Files
ClubPenguinClient/MareSynchronos/Utils/Crypto.cs
rootdarkarchon b2276a1883 Client rework for API change and paradigm shift (#39)
* most of the groups refactoring on client

* register OnMethods for group stuff

* start implementing client (still pretty broken)

* finish implementing new api first iteration

* idk rework everything for pair shit (still WIP); goal is to remove PairedClients and GroupPairClients from ApiController

* move everything to PairManager, remove dictionaries from APiController

* remove admin stuff from client, cleanup

* adjust reconnection handling, add new settings, todo still to remove access from old stuff that's marked obsolete from config

* add back adding servers, fix intro ui

* fix obsolete calls

* adjust config namespace

* add UI for setting animation/sound permissions to syncshells

* add ConfigurationService to hot reload config on change from external

* move transient data cache to configuration

* add deleting service to ui

* fix saving of transient resources

* fix group pair user assignments

* halt scanner when penumbra inactive, add visible/online/offline split to individual pairs and tags

* add presence to syncshell ui

* move fullpause from config to server config

* fixes in code style

* more codestyle

* show info icon on player in shells, don't show icon when no changes from default state are made, add online notifs

* fixes to intro UI

---------

Co-authored-by: rootdarkarchon <root.darkarchon@outlook.com>
2023-01-29 15:13:53 +01:00

29 lines
1.0 KiB
C#

using System.Security.Cryptography;
using System.Text;
using Dalamud.Game.ClientState.Objects.SubKinds;
namespace MareSynchronos.Utils;
public static class Crypto
{
public static string GetFileHash(string filePath)
{
return BitConverter.ToString(SHA1.HashData(File.ReadAllBytes(filePath))).Replace("-", "", StringComparison.Ordinal);
}
public static string GetHash(this string stringToHash)
{
return BitConverter.ToString(SHA1.HashData(Encoding.UTF8.GetBytes(stringToHash))).Replace("-", "", StringComparison.Ordinal);
}
public static string GetHash256(this string stringToHash)
{
return BitConverter.ToString(SHA256.HashData(Encoding.UTF8.GetBytes(stringToHash))).Replace("-", "", StringComparison.Ordinal);
}
public static string GetHash256(this PlayerCharacter character)
{
return BitConverter.ToString(SHA256.HashData(Encoding.UTF8.GetBytes(character.Name + character.HomeWorld.Id.ToString()))).Replace("-", "", StringComparison.Ordinal);
}
}