267 lines
12 KiB
C#
267 lines
12 KiB
C#
using Dalamud.Game.ClientState.Objects.Types;
|
|
using K4os.Compression.LZ4.Legacy;
|
|
using MareSynchronos.API.Data.Enum;
|
|
using MareSynchronos.FileCache;
|
|
using MareSynchronos.Interop.Ipc;
|
|
using MareSynchronos.MareConfiguration;
|
|
using MareSynchronos.PlayerData.Factories;
|
|
using MareSynchronos.PlayerData.Handlers;
|
|
using MareSynchronos.Services;
|
|
using MareSynchronos.Services.Mediator;
|
|
using MareSynchronos.Utils;
|
|
using Microsoft.Extensions.Logging;
|
|
using System.Text;
|
|
using CharacterData = MareSynchronos.API.Data.CharacterData;
|
|
|
|
namespace MareSynchronos.PlayerData.Export;
|
|
|
|
public class MareCharaFileManager : DisposableMediatorSubscriberBase
|
|
{
|
|
private readonly MareConfigService _configService;
|
|
private readonly DalamudUtilService _dalamudUtil;
|
|
private readonly MareCharaFileDataFactory _factory;
|
|
private readonly GameObjectHandlerFactory _gameObjectHandlerFactory;
|
|
private readonly Dictionary<string, GameObjectHandler> _gposeGameObjects;
|
|
private readonly List<Guid?> _gposeCustomizeObjects;
|
|
private readonly IpcManager _ipcManager;
|
|
private readonly ILogger<MareCharaFileManager> _logger;
|
|
private readonly FileCacheManager _manager;
|
|
private int _globalFileCounter = 0;
|
|
private bool _isInGpose = false;
|
|
|
|
public MareCharaFileManager(ILogger<MareCharaFileManager> logger, GameObjectHandlerFactory gameObjectHandlerFactory,
|
|
FileCacheManager manager, IpcManager ipcManager, MareConfigService configService, DalamudUtilService dalamudUtil,
|
|
MareMediator mediator) : base(logger, mediator)
|
|
{
|
|
_factory = new(manager);
|
|
_logger = logger;
|
|
_gameObjectHandlerFactory = gameObjectHandlerFactory;
|
|
_manager = manager;
|
|
_ipcManager = ipcManager;
|
|
_configService = configService;
|
|
_dalamudUtil = dalamudUtil;
|
|
_gposeGameObjects = [];
|
|
_gposeCustomizeObjects = [];
|
|
Mediator.Subscribe<GposeStartMessage>(this, _ => _isInGpose = true);
|
|
Mediator.Subscribe<GposeEndMessage>(this, async _ =>
|
|
{
|
|
_isInGpose = false;
|
|
CancellationTokenSource cts = new();
|
|
foreach (var item in _gposeGameObjects)
|
|
{
|
|
if ((await dalamudUtil.RunOnFrameworkThread(() => item.Value.CurrentAddress()).ConfigureAwait(false)) != nint.Zero)
|
|
{
|
|
await _ipcManager.Glamourer.RevertAsync(logger, item.Value, Guid.NewGuid(), cts.Token).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
_logger.LogDebug("Reverting by name: {name}", item.Key);
|
|
_ipcManager.Glamourer.RevertByName(logger, item.Key, Guid.NewGuid());
|
|
}
|
|
|
|
|
|
item.Value.Dispose();
|
|
}
|
|
foreach (var id in _gposeCustomizeObjects.Where(d => d != null))
|
|
{
|
|
await _ipcManager.CustomizePlus.RevertByIdAsync(id.Value);
|
|
}
|
|
_gposeGameObjects.Clear();
|
|
});
|
|
}
|
|
|
|
public bool CurrentlyWorking { get; private set; } = false;
|
|
public MareCharaFileHeader? LoadedCharaFile { get; private set; }
|
|
|
|
public async Task ApplyMareCharaFile(IGameObject? charaTarget, long expectedLength)
|
|
{
|
|
if (charaTarget == null) return;
|
|
Dictionary<string, string> extractedFiles = new(StringComparer.Ordinal);
|
|
CurrentlyWorking = true;
|
|
try
|
|
{
|
|
if (LoadedCharaFile == null || !File.Exists(LoadedCharaFile.FilePath)) return;
|
|
var unwrapped = File.OpenRead(LoadedCharaFile.FilePath);
|
|
await using (unwrapped.ConfigureAwait(false))
|
|
{
|
|
CancellationTokenSource disposeCts = new();
|
|
using var lz4Stream = new LZ4Stream(unwrapped, LZ4StreamMode.Decompress, LZ4StreamFlags.HighCompression);
|
|
using var reader = new BinaryReader(lz4Stream);
|
|
MareCharaFileHeader.AdvanceReaderToData(reader);
|
|
_logger.LogDebug("Applying to {chara}, expected length of contents: {exp}, stream length: {len}", charaTarget.Name.TextValue, expectedLength, reader.BaseStream.Length);
|
|
extractedFiles = ExtractFilesFromCharaFile(LoadedCharaFile, reader, expectedLength);
|
|
Dictionary<string, string> fileSwaps = new(StringComparer.Ordinal);
|
|
foreach (var fileSwap in LoadedCharaFile.CharaFileData.FileSwaps)
|
|
{
|
|
foreach (var path in fileSwap.GamePaths)
|
|
{
|
|
fileSwaps.Add(path, fileSwap.FileSwapPath);
|
|
}
|
|
}
|
|
var applicationId = Guid.NewGuid();
|
|
var coll = await _ipcManager.Penumbra.CreateTemporaryCollectionAsync(_logger, charaTarget.Name.TextValue).ConfigureAwait(false);
|
|
await _ipcManager.Penumbra.AssignTemporaryCollectionAsync(_logger, coll, charaTarget.ObjectIndex).ConfigureAwait(false);
|
|
await _ipcManager.Penumbra.SetTemporaryModsAsync(_logger, applicationId, coll, extractedFiles.Union(fileSwaps).ToDictionary(d => d.Key, d => d.Value, StringComparer.Ordinal)).ConfigureAwait(false);
|
|
await _ipcManager.Penumbra.SetManipulationDataAsync(_logger, applicationId, coll, LoadedCharaFile.CharaFileData.ManipulationData).ConfigureAwait(false);
|
|
|
|
GameObjectHandler tempHandler = await _gameObjectHandlerFactory.Create(ObjectKind.Player,
|
|
() => _dalamudUtil.GetGposeCharacterFromObjectTableByName(charaTarget.Name.ToString(), _isInGpose)?.Address ?? IntPtr.Zero, isWatched: false).ConfigureAwait(false);
|
|
|
|
if (!_gposeGameObjects.ContainsKey(charaTarget.Name.ToString()))
|
|
_gposeGameObjects[charaTarget.Name.ToString()] = tempHandler;
|
|
|
|
await _ipcManager.Glamourer.ApplyAllAsync(_logger, tempHandler, LoadedCharaFile.CharaFileData.GlamourerData, applicationId, disposeCts.Token).ConfigureAwait(false);
|
|
await _ipcManager.Penumbra.RedrawAsync(_logger, tempHandler, applicationId, disposeCts.Token).ConfigureAwait(false);
|
|
_dalamudUtil.WaitWhileGposeCharacterIsDrawing(charaTarget.Address, 30000);
|
|
await _ipcManager.Penumbra.RemoveTemporaryCollectionAsync(_logger, applicationId, coll).ConfigureAwait(false);
|
|
if (!string.IsNullOrEmpty(LoadedCharaFile.CharaFileData.CustomizePlusData))
|
|
{
|
|
var id = await _ipcManager.CustomizePlus.SetBodyScaleAsync(tempHandler.Address, LoadedCharaFile.CharaFileData.CustomizePlusData).ConfigureAwait(false);
|
|
_gposeCustomizeObjects.Add(id);
|
|
}
|
|
else
|
|
{
|
|
var id = await _ipcManager.CustomizePlus.SetBodyScaleAsync(tempHandler.Address, Convert.ToBase64String(Encoding.UTF8.GetBytes("{}"))).ConfigureAwait(false);
|
|
_gposeCustomizeObjects.Add(id);
|
|
}
|
|
}
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
_logger.LogWarning(ex, "Failure to read MCDF");
|
|
throw;
|
|
}
|
|
finally
|
|
{
|
|
CurrentlyWorking = false;
|
|
|
|
_logger.LogDebug("Clearing local files");
|
|
foreach (var file in Directory.EnumerateFiles(_configService.Current.CacheFolder, "*.tmp"))
|
|
{
|
|
File.Delete(file);
|
|
}
|
|
}
|
|
}
|
|
|
|
public void ClearMareCharaFile()
|
|
{
|
|
LoadedCharaFile = null;
|
|
}
|
|
|
|
public long LoadMareCharaFile(string filePath)
|
|
{
|
|
CurrentlyWorking = true;
|
|
try
|
|
{
|
|
using var unwrapped = File.OpenRead(filePath);
|
|
using var lz4Stream = new LZ4Stream(unwrapped, LZ4StreamMode.Decompress, LZ4StreamFlags.HighCompression);
|
|
using var reader = new BinaryReader(lz4Stream);
|
|
LoadedCharaFile = MareCharaFileHeader.FromBinaryReader(filePath, reader);
|
|
|
|
_logger.LogInformation("Read Mare Chara File");
|
|
_logger.LogInformation("Version: {ver}", (LoadedCharaFile?.Version ?? -1));
|
|
long expectedLength = 0;
|
|
if (LoadedCharaFile != null)
|
|
{
|
|
_logger.LogTrace("Data");
|
|
foreach (var item in LoadedCharaFile.CharaFileData.FileSwaps)
|
|
{
|
|
foreach (var gamePath in item.GamePaths)
|
|
{
|
|
_logger.LogTrace("Swap: {gamePath} => {fileSwapPath}", gamePath, item.FileSwapPath);
|
|
}
|
|
}
|
|
|
|
var itemNr = 0;
|
|
foreach (var item in LoadedCharaFile.CharaFileData.Files)
|
|
{
|
|
itemNr++;
|
|
expectedLength += item.Length;
|
|
foreach (var gamePath in item.GamePaths)
|
|
{
|
|
_logger.LogTrace("File {itemNr}: {gamePath} = {len}", itemNr, gamePath, item.Length.ToByteString());
|
|
}
|
|
}
|
|
|
|
_logger.LogInformation("Expected length: {expected}", expectedLength.ToByteString());
|
|
}
|
|
return expectedLength;
|
|
}
|
|
finally { CurrentlyWorking = false; }
|
|
}
|
|
|
|
public void SaveMareCharaFile(CharacterData? dto, string description, string filePath)
|
|
{
|
|
CurrentlyWorking = true;
|
|
var tempFilePath = filePath + ".tmp";
|
|
|
|
try
|
|
{
|
|
if (dto == null) return;
|
|
|
|
var mareCharaFileData = _factory.Create(description, dto);
|
|
MareCharaFileHeader output = new(MareCharaFileHeader.CurrentVersion, mareCharaFileData);
|
|
|
|
using var fs = new FileStream(tempFilePath, FileMode.Create, FileAccess.ReadWrite, FileShare.None);
|
|
using var lz4 = new LZ4Stream(fs, LZ4StreamMode.Compress, LZ4StreamFlags.HighCompression);
|
|
using var writer = new BinaryWriter(lz4);
|
|
output.WriteToStream(writer);
|
|
|
|
foreach (var item in output.CharaFileData.Files)
|
|
{
|
|
var file = _manager.GetFileCacheByHash(item.Hash)!;
|
|
_logger.LogDebug("Saving to MCDF: {hash}:{file}", item.Hash, file.ResolvedFilepath);
|
|
_logger.LogDebug("\tAssociated GamePaths:");
|
|
foreach (var path in item.GamePaths)
|
|
{
|
|
_logger.LogDebug("\t{path}", path);
|
|
}
|
|
using var fsRead = File.OpenRead(file.ResolvedFilepath);
|
|
using var br = new BinaryReader(fsRead);
|
|
byte[] buffer = new byte[item.Length];
|
|
br.Read(buffer, 0, item.Length);
|
|
writer.Write(buffer);
|
|
}
|
|
writer.Flush();
|
|
lz4.Flush();
|
|
fs.Flush();
|
|
fs.Close();
|
|
File.Move(tempFilePath, filePath, true);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
_logger.LogError(ex, "Failure Saving Mare Chara File, deleting output");
|
|
File.Delete(tempFilePath);
|
|
}
|
|
finally { CurrentlyWorking = false; }
|
|
}
|
|
|
|
private Dictionary<string, string> ExtractFilesFromCharaFile(MareCharaFileHeader charaFileHeader, BinaryReader reader, long expectedLength)
|
|
{
|
|
long totalRead = 0;
|
|
Dictionary<string, string> gamePathToFilePath = new(StringComparer.Ordinal);
|
|
foreach (var fileData in charaFileHeader.CharaFileData.Files)
|
|
{
|
|
var fileName = Path.Combine(_configService.Current.CacheFolder, "mare_" + _globalFileCounter++ + ".tmp");
|
|
var length = fileData.Length;
|
|
var bufferSize = length;
|
|
using var fs = File.OpenWrite(fileName);
|
|
using var wr = new BinaryWriter(fs);
|
|
_logger.LogTrace("Reading {length} of {fileName}", length.ToByteString(), fileName);
|
|
var buffer = reader.ReadBytes(bufferSize);
|
|
wr.Write(buffer);
|
|
wr.Flush();
|
|
wr.Close();
|
|
if (buffer.Length == 0) throw new EndOfStreamException("Unexpected EOF");
|
|
foreach (var path in fileData.GamePaths)
|
|
{
|
|
gamePathToFilePath[path] = fileName;
|
|
_logger.LogTrace("{path} => {fileName} [{hash}]", path, fileName, fileData.Hash);
|
|
}
|
|
totalRead += length;
|
|
_logger.LogTrace("Read {read}/{expected} bytes", totalRead.ToByteString(), expectedLength.ToByteString());
|
|
}
|
|
|
|
return gamePathToFilePath;
|
|
}
|
|
} |