212 lines
		
	
	
		
			8.3 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			212 lines
		
	
	
		
			8.3 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using MareSynchronos.Factories;
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| using MareSynchronos.Utils;
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| using MareSynchronos.WebAPI;
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| using System;
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| using System.Threading;
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| using System.Threading.Tasks;
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| using MareSynchronos.API;
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| using Penumbra.GameData.Structs;
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| using FFXIVClientStructs.FFXIV.Client.Game.Character;
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| using System.Collections.Generic;
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| using System.Linq;
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| using MareSynchronos.Models;
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| using MareSynchronos.Interop;
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| 
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| namespace MareSynchronos.Managers
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| {
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|     public delegate void PlayerHasChanged(CharacterCacheDto characterCache);
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| 
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|     public class PlayerManager : IDisposable
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|     {
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|         private readonly ApiController _apiController;
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|         private readonly CharacterDataFactory _characterDataFactory;
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|         private readonly DalamudUtil _dalamudUtil;
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|         private readonly IpcManager _ipcManager;
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|         public event PlayerHasChanged? PlayerHasChanged;
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|         public CharacterCacheDto? LastCreatedCharacterData { get; private set; }
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|         public CharacterData PermanentDataCache { get; private set; } = new();
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|         private readonly Dictionary<ObjectKind, Func<bool>> objectKindsToUpdate = new();
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| 
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|         private CancellationTokenSource? _playerChangedCts = new();
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|         private DateTime _lastPlayerObjectCheck;
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|         private CharacterEquipment? _currentCharacterEquipment = new();
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| 
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|         private List<PlayerRelatedObject> playerRelatedObjects = new List<PlayerRelatedObject>();
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| 
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|         public unsafe PlayerManager(ApiController apiController, IpcManager ipcManager,
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|             CharacterDataFactory characterDataFactory, DalamudUtil dalamudUtil)
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|         {
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|             Logger.Verbose("Creating " + nameof(PlayerManager));
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| 
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|             _apiController = apiController;
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|             _ipcManager = ipcManager;
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|             _characterDataFactory = characterDataFactory;
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|             _dalamudUtil = dalamudUtil;
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| 
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|             _apiController.Connected += ApiControllerOnConnected;
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|             _apiController.Disconnected += ApiController_Disconnected;
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|             _dalamudUtil.FrameworkUpdate += DalamudUtilOnFrameworkUpdate;
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| 
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|             Logger.Debug("Watching Player, ApiController is Connected: " + _apiController.IsConnected);
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|             if (_apiController.IsConnected)
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|             {
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|                 ApiControllerOnConnected();
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|             }
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| 
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|             playerRelatedObjects = new List<PlayerRelatedObject>()
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|             {
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|                 new PlayerRelatedObject(ObjectKind.Player, IntPtr.Zero, IntPtr.Zero, () => _dalamudUtil.PlayerPointer),
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|                 new PlayerRelatedObject(ObjectKind.Minion, IntPtr.Zero, IntPtr.Zero, () => (IntPtr)((Character*)_dalamudUtil.PlayerPointer)->CompanionObject),
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|                 new PlayerRelatedObject(ObjectKind.Pet, IntPtr.Zero, IntPtr.Zero, () => _dalamudUtil.GetPet()),
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|                 new PlayerRelatedObject(ObjectKind.Companion, IntPtr.Zero, IntPtr.Zero, () => _dalamudUtil.GetCompanion()),
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|                 new PlayerRelatedObject(ObjectKind.Mount, IntPtr.Zero, IntPtr.Zero, () => (IntPtr)((CharaExt*)_dalamudUtil.PlayerPointer)->Mount),
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|             };
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|         }
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| 
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|         public void Dispose()
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|         {
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|             Logger.Verbose("Disposing " + nameof(PlayerManager));
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| 
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|             _apiController.Connected -= ApiControllerOnConnected;
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|             _apiController.Disconnected -= ApiController_Disconnected;
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| 
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|             _ipcManager.PenumbraRedrawEvent -= IpcManager_PenumbraRedrawEvent;
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|             _dalamudUtil.FrameworkUpdate -= DalamudUtilOnFrameworkUpdate;
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|         }
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| 
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|         private unsafe void DalamudUtilOnFrameworkUpdate()
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|         {
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|             if (!_dalamudUtil.IsPlayerPresent || !_ipcManager.Initialized) return;
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| 
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|             if (DateTime.Now < _lastPlayerObjectCheck.AddSeconds(0.25)) return;
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| 
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|             playerRelatedObjects.ForEach(k => k.CheckAndUpdateObject());
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|             if (playerRelatedObjects.Any(c => c.HasUnprocessedUpdate && !c.IsProcessing))
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|             {
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|                 OnPlayerOrAttachedObjectsChanged();
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|             }
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| 
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|             _lastPlayerObjectCheck = DateTime.Now;
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|         }
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| 
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|         private void ApiControllerOnConnected()
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|         {
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|             Logger.Debug("ApiController Connected");
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| 
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|             _ipcManager.PenumbraRedrawEvent += IpcManager_PenumbraRedrawEvent;
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|         }
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| 
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|         private void ApiController_Disconnected()
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|         {
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|             Logger.Debug(nameof(ApiController_Disconnected));
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| 
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|             _ipcManager.PenumbraRedrawEvent -= IpcManager_PenumbraRedrawEvent;
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|         }
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| 
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|         private async Task<CharacterCacheDto?> CreateFullCharacterCacheDto(CancellationToken token)
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|         {
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|             foreach (var unprocessedObject in playerRelatedObjects.Where(c => c.HasUnprocessedUpdate).ToList())
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|             {
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|                 Logger.Verbose("Building Cache for " + unprocessedObject.ObjectKind);
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|                 PermanentDataCache = _characterDataFactory.BuildCharacterData(PermanentDataCache, unprocessedObject.ObjectKind, unprocessedObject.Address, token);
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|                 if (!token.IsCancellationRequested)
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|                 {
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|                     unprocessedObject.HasUnprocessedUpdate = false;
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|                     unprocessedObject.IsProcessing = false;
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|                 }
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|                 token.ThrowIfCancellationRequested();
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|             }
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| 
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|             while (!PermanentDataCache.IsReady && !token.IsCancellationRequested)
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|             {
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|                 await Task.Delay(50, token);
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|             }
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| 
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|             if (token.IsCancellationRequested) return null;
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| 
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|             Logger.Verbose("Cache creation complete");
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| 
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|             return PermanentDataCache.ToCharacterCacheDto();
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|         }
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| 
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|         private void IpcManager_PenumbraRedrawEvent(IntPtr address, int idx)
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|         {
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|             Logger.Verbose("RedrawEvent for addr " + address);
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| 
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|             foreach (var item in playerRelatedObjects)
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|             {
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|                 if (address == item.Address)
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|                 {
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|                     Logger.Debug("Penumbra redraw Event for " + item.ObjectKind);
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|                     item.HasUnprocessedUpdate = true;
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|                 }
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|             }
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| 
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|             if (playerRelatedObjects.Any(c => c.HasUnprocessedUpdate && (!c.IsProcessing || (c.IsProcessing && c.DoNotSendUpdate))))
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|             {
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|                 OnPlayerOrAttachedObjectsChanged();
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|             }
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|         }
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| 
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|         private void OnPlayerOrAttachedObjectsChanged()
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|         {
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|             if (_dalamudUtil.IsInGpose) return;
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| 
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|             var unprocessedObjects = playerRelatedObjects.Where(c => c.HasUnprocessedUpdate).ToList();
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|             foreach (var unprocessedObject in unprocessedObjects)
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|             {
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|                 unprocessedObject.IsProcessing = true;
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|             }
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|             Logger.Debug("Object(s) changed: " + string.Join(", ", unprocessedObjects.Select(c => c.ObjectKind)));
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|             bool doNotSendUpdate = unprocessedObjects.All(c => c.DoNotSendUpdate);
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|             unprocessedObjects.ForEach(p => p.DoNotSendUpdate = false);
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|             _playerChangedCts?.Cancel();
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|             _playerChangedCts = new CancellationTokenSource();
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|             var token = _playerChangedCts.Token;
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| 
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|             // fix for redraw from anamnesis
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|             while ((!_dalamudUtil.IsPlayerPresent || _dalamudUtil.PlayerName == "--") && !token.IsCancellationRequested)
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|             {
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|                 Logger.Debug("Waiting Until Player is Present");
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|                 Thread.Sleep(100);
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|             }
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| 
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|             if (token.IsCancellationRequested)
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|             {
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|                 Logger.Debug("Cancelled");
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|                 return;
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|             }
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| 
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|             if (!_ipcManager.Initialized)
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|             {
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|                 Logger.Warn("Penumbra not active, doing nothing.");
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|                 return;
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|             }
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| 
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|             Task.Run(async () =>
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|             {
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|                 _dalamudUtil.WaitWhileSelfIsDrawing(token);
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| 
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|                 CharacterCacheDto? cacheDto = (await CreateFullCharacterCacheDto(token));
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|                 if (cacheDto == null || token.IsCancellationRequested) return;
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| 
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|                 if ((LastCreatedCharacterData?.GetHashCode() ?? 0) == cacheDto.GetHashCode())
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|                 {
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|                     Logger.Debug("Not sending data, already sent");
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|                     return;
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|                 }
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|                 else
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|                 {
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|                     LastCreatedCharacterData = cacheDto;
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|                 }
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| 
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|                 if (_apiController.IsConnected && !token.IsCancellationRequested && !doNotSendUpdate)
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|                 {
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|                     Logger.Verbose("Invoking PlayerHasChanged");
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|                     PlayerHasChanged?.Invoke(cacheDto);
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|                 }
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|             }, token);
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|         }
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|     }
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| }
 | 
