 0c87e84f25
			
		
	
	0c87e84f25
	
	
	
		
			
			* move stuff out into file transfer manager * obnoxious unsupported version text, adjustments to filetransfermanager * add back file upload transfer progress * restructure code * cleanup some more stuff I guess * downloadids by playername * individual anim/sound bs * fix migration stuff, finalize impl of individual sound/anim pause * fixes with logging stuff * move download manager to transient * rework dl ui first iteration * some refactoring and cleanup * more code cleanup * refactoring * switch to hostbuilder * some more rework I guess * more refactoring * clean up mediator calls and disposal * fun code cleanup * push error message when log level is set to anything but information in non-debug builds * remove notificationservice * move message to after login * add download bars to gameworld * fixes download progress bar * set gpose ui min and max size * remove unnecessary usings * adjustments to reconnection logic * add options to set visible/offline groups visibility * add impl of uploading display, transfer list in settings ui * attempt to fix issues with server selection * add back download status to compact ui * make dl bar fixed size based * some fixes for upload/download handling * adjust text from Syncing back to Uploading --------- Co-authored-by: rootdarkarchon <root.darkarchon@outlook.com> Co-authored-by: Stanley Dimant <stanley.dimant@varian.com>
		
			
				
	
	
		
			131 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			131 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using MareSynchronos.API.Data.Enum;
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| using MareSynchronos.PlayerData.Data;
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| using MareSynchronos.PlayerData.Factories;
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| using MareSynchronos.PlayerData.Handlers;
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| using MareSynchronos.Services;
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| using MareSynchronos.Services.Mediator;
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| using Microsoft.Extensions.Logging;
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| 
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| namespace MareSynchronos.PlayerData.Services;
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| 
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| public sealed class CacheCreationService : DisposableMediatorSubscriberBase
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| {
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|     private readonly SemaphoreSlim _cacheCreateLock = new(1);
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|     private readonly Dictionary<ObjectKind, GameObjectHandler> _cachesToCreate = new();
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|     private readonly PlayerDataFactory _characterDataFactory;
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|     private readonly CancellationTokenSource _cts = new();
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|     private readonly CharacterData _playerData = new();
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|     private readonly List<GameObjectHandler> _playerRelatedObjects = new();
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|     private Task? _cacheCreationTask;
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|     private CancellationTokenSource _palettePlusCts = new();
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| 
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|     public CacheCreationService(ILogger<CacheCreationService> logger, MareMediator mediator, Func<ObjectKind, Func<IntPtr>, bool, GameObjectHandler> gameObjectHandlerFactory,
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|         PlayerDataFactory characterDataFactory, DalamudUtilService dalamudUtil) : base(logger, mediator)
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|     {
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|         _characterDataFactory = characterDataFactory;
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| 
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|         Mediator.Subscribe<CreateCacheForObjectMessage>(this, (msg) =>
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|         {
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|             _cacheCreateLock.Wait();
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|             _cachesToCreate[msg.ObjectToCreateFor.ObjectKind] = msg.ObjectToCreateFor;
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|             _cacheCreateLock.Release();
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|         });
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| 
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|         _playerRelatedObjects.AddRange(new List<GameObjectHandler>()
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|         {
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|             gameObjectHandlerFactory(ObjectKind.Player, () => dalamudUtil.PlayerPointer, true),
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|             gameObjectHandlerFactory(ObjectKind.MinionOrMount, () => dalamudUtil.GetMinionOrMount(), true),
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|             gameObjectHandlerFactory(ObjectKind.Pet, () => dalamudUtil.GetPet(), true),
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|             gameObjectHandlerFactory(ObjectKind.Companion, () => dalamudUtil.GetCompanion(), true),
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|         });
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| 
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|         Mediator.Subscribe<ClearCacheForObjectMessage>(this, (msg) =>
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|         {
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|             Task.Run(() =>
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|             {
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|                 _playerData.FileReplacements.Remove(msg.ObjectToCreateFor.ObjectKind);
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|                 _playerData.GlamourerString.Remove(msg.ObjectToCreateFor.ObjectKind);
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|                 Mediator.Publish(new CharacterDataCreatedMessage(_playerData.ToAPI()));
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|             });
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|         });
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| 
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|         Mediator.Subscribe<DelayedFrameworkUpdateMessage>(this, (msg) => ProcessCacheCreation());
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|         Mediator.Subscribe<CustomizePlusMessage>(this, async (_) => await AddPlayerCacheToCreate().ConfigureAwait(false));
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|         Mediator.Subscribe<HeelsOffsetMessage>(this, async (_) => await AddPlayerCacheToCreate().ConfigureAwait(false));
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|         Mediator.Subscribe<PalettePlusMessage>(this, (_) => PalettePlusChanged());
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|         Mediator.Subscribe<PenumbraModSettingChangedMessage>(this, async (msg) => await AddPlayerCacheToCreate().ConfigureAwait(false));
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|     }
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| 
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|     protected override void Dispose(bool disposing)
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|     {
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|         base.Dispose(disposing);
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| 
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|         _playerRelatedObjects.ForEach(p => p.Dispose());
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|         _cts.Dispose();
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|     }
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| 
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|     private async Task AddPlayerCacheToCreate()
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|     {
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|         await _cacheCreateLock.WaitAsync().ConfigureAwait(false);
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|         _cachesToCreate[ObjectKind.Player] = _playerRelatedObjects.First(p => p.ObjectKind == ObjectKind.Player);
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|         _cacheCreateLock.Release();
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|     }
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| 
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|     private void PalettePlusChanged()
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|     {
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|         _palettePlusCts?.Cancel();
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|         _palettePlusCts?.Dispose();
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|         _palettePlusCts = new();
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|         var token = _palettePlusCts.Token;
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| 
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|         Task.Run(async () =>
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|         {
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|             await Task.Delay(TimeSpan.FromSeconds(1), token).ConfigureAwait(false);
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|             await AddPlayerCacheToCreate().ConfigureAwait(false);
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|         }, token);
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|     }
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| 
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|     private void ProcessCacheCreation()
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|     {
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|         if (_cachesToCreate.Any() && (_cacheCreationTask?.IsCompleted ?? true))
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|         {
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|             _cacheCreateLock.Wait();
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|             var toCreate = _cachesToCreate.ToList();
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|             _cachesToCreate.Clear();
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|             _cacheCreateLock.Release();
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| 
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|             _cacheCreationTask = Task.Run(async () =>
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|             {
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|                 try
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|                 {
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|                     foreach (var obj in toCreate)
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|                     {
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|                         await _characterDataFactory.BuildCharacterData(_playerData, obj.Value, _cts.Token).ConfigureAwait(false);
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|                     }
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| 
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|                     int maxWaitingTime = 10000;
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|                     while (!_playerData.IsReady && maxWaitingTime > 0)
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|                     {
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|                         await Task.Delay(100).ConfigureAwait(false);
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|                         maxWaitingTime -= 100;
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|                         Logger.LogTrace("Waiting for Cache to be ready");
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|                     }
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| 
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|                     Mediator.Publish(new CharacterDataCreatedMessage(_playerData.ToAPI()));
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|                 }
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|                 catch (Exception ex)
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|                 {
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|                     Logger.LogCritical(ex, "Error during Cache Creation Processing");
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|                 }
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|                 finally
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|                 {
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|                     Logger.LogDebug("Cache Creation complete");
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|                 }
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|             }, _cts.Token);
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|         }
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|         else if (_cachesToCreate.Any())
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|         {
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|             Logger.LogDebug("Cache Creation stored until previous creation finished");
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|         }
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|     }
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| } |