Files
ClubPenguinClient/MareSynchronos/Factories/CharacterDataFactory.cs
2022-07-02 02:50:14 +02:00

147 lines
6.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading;
using FFXIVClientStructs.FFXIV.Client.Game.Character;
using FFXIVClientStructs.FFXIV.Client.System.Resource;
using MareSynchronos.Managers;
using MareSynchronos.Models;
using MareSynchronos.Utils;
using Penumbra.GameData.ByteString;
using Penumbra.Interop.Structs;
using Human = MareSynchronos.Interop.Human;
namespace MareSynchronos.Factories
{
public class CharacterDataFactory
{
private readonly DalamudUtil _dalamudUtil;
private readonly IpcManager _ipcManager;
public CharacterDataFactory(DalamudUtil dalamudUtil, IpcManager ipcManager)
{
Logger.Debug("Creating " + nameof(CharacterDataFactory));
_dalamudUtil = dalamudUtil;
_ipcManager = ipcManager;
}
private FileReplacement CreateFileReplacement(string path, bool doNotReverseResolve = false)
{
var fileReplacement = new FileReplacement(_ipcManager.PenumbraModDirectory()!);
if (!doNotReverseResolve)
{
fileReplacement.GamePaths =
_ipcManager.PenumbraReverseResolvePath(path, _dalamudUtil.PlayerName).ToList();
fileReplacement.SetResolvedPath(path);
}
else
{
fileReplacement.GamePaths = new List<string> { path };
fileReplacement.SetResolvedPath(_ipcManager.PenumbraResolvePath(path, _dalamudUtil.PlayerName)!);
}
return fileReplacement;
}
public CharacterData BuildCharacterData()
{
if (!_ipcManager.Initialized)
{
throw new ArgumentException("Penumbra is not connected");
}
return CreateCharacterData();
}
private unsafe CharacterData CreateCharacterData()
{
Stopwatch st = Stopwatch.StartNew();
while (!_dalamudUtil.IsPlayerPresent)
{
Logger.Debug("Character is null but it shouldn't be, waiting");
Thread.Sleep(50);
}
_dalamudUtil.WaitWhileCharacterIsDrawing(_dalamudUtil.PlayerPointer);
var cache = new CharacterData
{
JobId = _dalamudUtil.PlayerJobId,
GlamourerString = _ipcManager.GlamourerGetCharacterCustomization(_dalamudUtil.PlayerCharacter),
ManipulationString = _ipcManager.PenumbraGetMetaManipulations(_dalamudUtil.PlayerName)
};
var drawObject = (Human*)((Character*)_dalamudUtil.PlayerPointer)->GameObject.GetDrawObject();
for (var mdlIdx = 0; mdlIdx < drawObject->CharacterBase.SlotCount; ++mdlIdx)
{
var mdl = (RenderModel*)drawObject->CharacterBase.ModelArray[mdlIdx];
if (mdl == null || mdl->ResourceHandle == null || mdl->ResourceHandle->Category != ResourceCategory.Chara)
{
continue;
}
var mdlPath = new Utf8String(mdl->ResourceHandle->FileName()).ToString();
FileReplacement mdlFileReplacement = CreateFileReplacement(mdlPath);
Logger.Debug("Model " + string.Join(", ", mdlFileReplacement.GamePaths));
Logger.Debug("\t\t=> " + mdlFileReplacement.ResolvedPath);
cache.AddFileReplacement(mdlFileReplacement);
for (var mtrlIdx = 0; mtrlIdx < mdl->MaterialCount; mtrlIdx++)
{
var mtrl = (Material*)mdl->Materials[mtrlIdx];
if (mtrl == null) continue;
var mtrlPath = new Utf8String(mtrl->ResourceHandle->FileName()).ToString().Split("|")[2];
var mtrlFileReplacement = CreateFileReplacement(mtrlPath);
Logger.Debug("\tMaterial " + string.Join(", ", mtrlFileReplacement.GamePaths));
Logger.Debug("\t\t\t=> " + mtrlFileReplacement.ResolvedPath);
cache.AddFileReplacement(mtrlFileReplacement);
var mtrlResourceHandle = (MtrlResource*)mtrl->ResourceHandle;
for (var resIdx = 0; resIdx < mtrlResourceHandle->NumTex; resIdx++)
{
var texPath = new Utf8String(mtrlResourceHandle->TexString(resIdx)).ToString();
if (string.IsNullOrEmpty(texPath)) continue;
var texFileReplacement = CreateFileReplacement(texPath, true);
Logger.Debug("\t\tTexture " + string.Join(", ", texFileReplacement.GamePaths));
Logger.Debug("\t\t\t\t=> " + texFileReplacement.ResolvedPath);
cache.AddFileReplacement(texFileReplacement);
if (texPath.Contains("/--")) continue;
var texDoubleMinusFileReplacement =
CreateFileReplacement(texPath.Insert(texPath.LastIndexOf('/') + 1, "--"), true);
Logger.Debug("\t\tTexture-- " + string.Join(", ", texDoubleMinusFileReplacement.GamePaths));
Logger.Debug("\t\t\t\t=> " + texDoubleMinusFileReplacement.ResolvedPath);
cache.AddFileReplacement(texDoubleMinusFileReplacement);
}
}
}
var tattooDecalFileReplacement =
CreateFileReplacement(new Utf8String(drawObject->Decal->FileName()).ToString());
cache.AddFileReplacement(tattooDecalFileReplacement);
Logger.Debug("Decal " + string.Join(", ", tattooDecalFileReplacement.GamePaths));
Logger.Debug("\t\t=> " + tattooDecalFileReplacement.ResolvedPath);
var legacyDecalFileReplacement =
CreateFileReplacement(new Utf8String(drawObject->LegacyBodyDecal->FileName()).ToString());
cache.AddFileReplacement(legacyDecalFileReplacement);
Logger.Debug("Legacy Decal " + string.Join(", ", legacyDecalFileReplacement.GamePaths));
Logger.Debug("\t\t=> " + legacyDecalFileReplacement.ResolvedPath);
st.Stop();
Logger.Verbose("Building Character Data took " + st.Elapsed);
return cache;
}
}
}