Files
ClubPenguinClient/MareSynchronos/PlayerData/Services/CacheCreationService.cs
rootdarkarchon ae5f1e9527 cleanup
2023-05-02 20:56:07 +02:00

175 lines
7.0 KiB
C#

using MareSynchronos.API.Data.Enum;
using MareSynchronos.PlayerData.Data;
using MareSynchronos.PlayerData.Factories;
using MareSynchronos.PlayerData.Handlers;
using MareSynchronos.Services;
using MareSynchronos.Services.Mediator;
using Microsoft.Extensions.Logging;
namespace MareSynchronos.PlayerData.Services;
public sealed class CacheCreationService : DisposableMediatorSubscriberBase
{
private readonly SemaphoreSlim _cacheCreateLock = new(1);
private readonly Dictionary<ObjectKind, GameObjectHandler> _cachesToCreate = new();
private readonly PlayerDataFactory _characterDataFactory;
private readonly CancellationTokenSource _cts = new();
private readonly CharacterData _playerData = new();
private readonly Dictionary<ObjectKind, GameObjectHandler> _playerRelatedObjects = new();
private Task? _cacheCreationTask;
private CancellationTokenSource _honorificCts = new();
private CancellationTokenSource _palettePlusCts = new();
public CacheCreationService(ILogger<CacheCreationService> logger, MareMediator mediator, GameObjectHandlerFactory gameObjectHandlerFactory,
PlayerDataFactory characterDataFactory, DalamudUtilService dalamudUtil) : base(logger, mediator)
{
_characterDataFactory = characterDataFactory;
Mediator.Subscribe<CreateCacheForObjectMessage>(this, (msg) =>
{
Logger.LogDebug("Received CreateCacheForObject for {handler}, updating player", msg.ObjectToCreateFor);
_cacheCreateLock.Wait();
_cachesToCreate[msg.ObjectToCreateFor.ObjectKind] = msg.ObjectToCreateFor;
_cacheCreateLock.Release();
});
Mediator.Subscribe<ClearCacheForObjectMessage>(this, (msg) =>
{
Task.Run(() =>
{
_playerData.FileReplacements.Remove(msg.ObjectToCreateFor.ObjectKind);
_playerData.GlamourerString.Remove(msg.ObjectToCreateFor.ObjectKind);
Mediator.Publish(new CharacterDataCreatedMessage(_playerData.ToAPI()));
});
});
Mediator.Subscribe<DelayedFrameworkUpdateMessage>(this, (msg) => ProcessCacheCreation());
Mediator.Subscribe<CustomizePlusMessage>(this, async (_) =>
{
Logger.LogDebug("Received CustomizePlus change, updating player");
await AddPlayerCacheToCreate().ConfigureAwait(false);
});
Mediator.Subscribe<HeelsOffsetMessage>(this, async (_) =>
{
Logger.LogDebug("Received Heels Offset change, updating player");
await AddPlayerCacheToCreate().ConfigureAwait(false);
});
Mediator.Subscribe<PalettePlusMessage>(this, (msg) =>
{
if (msg.Character.Address == _playerRelatedObjects[ObjectKind.Player].Address)
{
Logger.LogDebug("Received PalettePlus change, updating player");
PalettePlusChanged();
}
});
Mediator.Subscribe<HonorificMessage>(this, (msg) =>
{
if (!string.Equals(msg.NewHonorificTitle, _playerData.HonorificData, StringComparison.Ordinal))
{
Logger.LogDebug("Received Honorific change, updating player");
HonorificChanged();
}
});
Mediator.Subscribe<PenumbraModSettingChangedMessage>(this, async (msg) =>
{
Logger.LogDebug("Received Penumbra Mod settings change, updating player");
await AddPlayerCacheToCreate().ConfigureAwait(false);
});
_playerRelatedObjects[ObjectKind.Player] = gameObjectHandlerFactory.Create(ObjectKind.Player, () => dalamudUtil.GetPlayerPointer(), true)
.GetAwaiter().GetResult();
_playerRelatedObjects[ObjectKind.MinionOrMount] = gameObjectHandlerFactory.Create(ObjectKind.MinionOrMount, () => dalamudUtil.GetMinionOrMount(), true)
.GetAwaiter().GetResult();
_playerRelatedObjects[ObjectKind.Pet] = gameObjectHandlerFactory.Create(ObjectKind.Pet, () => dalamudUtil.GetPet(), true)
.GetAwaiter().GetResult();
_playerRelatedObjects[ObjectKind.Companion] = gameObjectHandlerFactory.Create(ObjectKind.Companion, () => dalamudUtil.GetCompanion(), true)
.GetAwaiter().GetResult();
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
_playerRelatedObjects.Values.ToList().ForEach(p => p.Dispose());
_cts.Dispose();
}
private async Task AddPlayerCacheToCreate()
{
await _cacheCreateLock.WaitAsync().ConfigureAwait(false);
_cachesToCreate[ObjectKind.Player] = _playerRelatedObjects[ObjectKind.Player];
_cacheCreateLock.Release();
}
private void HonorificChanged()
{
_honorificCts?.Cancel();
_honorificCts?.Dispose();
_honorificCts = new();
var token = _honorificCts.Token;
Task.Run(async () =>
{
await Task.Delay(TimeSpan.FromSeconds(3), token).ConfigureAwait(false);
await AddPlayerCacheToCreate().ConfigureAwait(false);
}, token);
}
private void PalettePlusChanged()
{
_palettePlusCts?.Cancel();
_palettePlusCts?.Dispose();
_palettePlusCts = new();
var token = _palettePlusCts.Token;
Task.Run(async () =>
{
await Task.Delay(TimeSpan.FromSeconds(1), token).ConfigureAwait(false);
await AddPlayerCacheToCreate().ConfigureAwait(false);
}, token);
}
private void ProcessCacheCreation()
{
if (_cachesToCreate.Any() && (_cacheCreationTask?.IsCompleted ?? true))
{
_cacheCreateLock.Wait();
var toCreate = _cachesToCreate.ToList();
_cachesToCreate.Clear();
_cacheCreateLock.Release();
_cacheCreationTask = Task.Run(async () =>
{
try
{
foreach (var obj in toCreate)
{
await _characterDataFactory.BuildCharacterData(_playerData, obj.Value, _cts.Token).ConfigureAwait(false);
}
int maxWaitingTime = 10000;
while (!_playerData.IsReady && maxWaitingTime > 0)
{
await Task.Delay(100).ConfigureAwait(false);
maxWaitingTime -= 100;
Logger.LogTrace("Waiting for Cache to be ready");
}
Mediator.Publish(new CharacterDataCreatedMessage(_playerData.ToAPI()));
}
catch (Exception ex)
{
Logger.LogCritical(ex, "Error during Cache Creation Processing");
}
finally
{
Logger.LogDebug("Cache Creation complete");
}
}, _cts.Token);
}
else if (_cachesToCreate.Any())
{
Logger.LogDebug("Cache Creation stored until previous creation finished");
}
}
}