Files
ClubPenguinClient/MareSynchronos/Managers/CharacterCacheManager.cs
2022-06-25 21:39:20 +02:00

292 lines
12 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Dalamud.Game;
using Dalamud.Game.ClientState;
using Dalamud.Game.ClientState.Objects;
using Dalamud.Game.ClientState.Objects.SubKinds;
using Dalamud.Logging;
using MareSynchronos.API;
using MareSynchronos.FileCacheDB;
using MareSynchronos.Models;
using MareSynchronos.Utils;
using MareSynchronos.WebAPI;
namespace MareSynchronos.Managers;
public class CharacterCacheManager : IDisposable
{
private readonly ApiController _apiController;
private readonly ClientState _clientState;
private readonly DalamudUtil _dalamudUtil;
private readonly Framework _framework;
private readonly IpcManager _ipcManager;
private readonly ObjectTable _objectTable;
private readonly List<CachedPlayer> _onlineCachedPlayers = new();
private readonly List<string> _localVisiblePlayers = new();
private DateTime _lastPlayerObjectCheck = DateTime.Now;
public CharacterCacheManager(ClientState clientState, Framework framework, ObjectTable objectTable, ApiController apiController, DalamudUtil dalamudUtil, IpcManager ipcManager)
{
Logger.Debug("Creating " + nameof(CharacterCacheManager));
_clientState = clientState;
_framework = framework;
_objectTable = objectTable;
_apiController = apiController;
_dalamudUtil = dalamudUtil;
_ipcManager = ipcManager;
_clientState.Login += ClientStateOnLogin;
_clientState.Logout += ClientStateOnLogout;
_apiController.CharacterReceived += ApiControllerOnCharacterReceived;
_apiController.PairedClientOnline += ApiControllerOnPairedClientOnline;
_apiController.PairedClientOffline += ApiControllerOnPairedClientOffline;
_apiController.PairedWithOther += ApiControllerOnPairedWithOther;
_apiController.UnpairedFromOther += ApiControllerOnUnpairedFromOther;
_apiController.Disconnected += ApiControllerOnDisconnected;
_ipcManager.PenumbraDisposed += IpcManagerOnPenumbraDisposed;
if (clientState.IsLoggedIn)
{
ClientStateOnLogin(null, EventArgs.Empty);
}
}
private void IpcManagerOnPenumbraDisposed(object? sender, EventArgs e)
{
foreach (var character in _onlineCachedPlayers.ToList())
{
RestoreCharacter(character);
character.IsVisible = false;
}
}
private void ApiControllerOnDisconnected(object? sender, EventArgs e)
{
RestoreAllCharacters();
}
private void ClientStateOnLogin(object? sender, EventArgs e)
{
_framework.Update += FrameworkOnUpdate;
}
private void ClientStateOnLogout(object? sender, EventArgs e)
{
_framework.Update -= FrameworkOnUpdate;
}
public void AddInitialPairs(List<string> apiTaskResult)
{
_onlineCachedPlayers.Clear();
_onlineCachedPlayers.AddRange(apiTaskResult.Select(a => new CachedPlayer(a)));
Logger.Debug("Online and paired users: " + string.Join(",", _onlineCachedPlayers));
}
public void Dispose()
{
Logger.Debug("Disposing " + nameof(CharacterCacheManager));
_apiController.CharacterReceived -= ApiControllerOnCharacterReceived;
_apiController.PairedClientOnline -= ApiControllerOnPairedClientOnline;
_apiController.PairedClientOffline -= ApiControllerOnPairedClientOffline;
_apiController.PairedWithOther -= ApiControllerOnPairedWithOther;
_apiController.UnpairedFromOther -= ApiControllerOnUnpairedFromOther;
_ipcManager.PenumbraDisposed -= ApiControllerOnDisconnected;
_framework.Update -= FrameworkOnUpdate;
_clientState.Login -= ClientStateOnLogin;
_clientState.Logout -= ClientStateOnLogout;
RestoreAllCharacters();
}
private void RestoreAllCharacters()
{
foreach (var character in _onlineCachedPlayers.ToList())
{
RestoreCharacter(character);
}
_onlineCachedPlayers.Clear();
}
public async Task UpdatePlayersFromService(Dictionary<string, int> playerJobIds)
{
await _apiController.GetCharacterData(playerJobIds);
}
private void ApiControllerOnCharacterReceived(object? sender, CharacterReceivedEventArgs e)
{
Logger.Debug("Received hash for " + e.CharacterNameHash);
string otherPlayerName;
var localPlayers = _dalamudUtil.GetLocalPlayers();
if (localPlayers.ContainsKey(e.CharacterNameHash))
{
_onlineCachedPlayers.Single(p => p.PlayerNameHash == e.CharacterNameHash).PlayerName = localPlayers[e.CharacterNameHash].Name.ToString();
otherPlayerName = localPlayers[e.CharacterNameHash].Name.ToString();
}
else
{
Logger.Debug("Found no local player for " + e.CharacterNameHash);
return;
}
_onlineCachedPlayers.Single(p => p.PlayerNameHash == e.CharacterNameHash)
.CharacterCache[e.CharacterData.JobId] = e.CharacterData;
List<FileReplacementDto> toDownloadReplacements;
using (var db = new FileCacheContext())
{
Logger.Debug("Checking for files to download for player " + otherPlayerName);
Logger.Debug("Received total " + e.CharacterData.FileReplacements.Count + " file replacement data");
Logger.Debug("Hash for data is " + e.CharacterData.Hash);
toDownloadReplacements =
e.CharacterData.FileReplacements.Where(f => !db.FileCaches.Any(c => c.Hash == f.Hash))
.ToList();
}
Logger.Debug("Downloading missing files for player " + otherPlayerName);
// todo: make this cancellable
Task.Run(async () =>
{
await _apiController.DownloadFiles(toDownloadReplacements);
Logger.Debug("Assigned hash to visible player: " + otherPlayerName);
_ipcManager.PenumbraRemoveTemporaryCollection(otherPlayerName);
var tempCollection = _ipcManager.PenumbraCreateTemporaryCollection(otherPlayerName);
Dictionary<string, string> moddedPaths = new();
try
{
using var db = new FileCacheContext();
foreach (var item in e.CharacterData.FileReplacements)
{
foreach (var gamePath in item.GamePaths)
{
var fileCache = db.FileCaches.FirstOrDefault(f => f.Hash == item.Hash);
if (fileCache != null)
{
moddedPaths.Add(gamePath, fileCache.Filepath);
}
}
}
}
catch (Exception ex)
{
PluginLog.Error(ex, "Something went wrong during calculation replacements");
}
_dalamudUtil.WaitWhileCharacterIsDrawing(localPlayers[e.CharacterNameHash].Address);
_ipcManager.PenumbraSetTemporaryMods(tempCollection, moddedPaths, e.CharacterData.ManipulationData);
_ipcManager.GlamourerApplyCharacterCustomization(e.CharacterData.GlamourerData, otherPlayerName);
});
}
private void ApiControllerOnPairedClientOffline(object? sender, EventArgs e)
{
Logger.Debug("Player offline: " + sender!);
RestoreCharacter(_onlineCachedPlayers.SingleOrDefault(f => f.PlayerNameHash == (string)sender!));
_onlineCachedPlayers.RemoveAll(p => p.PlayerNameHash == ((string)sender!));
}
private void ApiControllerOnPairedClientOnline(object? sender, EventArgs e)
{
Logger.Debug("Player online: " + sender!);
if (_onlineCachedPlayers.Any(c => c.PlayerNameHash == (string)sender!)) return;
_onlineCachedPlayers.Add(new CachedPlayer((string)sender!));
}
private void ApiControllerOnPairedWithOther(object? sender, EventArgs e)
{
var characterHash = (string?)sender;
if (string.IsNullOrEmpty(characterHash)) return;
var players = _dalamudUtil.GetLocalPlayers();
if (!players.ContainsKey(characterHash)) return;
Logger.Debug("Getting data for " + characterHash);
_ = _apiController.GetCharacterData(new Dictionary<string, int> { { characterHash, (int)players[characterHash].ClassJob.Id } });
}
private void ApiControllerOnUnpairedFromOther(object? sender, EventArgs e)
{
var characterHash = (string?)sender;
if (string.IsNullOrEmpty(characterHash)) return;
RestoreCharacter(_onlineCachedPlayers.Single(p => p.PlayerNameHash == (string)sender!));
}
private void FrameworkOnUpdate(Framework framework)
{
try
{
if (_clientState.LocalPlayer == null) return;
if (DateTime.Now < _lastPlayerObjectCheck.AddSeconds(2)) return;
_localVisiblePlayers.Clear();
if (!_ipcManager.Initialized) return;
foreach (var obj in _objectTable)
{
if (obj.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player) continue;
var playerName = obj.Name.ToString();
if (playerName == _dalamudUtil.PlayerName) continue;
var pObj = (PlayerCharacter)obj;
_localVisiblePlayers.Add(pObj.Name.ToString());
if (_onlineCachedPlayers.Any(p => p.PlayerName == pObj.Name.ToString()))
{
_onlineCachedPlayers.Single(p => p.PlayerName == pObj.Name.ToString()).IsVisible = true;
continue;
}
var hashedName = Crypto.GetHash256(pObj.Name.ToString() + pObj.HomeWorld.Id.ToString());
if (_onlineCachedPlayers.All(p => p.PlayerNameHash != hashedName)) continue;
var cachedPlayer = _onlineCachedPlayers.Single(p => p.PlayerNameHash == hashedName);
if (string.IsNullOrEmpty(cachedPlayer.PlayerName))
{
cachedPlayer.PlayerName = pObj.Name.ToString();
}
cachedPlayer.PlayerCharacter = pObj;
cachedPlayer.IsVisible = true;
}
foreach (var item in _onlineCachedPlayers.Where(p => !string.IsNullOrEmpty(p.PlayerName) && !_localVisiblePlayers.Contains(p.PlayerName!)))
{
item.IsVisible = false;
}
foreach (var item in _onlineCachedPlayers.Where(p => !string.IsNullOrEmpty(p.PlayerName) && !p.IsVisible && p.WasVisible))
{
Logger.Debug("Player not visible anymore: " + item.PlayerName);
RestoreCharacter(item);
}
var newVisiblePlayers = _onlineCachedPlayers.Where(p => p.IsVisible && !p.WasVisible).ToList();
if (newVisiblePlayers.Any())
{
Logger.Debug("Getting data for new players: " + string.Join(Environment.NewLine, newVisiblePlayers));
Task.Run(async () => await UpdatePlayersFromService(newVisiblePlayers
.ToDictionary(k => k.PlayerNameHash, k => (int)k.PlayerCharacter!.ClassJob.Id)));
}
_lastPlayerObjectCheck = DateTime.Now;
}
catch (Exception ex)
{
PluginLog.Error(ex, "error");
}
}
private void RestoreCharacter(CachedPlayer? character)
{
if (character == null || string.IsNullOrEmpty(character.PlayerName)) return;
Logger.Debug("Restoring state for " + character.PlayerName);
_ipcManager.PenumbraRemoveTemporaryCollection(character.PlayerName);
_ipcManager.GlamourerRevertCharacterCustomization(character.PlayerName);
character.Reset();
}
}