Files
ClubPenguinClient/MareSynchronos/Managers/OnlinePlayerManager.cs
2022-09-09 14:21:20 +02:00

256 lines
8.6 KiB
C#

using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Dalamud.Game;
using MareSynchronos.API;
using MareSynchronos.Utils;
using MareSynchronos.WebAPI;
using MareSynchronos.WebAPI.Utils;
namespace MareSynchronos.Managers;
public class OnlinePlayerManager : IDisposable
{
private readonly ApiController _apiController;
private readonly DalamudUtil _dalamudUtil;
private readonly Framework _framework;
private readonly IpcManager _ipcManager;
private readonly PlayerManager _playerManager;
private readonly ConcurrentDictionary<string, CachedPlayer> _onlineCachedPlayers = new();
private readonly ConcurrentDictionary<string, CharacterCacheDto> _temporaryStoredCharacterCache = new();
private readonly ConcurrentDictionary<CachedPlayer, CancellationTokenSource> _playerTokenDisposal = new();
private List<string> OnlineVisiblePlayerHashes => _onlineCachedPlayers.Select(p => p.Value).Where(p => p.PlayerCharacter != IntPtr.Zero)
.Select(p => p.PlayerNameHash).ToList();
private DateTime _lastPlayerObjectCheck = DateTime.Now;
public OnlinePlayerManager(Framework framework, ApiController apiController, DalamudUtil dalamudUtil, IpcManager ipcManager, PlayerManager playerManager)
{
Logger.Verbose("Creating " + nameof(OnlinePlayerManager));
_framework = framework;
_apiController = apiController;
_dalamudUtil = dalamudUtil;
_ipcManager = ipcManager;
_playerManager = playerManager;
_apiController.PairedClientOnline += ApiControllerOnPairedClientOnline;
_apiController.PairedClientOffline += ApiControllerOnPairedClientOffline;
_apiController.PairedWithOther += ApiControllerOnPairedWithOther;
_apiController.UnpairedFromOther += ApiControllerOnUnpairedFromOther;
_apiController.Connected += ApiControllerOnConnected;
_apiController.Disconnected += ApiControllerOnDisconnected;
_apiController.CharacterReceived += ApiControllerOnCharacterReceived;
_ipcManager.PenumbraDisposed += IpcManagerOnPenumbraDisposed;
_dalamudUtil.LogIn += DalamudUtilOnLogIn;
_dalamudUtil.LogOut += DalamudUtilOnLogOut;
if (_dalamudUtil.IsLoggedIn)
{
DalamudUtilOnLogIn();
}
}
private void ApiControllerOnCharacterReceived(object? sender, CharacterReceivedEventArgs e)
{
if (_onlineCachedPlayers.TryGetValue(e.CharacterNameHash, out var visiblePlayer) && visiblePlayer.IsVisible)
{
Logger.Debug("Received data and applying to " + e.CharacterNameHash);
visiblePlayer.ApplyCharacterData(e.CharacterData);
}
else
{
Logger.Debug("Received data but no fitting character visible for " + e.CharacterNameHash);
_temporaryStoredCharacterCache[e.CharacterNameHash] = e.CharacterData;
}
}
private void PlayerManagerOnPlayerHasChanged(CharacterCacheDto characterCache)
{
PushCharacterData(OnlineVisiblePlayerHashes);
}
private void ApiControllerOnConnected()
{
var apiTask = _apiController.GetOnlineCharacters();
Task.WaitAll(apiTask);
AddInitialPairs(apiTask.Result);
_playerManager.PlayerHasChanged += PlayerManagerOnPlayerHasChanged;
}
private void DalamudUtilOnLogOut()
{
_framework.Update -= FrameworkOnUpdate;
}
private void DalamudUtilOnLogIn()
{
_framework.Update += FrameworkOnUpdate;
}
private void IpcManagerOnPenumbraDisposed()
{
DisposePlayers();
}
private void DisposePlayers()
{
foreach (var kvp in _onlineCachedPlayers)
{
kvp.Value.DisposePlayer();
}
}
private void ApiControllerOnDisconnected()
{
RestoreAllCharacters();
_playerManager.PlayerHasChanged -= PlayerManagerOnPlayerHasChanged;
}
public void AddInitialPairs(List<string> apiTaskResult)
{
_onlineCachedPlayers.Clear();
foreach (var hash in apiTaskResult)
{
_onlineCachedPlayers.TryAdd(hash, CreateCachedPlayer(hash));
}
Logger.Verbose("Online and paired users: " + string.Join(Environment.NewLine, _onlineCachedPlayers.Select(k => k.Key)));
}
public void Dispose()
{
Logger.Verbose("Disposing " + nameof(OnlinePlayerManager));
RestoreAllCharacters();
_apiController.PairedClientOnline -= ApiControllerOnPairedClientOnline;
_apiController.PairedClientOffline -= ApiControllerOnPairedClientOffline;
_apiController.PairedWithOther -= ApiControllerOnPairedWithOther;
_apiController.UnpairedFromOther -= ApiControllerOnUnpairedFromOther;
_apiController.Disconnected -= ApiControllerOnDisconnected;
_apiController.Connected -= ApiControllerOnConnected;
_ipcManager.PenumbraDisposed -= ApiControllerOnDisconnected;
_framework.Update -= FrameworkOnUpdate;
_dalamudUtil.LogIn -= DalamudUtilOnLogIn;
_dalamudUtil.LogOut -= DalamudUtilOnLogOut;
}
private void RestoreAllCharacters()
{
DisposePlayers();
_onlineCachedPlayers.Clear();
}
private void ApiControllerOnPairedClientOffline(string charHash)
{
Logger.Debug("Player offline: " + charHash);
RemovePlayer(charHash);
}
private void ApiControllerOnPairedClientOnline(string charHash)
{
Logger.Debug("Player online: " + charHash);
AddPlayer(charHash);
return;
}
private void ApiControllerOnPairedWithOther(string charHash)
{
if (string.IsNullOrEmpty(charHash)) return;
Logger.Debug("Pairing with " + charHash);
AddPlayer(charHash);
}
private void ApiControllerOnUnpairedFromOther(string? characterHash)
{
if (string.IsNullOrEmpty(characterHash)) return;
Logger.Debug("Unpairing from " + characterHash);
RemovePlayer(characterHash);
}
private void AddPlayer(string characterNameHash)
{
if (_onlineCachedPlayers.TryGetValue(characterNameHash, out var cachedPlayer))
{
PushCharacterData(new List<string>() { characterNameHash });
_playerTokenDisposal.TryGetValue(cachedPlayer, out var cancellationTokenSource);
cancellationTokenSource?.Cancel();
return;
}
_onlineCachedPlayers.TryAdd(characterNameHash, CreateCachedPlayer(characterNameHash));
}
private void RemovePlayer(string characterHash)
{
if (!_onlineCachedPlayers.TryGetValue(characterHash, out var cachedPlayer))
{
return;
}
cachedPlayer.DisposePlayer();
_onlineCachedPlayers.TryRemove(characterHash, out _);
}
private void FrameworkOnUpdate(Framework framework)
{
if (!_dalamudUtil.IsPlayerPresent || !_ipcManager.Initialized || !_apiController.IsConnected) return;
if (DateTime.Now < _lastPlayerObjectCheck.AddSeconds(0.25)) return;
var playerCharacters = _dalamudUtil.GetPlayerCharacters();
foreach (var pChar in playerCharacters)
{
var hashedName = Crypto.GetHash256(pChar);
if (_onlineCachedPlayers.TryGetValue(hashedName, out var existingPlayer) && !string.IsNullOrEmpty(existingPlayer.PlayerName))
{
existingPlayer.IsVisible = true;
continue;
}
if (existingPlayer != null)
{
_temporaryStoredCharacterCache.TryRemove(hashedName, out var cache);
existingPlayer.InitializePlayer(pChar.Address, pChar.Name.ToString(), cache);
}
}
var newlyVisiblePlayers = _onlineCachedPlayers.Select(v => v.Value)
.Where(p => p.PlayerCharacter != IntPtr.Zero && p.IsVisible && !p.WasVisible).Select(p => p.PlayerNameHash)
.ToList();
if (newlyVisiblePlayers.Any())
{
Logger.Verbose("Has new visible players, pushing character data");
PushCharacterData(newlyVisiblePlayers);
}
_lastPlayerObjectCheck = DateTime.Now;
}
private void PushCharacterData(List<string> visiblePlayers)
{
if (visiblePlayers.Any() && _playerManager.LastCreatedCharacterData != null)
{
Task.Run(async () =>
{
await _apiController.PushCharacterData(_playerManager.LastCreatedCharacterData,
visiblePlayers);
});
}
}
private CachedPlayer CreateCachedPlayer(string hashedName)
{
return new CachedPlayer(hashedName, _ipcManager, _apiController, _dalamudUtil);
}
}