Files
ClubPenguinClient/MareSynchronos/Plugin.cs

264 lines
10 KiB
C#

using Dalamud.Game.Command;
using Dalamud.Logging;
using Dalamud.Plugin;
using MareSynchronos.FileCacheDB;
using MareSynchronos.Factories;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Dalamud.Game;
using Dalamud.Game.ClientState.Objects;
using Dalamud.Game.ClientState;
using System;
using MareSynchronos.Models;
using MareSynchronos.PenumbraMod;
using Newtonsoft.Json;
using MareSynchronos.Managers;
using LZ4;
using MareSynchronos.WebAPI;
using Dalamud.Interface.Windowing;
using MareSynchronos.UI;
namespace MareSynchronos
{
public sealed class Plugin : IDalamudPlugin
{
private const string CommandName = "/mare";
private readonly ApiController _apiController;
private readonly ClientState _clientState;
private readonly CommandManager _commandManager;
private readonly Configuration _configuration;
private readonly FileCacheManager _fileCacheManager;
private readonly Framework _framework;
private readonly IntroUI _introUi;
private readonly IpcManager _ipcManager;
private readonly ObjectTable _objectTable;
private readonly DalamudPluginInterface _pluginInterface;
private readonly PluginUi _pluginUi;
private readonly WindowSystem _windowSystem;
private CharacterManager? _characterManager;
public Plugin(DalamudPluginInterface pluginInterface, CommandManager commandManager,
Framework framework, ObjectTable objectTable, ClientState clientState)
{
_pluginInterface = pluginInterface;
_commandManager = commandManager;
_framework = framework;
_objectTable = objectTable;
_clientState = clientState;
_configuration = _pluginInterface.GetPluginConfig() as Configuration ?? new Configuration();
_configuration.Initialize(_pluginInterface);
_windowSystem = new WindowSystem("MareSynchronos");
_apiController = new ApiController(_configuration);
_ipcManager = new IpcManager(_pluginInterface);
_fileCacheManager = new FileCacheManager(new FileCacheFactory(), _ipcManager, _configuration);
var uiSharedComponent =
new UIShared(_ipcManager, _apiController, _fileCacheManager, _configuration);
// you might normally want to embed resources and load them from the manifest stream
_pluginUi = new PluginUi(_windowSystem, uiSharedComponent, _configuration, _apiController);
_introUi = new IntroUI(_windowSystem, uiSharedComponent, _configuration, _fileCacheManager);
_introUi.FinishedRegistration += (_, _) =>
{
_pluginUi.IsOpen = true;
_introUi?.Dispose();
ClientState_Login(null, EventArgs.Empty);
};
new FileCacheContext().Dispose(); // make sure db is initialized I guess
clientState.Login += ClientState_Login;
clientState.Logout += ClientState_Logout;
if (clientState.IsLoggedIn)
{
ClientState_Login(null, null!);
}
}
public string Name => "Mare Synchronos";
public void Dispose()
{
_commandManager.RemoveHandler(CommandName);
_clientState.Login -= ClientState_Login;
_clientState.Logout -= ClientState_Logout;
_pluginUi?.Dispose();
_introUi?.Dispose();
_fileCacheManager?.Dispose();
_ipcManager?.Dispose();
_characterManager?.Dispose();
_apiController?.Dispose();
}
private void ClientState_Login(object? sender, EventArgs e)
{
PluginLog.Debug("Client login");
if (!_configuration.HasValidSetup)
{
_introUi.IsOpen = true;
return;
}
else
{
_introUi.IsOpen = false;
_pluginInterface.UiBuilder.Draw += Draw;
}
Task.Run(async () =>
{
while (_clientState.LocalPlayer == null)
{
await Task.Delay(50);
}
_characterManager = new CharacterManager(
_clientState, _framework, _apiController, _objectTable, _ipcManager, new FileReplacementFactory(_ipcManager), _configuration);
_characterManager.StartWatchingPlayer();
_ipcManager.PenumbraRedraw(_clientState.LocalPlayer!.Name.ToString());
});
_pluginInterface.UiBuilder.OpenConfigUi += OpenConfigUi;
_commandManager.AddHandler(CommandName, new CommandInfo(OnCommand)
{
HelpMessage = "Opens the Mare Synchronos UI"
});
}
private void ClientState_Logout(object? sender, EventArgs e)
{
PluginLog.Debug("Client logout");
_characterManager?.Dispose();
_pluginInterface.UiBuilder.Draw -= Draw;
_pluginInterface.UiBuilder.OpenConfigUi -= OpenConfigUi;
_commandManager.RemoveHandler(CommandName);
}
private void CopyFile(FileReplacement replacement, string targetDirectory, Dictionary<string, string>? resourceDict = null)
{
if (replacement.HasFileReplacement)
{
PluginLog.Debug("Copying file \"" + replacement.ResolvedPath + "\"");
var db1 = new FileCacheContext();
var fileCache = db1.FileCaches.Single(f => f.Filepath.Contains(replacement.ResolvedPath.Replace('/', '\\')));
db1.Dispose();
try
{
var ext = new FileInfo(fileCache.Filepath).Extension;
var newFilePath = Path.Combine(targetDirectory, "files", fileCache.Hash.ToLower() + ext);
string lc4HcPath = Path.Combine(targetDirectory, "files", "lz4hc." + fileCache.Hash.ToLower() + ext);
if (!File.Exists(lc4HcPath))
{
Stopwatch st = Stopwatch.StartNew();
File.WriteAllBytes(lc4HcPath, LZ4Codec.WrapHC(File.ReadAllBytes(fileCache.Filepath), 0, (int)new FileInfo(fileCache.Filepath).Length));
st.Stop();
PluginLog.Debug("Compressed " + new FileInfo(fileCache.Filepath).Length + " bytes to " + new FileInfo(lc4HcPath).Length + " bytes in " + st.Elapsed);
File.Copy(fileCache.Filepath, newFilePath);
if (resourceDict != null)
{
foreach (var path in replacement.GamePaths)
{
resourceDict[path] = $"files\\{fileCache.Hash.ToLower() + ext}";
}
}
else
{
//File.AppendAllLines(Path.Combine(targetDirectory, "filelist.txt"), new[] { $"\"{replacement.GamePath}\": \"files\\\\{fileCache.Hash.ToLower() + ext}\"," });
}
}
}
catch (Exception ex)
{
PluginLog.Error(ex, "error during copy");
}
}
}
private void Draw()
{
_windowSystem.Draw();
}
private void OnCommand(string command, string args)
{
if (args == "printjson")
{
_ = _characterManager?.DebugJson();
}
if (args.StartsWith("watch"))
{
var playerName = args.Replace("watch", "").Trim();
_characterManager!.WatchPlayer(playerName);
}
if (args.StartsWith("stop"))
{
var playerName = args.Replace("watch", "").Trim();
_characterManager!.StopWatchPlayer(playerName);
}
if (args == "createtestmod")
{
Task.Run(() =>
{
var playerName = _clientState.LocalPlayer!.Name.ToString();
var modName = $"Mare Synchronos Test Mod {playerName}";
var modDirectory = _ipcManager!.PenumbraModDirectory()!;
string modDirectoryPath = Path.Combine(modDirectory, modName);
if (Directory.Exists(modDirectoryPath))
{
Directory.Delete(modDirectoryPath, true);
}
Directory.CreateDirectory(modDirectoryPath);
Directory.CreateDirectory(Path.Combine(modDirectoryPath, "files"));
Meta meta = new()
{
Name = modName,
Author = playerName,
Description = "Mare Synchronous Test Mod Export",
};
var resources = _characterManager!.BuildCharacterCache();
var metaJson = JsonConvert.SerializeObject(meta);
File.WriteAllText(Path.Combine(modDirectoryPath, "meta.json"), metaJson);
DefaultMod defaultMod = new();
//using var db = new FileCacheContext();
Stopwatch st = Stopwatch.StartNew();
Parallel.ForEach(resources.AllReplacements, resource =>
{
CopyFile(resource, modDirectoryPath, defaultMod.Files);
});
PluginLog.Debug("Compression took " + st.Elapsed);
var defaultModJson = JsonConvert.SerializeObject(defaultMod);
File.WriteAllText(Path.Combine(modDirectoryPath, "default_mod.json"), defaultModJson);
PluginLog.Debug("Mod created to " + modDirectoryPath);
});
}
if (string.IsNullOrEmpty(args))
{
_pluginUi.Toggle();
}
}
private void OpenConfigUi()
{
_pluginUi.Toggle();
}
}
}