265 lines
10 KiB
C#
265 lines
10 KiB
C#
using Dalamud.Game.Command;
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using Dalamud.Logging;
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using Dalamud.Plugin;
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using MareSynchronos.FileCacheDB;
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using MareSynchronos.Factories;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using Dalamud.Game;
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using Dalamud.Game.ClientState.Objects;
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using Dalamud.Game.ClientState;
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using System;
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using MareSynchronos.Models;
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using MareSynchronos.PenumbraMod;
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using Newtonsoft.Json;
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using MareSynchronos.Managers;
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using LZ4;
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using MareSynchronos.WebAPI;
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using Dalamud.Interface.Windowing;
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using MareSynchronos.UI;
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namespace MareSynchronos
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{
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public sealed class Plugin : IDalamudPlugin
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{
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private const string CommandName = "/mare";
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private readonly ApiController _apiController;
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private readonly ClientState _clientState;
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private readonly CommandManager _commandManager;
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private readonly Configuration _configuration;
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private readonly FileCacheManager _fileCacheManager;
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private readonly Framework _framework;
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private readonly IntroUI _introUi;
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private readonly IpcManager _ipcManager;
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private readonly ObjectTable _objectTable;
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private readonly DalamudPluginInterface _pluginInterface;
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private readonly PluginUi _pluginUi;
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private readonly WindowSystem _windowSystem;
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private CharacterManager? _characterManager;
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public Plugin(DalamudPluginInterface pluginInterface, CommandManager commandManager,
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Framework framework, ObjectTable objectTable, ClientState clientState)
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{
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_pluginInterface = pluginInterface;
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_commandManager = commandManager;
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_framework = framework;
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_objectTable = objectTable;
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_clientState = clientState;
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_configuration = _pluginInterface.GetPluginConfig() as Configuration ?? new Configuration();
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_configuration.Initialize(_pluginInterface);
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_windowSystem = new WindowSystem("MareSynchronos");
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_apiController = new ApiController(_configuration);
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_ipcManager = new IpcManager(_pluginInterface);
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_fileCacheManager = new FileCacheManager(new FileCacheFactory(), _ipcManager, _configuration);
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var uiSharedComponent =
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new UIShared(_ipcManager, _apiController, _fileCacheManager, _configuration);
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// you might normally want to embed resources and load them from the manifest stream
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_pluginUi = new PluginUi(_windowSystem, uiSharedComponent, _configuration, _apiController);
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_introUi = new IntroUI(_windowSystem, uiSharedComponent, _configuration, _fileCacheManager);
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_introUi.FinishedRegistration += (_, _) =>
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{
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_pluginUi.IsOpen = true;
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_introUi?.Dispose();
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ClientState_Login(null, EventArgs.Empty);
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};
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new FileCacheContext().Dispose(); // make sure db is initialized I guess
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clientState.Login += ClientState_Login;
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clientState.Logout += ClientState_Logout;
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if (clientState.IsLoggedIn)
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{
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ClientState_Login(null, null!);
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}
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}
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public string Name => "Mare Synchronos";
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public void Dispose()
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{
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_commandManager.RemoveHandler(CommandName);
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_clientState.Login -= ClientState_Login;
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_clientState.Logout -= ClientState_Logout;
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_pluginUi?.Dispose();
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_introUi?.Dispose();
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_fileCacheManager?.Dispose();
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_ipcManager?.Dispose();
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_characterManager?.Dispose();
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_apiController?.Dispose();
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}
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private void ClientState_Login(object? sender, EventArgs e)
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{
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PluginLog.Debug("Client login");
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_pluginInterface.UiBuilder.Draw += Draw;
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if (!_configuration.HasValidSetup)
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{
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_introUi.IsOpen = true;
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return;
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}
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else
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{
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_introUi.IsOpen = false;
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}
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Task.Run(async () =>
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{
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while (_clientState.LocalPlayer == null)
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{
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await Task.Delay(50);
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}
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_characterManager = new CharacterManager(
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_clientState, _framework, _apiController, _objectTable, _ipcManager, new FileReplacementFactory(_ipcManager), _configuration);
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_characterManager.StartWatchingPlayer();
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_ipcManager.PenumbraRedraw(_clientState.LocalPlayer!.Name.ToString());
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});
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_pluginInterface.UiBuilder.OpenConfigUi += OpenConfigUi;
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_commandManager.AddHandler(CommandName, new CommandInfo(OnCommand)
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{
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HelpMessage = "Opens the Mare Synchronos UI"
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});
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}
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private void ClientState_Logout(object? sender, EventArgs e)
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{
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PluginLog.Debug("Client logout");
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_characterManager?.Dispose();
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_pluginInterface.UiBuilder.Draw -= Draw;
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_pluginInterface.UiBuilder.OpenConfigUi -= OpenConfigUi;
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_commandManager.RemoveHandler(CommandName);
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}
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private void CopyFile(FileReplacement replacement, string targetDirectory, Dictionary<string, string>? resourceDict = null)
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{
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if (replacement.HasFileReplacement)
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{
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PluginLog.Debug("Copying file \"" + replacement.ResolvedPath + "\"");
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var db1 = new FileCacheContext();
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var fileCache = db1.FileCaches.Single(f => f.Filepath.Contains(replacement.ResolvedPath.Replace('/', '\\')));
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db1.Dispose();
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try
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{
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var ext = new FileInfo(fileCache.Filepath).Extension;
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var newFilePath = Path.Combine(targetDirectory, "files", fileCache.Hash.ToLower() + ext);
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string lc4HcPath = Path.Combine(targetDirectory, "files", "lz4hc." + fileCache.Hash.ToLower() + ext);
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if (!File.Exists(lc4HcPath))
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{
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Stopwatch st = Stopwatch.StartNew();
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File.WriteAllBytes(lc4HcPath, LZ4Codec.WrapHC(File.ReadAllBytes(fileCache.Filepath), 0, (int)new FileInfo(fileCache.Filepath).Length));
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st.Stop();
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PluginLog.Debug("Compressed " + new FileInfo(fileCache.Filepath).Length + " bytes to " + new FileInfo(lc4HcPath).Length + " bytes in " + st.Elapsed);
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File.Copy(fileCache.Filepath, newFilePath);
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if (resourceDict != null)
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{
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foreach (var path in replacement.GamePaths)
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{
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resourceDict[path] = $"files\\{fileCache.Hash.ToLower() + ext}";
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}
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}
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else
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{
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//File.AppendAllLines(Path.Combine(targetDirectory, "filelist.txt"), new[] { $"\"{replacement.GamePath}\": \"files\\\\{fileCache.Hash.ToLower() + ext}\"," });
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}
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}
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}
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catch (Exception ex)
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{
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PluginLog.Error(ex, "error during copy");
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}
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}
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}
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private void Draw()
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{
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_windowSystem.Draw();
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}
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private void OnCommand(string command, string args)
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{
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if (args == "printjson")
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{
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_ = _characterManager?.DebugJson();
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}
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if (args.StartsWith("watch"))
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{
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var playerName = args.Replace("watch", "").Trim();
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_characterManager!.WatchPlayer(playerName);
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}
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if (args.StartsWith("stop"))
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{
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var playerName = args.Replace("watch", "").Trim();
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_characterManager!.StopWatchPlayer(playerName);
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}
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if (args == "createtestmod")
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{
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Task.Run(() =>
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{
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var playerName = _clientState.LocalPlayer!.Name.ToString();
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var modName = $"Mare Synchronos Test Mod {playerName}";
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var modDirectory = _ipcManager!.PenumbraModDirectory()!;
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string modDirectoryPath = Path.Combine(modDirectory, modName);
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if (Directory.Exists(modDirectoryPath))
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{
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Directory.Delete(modDirectoryPath, true);
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}
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Directory.CreateDirectory(modDirectoryPath);
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Directory.CreateDirectory(Path.Combine(modDirectoryPath, "files"));
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Meta meta = new()
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{
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Name = modName,
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Author = playerName,
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Description = "Mare Synchronous Test Mod Export",
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};
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var resources = _characterManager!.BuildCharacterCache();
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var metaJson = JsonConvert.SerializeObject(meta);
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File.WriteAllText(Path.Combine(modDirectoryPath, "meta.json"), metaJson);
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DefaultMod defaultMod = new();
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//using var db = new FileCacheContext();
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Stopwatch st = Stopwatch.StartNew();
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Parallel.ForEach(resources.AllReplacements, resource =>
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{
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CopyFile(resource, modDirectoryPath, defaultMod.Files);
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});
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PluginLog.Debug("Compression took " + st.Elapsed);
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var defaultModJson = JsonConvert.SerializeObject(defaultMod);
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File.WriteAllText(Path.Combine(modDirectoryPath, "default_mod.json"), defaultModJson);
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PluginLog.Debug("Mod created to " + modDirectoryPath);
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});
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}
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if (string.IsNullOrEmpty(args))
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{
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_pluginUi.Toggle();
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}
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}
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private void OpenConfigUi()
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{
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_pluginUi.Toggle();
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}
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}
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}
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