add extra clients into this list.
		
			
				
	
	
		
			96 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			96 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using Dalamud.Game.ClientState.Objects.Types;
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| using Dalamud.Plugin;
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| using Dalamud.Plugin.Ipc;
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| using MareSynchronos.MareConfiguration;
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| using MareSynchronos.PlayerData.Handlers;
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| using MareSynchronos.Services;
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| using MareSynchronos.Services.Mediator;
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| using Microsoft.Extensions.Hosting;
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| using Microsoft.Extensions.Logging;
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| 
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| namespace MareSynchronos.Interop.Ipc;
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| 
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| public class IpcProvider : IHostedService, IMediatorSubscriber
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| {
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|     private readonly ILogger<IpcProvider> _logger;
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|     private readonly IDalamudPluginInterface _pi;
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|     private readonly CharaDataManager _charaDataManager;
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|     private ICallGateProvider<string, IGameObject, bool>? _loadFileProvider;
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|     private ICallGateProvider<string, IGameObject, Task<bool>>? _loadFileAsyncProvider;
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|     private ICallGateProvider<List<nint>>? _handledGameAddresses;
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|     private readonly List<GameObjectHandler> _activeGameObjectHandlers = [];
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| 
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|     public MareMediator Mediator { get; init; }
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| 
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|     public IpcProvider(ILogger<IpcProvider> logger, IDalamudPluginInterface pi, MareConfigService mareConfig,
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|         CharaDataManager charaDataManager, MareMediator mareMediator)
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|     {
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|         _logger = logger;
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|         _pi = pi;
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|         _charaDataManager = charaDataManager;
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|         Mediator = mareMediator;
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| 
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|         Mediator.Subscribe<GameObjectHandlerCreatedMessage>(this, (msg) =>
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|         {
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|             if (msg.OwnedObject) return;
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|             _activeGameObjectHandlers.Add(msg.GameObjectHandler);
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|         });
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|         Mediator.Subscribe<GameObjectHandlerDestroyedMessage>(this, (msg) =>
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|         {
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|             if (msg.OwnedObject) return;
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|             _activeGameObjectHandlers.Remove(msg.GameObjectHandler);
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|         });
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|     }
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| 
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|     public Task StartAsync(CancellationToken cancellationToken)
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|     {
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|         _logger.LogDebug("Starting IpcProvider Service");
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|         _loadFileProvider = _pi.GetIpcProvider<string, IGameObject, bool>("ClubPenguinSync.LoadMcdf");
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|         _loadFileProvider.RegisterFunc(LoadMcdf);
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|         _loadFileAsyncProvider = _pi.GetIpcProvider<string, IGameObject, Task<bool>>("ClubPenguinSync.LoadMcdfAsync");
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|         _loadFileAsyncProvider.RegisterFunc(LoadMcdfAsync);
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|         _handledGameAddresses = _pi.GetIpcProvider<List<nint>>("ClubPenguinSync.GetHandledAddresses");
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|         _handledGameAddresses.RegisterFunc(GetHandledAddresses);
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| 
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|         _logger.LogInformation("Started IpcProviderService");
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|         return Task.CompletedTask;
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|     }
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| 
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|     public Task StopAsync(CancellationToken cancellationToken)
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|     {
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|         _logger.LogDebug("Stopping IpcProvider Service");
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|         _loadFileProvider?.UnregisterFunc();
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|         _loadFileAsyncProvider?.UnregisterFunc();
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|         _handledGameAddresses?.UnregisterFunc();
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| 
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|         Mediator.UnsubscribeAll(this);
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|         return Task.CompletedTask;
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|     }
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| 
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|     private async Task<bool> LoadMcdfAsync(string path, IGameObject target)
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|     {
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|         await ApplyFileAsync(path, target).ConfigureAwait(false);
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| 
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|         return true;
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|     }
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| 
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|     private bool LoadMcdf(string path, IGameObject target)
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|     {
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|         _ = Task.Run(async () => await ApplyFileAsync(path, target).ConfigureAwait(false)).ConfigureAwait(false);
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| 
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|         return true;
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|     }
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| 
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|     private async Task ApplyFileAsync(string path, IGameObject target)
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|     {
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|         _charaDataManager.LoadMcdf(path);
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|         await (_charaDataManager.LoadedMcdfHeader ?? Task.CompletedTask).ConfigureAwait(false);
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|         _charaDataManager.McdfApplyToTarget(target.Name.TextValue);
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|     }
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| 
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|     private List<nint> GetHandledAddresses()
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|     {
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|         return _activeGameObjectHandlers.Where(g => g.Address != nint.Zero).Select(g => g.Address).Distinct().ToList();
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|     }
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| }
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