Files
ClubPenguinClient/MareSynchronos/Managers/CachedPlayer.cs

455 lines
16 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Dalamud.Game.ClientState.Objects.SubKinds;
using Dalamud.Logging;
using FFXIVClientStructs.FFXIV.Client.Game.Character;
using MareSynchronos.API;
using MareSynchronos.FileCacheDB;
using MareSynchronos.Interop;
using MareSynchronos.Models;
using MareSynchronos.Utils;
using MareSynchronos.WebAPI;
namespace MareSynchronos.Managers;
public class CachedPlayer
{
private readonly DalamudUtil _dalamudUtil;
private readonly IpcManager _ipcManager;
private readonly ApiController _apiController;
private bool _isVisible;
public CachedPlayer(string nameHash, IpcManager ipcManager, ApiController apiController, DalamudUtil dalamudUtil)
{
PlayerNameHash = nameHash;
_ipcManager = ipcManager;
_apiController = apiController;
_dalamudUtil = dalamudUtil;
}
public bool IsVisible
{
get => _isVisible;
set
{
WasVisible = _isVisible;
_isVisible = value;
}
}
private bool _isDisposed = false;
private CancellationTokenSource? _downloadCancellationTokenSource = new();
private string _lastGlamourerData = string.Empty;
private string _originalGlamourerData = string.Empty;
public Dalamud.Game.ClientState.Objects.Types.Character? PlayerCharacter { get; set; }
public string? PlayerName { get; private set; }
public string PlayerNameHash { get; }
public bool RequestedPenumbraRedraw { get; set; }
public bool WasVisible { get; private set; }
private CharacterCacheDto _cachedData = new();
private PlayerRelatedObject? _currentCharacterEquipment;
public void ApplyCharacterData(CharacterCacheDto characterData)
{
Logger.Debug("Received data for " + this);
Logger.Debug("Checking for files to download for player " + PlayerName);
Logger.Debug("Hash for data is " + characterData.GetHashCode());
if (characterData.GetHashCode() == _cachedData.GetHashCode()) return;
bool updateModdedPaths = false;
List<ObjectKind> charaDataToUpdate = new List<ObjectKind>();
foreach (var objectKind in Enum.GetValues<ObjectKind>())
{
_cachedData.FileReplacements.TryGetValue(objectKind, out var existingFileReplacements);
characterData.FileReplacements.TryGetValue(objectKind, out var newFileReplacements);
_cachedData.GlamourerData.TryGetValue(objectKind, out var existingGlamourerData);
characterData.GlamourerData.TryGetValue(objectKind, out var newGlamourerData);
bool hasNewButNotOldFileReplacements = newFileReplacements != null && existingFileReplacements == null;
bool hasOldButNotNewFileReplacements = existingFileReplacements != null && newFileReplacements == null;
bool hasNewButNotOldGlamourerData = newGlamourerData != null && existingGlamourerData == null;
bool hasOldButNotNewGlamourerData = existingGlamourerData != null && newGlamourerData == null;
bool hasNewAndOldFileReplacements = newFileReplacements != null && existingFileReplacements != null;
bool hasNewAndOldGlamourerData = newGlamourerData != null && existingGlamourerData != null;
if (hasNewButNotOldFileReplacements || hasOldButNotNewFileReplacements || hasNewButNotOldGlamourerData || hasOldButNotNewGlamourerData)
{
Logger.Debug("Updating " + objectKind);
updateModdedPaths = true;
charaDataToUpdate.Add(objectKind);
continue;
}
if (hasNewAndOldFileReplacements)
{
bool listsAreEqual = Enumerable.SequenceEqual(_cachedData.FileReplacements[objectKind], characterData.FileReplacements[objectKind]);
if (!listsAreEqual)
{
Logger.Debug("Updating " + objectKind);
updateModdedPaths = true;
charaDataToUpdate.Add(objectKind);
continue;
}
}
if (hasNewAndOldGlamourerData)
{
bool glamourerDataDifferent = _cachedData.GlamourerData[objectKind] != characterData.GlamourerData[objectKind];
if (glamourerDataDifferent)
{
Logger.Debug("Updating " + objectKind);
charaDataToUpdate.Add(objectKind);
continue;
}
}
}
_cachedData = characterData;
DownloadAndApplyCharacter(charaDataToUpdate, updateModdedPaths);
}
private void DownloadAndApplyCharacter(List<ObjectKind> objectKind, bool updateModdedPaths)
{
if (!objectKind.Any())
{
Logger.Debug("Nothing to update for " + this);
}
_downloadCancellationTokenSource?.Cancel();
_downloadCancellationTokenSource = new CancellationTokenSource();
var downloadToken = _downloadCancellationTokenSource.Token;
var downloadId = _apiController.GetDownloadId();
Task.Run(async () =>
{
List<FileReplacementDto> toDownloadReplacements;
if (updateModdedPaths)
{
Dictionary<string, string> moddedPaths;
int attempts = 0;
while ((toDownloadReplacements = TryCalculateModdedDictionary(out moddedPaths)).Count > 0 && attempts++ <= 10)
{
Logger.Debug("Downloading missing files for player " + PlayerName + ", kind: " + objectKind);
await _apiController.DownloadFiles(downloadId, toDownloadReplacements, downloadToken);
if (downloadToken.IsCancellationRequested)
{
Logger.Verbose("Detected cancellation");
return;
}
if ((TryCalculateModdedDictionary(out moddedPaths)).All(c => _apiController.ForbiddenTransfers.Any(f => f.Hash == c.Hash)))
{
break;
}
}
ApplyBaseData(moddedPaths);
}
if (_dalamudUtil.IsInGpose)
{
Logger.Verbose("Player is in GPose, waiting");
while (_dalamudUtil.IsInGpose)
{
await Task.Delay(TimeSpan.FromSeconds(0.5));
downloadToken.ThrowIfCancellationRequested();
}
}
foreach (var kind in objectKind)
{
ApplyCustomizationData(kind);
}
}, downloadToken).ContinueWith(task =>
{
if (!task.IsCanceled) return;
Logger.Debug("Download Task was cancelled");
_apiController.CancelDownload(downloadId);
});
_downloadCancellationTokenSource = null;
}
private List<FileReplacementDto> TryCalculateModdedDictionary(out Dictionary<string, string> moddedDictionary)
{
List<FileReplacementDto> missingFiles = new();
moddedDictionary = new Dictionary<string, string>();
try
{
using var db = new FileCacheContext();
foreach (var item in _cachedData.FileReplacements.SelectMany(k => k.Value).ToList())
{
foreach (var gamePath in item.GamePaths)
{
var fileCache = db.FileCaches.FirstOrDefault(f => f.Hash == item.Hash);
if (fileCache != null)
{
moddedDictionary[gamePath] = fileCache.Filepath;
}
else
{
missingFiles.Add(item);
}
}
}
}
catch (Exception ex)
{
PluginLog.Error(ex, "Something went wrong during calculation replacements");
}
Logger.Debug("ModdedPaths calculated, missing files: " + missingFiles.Count);
return missingFiles;
}
private void ApplyBaseData(Dictionary<string, string> moddedPaths)
{
_ipcManager.PenumbraRemoveTemporaryCollection(PlayerName!);
var tempCollection = _ipcManager.PenumbraCreateTemporaryCollection(PlayerName!);
_ipcManager.PenumbraSetTemporaryMods(tempCollection, moddedPaths, _cachedData.ManipulationData);
}
private unsafe void ApplyCustomizationData(ObjectKind objectKind)
{
if (PlayerCharacter is null) return;
_cachedData.GlamourerData.TryGetValue(objectKind, out var glamourerData);
if (objectKind == ObjectKind.Player)
{
_dalamudUtil.WaitWhileCharacterIsDrawing(PlayerCharacter.Address);
RequestedPenumbraRedraw = true;
Logger.Debug(
$"Request Redraw for {PlayerName}");
if (_ipcManager.CheckGlamourerApi())
{
_ipcManager.GlamourerApplyAll(glamourerData, PlayerCharacter.Address);
}
else
{
_ipcManager.PenumbraRedraw(PlayerCharacter.Address);
}
}
else if (objectKind == ObjectKind.MinionOrMount)
{
var minionOrMount = ((Character*)PlayerCharacter.Address)->CompanionObject;
if (minionOrMount != null)
{
Logger.Debug($"Request Redraw for Minion/Mount");
if (_ipcManager.CheckGlamourerApi())
{
_ipcManager.GlamourerApplyAll(glamourerData, obj: (IntPtr)minionOrMount);
}
else
{
_ipcManager.PenumbraRedraw((IntPtr)minionOrMount);
}
}
}
else if (objectKind == ObjectKind.Pet)
{
var pet = _dalamudUtil.GetPet(PlayerCharacter.Address);
if (pet != IntPtr.Zero)
{
Logger.Debug("Request Redraw for Pet");
if (_ipcManager.CheckGlamourerApi())
{
_ipcManager.GlamourerApplyAll(glamourerData, pet);
}
else
{
_ipcManager.PenumbraRedraw(pet);
}
}
}
else if (objectKind == ObjectKind.Companion)
{
var companion = _dalamudUtil.GetCompanion(PlayerCharacter.Address);
if (companion != IntPtr.Zero)
{
Logger.Debug("Request Redraw for Companion");
if (_ipcManager.CheckGlamourerApi())
{
_ipcManager.GlamourerApplyAll(glamourerData, companion);
}
else
{
_ipcManager.PenumbraRedraw(companion);
}
}
}
}
private unsafe void RevertCustomizationData(ObjectKind objectKind)
{
if (PlayerCharacter is null) return;
if (objectKind == ObjectKind.Player)
{
if (_ipcManager.CheckGlamourerApi())
{
_ipcManager.GlamourerApplyOnlyCustomization(_originalGlamourerData, PlayerCharacter);
_ipcManager.GlamourerApplyOnlyEquipment(_lastGlamourerData, PlayerCharacter);
}
else
{
_ipcManager.PenumbraRedraw(PlayerCharacter.Address);
}
}
else if (objectKind == ObjectKind.MinionOrMount)
{
var minionOrMount = ((Character*)PlayerCharacter.Address)->CompanionObject;
if (minionOrMount != null)
{
_ipcManager.PenumbraRedraw((IntPtr)minionOrMount);
}
}
else if (objectKind == ObjectKind.Pet)
{
var pet = _dalamudUtil.GetPet(PlayerCharacter.Address);
if (pet != IntPtr.Zero)
{
_ipcManager.PenumbraRedraw(pet);
}
}
else if (objectKind == ObjectKind.Companion)
{
var companion = _dalamudUtil.GetCompanion(PlayerCharacter.Address);
if (companion != IntPtr.Zero)
{
_ipcManager.PenumbraRedraw(companion);
}
}
}
public void DisposePlayer()
{
if (_isDisposed) return;
if (string.IsNullOrEmpty(PlayerName)) return;
Logger.Debug("Disposing " + PlayerName + " (" + PlayerNameHash + ")");
_isDisposed = true;
try
{
Logger.Verbose("Restoring state for " + PlayerName);
_dalamudUtil.FrameworkUpdate -= DalamudUtilOnFrameworkUpdate;
_ipcManager.PenumbraRedrawEvent -= IpcManagerOnPenumbraRedrawEvent;
_ipcManager.PenumbraRemoveTemporaryCollection(PlayerName);
if (PlayerCharacter != null && PlayerCharacter.IsValid())
{
foreach (var item in _cachedData.FileReplacements)
{
RevertCustomizationData(item.Key);
}
}
_downloadCancellationTokenSource?.Cancel();
_downloadCancellationTokenSource?.Dispose();
}
catch (Exception ex)
{
Logger.Warn(ex.Message + Environment.NewLine + ex.StackTrace);
}
finally
{
_cachedData = new();
PlayerName = string.Empty;
PlayerCharacter = null;
IsVisible = false;
}
}
public void InitializePlayer(PlayerCharacter character, CharacterCacheDto? cache)
{
Logger.Debug("Initializing Player " + this + " has cache: " + (cache != null));
IsVisible = true;
PlayerName = character.Name.ToString();
PlayerCharacter = character;
_dalamudUtil.FrameworkUpdate += DalamudUtilOnFrameworkUpdate;
_ipcManager.PenumbraRedrawEvent += IpcManagerOnPenumbraRedrawEvent;
_originalGlamourerData = _ipcManager.GlamourerGetCharacterCustomization(PlayerCharacter);
_currentCharacterEquipment = new PlayerRelatedObject(ObjectKind.Player, IntPtr.Zero, IntPtr.Zero,
() => _dalamudUtil.GetPlayerCharacterFromObjectTableByName(PlayerName)?.Address ?? IntPtr.Zero);
_isDisposed = false;
if (cache != null)
{
ApplyCharacterData(cache);
}
}
private void DalamudUtilOnFrameworkUpdate()
{
if (!_dalamudUtil.IsPlayerPresent || !_ipcManager.Initialized || !_apiController.IsConnected) return;
PlayerCharacter = _dalamudUtil.GetPlayerCharacterFromObjectTableByName(PlayerName!);
if (PlayerCharacter == null)
{
DisposePlayer();
return;
}
_currentCharacterEquipment?.CheckAndUpdateObject();
if (_currentCharacterEquipment?.HasUnprocessedUpdate ?? false)
{
OnPlayerChanged();
}
IsVisible = true;
}
public override string ToString()
{
return PlayerNameHash + ":" + PlayerName + ":HasChar " + (PlayerCharacter != null);
}
private Task? _penumbraRedrawEventTask;
private void IpcManagerOnPenumbraRedrawEvent(IntPtr address, int idx)
{
var player = _dalamudUtil.GetCharacterFromObjectTableByIndex(idx);
if (player == null || player.Name.ToString() != PlayerName) return;
if (!_penumbraRedrawEventTask?.IsCompleted ?? false) return;
_penumbraRedrawEventTask = Task.Run(() =>
{
PlayerCharacter = player;
_dalamudUtil.WaitWhileCharacterIsDrawing(PlayerCharacter.Address);
if (RequestedPenumbraRedraw == false)
{
Logger.Debug("Unauthorized character change detected");
ApplyCustomizationData(ObjectKind.Player);
}
else
{
RequestedPenumbraRedraw = false;
Logger.Debug(
$"Penumbra Redraw done for {PlayerName}");
}
});
}
private void OnPlayerChanged()
{
Logger.Debug($"Player {PlayerName} changed, PenumbraRedraw is {RequestedPenumbraRedraw}");
if (!RequestedPenumbraRedraw && PlayerCharacter is not null)
{
_currentCharacterEquipment!.HasUnprocessedUpdate = false;
Logger.Debug($"Saving new Glamourer data");
_lastGlamourerData = _ipcManager.GlamourerGetCharacterCustomization(PlayerCharacter!);
}
}
}