241 lines
		
	
	
		
			8.7 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			241 lines
		
	
	
		
			8.7 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System;
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| using System.Collections.Generic;
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| using System.Linq;
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| using System.Threading.Tasks;
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| using Dalamud.Game;
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| using MareSynchronos.API;
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| using MareSynchronos.Utils;
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| using MareSynchronos.WebAPI;
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| using MareSynchronos.WebAPI.Utils;
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| using Newtonsoft.Json;
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| 
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| namespace MareSynchronos.Managers;
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| 
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| public class OnlinePlayerManager : IDisposable
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| {
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|     private readonly ApiController _apiController;
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|     private readonly DalamudUtil _dalamudUtil;
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|     private readonly Framework _framework;
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|     private readonly IpcManager _ipcManager;
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|     private readonly PlayerManager _playerManager;
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|     private readonly List<CachedPlayer> _onlineCachedPlayers = new();
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|     private readonly Dictionary<string, CharacterCacheDto> _temporaryStoredCharacterCache = new();
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| 
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|     private List<string> OnlineVisiblePlayerHashes => _onlineCachedPlayers.Where(p => p.PlayerCharacter != null)
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|         .Select(p => p.PlayerNameHash).ToList();
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|     private DateTime _lastPlayerObjectCheck = DateTime.Now;
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| 
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|     public OnlinePlayerManager(Framework framework, ApiController apiController, DalamudUtil dalamudUtil, IpcManager ipcManager, PlayerManager playerManager)
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|     {
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|         Logger.Debug("Creating " + nameof(OnlinePlayerManager));
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| 
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|         _framework = framework;
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|         _apiController = apiController;
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|         _dalamudUtil = dalamudUtil;
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|         _ipcManager = ipcManager;
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|         _playerManager = playerManager;
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| 
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|         _apiController.PairedClientOnline += ApiControllerOnPairedClientOnline;
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|         _apiController.PairedClientOffline += ApiControllerOnPairedClientOffline;
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|         _apiController.PairedWithOther += ApiControllerOnPairedWithOther;
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|         _apiController.UnpairedFromOther += ApiControllerOnUnpairedFromOther;
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|         _apiController.Connected += ApiControllerOnConnected;
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|         _apiController.Disconnected += ApiControllerOnDisconnected;
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|         _apiController.CharacterReceived += ApiControllerOnCharacterReceived;
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| 
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|         _ipcManager.PenumbraDisposed += IpcManagerOnPenumbraDisposed;
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| 
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|         _dalamudUtil.LogIn += DalamudUtilOnLogIn;
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|         _dalamudUtil.LogOut += DalamudUtilOnLogOut;
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| 
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|         if (_dalamudUtil.IsLoggedIn)
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|         {
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|             DalamudUtilOnLogIn();
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|         }
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|     }
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| 
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|     private void ApiControllerOnCharacterReceived(object? sender, CharacterReceivedEventArgs e)
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|     {
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|         var visiblePlayer = _onlineCachedPlayers.SingleOrDefault(c => c.IsVisible && c.PlayerNameHash == e.CharacterNameHash);
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|         if (visiblePlayer != null)
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|         {
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|             Logger.Debug("Received data and applying to " + e.CharacterNameHash);
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|             visiblePlayer.ApplyCharacterData(e.CharacterData);
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|         }
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|         else
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|         {
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|             Logger.Debug("Received data but no fitting character visible for " + e.CharacterNameHash);
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|             _temporaryStoredCharacterCache[e.CharacterNameHash] = e.CharacterData;
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|         }
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|     }
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| 
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|     private void PlayerManagerOnPlayerHasChanged(CharacterCacheDto characterCache)
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|     {
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|         PushCharacterData(OnlineVisiblePlayerHashes);
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|     }
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| 
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|     private void ApiControllerOnConnected(object? sender, EventArgs e)
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|     {
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|         var apiTask = _apiController.GetOnlineCharacters();
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| 
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|         Task.WaitAll(apiTask);
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| 
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|         AddInitialPairs(apiTask.Result);
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| 
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|         _playerManager.PlayerHasChanged += PlayerManagerOnPlayerHasChanged;
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|     }
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| 
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|     private void DalamudUtilOnLogOut()
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|     {
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|         _framework.Update -= FrameworkOnUpdate;
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|     }
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| 
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|     private void DalamudUtilOnLogIn()
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|     {
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|         _framework.Update += FrameworkOnUpdate;
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|     }
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| 
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|     private void IpcManagerOnPenumbraDisposed(object? sender, EventArgs e)
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|     {
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|         _onlineCachedPlayers.ForEach(p => p.DisposePlayer());
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|     }
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| 
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|     private void ApiControllerOnDisconnected(object? sender, EventArgs e)
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|     {
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|         RestoreAllCharacters();
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|         _playerManager.PlayerHasChanged -= PlayerManagerOnPlayerHasChanged;
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|     }
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| 
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|     public void AddInitialPairs(List<string> apiTaskResult)
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|     {
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|         _onlineCachedPlayers.Clear();
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|         _onlineCachedPlayers.AddRange(apiTaskResult.Select(CreateCachedPlayer));
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|         Logger.Debug("Online and paired users: " + string.Join(",", _onlineCachedPlayers));
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|     }
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| 
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|     public void Dispose()
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|     {
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|         Logger.Debug("Disposing " + nameof(OnlinePlayerManager));
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| 
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|         RestoreAllCharacters();
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| 
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|         _apiController.PairedClientOnline -= ApiControllerOnPairedClientOnline;
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|         _apiController.PairedClientOffline -= ApiControllerOnPairedClientOffline;
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|         _apiController.PairedWithOther -= ApiControllerOnPairedWithOther;
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|         _apiController.UnpairedFromOther -= ApiControllerOnUnpairedFromOther;
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|         _apiController.Disconnected -= ApiControllerOnDisconnected;
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| 
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|         _ipcManager.PenumbraDisposed -= ApiControllerOnDisconnected;
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| 
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|         _framework.Update -= FrameworkOnUpdate;
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| 
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|         _dalamudUtil.LogIn -= DalamudUtilOnLogIn;
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|         _dalamudUtil.LogOut -= DalamudUtilOnLogOut;
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|     }
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| 
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|     private void RestoreAllCharacters()
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|     {
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|         _onlineCachedPlayers.ForEach(p => p.DisposePlayer());
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|         _onlineCachedPlayers.Clear();
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|     }
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| 
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|     public async Task UpdatePlayersFromService(Dictionary<string, int> playerJobIds)
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|     {
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|         if (!playerJobIds.Any()) return;
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|         Logger.Debug("Getting data for new players: " + string.Join(Environment.NewLine, playerJobIds));
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|         await _apiController.GetCharacterData(playerJobIds);
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|     }
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| 
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|     private void ApiControllerOnPairedClientOffline(object? sender, EventArgs e)
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|     {
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|         Logger.Debug("Player offline: " + sender!);
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|         RemovePlayer((string)sender!);
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|     }
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| 
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|     private void ApiControllerOnPairedClientOnline(object? sender, EventArgs e)
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|     {
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|         Logger.Debug("Player online: " + sender!);
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|         AddPlayer((string)sender!);
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|         return;
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|     }
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| 
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|     private void ApiControllerOnPairedWithOther(object? sender, EventArgs e)
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|     {
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|         var characterHash = (string?)sender;
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|         if (string.IsNullOrEmpty(characterHash)) return;
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|         Logger.Debug("Pairing with " + characterHash);
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|         AddPlayer(characterHash);
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|     }
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| 
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|     private void ApiControllerOnUnpairedFromOther(object? sender, EventArgs e)
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|     {
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|         var characterHash = (string?)sender;
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|         if (string.IsNullOrEmpty(characterHash)) return;
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|         Logger.Debug("Unpairing from " + characterHash);
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|         RemovePlayer(characterHash);
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|     }
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| 
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|     private void AddPlayer(string characterNameHash)
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|     {
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|         if (_onlineCachedPlayers.Any(p => p.PlayerNameHash == characterNameHash)) return;
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|         _onlineCachedPlayers.Add(CreateCachedPlayer(characterNameHash));
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|     }
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| 
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|     private void RemovePlayer(string characterHash)
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|     {
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|         var cachedPlayer = _onlineCachedPlayers.First(p => p.PlayerNameHash == characterHash);
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|         cachedPlayer.DisposePlayer();
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|         _onlineCachedPlayers.RemoveAll(c => c.PlayerNameHash == cachedPlayer.PlayerNameHash);
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|     }
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| 
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|     private void FrameworkOnUpdate(Framework framework)
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|     {
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|         if (!_dalamudUtil.IsPlayerPresent || !_ipcManager.Initialized || !_apiController.IsConnected) return;
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| 
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|         if (DateTime.Now < _lastPlayerObjectCheck.AddSeconds(0.25)) return;
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| 
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|         var playerCharacters = _dalamudUtil.GetPlayerCharacters();
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|         foreach (var pChar in playerCharacters)
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|         {
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|             var pObjName = pChar.Name.ToString();
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|             var hashedName = Crypto.GetHash256(pChar);
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|             var existingCachedPlayer = _onlineCachedPlayers.SingleOrDefault(p => p.PlayerNameHash == hashedName && !string.IsNullOrEmpty(p.PlayerName));
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|             if (existingCachedPlayer != null)
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|             {
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|                 existingCachedPlayer.IsVisible = true;
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|                 continue;
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|             }
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| 
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|             if (_temporaryStoredCharacterCache.TryGetValue(hashedName, out var cache))
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|             {
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|                 _temporaryStoredCharacterCache.Remove(hashedName);
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|             }
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|             _onlineCachedPlayers.SingleOrDefault(p => p.PlayerNameHash == hashedName)?.InitializePlayer(pChar, cache);
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|         }
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| 
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|         var newlyVisiblePlayers = _onlineCachedPlayers
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|             .Where(p => p.PlayerCharacter != null && p.IsVisible && !p.WasVisible).Select(p => p.PlayerNameHash)
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|             .ToList();
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|         PushCharacterData(newlyVisiblePlayers);
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| 
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|         _lastPlayerObjectCheck = DateTime.Now;
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|     }
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| 
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|     private void PushCharacterData(List<string> visiblePlayers)
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|     {
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|         if (visiblePlayers.Any() && _playerManager.LastSentCharacterData != null)
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|         {
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|             Task.Run(async () =>
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|             {
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|                 Logger.Verbose(JsonConvert.SerializeObject(_playerManager.LastSentCharacterData!.ToCharacterCacheDto(), Formatting.Indented));
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|                 await _apiController.PushCharacterData(_playerManager.LastSentCharacterData.ToCharacterCacheDto(),
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|                     visiblePlayers);
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|             });
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|         }
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|     }
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| 
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|     private CachedPlayer CreateCachedPlayer(string hashedName)
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|     {
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|         return new CachedPlayer(hashedName, _ipcManager, _apiController, _dalamudUtil);
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|     }
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| } | 
