136 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			136 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using Dalamud.Game.ClientState.Objects.SubKinds;
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| using Dalamud.Plugin;
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| using Dalamud.Plugin.Ipc;
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| using MareSynchronos.Services;
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| using MareSynchronos.Services.Mediator;
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| using Microsoft.Extensions.Logging;
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| using System.Text;
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| 
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| namespace MareSynchronos.Interop.Ipc;
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| 
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| public sealed class IpcCallerHonorific : IIpcCaller
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| {
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|     private readonly ICallGateSubscriber<(uint major, uint minor)> _honorificApiVersion;
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|     private readonly ICallGateSubscriber<int, object> _honorificClearCharacterTitle;
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|     private readonly ICallGateSubscriber<object> _honorificDisposing;
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|     private readonly ICallGateSubscriber<string> _honorificGetLocalCharacterTitle;
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|     private readonly ICallGateSubscriber<string, object> _honorificLocalCharacterTitleChanged;
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|     private readonly ICallGateSubscriber<object> _honorificReady;
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|     private readonly ICallGateSubscriber<int, string, object> _honorificSetCharacterTitle;
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|     private readonly ILogger<IpcCallerHonorific> _logger;
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|     private readonly MareMediator _mareMediator;
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|     private readonly DalamudUtilService _dalamudUtil;
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| 
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|     public IpcCallerHonorific(ILogger<IpcCallerHonorific> logger, IDalamudPluginInterface pi, DalamudUtilService dalamudUtil,
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|         MareMediator mareMediator)
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|     {
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|         _logger = logger;
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|         _mareMediator = mareMediator;
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|         _dalamudUtil = dalamudUtil;
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|         _honorificApiVersion = pi.GetIpcSubscriber<(uint, uint)>("Honorific.ApiVersion");
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|         _honorificGetLocalCharacterTitle = pi.GetIpcSubscriber<string>("Honorific.GetLocalCharacterTitle");
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|         _honorificClearCharacterTitle = pi.GetIpcSubscriber<int, object>("Honorific.ClearCharacterTitle");
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|         _honorificSetCharacterTitle = pi.GetIpcSubscriber<int, string, object>("Honorific.SetCharacterTitle");
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|         _honorificLocalCharacterTitleChanged = pi.GetIpcSubscriber<string, object>("Honorific.LocalCharacterTitleChanged");
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|         _honorificDisposing = pi.GetIpcSubscriber<object>("Honorific.Disposing");
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|         _honorificReady = pi.GetIpcSubscriber<object>("Honorific.Ready");
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| 
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|         _honorificLocalCharacterTitleChanged.Subscribe(OnHonorificLocalCharacterTitleChanged);
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|         _honorificDisposing.Subscribe(OnHonorificDisposing);
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|         _honorificReady.Subscribe(OnHonorificReady);
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| 
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|         CheckAPI();
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|     }
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| 
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|     public bool APIAvailable { get; private set; } = false;
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| 
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|     public void CheckAPI()
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|     {
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|         try
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|         {
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|             APIAvailable = _honorificApiVersion.InvokeFunc() is { Item1: 3, Item2: >= 0 };
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|         }
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|         catch
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|         {
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|             APIAvailable = false;
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|         }
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|     }
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| 
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|     public void Dispose()
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|     {
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|         _honorificLocalCharacterTitleChanged.Unsubscribe(OnHonorificLocalCharacterTitleChanged);
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|         _honorificDisposing.Unsubscribe(OnHonorificDisposing);
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|         _honorificReady.Unsubscribe(OnHonorificReady);
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|     }
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| 
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|     public async Task ClearTitleAsync(nint character)
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|     {
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|         if (!APIAvailable) return;
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|         await _dalamudUtil.RunOnFrameworkThread(() =>
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|         {
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|             var gameObj = _dalamudUtil.CreateGameObject(character);
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|             if (gameObj is IPlayerCharacter c)
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|             {
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|                 _logger.LogTrace("Honorific removing for {addr}", c.Address.ToString("X"));
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|                 _honorificClearCharacterTitle!.InvokeAction(c.ObjectIndex);
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|             }
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|         }).ConfigureAwait(false);
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|     }
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| 
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|     public async Task<string> GetTitle()
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|     {
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|         if (!APIAvailable) return string.Empty;
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|         return await _dalamudUtil.RunOnFrameworkThread(() =>
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|         {
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|             string title = _honorificGetLocalCharacterTitle.InvokeFunc();
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|             return string.IsNullOrEmpty(title) ? string.Empty : Convert.ToBase64String(Encoding.UTF8.GetBytes(title));
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|         }).ConfigureAwait(false);
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|     }
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| 
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|     public async Task SetTitleAsync(IntPtr character, string honorificDataB64)
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|     {
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|         if (!APIAvailable) return;
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|         _logger.LogTrace("Applying Honorific data to {chara}", character.ToString("X"));
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|         try
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|         {
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|             await _dalamudUtil.RunOnFrameworkThread(() =>
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|             {
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|                 var gameObj = _dalamudUtil.CreateGameObject(character);
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|                 if (gameObj is IPlayerCharacter pc)
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|                 {
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|                     string honorificData = string.IsNullOrEmpty(honorificDataB64) ? string.Empty : Encoding.UTF8.GetString(Convert.FromBase64String(honorificDataB64));
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|                     if (string.IsNullOrEmpty(honorificData))
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|                     {
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|                         _honorificClearCharacterTitle!.InvokeAction(pc.ObjectIndex);
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|                     }
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|                     else
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|                     {
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|                         _honorificSetCharacterTitle!.InvokeAction(pc.ObjectIndex, honorificData);
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|                     }
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|                 }
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|             }).ConfigureAwait(false);
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|         }
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|         catch (Exception e)
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|         {
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|             _logger.LogWarning(e, "Could not apply Honorific data");
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|         }
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|     }
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| 
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|     private void OnHonorificDisposing()
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|     {
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|         _mareMediator.Publish(new HonorificMessage(string.Empty));
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|     }
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| 
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|     private void OnHonorificLocalCharacterTitleChanged(string titleJson)
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|     {
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|         string titleData = string.IsNullOrEmpty(titleJson) ? string.Empty : Convert.ToBase64String(Encoding.UTF8.GetBytes(titleJson));
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|         _mareMediator.Publish(new HonorificMessage(titleData));
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|     }
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| 
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|     private void OnHonorificReady()
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|     {
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|         CheckAPI();
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|         _mareMediator.Publish(new HonorificReadyMessage());
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|     }
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| }
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