Files
ClubPenguinClient/MareSynchronos/Factories/FileReplacementFactory.cs
2022-06-15 21:30:08 +02:00

47 lines
1.7 KiB
C#

using Dalamud.Game.ClientState;
using MareSynchronos.Managers;
using MareSynchronos.Models;
namespace MareSynchronos.Factories
{
public class FileReplacementFactory
{
private readonly IpcManager ipcManager;
private readonly ClientState clientState;
private string playerName;
public FileReplacementFactory(IpcManager ipcManager, ClientState clientState)
{
this.ipcManager = ipcManager;
this.clientState = clientState;
playerName = null!;
}
public FileReplacement Create(string gamePath, bool resolve = true)
{
var fileReplacement = new FileReplacement(gamePath, ipcManager.PenumbraModDirectory()!);
if (!resolve) return fileReplacement;
if(clientState.LocalPlayer != null)
{
playerName = clientState.LocalPlayer.Name.ToString();
}
fileReplacement.SetResolvedPath(ipcManager.PenumbraResolvePath(gamePath, playerName)!);
if (!fileReplacement.HasFileReplacement)
{
// try to resolve path with --filename instead?
string[] tempGamePath = gamePath.Split('/');
tempGamePath[^1] = "--" + tempGamePath[^1];
string newTempGamePath = string.Join('/', tempGamePath);
var resolvedPath = ipcManager.PenumbraResolvePath(newTempGamePath, playerName)!;
if (resolvedPath != newTempGamePath)
{
fileReplacement.SetResolvedPath(resolvedPath);
fileReplacement.SetGamePath(newTempGamePath);
}
}
return fileReplacement;
}
}
}