* most of the groups refactoring on client * register OnMethods for group stuff * start implementing client (still pretty broken) * finish implementing new api first iteration * idk rework everything for pair shit (still WIP); goal is to remove PairedClients and GroupPairClients from ApiController * move everything to PairManager, remove dictionaries from APiController * remove admin stuff from client, cleanup * adjust reconnection handling, add new settings, todo still to remove access from old stuff that's marked obsolete from config * add back adding servers, fix intro ui * fix obsolete calls * adjust config namespace * add UI for setting animation/sound permissions to syncshells * add ConfigurationService to hot reload config on change from external * move transient data cache to configuration * add deleting service to ui * fix saving of transient resources * fix group pair user assignments * halt scanner when penumbra inactive, add visible/online/offline split to individual pairs and tags * add presence to syncshell ui * move fullpause from config to server config * fixes in code style * more codestyle * show info icon on player in shells, don't show icon when no changes from default state are made, add online notifs * fixes to intro UI --------- Co-authored-by: rootdarkarchon <root.darkarchon@outlook.com>
88 lines
3.4 KiB
C#
88 lines
3.4 KiB
C#
using Dalamud.Interface;
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using Dalamud.Interface.Colors;
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using Dalamud.Interface.ImGuiFileDialog;
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using Dalamud.Interface.Windowing;
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using ImGuiNET;
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using MareSynchronos.Export;
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using MareSynchronos.MareConfiguration;
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using MareSynchronos.Utils;
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namespace MareSynchronos.UI;
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public class GposeUi : Window, IDisposable
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{
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private readonly WindowSystem _windowSystem;
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private readonly MareCharaFileManager _mareCharaFileManager;
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private readonly DalamudUtil _dalamudUtil;
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private readonly FileDialogManager _fileDialogManager;
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private readonly ConfigurationService _configService;
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public GposeUi(WindowSystem windowSystem, MareCharaFileManager mareCharaFileManager,
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DalamudUtil dalamudUtil, FileDialogManager fileDialogManager, ConfigurationService configService) : base("Mare Synchronos Gpose Import UI###MareSynchronosGposeUI")
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{
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_windowSystem = windowSystem;
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_mareCharaFileManager = mareCharaFileManager;
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_dalamudUtil = dalamudUtil;
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_fileDialogManager = fileDialogManager;
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_configService = configService;
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_dalamudUtil.GposeStart += StartGpose;
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_dalamudUtil.GposeEnd += EndGpose;
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IsOpen = _dalamudUtil.IsInGpose;
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Flags = ImGuiWindowFlags.AlwaysAutoResize;
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_windowSystem.AddWindow(this);
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}
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private void EndGpose()
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{
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IsOpen = false;
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_mareCharaFileManager.ClearMareCharaFile();
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}
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private void StartGpose()
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{
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IsOpen = _configService.Current.OpenGposeImportOnGposeStart;
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}
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public void Dispose()
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{
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_dalamudUtil.GposeStart -= StartGpose;
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_dalamudUtil.GposeEnd -= EndGpose;
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_windowSystem.RemoveWindow(this);
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}
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public override void Draw()
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{
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if (!_dalamudUtil.IsInGpose) IsOpen = false;
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if (!_mareCharaFileManager.CurrentlyWorking)
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{
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if (UiShared.IconTextButton(FontAwesomeIcon.FolderOpen, "Load MCDF"))
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{
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_fileDialogManager.OpenFileDialog("Pick MCDF file", ".mcdf", (success, path) =>
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{
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if (!success) return;
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Task.Run(() => _mareCharaFileManager.LoadMareCharaFile(path));
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});
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}
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UiShared.AttachToolTip("Applies it to the currently selected GPose actor");
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if (_mareCharaFileManager.LoadedCharaFile != null)
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{
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UiShared.TextWrapped("Loaded file: " + _mareCharaFileManager.LoadedCharaFile.FilePath);
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UiShared.TextWrapped("File Description: " + _mareCharaFileManager.LoadedCharaFile.CharaFileData.Description);
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if (UiShared.IconTextButton(FontAwesomeIcon.Check, "Apply loaded MCDF"))
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{
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Task.Run(async () => await _mareCharaFileManager.ApplyMareCharaFile(_dalamudUtil.GposeTargetGameObject).ConfigureAwait(false));
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}
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UiShared.AttachToolTip("Applies it to the currently selected GPose actor");
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UiShared.ColorTextWrapped("Warning: redrawing or changing the character will revert all applied mods.", ImGuiColors.DalamudYellow);
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}
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}
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else
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{
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UiShared.ColorTextWrapped("Loading Character...", ImGuiColors.DalamudYellow);
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}
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UiShared.TextWrapped("Hint: You can disable the automatic loading of this window in the Mare settings and open it manually with /mare gpose");
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}
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}
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