Files
ClubPenguinClient/MareSynchronos/PlayerData/Export/MareCharaFileManager.cs
2024-07-03 19:18:19 +00:00

264 lines
12 KiB
C#

using Dalamud.Game.ClientState.Objects.Types;
using K4os.Compression.LZ4.Legacy;
using MareSynchronos.API.Data.Enum;
using MareSynchronos.FileCache;
using MareSynchronos.Interop;
using MareSynchronos.MareConfiguration;
using MareSynchronos.PlayerData.Factories;
using MareSynchronos.PlayerData.Handlers;
using MareSynchronos.Services;
using MareSynchronos.Services.Mediator;
using MareSynchronos.Utils;
using Microsoft.Extensions.Logging;
using System.Text;
using CharacterData = MareSynchronos.API.Data.CharacterData;
namespace MareSynchronos.PlayerData.Export;
public class MareCharaFileManager : DisposableMediatorSubscriberBase
{
private readonly MareConfigService _configService;
private readonly DalamudUtilService _dalamudUtil;
private readonly MareCharaFileDataFactory _factory;
private readonly GameObjectHandlerFactory _gameObjectHandlerFactory;
private readonly Dictionary<string, GameObjectHandler> _gposeGameObjects;
private readonly List<Guid?> _gposeCustomizeObjects;
private readonly IpcManager _ipcManager;
private readonly ILogger<MareCharaFileManager> _logger;
private readonly FileCacheManager _manager;
private int _globalFileCounter = 0;
private bool _isInGpose = false;
public MareCharaFileManager(ILogger<MareCharaFileManager> logger, GameObjectHandlerFactory gameObjectHandlerFactory,
FileCacheManager manager, IpcManager ipcManager, MareConfigService configService, DalamudUtilService dalamudUtil,
MareMediator mediator) : base(logger, mediator)
{
_factory = new(manager);
_logger = logger;
_gameObjectHandlerFactory = gameObjectHandlerFactory;
_manager = manager;
_ipcManager = ipcManager;
_configService = configService;
_dalamudUtil = dalamudUtil;
_gposeGameObjects = [];
_gposeCustomizeObjects = [];
Mediator.Subscribe<GposeStartMessage>(this, _ => _isInGpose = true);
Mediator.Subscribe<GposeEndMessage>(this, async _ =>
{
_isInGpose = false;
CancellationTokenSource cts = new();
foreach (var item in _gposeGameObjects)
{
if ((await dalamudUtil.RunOnFrameworkThread(() => item.Value.CurrentAddress()).ConfigureAwait(false)) != nint.Zero)
{
await _ipcManager.GlamourerRevert(logger, item.Value.Name, item.Value, Guid.NewGuid(), cts.Token).ConfigureAwait(false);
}
else
{
_logger.LogDebug("Reverting by name: {name}", item.Key);
_ipcManager.GlamourerRevertByName(logger, item.Key, Guid.NewGuid());
}
item.Value.Dispose();
}
foreach (var id in _gposeCustomizeObjects.Where(d => d != null))
{
await _ipcManager.CustomizePlusRevertByIdAsync(id).ConfigureAwait(false);
}
_gposeGameObjects.Clear();
});
}
public bool CurrentlyWorking { get; private set; } = false;
public MareCharaFileHeader? LoadedCharaFile { get; private set; }
public async Task ApplyMareCharaFile(IGameObject? charaTarget, long expectedLength)
{
if (charaTarget == null) return;
Dictionary<string, string> extractedFiles = new(StringComparer.Ordinal);
CurrentlyWorking = true;
try
{
if (LoadedCharaFile == null || !File.Exists(LoadedCharaFile.FilePath)) return;
var unwrapped = File.OpenRead(LoadedCharaFile.FilePath);
await using (unwrapped.ConfigureAwait(false))
{
CancellationTokenSource disposeCts = new();
using var lz4Stream = new LZ4Stream(unwrapped, LZ4StreamMode.Decompress, LZ4StreamFlags.HighCompression);
using var reader = new BinaryReader(lz4Stream);
MareCharaFileHeader.AdvanceReaderToData(reader);
_logger.LogDebug("Applying to {chara}, expected length of contents: {exp}, stream length: {len}", charaTarget.Name.TextValue, expectedLength, reader.BaseStream.Length);
extractedFiles = ExtractFilesFromCharaFile(LoadedCharaFile, reader, expectedLength);
Dictionary<string, string> fileSwaps = new(StringComparer.Ordinal);
foreach (var fileSwap in LoadedCharaFile.CharaFileData.FileSwaps)
{
foreach (var path in fileSwap.GamePaths)
{
fileSwaps.Add(path, fileSwap.FileSwapPath);
}
}
var applicationId = Guid.NewGuid();
var coll = await _ipcManager.PenumbraCreateTemporaryCollectionAsync(_logger, charaTarget.Name.TextValue).ConfigureAwait(false);
await _ipcManager.PenumbraAssignTemporaryCollectionAsync(_logger, coll, charaTarget.ObjectIndex).ConfigureAwait(false);
await _ipcManager.PenumbraSetTemporaryModsAsync(_logger, applicationId, coll, extractedFiles.Union(fileSwaps).ToDictionary(d => d.Key, d => d.Value, StringComparer.Ordinal)).ConfigureAwait(false);
await _ipcManager.PenumbraSetManipulationDataAsync(_logger, applicationId, coll, LoadedCharaFile.CharaFileData.ManipulationData).ConfigureAwait(false);
GameObjectHandler tempHandler = await _gameObjectHandlerFactory.Create(ObjectKind.Player,
() => _dalamudUtil.GetGposeCharacterFromObjectTableByName(charaTarget.Name.ToString(), _isInGpose)?.Address ?? IntPtr.Zero, isWatched: false).ConfigureAwait(false);
if (!_gposeGameObjects.ContainsKey(charaTarget.Name.ToString()))
_gposeGameObjects[charaTarget.Name.ToString()] = tempHandler;
await _ipcManager.GlamourerApplyAllAsync(_logger, tempHandler, LoadedCharaFile.CharaFileData.GlamourerData, applicationId, disposeCts.Token).ConfigureAwait(false);
await _ipcManager.PenumbraRedrawAsync(_logger, tempHandler, applicationId, disposeCts.Token).ConfigureAwait(false);
_dalamudUtil.WaitWhileGposeCharacterIsDrawing(charaTarget.Address, 30000);
await _ipcManager.PenumbraRemoveTemporaryCollectionAsync(_logger, applicationId, coll).ConfigureAwait(false);
if (!string.IsNullOrEmpty(LoadedCharaFile.CharaFileData.CustomizePlusData))
{
var id = await _ipcManager.CustomizePlusSetBodyScaleAsync(tempHandler.Address, LoadedCharaFile.CharaFileData.CustomizePlusData).ConfigureAwait(false);
_gposeCustomizeObjects.Add(id);
}
else
{
var id = await _ipcManager.CustomizePlusSetBodyScaleAsync(tempHandler.Address, Convert.ToBase64String(Encoding.UTF8.GetBytes("{}"))).ConfigureAwait(false);
_gposeCustomizeObjects.Add(id);
}
}
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Failure to read MCDF");
throw;
}
finally
{
CurrentlyWorking = false;
_logger.LogDebug("Clearing local files");
foreach (var file in Directory.EnumerateFiles(_configService.Current.CacheFolder, "*.tmp"))
{
File.Delete(file);
}
}
}
public void ClearMareCharaFile()
{
LoadedCharaFile = null;
}
public long LoadMareCharaFile(string filePath)
{
CurrentlyWorking = true;
try
{
using var unwrapped = File.OpenRead(filePath);
using var lz4Stream = new LZ4Stream(unwrapped, LZ4StreamMode.Decompress, LZ4StreamFlags.HighCompression);
using var reader = new BinaryReader(lz4Stream);
LoadedCharaFile = MareCharaFileHeader.FromBinaryReader(filePath, reader);
_logger.LogInformation("Read Mare Chara File");
_logger.LogInformation("Version: {ver}", (LoadedCharaFile?.Version ?? -1));
long expectedLength = 0;
if (LoadedCharaFile != null)
{
_logger.LogTrace("Data");
foreach (var item in LoadedCharaFile.CharaFileData.FileSwaps)
{
foreach (var gamePath in item.GamePaths)
{
_logger.LogTrace("Swap: {gamePath} => {fileSwapPath}", gamePath, item.FileSwapPath);
}
}
var itemNr = 0;
foreach (var item in LoadedCharaFile.CharaFileData.Files)
{
itemNr++;
expectedLength += item.Length;
foreach (var gamePath in item.GamePaths)
{
_logger.LogTrace("File {itemNr}: {gamePath} = {len}", itemNr, gamePath, item.Length.ToByteString());
}
}
_logger.LogInformation("Expected length: {expected}", expectedLength.ToByteString());
}
return expectedLength;
}
finally { CurrentlyWorking = false; }
}
public void SaveMareCharaFile(CharacterData? dto, string description, string filePath)
{
CurrentlyWorking = true;
try
{
if (dto == null) return;
var mareCharaFileData = _factory.Create(description, dto);
MareCharaFileHeader output = new(MareCharaFileHeader.CurrentVersion, mareCharaFileData);
using var fs = new FileStream(filePath, FileMode.Create);
using var lz4 = new LZ4Stream(fs, LZ4StreamMode.Compress, LZ4StreamFlags.HighCompression);
using var writer = new BinaryWriter(lz4);
output.WriteToStream(writer);
foreach (var item in output.CharaFileData.Files)
{
var file = _manager.GetFileCacheByHash(item.Hash)!;
_logger.LogDebug("Saving to MCDF: {hash}:{file}", item.Hash, file.ResolvedFilepath);
_logger.LogDebug("\tAssociated GamePaths:");
foreach (var path in item.GamePaths)
{
_logger.LogDebug("\t{path}", path);
}
using var fsRead = File.OpenRead(file.ResolvedFilepath);
using var br = new BinaryReader(fsRead);
byte[] buffer = new byte[item.Length];
br.Read(buffer, 0, item.Length);
writer.Write(buffer);
}
writer.Flush();
lz4.Flush();
fs.Flush();
fs.Close();
}
catch (Exception ex)
{
_logger.LogError(ex, "Failure Saving Mare Chara File, deleting output");
File.Delete(filePath);
}
finally { CurrentlyWorking = false; }
}
private Dictionary<string, string> ExtractFilesFromCharaFile(MareCharaFileHeader charaFileHeader, BinaryReader reader, long expectedLength)
{
long totalRead = 0;
Dictionary<string, string> gamePathToFilePath = new(StringComparer.Ordinal);
foreach (var fileData in charaFileHeader.CharaFileData.Files)
{
var fileName = Path.Combine(_configService.Current.CacheFolder, "mare_" + _globalFileCounter++ + ".tmp");
var length = fileData.Length;
var bufferSize = length;
using var fs = File.OpenWrite(fileName);
using var wr = new BinaryWriter(fs);
_logger.LogTrace("Reading {length} of {fileName}", length.ToByteString(), fileName);
var buffer = reader.ReadBytes(bufferSize);
wr.Write(buffer);
wr.Flush();
wr.Close();
if (buffer.Length == 0) throw new EndOfStreamException("Unexpected EOF");
foreach (var path in fileData.GamePaths)
{
gamePathToFilePath[path] = fileName;
_logger.LogTrace("{path} => {fileName} [{hash}]", path, fileName, fileData.Hash);
}
totalRead += length;
_logger.LogTrace("Read {read}/{expected} bytes", totalRead.ToByteString(), expectedLength.ToByteString());
}
return gamePathToFilePath;
}
}