Files
ClubPenguinClient/MareSynchronos/Managers/PlayerManager.cs
2022-07-22 02:11:35 +02:00

279 lines
11 KiB
C#

using MareSynchronos.Factories;
using MareSynchronos.Utils;
using MareSynchronos.WebAPI;
using Newtonsoft.Json;
using System;
using System.Threading;
using System.Threading.Tasks;
using MareSynchronos.API;
using Penumbra.GameData.Structs;
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
using FFXIVClientStructs.FFXIV.Client.Game.Character;
using Penumbra.GameData.ByteString;
using System.Collections.Generic;
using System.Linq;
using MareSynchronos.Models;
using MareSynchronos.Interop;
namespace MareSynchronos.Managers
{
public delegate void PlayerHasChanged(CharacterCacheDto characterCache, ObjectKind objectKind);
public class PlayerManager : IDisposable
{
private readonly ApiController _apiController;
private readonly CharacterDataFactory _characterDataFactory;
private readonly DalamudUtil _dalamudUtil;
private readonly IpcManager _ipcManager;
public event PlayerHasChanged? PlayerHasChanged;
public bool SendingData { get; private set; }
public Dictionary<ObjectKind, CharacterCacheDto?> LastSentCharacterData { get; private set; } = new();
private Dictionary<ObjectKind, CancellationTokenSource?> _playerChangedCts = new();
private DateTime _lastPlayerObjectCheck;
private Dictionary<ObjectKind, CharacterEquipment?> _currentCharacterEquipment = new();
private PlayerAttachedObject Minion;
private PlayerAttachedObject Pet;
private PlayerAttachedObject Companion;
private PlayerAttachedObject Mount;
public unsafe PlayerManager(ApiController apiController, IpcManager ipcManager,
CharacterDataFactory characterDataFactory, DalamudUtil dalamudUtil)
{
Logger.Verbose("Creating " + nameof(PlayerManager));
_apiController = apiController;
_ipcManager = ipcManager;
_characterDataFactory = characterDataFactory;
_dalamudUtil = dalamudUtil;
_apiController.Connected += ApiControllerOnConnected;
_apiController.Disconnected += ApiController_Disconnected;
Logger.Debug("Watching Player, ApiController is Connected: " + _apiController.IsConnected);
if (_apiController.IsConnected)
{
ApiControllerOnConnected();
}
Minion = new PlayerAttachedObject(ObjectKind.Minion, IntPtr.Zero, IntPtr.Zero, () => (IntPtr)((Character*)_dalamudUtil.PlayerPointer)->CompanionObject);
Pet = new PlayerAttachedObject(ObjectKind.Pet, IntPtr.Zero, IntPtr.Zero, () => _dalamudUtil.GetPet());
Companion = new PlayerAttachedObject(ObjectKind.Companion, IntPtr.Zero, IntPtr.Zero, () => _dalamudUtil.GetCompanion());
Mount = new PlayerAttachedObject(ObjectKind.Mount, IntPtr.Zero, IntPtr.Zero, () => (IntPtr)((CharaExt*)_dalamudUtil.PlayerPointer)->Mount);
}
public void Dispose()
{
Logger.Verbose("Disposing " + nameof(PlayerManager));
_apiController.Connected -= ApiControllerOnConnected;
_apiController.Disconnected -= ApiController_Disconnected;
_ipcManager.PenumbraRedrawEvent -= IpcManager_PenumbraRedrawEvent;
_dalamudUtil.FrameworkUpdate -= DalamudUtilOnFrameworkUpdate;
}
private unsafe void CheckAndUpdateObject(PlayerAttachedObject attachedObject)
{
var curPtr = attachedObject.CurrentAddress;
if (curPtr != IntPtr.Zero)
{
var chara = (Character*)curPtr;
if (attachedObject.Address == IntPtr.Zero || attachedObject.Address != curPtr
|| attachedObject.CompareAndUpdateEquipment(chara->EquipSlotData, chara->CustomizeData)
|| (chara->GameObject.DrawObject != null && (IntPtr)chara->GameObject.DrawObject != attachedObject.DrawObjectAddress))
{
Logger.Verbose(attachedObject.ObjectKind + " Changed " + curPtr);
attachedObject.Address = curPtr;
attachedObject.DrawObjectAddress = (IntPtr)chara->GameObject.DrawObject;
attachedObject.CompareAndUpdateEquipment(chara->EquipSlotData, chara->CustomizeData);
OnPlayerChanged(attachedObject.ObjectKind);
}
}
else
{
attachedObject.Address = IntPtr.Zero;
LastSentCharacterData[attachedObject.ObjectKind] = null;
}
}
private unsafe void DalamudUtilOnFrameworkUpdate()
{
if (!_dalamudUtil.IsPlayerPresent || !_ipcManager.Initialized || !_apiController.IsConnected) return;
//_dalamudUtil.DebugPrintRenderFlags(_dalamudUtil.PlayerPointer);
if (DateTime.Now < _lastPlayerObjectCheck.AddSeconds(0.25)) return;
if (_dalamudUtil.IsPlayerPresent && !_currentCharacterEquipment[ObjectKind.Player]!.CompareAndUpdate(_dalamudUtil.PlayerCharacter))
{
OnPlayerChanged(ObjectKind.Player);
}
CheckAndUpdateObject(Minion);
CheckAndUpdateObject(Pet);
CheckAndUpdateObject(Companion);
CheckAndUpdateObject(Mount);
_lastPlayerObjectCheck = DateTime.Now;
}
private void ApiControllerOnConnected()
{
Logger.Debug("ApiController Connected");
_ipcManager.PenumbraRedrawEvent += IpcManager_PenumbraRedrawEvent;
_dalamudUtil.FrameworkUpdate += DalamudUtilOnFrameworkUpdate;
_currentCharacterEquipment[ObjectKind.Player] = new CharacterEquipment(_dalamudUtil.PlayerCharacter);
PlayerChanged(ObjectKind.Player);
}
private void ApiController_Disconnected()
{
Logger.Debug(nameof(ApiController_Disconnected));
_ipcManager.PenumbraRedrawEvent -= IpcManager_PenumbraRedrawEvent;
_dalamudUtil.FrameworkUpdate -= DalamudUtilOnFrameworkUpdate;
LastSentCharacterData.Clear();
}
private async Task<CharacterCacheDto?> CreateFullCharacterCache(CancellationToken token, ObjectKind objectKind)
{
IntPtr pointer = objectKind switch
{
ObjectKind.Player => _dalamudUtil.PlayerPointer,
ObjectKind.Minion => Minion.Address,
ObjectKind.Pet => Pet.Address,
ObjectKind.Companion => Companion.Address,
ObjectKind.Mount => Mount.Address,
_ => throw new NotImplementedException()
};
var cache = _characterDataFactory.BuildCharacterData(pointer);
if (cache == null) return null;
CharacterCacheDto? cacheDto = null;
await Task.Run(async () =>
{
while (!cache.IsReady && !token.IsCancellationRequested)
{
await Task.Delay(50, token);
}
if (token.IsCancellationRequested) return;
cache.Kind = objectKind;
cacheDto = cache.ToCharacterCacheDto();
var json = JsonConvert.SerializeObject(cacheDto);
cacheDto.Hash = Crypto.GetHash(json);
}, token);
return cacheDto;
}
private void IpcManager_PenumbraRedrawEvent(IntPtr address, int idx)
{
Logger.Verbose("RedrawEvent for addr " + address);
if (address == _dalamudUtil.PlayerPointer)
{
Logger.Debug("Penumbra Redraw Event for " + _dalamudUtil.PlayerName);
PlayerChanged(ObjectKind.Player);
}
if (address == Minion.Address)
{
Logger.Debug("Penumbra Redraw Event for Minion");
PlayerChanged(ObjectKind.Minion);
}
if (address == Pet.Address)
{
Logger.Debug("Penumbra Redraw Event for Pet");
PlayerChanged(ObjectKind.Pet);
}
if (address == Companion.Address)
{
Logger.Debug("Penumbra Redraw Event for Companion");
PlayerChanged(ObjectKind.Companion);
}
}
private void PlayerChanged(ObjectKind objectKind)
{
if (_dalamudUtil.IsInGpose) return;
Logger.Debug("Object changed: " + objectKind.ToString());
_playerChangedCts.TryGetValue(objectKind, out var cts);
cts?.Cancel();
_playerChangedCts[objectKind] = new CancellationTokenSource();
var token = _playerChangedCts[objectKind]!.Token;
// fix for redraw from anamnesis
while ((!_dalamudUtil.IsPlayerPresent || _dalamudUtil.PlayerName == "--") && !token.IsCancellationRequested)
{
Logger.Debug("Waiting Until Player is Present");
Thread.Sleep(100);
}
if (token.IsCancellationRequested)
{
Logger.Debug("Cancelled");
return;
}
if (!_ipcManager.Initialized)
{
Logger.Warn("Penumbra not active, doing nothing.");
return;
}
Task.Run(async () =>
{
SendingData = true;
int attempts = 0;
while (!_apiController.IsConnected && attempts < 10 && !token.IsCancellationRequested)
{
Logger.Warn("No connection to the API");
await Task.Delay(TimeSpan.FromSeconds(1), token);
attempts++;
}
if (attempts == 10 || token.IsCancellationRequested) return;
_dalamudUtil.WaitWhileSelfIsDrawing(token);
var characterCache = (await CreateFullCharacterCache(token, objectKind));
if (characterCache == null || token.IsCancellationRequested) return;
LastSentCharacterData.TryGetValue(objectKind, out var lastSentPlayerData);
if (characterCache.Hash == (lastSentPlayerData?.Hash ?? string.Empty))
{
Logger.Debug("Not sending data, already sent");
return;
}
LastSentCharacterData[objectKind] = characterCache;
PlayerHasChanged?.Invoke(characterCache, objectKind);
SendingData = false;
}, token);
}
private void OnPlayerChanged(ObjectKind objectKind)
{
Task.Run(() =>
{
Logger.Debug("Watcher: PlayerChanged");
PlayerChanged(objectKind);
});
}
}
}