Files
ClubPenguinClient/MareSynchronos/Models/CharacterData.cs
rootdarkarchon b2276a1883 Client rework for API change and paradigm shift (#39)
* most of the groups refactoring on client

* register OnMethods for group stuff

* start implementing client (still pretty broken)

* finish implementing new api first iteration

* idk rework everything for pair shit (still WIP); goal is to remove PairedClients and GroupPairClients from ApiController

* move everything to PairManager, remove dictionaries from APiController

* remove admin stuff from client, cleanup

* adjust reconnection handling, add new settings, todo still to remove access from old stuff that's marked obsolete from config

* add back adding servers, fix intro ui

* fix obsolete calls

* adjust config namespace

* add UI for setting animation/sound permissions to syncshells

* add ConfigurationService to hot reload config on change from external

* move transient data cache to configuration

* add deleting service to ui

* fix saving of transient resources

* fix group pair user assignments

* halt scanner when penumbra inactive, add visible/online/offline split to individual pairs and tags

* add presence to syncshell ui

* move fullpause from config to server config

* fixes in code style

* more codestyle

* show info icon on player in shells, don't show icon when no changes from default state are made, add online notifs

* fixes to intro UI

---------

Co-authored-by: rootdarkarchon <root.darkarchon@outlook.com>
2023-01-29 15:13:53 +01:00

90 lines
3.3 KiB
C#

using Newtonsoft.Json;
using System.Text;
using MareSynchronos.Utils;
using MareSynchronos.API.Data.Enum;
using MareSynchronos.API.Data;
namespace MareSynchronos.Models;
[JsonObject(MemberSerialization.OptIn)]
public class CharacterData
{
[JsonProperty]
public Dictionary<ObjectKind, List<FileReplacement>> FileReplacements { get; set; } = new();
[JsonProperty]
public Dictionary<ObjectKind, string> GlamourerString { get; set; } = new();
public bool IsReady => FileReplacements.SelectMany(k => k.Value).All(f => f.Computed);
[JsonProperty]
public string ManipulationString { get; set; } = string.Empty;
[JsonProperty]
public float HeelsOffset { get; set; } = 0f;
[JsonProperty]
public string CustomizePlusScale { get; set; } = string.Empty;
public void AddFileReplacement(ObjectKind objectKind, FileReplacement fileReplacement)
{
if (!fileReplacement.HasFileReplacement) return;
if (!FileReplacements.ContainsKey(objectKind)) FileReplacements.Add(objectKind, new List<FileReplacement>());
var existingReplacement = FileReplacements[objectKind].SingleOrDefault(f => string.Equals(f.ResolvedPath, fileReplacement.ResolvedPath, StringComparison.OrdinalIgnoreCase));
if (existingReplacement != null)
{
existingReplacement.GamePaths.AddRange(fileReplacement.GamePaths.Where(e => !existingReplacement.GamePaths.Contains(e, StringComparer.OrdinalIgnoreCase)));
}
else
{
FileReplacements[objectKind].Add(fileReplacement);
}
}
public API.Data.CharacterData ToAPI()
{
var fileReplacements = FileReplacements.ToDictionary(k => k.Key, k => k.Value.Where(f => f.HasFileReplacement && !f.IsFileSwap).GroupBy(f => f.Hash, StringComparer.OrdinalIgnoreCase).Select(g =>
{
return new FileReplacementData()
{
GamePaths = g.SelectMany(f => f.GamePaths).Distinct(StringComparer.OrdinalIgnoreCase).ToArray(),
Hash = g.First().Hash,
};
}).ToList());
Logger.Debug("Adding fileSwaps");
foreach (var item in FileReplacements)
{
Logger.Debug("Checking fileSwaps for " + item.Key);
var fileSwapsToAdd = item.Value.Where(f => f.IsFileSwap).Select(f => f.ToFileReplacementDto());
Logger.Debug("Adding " + fileSwapsToAdd.Count() + " file swaps");
foreach (var swap in fileSwapsToAdd)
{
Logger.Debug("Adding: " + swap.GamePaths.First() + ":" + swap.FileSwapPath);
}
fileReplacements[item.Key].AddRange(fileSwapsToAdd);
}
return new API.Data.CharacterData()
{
FileReplacements = fileReplacements,
GlamourerData = GlamourerString.ToDictionary(d => d.Key, d => d.Value),
ManipulationData = ManipulationString,
HeelsOffset = HeelsOffset,
CustomizePlusData = CustomizePlusScale,
};
}
public override string ToString()
{
StringBuilder stringBuilder = new();
foreach (var fileReplacement in FileReplacements.SelectMany(k => k.Value).OrderBy(a => a.GamePaths[0], StringComparer.Ordinal))
{
stringBuilder.AppendLine(fileReplacement.ToString());
}
return stringBuilder.ToString();
}
}